gallium: change pipe_sampler_view::first_element/last_element -> offset/size
[mesa.git] / src / gallium / drivers / ilo / ilo_state.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2012-2013 LunarG, Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 * Chia-I Wu <olv@lunarg.com>
26 */
27
28 #include "util/u_dual_blend.h"
29 #include "util/u_dynarray.h"
30 #include "util/u_framebuffer.h"
31 #include "util/u_helpers.h"
32 #include "util/u_resource.h"
33 #include "util/u_upload_mgr.h"
34
35 #include "ilo_context.h"
36 #include "ilo_format.h"
37 #include "ilo_resource.h"
38 #include "ilo_shader.h"
39 #include "ilo_state.h"
40
41 /**
42 * Translate a pipe primitive type to the matching hardware primitive type.
43 */
44 static enum gen_3dprim_type
45 ilo_translate_draw_mode(unsigned mode)
46 {
47 static const enum gen_3dprim_type prim_mapping[PIPE_PRIM_MAX] = {
48 [PIPE_PRIM_POINTS] = GEN6_3DPRIM_POINTLIST,
49 [PIPE_PRIM_LINES] = GEN6_3DPRIM_LINELIST,
50 [PIPE_PRIM_LINE_LOOP] = GEN6_3DPRIM_LINELOOP,
51 [PIPE_PRIM_LINE_STRIP] = GEN6_3DPRIM_LINESTRIP,
52 [PIPE_PRIM_TRIANGLES] = GEN6_3DPRIM_TRILIST,
53 [PIPE_PRIM_TRIANGLE_STRIP] = GEN6_3DPRIM_TRISTRIP,
54 [PIPE_PRIM_TRIANGLE_FAN] = GEN6_3DPRIM_TRIFAN,
55 [PIPE_PRIM_QUADS] = GEN6_3DPRIM_QUADLIST,
56 [PIPE_PRIM_QUAD_STRIP] = GEN6_3DPRIM_QUADSTRIP,
57 [PIPE_PRIM_POLYGON] = GEN6_3DPRIM_POLYGON,
58 [PIPE_PRIM_LINES_ADJACENCY] = GEN6_3DPRIM_LINELIST_ADJ,
59 [PIPE_PRIM_LINE_STRIP_ADJACENCY] = GEN6_3DPRIM_LINESTRIP_ADJ,
60 [PIPE_PRIM_TRIANGLES_ADJACENCY] = GEN6_3DPRIM_TRILIST_ADJ,
61 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = GEN6_3DPRIM_TRISTRIP_ADJ,
62 };
63
64 assert(prim_mapping[mode]);
65
66 return prim_mapping[mode];
67 }
68
69 static enum gen_index_format
70 ilo_translate_index_size(unsigned index_size)
71 {
72 switch (index_size) {
73 case 1: return GEN6_INDEX_BYTE;
74 case 2: return GEN6_INDEX_WORD;
75 case 4: return GEN6_INDEX_DWORD;
76 default:
77 assert(!"unknown index size");
78 return GEN6_INDEX_BYTE;
79 }
80 }
81
82 static enum gen_mip_filter
83 ilo_translate_mip_filter(unsigned filter)
84 {
85 switch (filter) {
86 case PIPE_TEX_MIPFILTER_NEAREST: return GEN6_MIPFILTER_NEAREST;
87 case PIPE_TEX_MIPFILTER_LINEAR: return GEN6_MIPFILTER_LINEAR;
88 case PIPE_TEX_MIPFILTER_NONE: return GEN6_MIPFILTER_NONE;
89 default:
90 assert(!"unknown mipfilter");
91 return GEN6_MIPFILTER_NONE;
92 }
93 }
94
95 static int
96 ilo_translate_img_filter(unsigned filter)
97 {
98 switch (filter) {
99 case PIPE_TEX_FILTER_NEAREST: return GEN6_MAPFILTER_NEAREST;
100 case PIPE_TEX_FILTER_LINEAR: return GEN6_MAPFILTER_LINEAR;
101 default:
102 assert(!"unknown sampler filter");
103 return GEN6_MAPFILTER_NEAREST;
104 }
105 }
106
107 static enum gen_texcoord_mode
108 ilo_translate_address_wrap(unsigned wrap)
109 {
110 switch (wrap) {
111 case PIPE_TEX_WRAP_CLAMP: return GEN8_TEXCOORDMODE_HALF_BORDER;
112 case PIPE_TEX_WRAP_REPEAT: return GEN6_TEXCOORDMODE_WRAP;
113 case PIPE_TEX_WRAP_CLAMP_TO_EDGE: return GEN6_TEXCOORDMODE_CLAMP;
114 case PIPE_TEX_WRAP_CLAMP_TO_BORDER: return GEN6_TEXCOORDMODE_CLAMP_BORDER;
115 case PIPE_TEX_WRAP_MIRROR_REPEAT: return GEN6_TEXCOORDMODE_MIRROR;
116 case PIPE_TEX_WRAP_MIRROR_CLAMP:
117 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
118 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
119 default:
120 assert(!"unknown sampler wrap mode");
121 return GEN6_TEXCOORDMODE_WRAP;
122 }
123 }
124
125 static enum gen_aniso_ratio
126 ilo_translate_max_anisotropy(unsigned max_anisotropy)
127 {
128 switch (max_anisotropy) {
129 case 0: case 1: case 2: return GEN6_ANISORATIO_2;
130 case 3: case 4: return GEN6_ANISORATIO_4;
131 case 5: case 6: return GEN6_ANISORATIO_6;
132 case 7: case 8: return GEN6_ANISORATIO_8;
133 case 9: case 10: return GEN6_ANISORATIO_10;
134 case 11: case 12: return GEN6_ANISORATIO_12;
135 case 13: case 14: return GEN6_ANISORATIO_14;
136 default: return GEN6_ANISORATIO_16;
137 }
138 }
139
140 static enum gen_prefilter_op
141 ilo_translate_shadow_func(unsigned func)
142 {
143 /*
144 * For PIPE_FUNC_x, the reference value is on the left-hand side of the
145 * comparison, and 1.0 is returned when the comparison is true.
146 *
147 * For GEN6_PREFILTEROP_x, the reference value is on the right-hand side of
148 * the comparison, and 0.0 is returned when the comparison is true.
