etnaviv: gallium driver for Vivante GPUs
[mesa.git] / src / gallium / drivers / ilo / ilo_shader.h
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2012-2013 LunarG, Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 * Chia-I Wu <olv@lunarg.com>
26 */
27
28 #ifndef ILO_SHADER_H
29 #define ILO_SHADER_H
30
31 #include "core/ilo_state_shader.h"
32
33 #include "ilo_common.h"
34
35 enum ilo_kernel_param {
36 ILO_KERNEL_INPUT_COUNT,
37 ILO_KERNEL_OUTPUT_COUNT,
38 ILO_KERNEL_SAMPLER_COUNT,
39 ILO_KERNEL_SKIP_CBUF0_UPLOAD,
40 ILO_KERNEL_PCB_CBUF0_SIZE,
41
42 ILO_KERNEL_SURFACE_TOTAL_COUNT,
43 ILO_KERNEL_SURFACE_TEX_BASE,
44 ILO_KERNEL_SURFACE_TEX_COUNT,
45 ILO_KERNEL_SURFACE_CONST_BASE,
46 ILO_KERNEL_SURFACE_CONST_COUNT,
47 ILO_KERNEL_SURFACE_RES_BASE,
48 ILO_KERNEL_SURFACE_RES_COUNT,
49
50 ILO_KERNEL_VS_INPUT_INSTANCEID,
51 ILO_KERNEL_VS_INPUT_VERTEXID,
52 ILO_KERNEL_VS_INPUT_EDGEFLAG,
53 ILO_KERNEL_VS_PCB_UCP_SIZE,
54 ILO_KERNEL_VS_GEN6_SO,
55 ILO_KERNEL_VS_GEN6_SO_POINT_OFFSET,
56 ILO_KERNEL_VS_GEN6_SO_LINE_OFFSET,
57 ILO_KERNEL_VS_GEN6_SO_TRI_OFFSET,
58 ILO_KERNEL_VS_GEN6_SO_SURFACE_COUNT,
59
60 ILO_KERNEL_GS_DISCARD_ADJACENCY,
61 ILO_KERNEL_GS_GEN6_SVBI_POST_INC,
62 ILO_KERNEL_GS_GEN6_SURFACE_SO_BASE,
63 ILO_KERNEL_GS_GEN6_SURFACE_SO_COUNT,
64
65 ILO_KERNEL_FS_BARYCENTRIC_INTERPOLATIONS,
66 ILO_KERNEL_FS_DISPATCH_16_OFFSET,
67 ILO_KERNEL_FS_SURFACE_RT_BASE,
68 ILO_KERNEL_FS_SURFACE_RT_COUNT,
69
70 ILO_KERNEL_CS_LOCAL_SIZE,
71 ILO_KERNEL_CS_PRIVATE_SIZE,
72 ILO_KERNEL_CS_INPUT_SIZE,
73 ILO_KERNEL_CS_SIMD_SIZE,
74 ILO_KERNEL_CS_SURFACE_GLOBAL_BASE,
75 ILO_KERNEL_CS_SURFACE_GLOBAL_COUNT,
76
77 ILO_KERNEL_PARAM_COUNT,
78 };
79
80 struct intel_bo;
81 struct ilo_builder;
82 struct ilo_rasterizer_state;
83 struct ilo_shader_cache;
84 struct ilo_shader_state;
85 struct ilo_state_sbe;
86 struct ilo_state_sol;
87 struct ilo_state_vector;
88
89 union ilo_shader_cso {
90 struct ilo_state_vs vs;
91 struct ilo_state_hs hs;
92 struct ilo_state_ds ds;
93 struct ilo_state_gs gs;
94 struct ilo_state_ps ps;
95
96 struct {
97 struct ilo_state_vs vs;
98 struct ilo_state_gs sol;
99 } vs_sol;
100 };
101
102 struct ilo_shader_cache *
103 ilo_shader_cache_create(void);
104
105 void
106 ilo_shader_cache_destroy(struct ilo_shader_cache *shc);
107
108 void
109 ilo_shader_cache_add(struct ilo_shader_cache *shc,
110 struct ilo_shader_state *shader);
111
112 void
113 ilo_shader_cache_remove(struct ilo_shader_cache *shc,
114 struct ilo_shader_state *shader);
115
116 void
117 ilo_shader_cache_upload(struct ilo_shader_cache *shc,
118 struct ilo_builder *builder);
119
120 void
121 ilo_shader_cache_invalidate(struct ilo_shader_cache *shc);
122
123 void
124 ilo_shader_cache_get_max_scratch_sizes(const struct ilo_shader_cache *shc,
125 int *vs_scratch_size,
126 int *gs_scratch_size,
127 int *fs_scratch_size);
128
129 struct ilo_shader_state *
130 ilo_shader_create_vs(const struct ilo_dev *dev,
131 const struct pipe_shader_state *state,
132 const struct ilo_state_vector *precompile);
133
134 struct ilo_shader_state *
135 ilo_shader_create_gs(const struct ilo_dev *dev,
136 const struct pipe_shader_state *state,
137 const struct ilo_state_vector *precompile);
138
139 struct ilo_shader_state *
140 ilo_shader_create_fs(const struct ilo_dev *dev,
141 const struct pipe_shader_state *state,
142 const struct ilo_state_vector *precompile);
143
144 struct ilo_shader_state *
145 ilo_shader_create_cs(const struct ilo_dev *dev,
146 const struct pipe_compute_state *state,
147 const struct ilo_state_vector *precompile);
148
149 void
150 ilo_shader_destroy(struct ilo_shader_state *shader);
151
152 bool
153 ilo_shader_select_kernel(struct ilo_shader_state *shader,
154 const struct ilo_state_vector *vec,
155 uint32_t dirty);
156
157 bool
158 ilo_shader_select_kernel_sbe(struct ilo_shader_state *shader,
159 const struct ilo_shader_state *source,
160 const struct ilo_rasterizer_state *rasterizer);
161
162 uint32_t
163 ilo_shader_get_kernel_offset(const struct ilo_shader_state *shader);
164
165 int
166 ilo_shader_get_kernel_param(const struct ilo_shader_state *shader,
167 enum ilo_kernel_param param);
168
169 const union ilo_shader_cso *
170 ilo_shader_get_kernel_cso(const struct ilo_shader_state *shader);
171
172 const struct pipe_stream_output_info *
173 ilo_shader_get_kernel_so_info(const struct ilo_shader_state *shader);
174
175 const struct ilo_state_sol *
176 ilo_shader_get_kernel_sol(const struct ilo_shader_state *shader);
177
178 const struct ilo_state_sbe *
179 ilo_shader_get_kernel_sbe(const struct ilo_shader_state *shader);
180
181 #endif /* ILO_SHADER_H */