149 */
150 switch (func) {
151 case PIPE_FUNC_NEVER: return GEN6_PREFILTEROP_ALWAYS;
152 case PIPE_FUNC_LESS: return GEN6_PREFILTEROP_LEQUAL;
153 case PIPE_FUNC_EQUAL: return GEN6_PREFILTEROP_NOTEQUAL;
154 case PIPE_FUNC_LEQUAL: return GEN6_PREFILTEROP_LESS;
155 case PIPE_FUNC_GREATER: return GEN6_PREFILTEROP_GEQUAL;
156 case PIPE_FUNC_NOTEQUAL: return GEN6_PREFILTEROP_EQUAL;
157 case PIPE_FUNC_GEQUAL: return GEN6_PREFILTEROP_GREATER;
158 case PIPE_FUNC_ALWAYS: return GEN6_PREFILTEROP_NEVER;
159 default:
160 assert(!"unknown shadow compare function");
161 return GEN6_PREFILTEROP_NEVER;
162 }
163 }
164
165 static enum gen_front_winding
166 ilo_translate_front_ccw(unsigned front_ccw)
167 {
168 return (front_ccw) ? GEN6_FRONTWINDING_CCW : GEN6_FRONTWINDING_CW;
169 }
170
171 static enum gen_cull_mode
172 ilo_translate_cull_face(unsigned cull_face)
173 {
174 switch (cull_face) {
175 case PIPE_FACE_NONE: return GEN6_CULLMODE_NONE;
176 case PIPE_FACE_FRONT: return GEN6_CULLMODE_FRONT;
177 case PIPE_FACE_BACK: return GEN6_CULLMODE_BACK;
178 case PIPE_FACE_FRONT_AND_BACK: return GEN6_CULLMODE_BOTH;
179 default:
180 assert(!"unknown face culling");
181 return GEN6_CULLMODE_NONE;
182 }
183 }
184
185 static enum gen_fill_mode
186 ilo_translate_poly_mode(unsigned poly_mode)
187 {
188 switch (poly_mode) {
189 case PIPE_POLYGON_MODE_FILL: return GEN6_FILLMODE_SOLID;
190 case PIPE_POLYGON_MODE_LINE: return GEN6_FILLMODE_WIREFRAME;
191 case PIPE_POLYGON_MODE_POINT: return GEN6_FILLMODE_POINT;
192 default:
193 assert(!"unknown polygon mode");
194 return GEN6_FILLMODE_SOLID;
195 }
196 }
197
198 static enum gen_pixel_location
199 ilo_translate_half_pixel_center(bool half_pixel_center)
200 {
201 return (half_pixel_center) ? GEN6_PIXLOC_CENTER : GEN6_PIXLOC_UL_CORNER;
202 }
203
204 static enum gen_compare_function
205 ilo_translate_compare_func(unsigned func)
206 {
207 switch (func) {
208 case PIPE_FUNC_NEVER: return GEN6_COMPAREFUNCTION_NEVER;
209 case PIPE_FUNC_LESS: return GEN6_COMPAREFUNCTION_LESS;
210 case PIPE_FUNC_EQUAL: return GEN6_COMPAREFUNCTION_EQUAL;
211 case PIPE_FUNC_LEQUAL: return GEN6_COMPAREFUNCTION_LEQUAL;
212 case PIPE_FUNC_GREATER: return GEN6_COMPAREFUNCTION_GREATER;
213 case PIPE_FUNC_NOTEQUAL: return GEN6_COMPAREFUNCTION_NOTEQUAL;
214 case PIPE_FUNC_GEQUAL: return GEN6_COMPAREFUNCTION_GEQUAL;
215 case PIPE_FUNC_ALWAYS: return GEN6_COMPAREFUNCTION_ALWAYS;
216 default:
217 assert(!"unknown compare function");
218 return GEN6_COMPAREFUNCTION_NEVER;
219 }
220 }
221
222 static enum gen_stencil_op
223 ilo_translate_stencil_op(unsigned stencil_op)
224 {
225 switch (stencil_op) {
226 case PIPE_STENCIL_OP_KEEP: return GEN6_STENCILOP_KEEP;
227 case PIPE_STENCIL_OP_ZERO: return GEN6_STENCILOP_ZERO;
228 case PIPE_STENCIL_OP_REPLACE: return GEN6_STENCILOP_REPLACE;
229 case PIPE_STENCIL_OP_INCR: return GEN6_STENCILOP_INCRSAT;
230 case PIPE_STENCIL_OP_DECR: return GEN6_STENCILOP_DECRSAT;
231 case PIPE_STENCIL_OP_INCR_WRAP: return GEN6_STENCILOP_INCR;
232 case PIPE_STENCIL_OP_DECR_WRAP: return GEN6_STENCILOP_DECR;
233 case PIPE_STENCIL_OP_INVERT: return GEN6_STENCILOP_INVERT;
234 default:
235 assert(!"unknown stencil op");
236 return GEN6_STENCILOP_KEEP;
237 }
238 }
239
240 static enum gen_logic_op
241 ilo_translate_logicop(unsigned logicop)
242 {
243 switch (logicop) {
244 case PIPE_LOGICOP_CLEAR: return GEN6_LOGICOP_CLEAR;
245 case PIPE_LOGICOP_NOR: return GEN6_LOGICOP_NOR;
246 case PIPE_LOGICOP_AND_INVERTED: return GEN6_LOGICOP_AND_INVERTED;
247 case PIPE_LOGICOP_COPY_INVERTED: return GEN6_LOGICOP_COPY_INVERTED;
248 case PIPE_LOGICOP_AND_REVERSE: return GEN6_LOGICOP_AND_REVERSE;
249 case PIPE_LOGICOP_INVERT: return GEN6_LOGICOP_INVERT;
250 case PIPE_LOGICOP_XOR: return GEN6_LOGICOP_XOR;
251 case PIPE_LOGICOP_NAND: return GEN6_LOGICOP_NAND;
252 case PIPE_LOGICOP_AND: return GEN6_LOGICOP_AND;
253 case PIPE_LOGICOP_EQUIV: return GEN6_LOGICOP_EQUIV;
254 case PIPE_LOGICOP_NOOP: return GEN6_LOGICOP_NOOP;
255 case PIPE_LOGICOP_OR_INVERTED: return GEN6_LOGICOP_OR_INVERTED;
256 case PIPE_LOGICOP_COPY: return GEN6_LOGICOP_COPY;
257 case PIPE_LOGICOP_OR_REVERSE: return GEN6_LOGICOP_OR_REVERSE;
258 case PIPE_LOGICOP_OR: return GEN6_LOGICOP_OR;
259 case PIPE_LOGICOP_SET: return GEN6_LOGICOP_SET;
260 default:
261 assert(!"unknown logicop function");
262 return GEN6_LOGICOP_CLEAR;
263 }
264 }
265
266 static int
267 ilo_translate_blend_func(unsigned blend)
268 {
269 switch (blend) {
270 case PIPE_BLEND_ADD: return GEN6_BLENDFUNCTION_ADD;
271 case PIPE_BLEND_SUBTRACT: return GEN6_BLENDFUNCTION_SUBTRACT;
272 case PIPE_BLEND_REVERSE_SUBTRACT: return GEN6_BLENDFUNCTION_REVERSE_SUBTRACT;
273 case PIPE_BLEND_MIN: return GEN6_BLENDFUNCTION_MIN;
274 case PIPE_BLEND_MAX: return GEN6_BLENDFUNCTION_MAX;
275 default:
276 assert(!"unknown blend function");
277 return GEN6_BLENDFUNCTION_ADD;
278 }
279 }
280
281 static int
282 ilo_translate_blend_factor(unsigned factor)
283 {
284 switch (factor) {
285 case PIPE_BLENDFACTOR_ONE: return GEN6_BLENDFACTOR_ONE;
286 case PIPE_BLENDFACTOR_SRC_COLOR: return GEN6_BLENDFACTOR_SRC_COLOR;
287 case PIPE_BLENDFACTOR_SRC_ALPHA: return GEN6_BLENDFACTOR_SRC_ALPHA;
288 case PIPE_BLENDFACTOR_DST_ALPHA: return GEN6_BLENDFACTOR_DST_ALPHA;
289 case PIPE_BLENDFACTOR_DST_COLOR: return GEN6_BLENDFACTOR_DST_COLOR;
290 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE: return GEN6_BLENDFACTOR_SRC_ALPHA_SATURATE;
291 case PIPE_BLENDFACTOR_CONST_COLOR: return GEN6_BLENDFACTOR_CONST_COLOR;
292 case PIPE_BLENDFACTOR_CONST_ALPHA: return GEN6_BLENDFACTOR_CONST_ALPHA;
293 case PIPE_BLENDFACTOR_SRC1_COLOR: return GEN6_BLENDFACTOR_SRC1_COLOR;
294 case PIPE_BLENDFACTOR_SRC1_ALPHA: return GEN6_BLENDFACTOR_SRC1_ALPHA;
295 case PIPE_BLENDFACTOR_ZERO: return GEN6_BLENDFACTOR_ZERO;
296 case PIPE_BLENDFACTOR_INV_SRC_COLOR: return GEN6_BLENDFACTOR_INV_SRC_COLOR;
297 case PIPE_BLENDFACTOR_INV_SRC_ALPHA: return GEN6_BLENDFACTOR_INV_SRC_ALPHA;
298 case PIPE_BLENDFACTOR_INV_DST_ALPHA: return GEN6_BLENDFACTOR_INV_DST_ALPHA;
299 case PIPE_BLENDFACTOR_INV_DST_COLOR: return GEN6_BLENDFACTOR_INV_DST_COLOR;
300 case PIPE_BLENDFACTOR_INV_CONST_COLOR: return GEN6_BLENDFACTOR_INV_CONST_COLOR;
301 case PIPE_BLENDFACTOR_INV_CONST_ALPHA: return GEN6_BLENDFACTOR_INV_CONST_ALPHA;
302 case PIPE_BLENDFACTOR_INV_SRC1_COLOR: return GEN6_BLENDFACTOR_INV_SRC1_COLOR;
303 case PIPE_BLENDFACTOR_INV_SRC1_ALPHA: return GEN6_BLENDFACTOR_INV_SRC1_ALPHA;
304 default:
305 assert(!"unknown blend factor");
306 return GEN6_BLENDFACTOR_ONE;
307 }
308 }
309
310 static void
311 finalize_shader_states(struct ilo_state_vector *vec)
312 {
313 unsigned type;
314
315 for (type = 0; type < PIPE_SHADER_TYPES; type++) {
316 struct ilo_shader_state *shader;
317 uint32_t state;
318
319 switch (type) {
320 case PIPE_SHADER_VERTEX:
321 shader = vec->vs;
322 state = ILO_DIRTY_VS;
323 break;
324 case PIPE_SHADER_GEOMETRY:
325 shader = vec->gs;
326 state = ILO_DIRTY_GS;
327 break;
328 case PIPE_SHADER_FRAGMENT:
329 shader = vec->fs;
330 state = ILO_DIRTY_FS;
331 break;
332 default:
333 shader = NULL;
334 state = 0;
335 break;
336 }
337
338 if (!shader)
339 continue;
340
341 /* compile if the shader or the states it depends on changed */
342 if (vec->dirty & state) {
343 ilo_shader_select_kernel(shader, vec, ILO_DIRTY_ALL);
344 }
345 else if (ilo_shader_select_kernel(shader, vec, vec->dirty)) {
346 /* mark the state dirty if a new kernel is selected */
347 vec->dirty |= state;
348 }
349
350 /* need to setup SBE for FS */
351 if (type == PIPE_SHADER_FRAGMENT && vec->dirty &
352 (state | ILO_DIRTY_GS | ILO_DIRTY_VS | ILO_DIRTY_RASTERIZER)) {
353 if (ilo_shader_select_kernel_sbe(shader,
354 (vec->gs) ? vec->gs : vec->vs, vec->rasterizer))
355 vec->dirty |= state;
356 }
357 }
358 }
359
360 static void
361 finalize_cbuf_state(struct ilo_context *ilo,
362 struct ilo_cbuf_state *cbuf,
363 const struct ilo_shader_state *sh)
364 {
365 uint32_t upload_mask = cbuf->enabled_mask;
366
367 /* skip CBUF0 if the kernel does not need it */
368 upload_mask &=
369 ~ilo_shader_get_kernel_param(sh, ILO_KERNEL_SKIP_CBUF0_UPLOAD);
370
371 while (upload_mask) {
372 unsigned offset, i;
373
374 i = u_bit_scan(&upload_mask);
375 /* no need to upload */
376 if (cbuf->cso[i].resource)
377 continue;
378
379 u_upload_data(ilo->uploader, 0, cbuf->cso[i].info.size, 16,
380 cbuf->cso[i].user_buffer, &offset, &cbuf->cso[i].resource);
381
382 cbuf->cso[i].info.vma = ilo_resource_get_vma(cbuf->cso[i].resource);
383 cbuf->cso[i].info.offset = offset;
384
385 memset(&cbuf->cso[i].surface, 0, sizeof(cbuf->cso[i].surface));
386 ilo_state_surface_init_for_buffer(&cbuf->cso[i].surface,
387 ilo->dev, &cbuf->cso[i].info);
388
389 ilo->state_vector.dirty |= ILO_DIRTY_CBUF;
390 }
391 }
392
393 static void
394 finalize_constant_buffers(struct ilo_context *ilo)
395 {
396 struct ilo_state_vector *vec = &ilo->state_vector;
397
398 if (vec->dirty & (ILO_DIRTY_CBUF | ILO_DIRTY_VS))
399 finalize_cbuf_state(ilo, &vec->cbuf[PIPE_SHADER_VERTEX], vec->vs);
400
401 if (ilo->state_vector.dirty & (ILO_DIRTY_CBUF | ILO_DIRTY_FS))
402 finalize_cbuf_state(ilo, &vec->cbuf[PIPE_SHADER_FRAGMENT], vec->fs);
403 }
404
405 static void
406 finalize_index_buffer(struct ilo_context *ilo)
407 {
408 const struct ilo_dev *dev = ilo->dev;
409 struct ilo_state_vector *vec = &ilo->state_vector;
410 const bool need_upload = (vec->draw->indexed &&
411 (vec->ib.state.user_buffer ||
412 vec->ib.state.offset % vec->ib.state.index_size));
413 struct pipe_resource *current_hw_res = NULL;
414 struct ilo_state_index_buffer_info info;
415 int64_t vertex_start_bias = 0;
416
417 if (!(vec->dirty & ILO_DIRTY_IB) && !need_upload)
418 return;
419
420 /* make sure vec->ib.hw_resource changes when reallocated */
421 pipe_resource_reference(&current_hw_res, vec->ib.hw_resource);
422
423 if (need_upload) {
424 const unsigned offset = vec->ib.state.index_size * vec->draw->start;
425 const unsigned size = vec->ib.state.index_size * vec->draw->count;
426 unsigned hw_offset;
427
428 if (vec->ib.state.user_buffer) {
429 u_upload_data(ilo->uploader, 0, size, 16,
430 vec->ib.state.user_buffer + offset,
431 &hw_offset, &vec->ib.hw_resource);
432 } else {
433 u_upload_buffer(ilo->uploader, 0,
434 vec->ib.state.offset + offset, size, 16, vec->ib.state.buffer,
435 &hw_offset, &vec->ib.hw_resource);
436 }
437
438 /* the HW offset should be aligned */
439 assert(hw_offset % vec->ib.state.index_size == 0);
440 vertex_start_bias = hw_offset / vec->ib.state.index_size;
441
442 /*
443 * INDEX[vec->draw->start] in the original buffer is INDEX[0] in the HW
444 * resource
445 */
446 vertex_start_bias -= vec->draw->start;
447 } else {
448 pipe_resource_reference(&vec->ib.hw_resource, vec->ib.state.buffer);
449
450 /* note that index size may be zero when the draw is not indexed */
451 if (vec->draw->indexed)
452 vertex_start_bias = vec->ib.state.offset / vec->ib.state.index_size;
453 }
454
455 vec->draw_info.vertex_start += vertex_start_bias;
456
457 /* treat the IB as clean if the HW states do not change */
458 if (vec->ib.hw_resource == current_hw_res &&
459 vec->ib.hw_index_size == vec->ib.state.index_size)
460 vec->dirty &= ~ILO_DIRTY_IB;
461 else
462 vec->ib.hw_index_size = vec->ib.state.index_size;
463
464 pipe_resource_reference(&current_hw_res, NULL);
465
466 memset(&info, 0, sizeof(info));
467 if (vec->ib.hw_resource) {
468 info.vma = ilo_resource_get_vma(vec->ib.hw_resource);
469 info.size = info.vma->vm_size;
470 info.format = ilo_translate_index_size(vec->ib.hw_index_size);
471 }
472
473 ilo_state_index_buffer_set_info(&vec->ib.ib, dev, &info);
474 }
475
476 static void
477 finalize_vertex_elements(struct ilo_context *ilo)
478 {
479 const struct ilo_dev *dev = ilo->dev;
480 struct ilo_state_vector *vec = &ilo->state_vector;
481 struct ilo_ve_state *ve = vec->ve;
482 const bool last_element_edge_flag = (vec->vs &&
483 ilo_shader_get_kernel_param(vec->vs, ILO_KERNEL_VS_INPUT_EDGEFLAG));
484 const bool prepend_vertexid = (vec->vs &&
485 ilo_shader_get_kernel_param(vec->vs, ILO_KERNEL_VS_INPUT_VERTEXID));
486 const bool prepend_instanceid = (vec->vs &&
487 ilo_shader_get_kernel_param(vec->vs,
488 ILO_KERNEL_VS_INPUT_INSTANCEID));
489 const enum gen_index_format index_format = (vec->draw->indexed) ?
490 ilo_translate_index_size(vec->ib.state.index_size) : GEN6_INDEX_DWORD;
491
492 /* check for non-orthogonal states */
493 if (ve->vf_params.cv_topology != vec->draw_info.topology ||
494 ve->vf_params.prepend_vertexid != prepend_vertexid ||
495 ve->vf_params.prepend_instanceid != prepend_instanceid ||
496 ve->vf_params.last_element_edge_flag != last_element_edge_flag ||
497 ve->vf_params.cv_index_format != index_format ||
498 ve->vf_params.cut_index_enable != vec->draw->primitive_restart ||
499 ve->vf_params.cut_index != vec->draw->restart_index) {
500 ve->vf_params.cv_topology = vec->draw_info.topology;
501 ve->vf_params.prepend_vertexid = prepend_vertexid;
502 ve->vf_params.prepend_instanceid = prepend_instanceid;
503 ve->vf_params.last_element_edge_flag = last_element_edge_flag;
504 ve->vf_params.cv_index_format = index_format;
505 ve->vf_params.cut_index_enable = vec->draw->primitive_restart;
506 ve->vf_params.cut_index = vec->draw->restart_index;
507
508 ilo_state_vf_set_params(&ve->vf, dev, &ve->vf_params);
509
510 vec->dirty |= ILO_DIRTY_VE;
511 }
512 }
513
514 static void
515 finalize_vertex_buffers(struct ilo_context *ilo)
516 {
517 const struct ilo_dev *dev = ilo->dev;
518 struct ilo_state_vector *vec = &ilo->state_vector;
519 struct ilo_state_vertex_buffer_info info;
520 unsigned i;
521
522 if (!(vec->dirty & (ILO_DIRTY_VE | ILO_DIRTY_VB)))
523 return;
524
525 memset(&info, 0, sizeof(info));
526
527 for (i = 0; i < vec->ve->vb_count; i++) {
528 const unsigned pipe_idx = vec->ve->vb_mapping[i];
529 const struct pipe_vertex_buffer *cso = &vec->vb.states[pipe_idx];
530
531 if (cso->buffer) {
532 info.vma = ilo_resource_get_vma(cso->buffer);
533 info.offset = cso->buffer_offset;
534 info.size = info.vma->vm_size - cso->buffer_offset;
535
536 info.stride = cso->stride;
537 } else {
538 memset(&info, 0, sizeof(info));
539 }
540
541 ilo_state_vertex_buffer_set_info(&vec->vb.vb[i], dev, &info);
542 }
543 }
544
545 static void
546 finalize_urb(struct ilo_context *ilo)
547 {
548 const uint16_t attr_size = sizeof(uint32_t) * 4;
549 const struct ilo_dev *dev = ilo->dev;
550 struct ilo_state_vector *vec = &ilo->state_vector;
551 struct ilo_state_urb_info info;
552
553 if (!(vec->dirty & (ILO_DIRTY_VE | ILO_DIRTY_VS |
554 ILO_DIRTY_GS | ILO_DIRTY_FS)))
555 return;
556
557 memset(&info, 0, sizeof(info));
558
559 info.ve_entry_size = attr_size * ilo_state_vf_get_attr_count(&vec->ve->vf);
560
561 if (vec->vs) {
562 info.vs_const_data = (bool)
563 (ilo_shader_get_kernel_param(vec->vs, ILO_KERNEL_PCB_CBUF0_SIZE) +
564 ilo_shader_get_kernel_param(vec->vs, ILO_KERNEL_VS_PCB_UCP_SIZE));
565 info.vs_entry_size = attr_size *
566 ilo_shader_get_kernel_param(vec->vs, ILO_KERNEL_OUTPUT_COUNT);
567 }
568
569 if (vec->gs) {
570 info.gs_const_data = (bool)
571 ilo_shader_get_kernel_param(vec->gs, ILO_KERNEL_PCB_CBUF0_SIZE);
572
573 /*
574 * From the Ivy Bridge PRM, volume 2 part 1, page 189:
575 *
576 * "All outputs of a GS thread will be stored in the single GS
577 * thread output URB entry."
578 *
579 * TODO
580 */
581 info.gs_entry_size = attr_size *
582 ilo_shader_get_kernel_param(vec->gs, ILO_KERNEL_OUTPUT_COUNT);
583 }
584
585 if (vec->fs) {
586 info.ps_const_data = (bool)
587 ilo_shader_get_kernel_param(vec->fs, ILO_KERNEL_PCB_CBUF0_SIZE);
588 }
589
590 ilo_state_urb_set_info(&vec->urb, dev, &info);
591 }
592
593 static void
594 finalize_viewport(struct ilo_context *ilo)
595 {
596 const struct ilo_dev *dev = ilo->dev;
597 struct ilo_state_vector *vec = &ilo->state_vector;
598
599 if (vec->dirty & ILO_DIRTY_VIEWPORT) {
600 ilo_state_viewport_set_params(&vec->viewport.vp,
601 dev, &vec->viewport.params, false);
602 } else if (vec->dirty & ILO_DIRTY_SCISSOR) {
603 ilo_state_viewport_set_params(&vec->viewport.vp,
604 dev, &vec->viewport.params, true);
605 vec->dirty |= ILO_DIRTY_VIEWPORT;
606 }
607 }
608
609 static bool
610 can_enable_gb_test(const struct ilo_rasterizer_state *rasterizer,
611 const struct ilo_viewport_state *viewport,
612 const struct ilo_fb_state *fb)
613 {
614 unsigned i;
615
616 /*
617 * There are several reasons that guard band test should be disabled
618 *
619 * - GL wide points (to avoid partially visibie object)
620 * - GL wide or AA lines (to avoid partially visibie object)
621 * - missing 2D clipping
622 */
623 if (rasterizer->state.point_size_per_vertex ||
624 rasterizer->state.point_size > 1.0f ||
625 rasterizer->state.line_width > 1.0f ||
626 rasterizer->state.line_smooth)
627 return false;
628
629 for (i = 0; i < viewport->params.count; i++) {
630 const struct ilo_state_viewport_matrix_info *mat =
631 &viewport->matrices[i];
632 float min_x, max_x, min_y, max_y;
633
634 min_x = -1.0f * fabsf(mat->scale[0]) + mat->translate[0];
635 max_x = 1.0f * fabsf(mat->scale[0]) + mat->translate[0];
636 min_y = -1.0f * fabsf(mat->scale[1]) + mat->translate[1];
637 max_y = 1.0f * fabsf(mat->scale[1]) + mat->translate[1];
638
639 if (min_x > 0.0f || max_x < fb->state.width ||
640 min_y > 0.0f || max_y < fb->state.height)
641 return false;
642 }
643
644 return true;
645 }
646
647 static void
648 finalize_rasterizer(struct ilo_context *ilo)
649 {
650 const struct ilo_dev *dev = ilo->dev;
651 struct ilo_state_vector *vec = &ilo->state_vector;
652 struct ilo_rasterizer_state *rasterizer = vec->rasterizer;
653 struct ilo_state_raster_info *info = &vec->rasterizer->info;
654 const bool gb_test_enable =
655 can_enable_gb_test(rasterizer, &vec->viewport, &vec->fb);
656 const bool multisample =
657 (rasterizer->state.multisample && vec->fb.num_samples > 1);
658 const uint8_t barycentric_interps = ilo_shader_get_kernel_param(vec->fs,
659 ILO_KERNEL_FS_BARYCENTRIC_INTERPOLATIONS);
660
661 /* check for non-orthogonal states */
662 if (info->clip.viewport_count != vec->viewport.params.count ||
663 info->clip.gb_test_enable != gb_test_enable ||
664 info->setup.msaa_enable != multisample ||
665 info->setup.line_msaa_enable != multisample ||
666 info->tri.depth_offset_format != vec->fb.depth_offset_format ||
667 info->scan.sample_count != vec->fb.num_samples ||
668 info->scan.sample_mask != vec->sample_mask ||
669 info->scan.barycentric_interps != barycentric_interps ||
670 info->params.any_integer_rt != vec->fb.has_integer_rt ||
671 info->params.hiz_enable != vec->fb.has_hiz) {
672 info->clip.viewport_count = vec->viewport.params.count;
673 info->clip.gb_test_enable = gb_test_enable;
674 info->setup.msaa_enable = multisample;
675 info->setup.line_msaa_enable = multisample;
676 info->tri.depth_offset_format = vec->fb.depth_offset_format;
677 info->scan.sample_count = vec->fb.num_samples;
678 info->scan.sample_mask = vec->sample_mask;
679 info->scan.barycentric_interps = barycentric_interps;
680 info->params.any_integer_rt = vec->fb.has_integer_rt;
681 info->params.hiz_enable = vec->fb.has_hiz;
682
683 ilo_state_raster_set_info(&rasterizer->rs, dev, &rasterizer->info);
684
685 vec->dirty |= ILO_DIRTY_RASTERIZER;
686 }
687 }
688
689 static bool
690 finalize_blend_rt(struct ilo_context *ilo)
691 {
692 struct ilo_state_vector *vec = &ilo->state_vector;
693 const struct ilo_fb_state *fb = &vec->fb;
694 struct ilo_blend_state *blend = vec->blend;
695 struct ilo_state_cc_blend_info *info = &vec->blend->info.blend;
696 bool changed = false;
697 unsigned i;
698
699 if (!(vec->dirty & (ILO_DIRTY_FB | ILO_DIRTY_BLEND)))
700 return false;
701
702 /* set up one for dummy RT writes */
703 if (!fb->state.nr_cbufs) {
704 if (info->rt != &blend->dummy_rt) {
705 info->rt = &blend->dummy_rt;
706 info->rt_count = 1;
707 changed = true;
708 }
709
710 return changed;
711 }
712
713 if (info->rt != blend->effective_rt ||
714 info->rt_count != fb->state.nr_cbufs) {
715 info->rt = blend->effective_rt;
716 info->rt_count = fb->state.nr_cbufs;
717 changed = true;
718 }
719
720 for (i = 0; i < fb->state.nr_cbufs; i++) {
721 const struct ilo_fb_blend_caps *caps = &fb->blend_caps[i];
722 struct ilo_state_cc_blend_rt_info *rt = &blend->effective_rt[i];
723 /* ignore logicop when not UNORM */
724 const bool logicop_enable =
725 (blend->rt[i].logicop_enable && caps->is_unorm);
726
727 if (rt->cv_is_unorm != caps->is_unorm ||
728 rt->cv_is_integer != caps->is_integer ||
729 rt->logicop_enable != logicop_enable ||
730 rt->force_dst_alpha_one != caps->force_dst_alpha_one) {
731 rt->cv_is_unorm = caps->is_unorm;
732 rt->cv_is_integer = caps->is_integer;
733 rt->logicop_enable = logicop_enable;
734 rt->force_dst_alpha_one = caps->force_dst_alpha_one;
735
736 changed = true;
737 }
738 }
739
740 return changed;
741 }
742
743 static void
744 finalize_blend(struct ilo_context *ilo)
745 {
746 const struct ilo_dev *dev = ilo->dev;
747 struct ilo_state_vector *vec = &ilo->state_vector;
748 struct ilo_blend_state *blend = vec->blend;
749 struct ilo_state_cc_info *info = &blend->info;
750 const bool sample_count_one = (vec->fb.num_samples <= 1);
751 const bool float_source0_alpha =
752 (!vec->fb.state.nr_cbufs || !vec->fb.state.cbufs[0] ||
753 !util_format_is_pure_integer(vec->fb.state.cbufs[0]->format));
754
755 /* check for non-orthogonal states */
756 if (finalize_blend_rt(ilo) ||
757 info->alpha.cv_sample_count_one != sample_count_one ||
758 info->alpha.cv_float_source0_alpha != float_source0_alpha ||
759 info->alpha.test_enable != vec->dsa->alpha_test ||
760 info->alpha.test_func != vec->dsa->alpha_func ||
761 memcmp(&info->stencil, &vec->dsa->stencil, sizeof(info->stencil)) ||
762 memcmp(&info->depth, &vec->dsa->depth, sizeof(info->depth)) ||
763 memcmp(&info->params, &vec->cc_params, sizeof(info->params))) {
764 info->alpha.cv_sample_count_one = sample_count_one;
765 info->alpha.cv_float_source0_alpha = float_source0_alpha;
766 info->alpha.test_enable = vec->dsa->alpha_test;
767 info->alpha.test_func = vec->dsa->alpha_func;
768 info->stencil = vec->dsa->stencil;
769 info->depth = vec->dsa->depth;
770 info->params = vec->cc_params;
771
772 ilo_state_cc_set_info(&blend->cc, dev, info);
773
774 blend->alpha_may_kill = (info->alpha.alpha_to_coverage ||
775 info->alpha.test_enable);
776
777 vec->dirty |= ILO_DIRTY_BLEND;
778 }
779 }
780
781 /**
782 * Finalize states. Some states depend on other states and are
783 * incomplete/invalid until finalized.
784 */
785 void
786 ilo_finalize_3d_states(struct ilo_context *ilo,
787 const struct pipe_draw_info *draw)
788 {
789 ilo->state_vector.draw = draw;
790
791 ilo->state_vector.draw_info.topology = ilo_translate_draw_mode(draw->mode);
792 ilo->state_vector.draw_info.indexed = draw->indexed;
793 ilo->state_vector.draw_info.vertex_count = draw->count;
794 ilo->state_vector.draw_info.vertex_start = draw->start;
795 ilo->state_vector.draw_info.instance_count = draw->instance_count;
796 ilo->state_vector.draw_info.instance_start = draw->start_instance;
797 ilo->state_vector.draw_info.vertex_base = draw->index_bias;
798
799 finalize_blend(ilo);
800 finalize_shader_states(&ilo->state_vector);
801 finalize_constant_buffers(ilo);
802 finalize_index_buffer(ilo);
803 finalize_vertex_elements(ilo);
804 finalize_vertex_buffers(ilo);
805
806 finalize_urb(ilo);
807 finalize_rasterizer(ilo);
808 finalize_viewport(ilo);
809
810 u_upload_unmap(ilo->uploader);
811 }
812
813 static void
814 finalize_global_binding(struct ilo_state_vector *vec)
815 {
816 struct ilo_shader_state *cs = vec->cs;
817 int base, count, shift;
818 int i;
819
820 count = ilo_shader_get_kernel_param(cs,
821 ILO_KERNEL_CS_SURFACE_GLOBAL_COUNT);
822 if (!count)
823 return;
824
825 base = ilo_shader_get_kernel_param(cs, ILO_KERNEL_CS_SURFACE_GLOBAL_BASE);
826 shift = 32 - util_last_bit(base + count - 1);
827
828 if (count > vec->global_binding.count)
829 count = vec->global_binding.count;
830
831 for (i = 0; i < count; i++) {
832 struct ilo_global_binding_cso *cso =
833 util_dynarray_element(&vec->global_binding.bindings,
834 struct ilo_global_binding_cso, i);
835 const uint32_t offset = *cso->handle & ((1 << shift) - 1);
836
837 *cso->handle = ((base + i) << shift) | offset;
838 }
839 }
840
841 void
842 ilo_finalize_compute_states(struct ilo_context *ilo)
843 {
844 finalize_global_binding(&ilo->state_vector);
845 }
846
847 static void *
848 ilo_create_blend_state(struct pipe_context *pipe,
849 const struct pipe_blend_state *state)
850 {
851 const struct ilo_dev *dev = ilo_context(pipe)->dev;
852 struct ilo_state_cc_info *info;
853 struct ilo_blend_state *blend;
854 int i;
855
856 blend = CALLOC_STRUCT(ilo_blend_state);
857 assert(blend);
858
859 info = &blend->info;
860
861 info->alpha.cv_float_source0_alpha = true;
862 info->alpha.cv_sample_count_one = true;
863 info->alpha.alpha_to_one = state->alpha_to_one;
864 info->alpha.alpha_to_coverage = state->alpha_to_coverage;
865 info->alpha.test_enable = false;
866 info->alpha.test_func = GEN6_COMPAREFUNCTION_ALWAYS;
867
868 info->stencil.cv_has_buffer = true;
869 info->depth.cv_has_buffer= true;
870
871 info->blend.rt = blend->effective_rt;
872 info->blend.rt_count = 1;
873 info->blend.dither_enable = state->dither;
874
875 for (i = 0; i < ARRAY_SIZE(blend->rt); i++) {
876 const struct pipe_rt_blend_state *rt = &state->rt[i];
877 struct ilo_state_cc_blend_rt_info *rt_info = &blend->rt[i];
878
879 rt_info->cv_has_buffer = true;
880 rt_info->cv_is_unorm = true;
881 rt_info->cv_is_integer = false;
882
883 /* logic op takes precedence over blending */
884 if (state->logicop_enable) {
885 rt_info->logicop_enable = true;
886 rt_info->logicop_func = ilo_translate_logicop(state->logicop_func);
887 } else if (rt->blend_enable) {
888 rt_info->blend_enable = true;
889
890 rt_info->rgb_src = ilo_translate_blend_factor(rt->rgb_src_factor);
891 rt_info->rgb_dst = ilo_translate_blend_factor(rt->rgb_dst_factor);
892 rt_info->rgb_func = ilo_translate_blend_func(rt->rgb_func);
893
894 rt_info->a_src = ilo_translate_blend_factor(rt->alpha_src_factor);
895 rt_info->a_dst = ilo_translate_blend_factor(rt->alpha_dst_factor);
896 rt_info->a_func = ilo_translate_blend_func(rt->alpha_func);
897 }
898
899 if (!(rt->colormask & PIPE_MASK_A))
900 rt_info->argb_write_disables |= (1 << 3);
901 if (!(rt->colormask & PIPE_MASK_R))
902 rt_info->argb_write_disables |= (1 << 2);
903 if (!(rt->colormask & PIPE_MASK_G))
904 rt_info->argb_write_disables |= (1 << 1);
905 if (!(rt->colormask & PIPE_MASK_B))
906 rt_info->argb_write_disables |= (1 << 0);
907
908 if (!state->independent_blend_enable) {
909 for (i = 1; i < ARRAY_SIZE(blend->rt); i++)
910 blend->rt[i] = *rt_info;
911 break;
912 }
913 }
914
915 memcpy(blend->effective_rt, blend->rt, sizeof(blend->rt));
916
917 blend->dummy_rt.argb_write_disables = 0xf;
918
919 if (!ilo_state_cc_init(&blend->cc, dev, &blend->info)) {
920 FREE(blend);
921 return NULL;
922 }
923
924 blend->dual_blend = util_blend_state_is_dual(state, 0);
925
926 return blend;
927 }
928
929 static void
930 ilo_bind_blend_state(struct pipe_context *pipe, void *state)
931 {
932 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
933
934 vec->blend = state;
935
936 vec->dirty |= ILO_DIRTY_BLEND;
937 }
938
939 static void
940 ilo_delete_blend_state(struct pipe_context *pipe, void *state)
941 {
942 FREE(state);
943 }
944
945 static void *
946 ilo_create_sampler_state(struct pipe_context *pipe,
947 const struct pipe_sampler_state *state)
948 {
949 const struct ilo_dev *dev = ilo_context(pipe)->dev;
950 struct ilo_sampler_cso *sampler;
951 struct ilo_state_sampler_info info;
952 struct ilo_state_sampler_border_info border;
953
954 sampler = CALLOC_STRUCT(ilo_sampler_cso);
955 assert(sampler);
956
957 memset(&info, 0, sizeof(info));
958
959 info.non_normalized = !state->normalized_coords;
960 if (state->normalized_coords) {
961 info.lod_bias = state->lod_bias;
962 info.min_lod = state->min_lod;
963 info.max_lod = state->max_lod;
964
965 info.mip_filter = ilo_translate_mip_filter(state->min_mip_filter);
966 } else {
967 /* work around a bug in util_blitter */
968 info.mip_filter = GEN6_MIPFILTER_NONE;
969 }
970
971 if (state->max_anisotropy) {
972 info.min_filter = GEN6_MAPFILTER_ANISOTROPIC;
973 info.mag_filter = GEN6_MAPFILTER_ANISOTROPIC;
974 } else {
975 info.min_filter = ilo_translate_img_filter(state->min_img_filter);
976 info.mag_filter = ilo_translate_img_filter(state->mag_img_filter);
977 }
978
979 info.max_anisotropy = ilo_translate_max_anisotropy(state->max_anisotropy);
980
981 /* use LOD 0 when no mipmapping (see sampler_set_gen6_SAMPLER_STATE()) */
982 if (info.mip_filter == GEN6_MIPFILTER_NONE && info.min_lod > 0.0f) {
983 info.min_lod = 0.0f;
984 info.mag_filter = info.min_filter;
985 }
986
987 if (state->seamless_cube_map) {
988 if (state->min_img_filter == PIPE_TEX_FILTER_NEAREST ||
989 state->mag_img_filter == PIPE_TEX_FILTER_NEAREST) {
990 info.tcx_ctrl = GEN6_TEXCOORDMODE_CLAMP;
991 info.tcy_ctrl = GEN6_TEXCOORDMODE_CLAMP;
992 info.tcz_ctrl = GEN6_TEXCOORDMODE_CLAMP;
993 } else {
994 info.tcx_ctrl = GEN6_TEXCOORDMODE_CUBE;
995 info.tcy_ctrl = GEN6_TEXCOORDMODE_CUBE;
996 info.tcz_ctrl = GEN6_TEXCOORDMODE_CUBE;
997 }
998 } else {
999 info.tcx_ctrl = ilo_translate_address_wrap(state->wrap_s);
1000 info.tcy_ctrl = ilo_translate_address_wrap(state->wrap_t);
1001 info.tcz_ctrl = ilo_translate_address_wrap(state->wrap_r);
1002
1003 if (ilo_dev_gen(dev) < ILO_GEN(8)) {
1004 /*
1005 * For nearest filtering, PIPE_TEX_WRAP_CLAMP means
1006 * PIPE_TEX_WRAP_CLAMP_TO_EDGE; for linear filtering,
1007 * PIPE_TEX_WRAP_CLAMP means PIPE_TEX_WRAP_CLAMP_TO_BORDER while
1008 * additionally clamping the texture coordinates to [0.0, 1.0].
1009 *
1010 * PIPE_TEX_WRAP_CLAMP is not supported natively until Gen8. The
1011 * clamping has to be taken care of in the shaders. There are two
1012 * filters here, but let the minification one has a say.
1013 */
1014 const bool clamp_is_to_edge =
1015 (state->min_img_filter == PIPE_TEX_FILTER_NEAREST);
1016
1017 if (clamp_is_to_edge) {
1018 if (info.tcx_ctrl == GEN8_TEXCOORDMODE_HALF_BORDER)
1019 info.tcx_ctrl = GEN6_TEXCOORDMODE_CLAMP;
1020 if (info.tcy_ctrl == GEN8_TEXCOORDMODE_HALF_BORDER)
1021 info.tcy_ctrl = GEN6_TEXCOORDMODE_CLAMP;
1022 if (info.tcz_ctrl == GEN8_TEXCOORDMODE_HALF_BORDER)
1023 info.tcz_ctrl = GEN6_TEXCOORDMODE_CLAMP;
1024 } else {
1025 if (info.tcx_ctrl == GEN8_TEXCOORDMODE_HALF_BORDER) {
1026 info.tcx_ctrl = GEN6_TEXCOORDMODE_CLAMP_BORDER;
1027 sampler->saturate_s = true;
1028 }
1029 if (info.tcy_ctrl == GEN8_TEXCOORDMODE_HALF_BORDER) {
1030 info.tcy_ctrl = GEN6_TEXCOORDMODE_CLAMP_BORDER;
1031 sampler->saturate_t = true;
1032 }
1033 if (info.tcz_ctrl == GEN8_TEXCOORDMODE_HALF_BORDER) {
1034 info.tcz_ctrl = GEN6_TEXCOORDMODE_CLAMP_BORDER;
1035 sampler->saturate_r = true;
1036 }
1037 }
1038 }
1039 }
1040
1041 if (state->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE)
1042 info.shadow_func = ilo_translate_shadow_func(state->compare_func);
1043
1044 ilo_state_sampler_init(&sampler->sampler, dev, &info);
1045
1046 memset(&border, 0, sizeof(border));
1047 memcpy(border.rgba.f, state->border_color.f, sizeof(border.rgba.f));
1048
1049 ilo_state_sampler_border_init(&sampler->border, dev, &border);
1050
1051 return sampler;
1052 }
1053
1054 static void
1055 ilo_bind_sampler_states(struct pipe_context *pipe, unsigned shader,
1056 unsigned start, unsigned count, void **samplers)
1057 {
1058 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
1059 struct ilo_sampler_state *dst = &vec->sampler[shader];
1060 bool changed = false;
1061 unsigned i;
1062
1063 assert(start + count <= ARRAY_SIZE(dst->cso));
1064
1065 if (samplers) {
1066 for (i = 0; i < count; i++) {
1067 if (dst->cso[start + i] != samplers[i]) {
1068 dst->cso[start + i] = samplers[i];
1069
1070 /*
1071 * This function is sometimes called to reduce the number of bound
1072 * samplers. Do not consider that as a state change (and create a
1073 * new array of SAMPLER_STATE).
1074 */
1075 if (samplers[i])
1076 changed = true;
1077 }
1078 }
1079 }
1080 else {
1081 for (i = 0; i < count; i++)
1082 dst->cso[start + i] = NULL;
1083 }
1084
1085 if (changed) {
1086 switch (shader) {
1087 case PIPE_SHADER_VERTEX:
1088 vec->dirty |= ILO_DIRTY_SAMPLER_VS;
1089 break;
1090 case PIPE_SHADER_GEOMETRY:
1091 vec->dirty |= ILO_DIRTY_SAMPLER_GS;
1092 break;
1093 case PIPE_SHADER_FRAGMENT:
1094 vec->dirty |= ILO_DIRTY_SAMPLER_FS;
1095 break;
1096 case PIPE_SHADER_COMPUTE:
1097 vec->dirty |= ILO_DIRTY_SAMPLER_CS;
1098 break;
1099 }
1100 }
1101 }
1102
1103 static void
1104 ilo_delete_sampler_state(struct pipe_context *pipe, void *state)
1105 {
1106 FREE(state);
1107 }
1108
1109 static void *
1110 ilo_create_rasterizer_state(struct pipe_context *pipe,
1111 const struct pipe_rasterizer_state *state)
1112 {
1113 const struct ilo_dev *dev = ilo_context(pipe)->dev;
1114 struct ilo_rasterizer_state *rast;
1115 struct ilo_state_raster_info *info;
1116
1117 rast = CALLOC_STRUCT(ilo_rasterizer_state);
1118 assert(rast);
1119
1120 rast->state = *state;
1121
1122 info = &rast->info;
1123
1124 info->clip.clip_enable = true;
1125 info->clip.stats_enable = true;
1126 info->clip.viewport_count = 1;
1127 info->clip.force_rtaindex_zero = true;
1128 info->clip.user_clip_enables = state->clip_plane_enable;
1129 info->clip.gb_test_enable = true;
1130 info->clip.xy_test_enable = true;
1131 info->clip.z_far_enable = state->depth_clip;
1132 info->clip.z_near_enable = state->depth_clip;
1133 info->clip.z_near_zero = state->clip_halfz;
1134
1135 info->setup.first_vertex_provoking = state->flatshade_first;
1136 info->setup.viewport_transform = true;
1137 info->setup.scissor_enable = state->scissor;
1138 info->setup.msaa_enable = false;
1139 info->setup.line_msaa_enable = false;
1140 info->point.aa_enable = state->point_smooth;
1141 info->point.programmable_width = state->point_size_per_vertex;
1142 info->line.aa_enable = state->line_smooth;
1143 info->line.stipple_enable = state->line_stipple_enable;
1144 info->line.giq_enable = true;
1145 info->line.giq_last_pixel = state->line_last_pixel;
1146 info->tri.front_winding = ilo_translate_front_ccw(state->front_ccw);
1147 info->tri.cull_mode = ilo_translate_cull_face(state->cull_face);
1148 info->tri.fill_mode_front = ilo_translate_poly_mode(state->fill_front);
1149 info->tri.fill_mode_back = ilo_translate_poly_mode(state->fill_back);
1150 info->tri.depth_offset_format = GEN6_ZFORMAT_D24_UNORM_X8_UINT;
1151 info->tri.depth_offset_solid = state->offset_tri;
1152 info->tri.depth_offset_wireframe = state->offset_line;
1153 info->tri.depth_offset_point = state->offset_point;
1154 info->tri.poly_stipple_enable = state->poly_stipple_enable;
1155
1156 info->scan.stats_enable = true;
1157 info->scan.sample_count = 1;
1158 info->scan.pixloc =
1159 ilo_translate_half_pixel_center(state->half_pixel_center);
1160 info->scan.sample_mask = ~0u;
1161 info->scan.zw_interp = GEN6_ZW_INTERP_PIXEL;
1162 info->scan.barycentric_interps = GEN6_INTERP_PERSPECTIVE_PIXEL;
1163 info->scan.earlyz_control = GEN7_EDSC_NORMAL;
1164 info->scan.earlyz_op = ILO_STATE_RASTER_EARLYZ_NORMAL;
1165 info->scan.earlyz_stencil_clear = false;
1166
1167 info->params.any_integer_rt = false;
1168 info->params.hiz_enable = true;
1169 info->params.point_width =
1170 (state->point_size == 0.0f) ? 1.0f : state->point_size;
1171 info->params.line_width =
1172 (state->line_width == 0.0f) ? 1.0f : state->line_width;
1173
1174 info->params.depth_offset_scale = state->offset_scale;
1175 /*
1176 * Scale the constant term. The minimum representable value used by the HW
1177 * is not large enouch to be the minimum resolvable difference.
1178 */
1179 info->params.depth_offset_const = state->offset_units * 2.0f;
1180 info->params.depth_offset_clamp = state->offset_clamp;
1181
1182 ilo_state_raster_init(&rast->rs, dev, info);
1183
1184 return rast;
1185 }
1186
1187 static void
1188 ilo_bind_rasterizer_state(struct pipe_context *pipe, void *state)
1189 {
1190 const struct ilo_dev *dev = ilo_context(pipe)->dev;
1191 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
1192
1193 vec->rasterizer = state;
1194
1195 if (vec->rasterizer) {
1196 struct ilo_state_line_stipple_info info;
1197
1198 info.pattern = vec->rasterizer->state.line_stipple_pattern;
1199 info.repeat_count = vec->rasterizer->state.line_stipple_factor + 1;
1200
1201 ilo_state_line_stipple_set_info(&vec->line_stipple, dev, &info);
1202 }
1203
1204 vec->dirty |= ILO_DIRTY_RASTERIZER;
1205 }
1206
1207 static void
1208 ilo_delete_rasterizer_state(struct pipe_context *pipe, void *state)
1209 {
1210 FREE(state);
1211 }
1212
1213 static void *
1214 ilo_create_depth_stencil_alpha_state(struct pipe_context *pipe,
1215 const struct pipe_depth_stencil_alpha_state *state)
1216 {
1217 struct ilo_dsa_state *dsa;
1218 int i;
1219
1220 dsa = CALLOC_STRUCT(ilo_dsa_state);
1221 assert(dsa);
1222
1223 dsa->depth.cv_has_buffer = true;
1224 dsa->depth.test_enable = state->depth.enabled;
1225 dsa->depth.write_enable = state->depth.writemask;
1226 dsa->depth.test_func = ilo_translate_compare_func(state->depth.func);
1227
1228 dsa->stencil.cv_has_buffer = true;
1229 for (i = 0; i < ARRAY_SIZE(state->stencil); i++) {
1230 const struct pipe_stencil_state *stencil = &state->stencil[i];
1231 struct ilo_state_cc_stencil_op_info *op;
1232
1233 if (!stencil->enabled)
1234 break;
1235
1236 if (i == 0) {
1237 dsa->stencil.test_enable = true;
1238 dsa->stencil_front.test_mask = stencil->valuemask;
1239 dsa->stencil_front.write_mask = stencil->writemask;
1240
1241 op = &dsa->stencil.front;
1242 } else {
1243 dsa->stencil.twosided_enable = true;
1244 dsa->stencil_back.test_mask = stencil->valuemask;
1245 dsa->stencil_back.write_mask = stencil->writemask;
1246
1247 op = &dsa->stencil.back;
1248 }
1249
1250 op->test_func = ilo_translate_compare_func(stencil->func);
1251 op->fail_op = ilo_translate_stencil_op(stencil->fail_op);
1252 op->zfail_op = ilo_translate_stencil_op(stencil->zfail_op);
1253 op->zpass_op = ilo_translate_stencil_op(stencil->zpass_op);
1254 }
1255
1256 dsa->alpha_test = state->alpha.enabled;
1257 dsa->alpha_ref = state->alpha.ref_value;
1258 dsa->alpha_func = ilo_translate_compare_func(state->alpha.func);
1259
1260 return dsa;
1261 }
1262
1263 static void
1264 ilo_bind_depth_stencil_alpha_state(struct pipe_context *pipe, void *state)
1265 {
1266 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
1267
1268 vec->dsa = state;
1269 if (vec->dsa) {
1270 vec->cc_params.alpha_ref = vec->dsa->alpha_ref;
1271 vec->cc_params.stencil_front.test_mask =
1272 vec->dsa->stencil_front.test_mask;
1273 vec->cc_params.stencil_front.write_mask =
1274 vec->dsa->stencil_front.write_mask;
1275 vec->cc_params.stencil_back.test_mask =
1276 vec->dsa->stencil_back.test_mask;
1277 vec->cc_params.stencil_back.write_mask =
1278 vec->dsa->stencil_back.write_mask;
1279 }
1280
1281 vec->dirty |= ILO_DIRTY_DSA;
1282 }
1283
1284 static void
1285 ilo_delete_depth_stencil_alpha_state(struct pipe_context *pipe, void *state)
1286 {
1287 FREE(state);
1288 }
1289
1290 static void *
1291 ilo_create_fs_state(struct pipe_context *pipe,
1292 const struct pipe_shader_state *state)
1293 {
1294 struct ilo_context *ilo = ilo_context(pipe);
1295 struct ilo_shader_state *shader;
1296
1297 shader = ilo_shader_create_fs(ilo->dev, state, &ilo->state_vector);
1298 assert(shader);
1299
1300 ilo_shader_cache_add(ilo->shader_cache, shader);
1301
1302 return shader;
1303 }
1304
1305 static void
1306 ilo_bind_fs_state(struct pipe_context *pipe, void *state)
1307 {
1308 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
1309
1310 vec->fs = state;
1311
1312 vec->dirty |= ILO_DIRTY_FS;
1313 }
1314
1315 static void
1316 ilo_delete_fs_state(struct pipe_context *pipe, void *state)
1317 {
1318 struct ilo_context *ilo = ilo_context(pipe);
1319 struct ilo_shader_state *fs = (struct ilo_shader_state *) state;
1320
1321 ilo_shader_cache_remove(ilo->shader_cache, fs);
1322 ilo_shader_destroy(fs);
1323 }
1324
1325 static void *
1326 ilo_create_vs_state(struct pipe_context *pipe,
1327 const struct pipe_shader_state *state)
1328 {
1329 struct ilo_context *ilo = ilo_context(pipe);
1330 struct ilo_shader_state *shader;
1331
1332 shader = ilo_shader_create_vs(ilo->dev, state, &ilo->state_vector);
1333 assert(shader);
1334
1335 ilo_shader_cache_add(ilo->shader_cache, shader);
1336
1337 return shader;
1338 }
1339
1340 static void
1341 ilo_bind_vs_state(struct pipe_context *pipe, void *state)
1342 {
1343 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
1344
1345 vec->vs = state;
1346
1347 vec->dirty |= ILO_DIRTY_VS;
1348 }
1349
1350 static void
1351 ilo_delete_vs_state(struct pipe_context *pipe, void *state)
1352 {
1353 struct ilo_context *ilo = ilo_context(pipe);
1354 struct ilo_shader_state *vs = (struct ilo_shader_state *) state;
1355
1356 ilo_shader_cache_remove(ilo->shader_cache, vs);
1357 ilo_shader_destroy(vs);
1358 }
1359
1360 static void *
1361 ilo_create_gs_state(struct pipe_context *pipe,
1362 const struct pipe_shader_state *state)
1363 {
1364 struct ilo_context *ilo = ilo_context(pipe);
1365 struct ilo_shader_state *shader;
1366
1367 shader = ilo_shader_create_gs(ilo->dev, state, &ilo->state_vector);
1368 assert(shader);
1369
1370 ilo_shader_cache_add(ilo->shader_cache, shader);
1371
1372 return shader;
1373 }
1374
1375 static void
1376 ilo_bind_gs_state(struct pipe_context *pipe, void *state)
1377 {
1378 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
1379
1380 /* util_blitter may set this unnecessarily */
1381 if (vec->gs == state)
1382 return;
1383
1384 vec->gs = state;
1385
1386 vec->dirty |= ILO_DIRTY_GS;
1387 }
1388
1389 static void
1390 ilo_delete_gs_state(struct pipe_context *pipe, void *state)
1391 {
1392 struct ilo_context *ilo = ilo_context(pipe);
1393 struct ilo_shader_state *gs = (struct ilo_shader_state *) state;
1394
1395 ilo_shader_cache_remove(ilo->shader_cache, gs);
1396 ilo_shader_destroy(gs);
1397 }
1398
1399 static void *
1400 ilo_create_vertex_elements_state(struct pipe_context *pipe,
1401 unsigned num_elements,
1402 const struct pipe_vertex_element *elements)
1403 {
1404 const struct ilo_dev *dev = ilo_context(pipe)->dev;
1405 struct ilo_state_vf_element_info vf_elements[PIPE_MAX_ATTRIBS];
1406 unsigned instance_divisors[PIPE_MAX_ATTRIBS];
1407 struct ilo_state_vf_info vf_info;
1408 struct ilo_ve_state *ve;
1409 unsigned i;
1410
1411 ve = CALLOC_STRUCT(ilo_ve_state);
1412 assert(ve);
1413
1414 for (i = 0; i < num_elements; i++) {
1415 const struct pipe_vertex_element *elem = &elements[i];
1416 struct ilo_state_vf_element_info *attr = &vf_elements[i];
1417 unsigned hw_idx;
1418
1419 /*
1420 * map the pipe vb to the hardware vb, which has a fixed instance
1421 * divisor
1422 */
1423 for (hw_idx = 0; hw_idx < ve->vb_count; hw_idx++) {
1424 if (ve->vb_mapping[hw_idx] == elem->vertex_buffer_index &&
1425 instance_divisors[hw_idx] == elem->instance_divisor)
1426 break;
1427 }
1428
1429 /* create one if there is no matching hardware vb */
1430 if (hw_idx >= ve->vb_count) {
1431 hw_idx = ve->vb_count++;
1432
1433 ve->vb_mapping[hw_idx] = elem->vertex_buffer_index;
1434 instance_divisors[hw_idx] = elem->instance_divisor;
1435 }
1436
1437 attr->buffer = hw_idx;
1438 attr->vertex_offset = elem->src_offset;
1439 attr->format = ilo_format_translate_vertex(dev, elem->src_format);
1440 attr->format_size = util_format_get_blocksize(elem->src_format);
1441 attr->component_count = util_format_get_nr_components(elem->src_format);
1442 attr->is_integer = util_format_is_pure_integer(elem->src_format);
1443
1444 attr->instancing_enable = (elem->instance_divisor != 0);
1445 attr->instancing_step_rate = elem->instance_divisor;
1446 }
1447
1448 memset(&vf_info, 0, sizeof(vf_info));
1449 vf_info.data = ve->vf_data;
1450 vf_info.data_size = sizeof(ve->vf_data);
1451 vf_info.elements = vf_elements;
1452 vf_info.element_count = num_elements;
1453 /* vf_info.params and ve->vf_params are both zeroed */
1454
1455 if (!ilo_state_vf_init(&ve->vf, dev, &vf_info)) {
1456 FREE(ve);
1457 return NULL;
1458 }
1459
1460 return ve;
1461 }
1462
1463 static void
1464 ilo_bind_vertex_elements_state(struct pipe_context *pipe, void *state)
1465 {
1466 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
1467
1468 vec->ve = state;
1469
1470 vec->dirty |= ILO_DIRTY_VE;
1471 }
1472
1473 static void
1474 ilo_delete_vertex_elements_state(struct pipe_context *pipe, void *state)
1475 {
1476 struct ilo_ve_state *ve = state;
1477
1478 FREE(ve);
1479 }
1480
1481 static void
1482 ilo_set_blend_color(struct pipe_context *pipe,
1483 const struct pipe_blend_color *state)
1484 {
1485 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
1486
1487 memcpy(vec->cc_params.blend_rgba, state->color, sizeof(state->color));
1488
1489 vec->dirty |= ILO_DIRTY_BLEND_COLOR;
1490 }
1491
1492 static void
1493 ilo_set_stencil_ref(struct pipe_context *pipe,
1494 const struct pipe_stencil_ref *state)
1495 {
1496 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
1497
1498 /* util_blitter may set this unnecessarily */
1499 if (!memcmp(&vec->stencil_ref, state, sizeof(*state)))
1500 return;
1501
1502 vec->stencil_ref = *state;
1503
1504 vec->cc_params.stencil_front.test_ref = state->ref_value[0];
1505 vec->cc_params.stencil_back.test_ref = state->ref_value[1];
1506
1507 vec->dirty |= ILO_DIRTY_STENCIL_REF;
1508 }
1509
1510 static void
1511 ilo_set_sample_mask(struct pipe_context *pipe,
1512 unsigned sample_mask)
1513 {
1514 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
1515
1516 /* util_blitter may set this unnecessarily */
1517 if (vec->sample_mask == sample_mask)
1518 return;
1519
1520 vec->sample_mask = sample_mask;
1521
1522 vec->dirty |= ILO_DIRTY_SAMPLE_MASK;
1523 }
1524
1525 static void
1526 ilo_set_clip_state(struct pipe_context *pipe,
1527 const struct pipe_clip_state *state)
1528 {
1529 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
1530
1531 vec->clip = *state;
1532
1533 vec->dirty |= ILO_DIRTY_CLIP;
1534 }
1535
1536 static void
1537 ilo_set_constant_buffer(struct pipe_context *pipe,
1538 uint shader, uint index,
1539 const struct pipe_constant_buffer *buf)
1540 {
1541 const struct ilo_dev *dev = ilo_context(pipe)->dev;
1542 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
1543 struct ilo_cbuf_state *cbuf = &vec->cbuf[shader];
1544 const unsigned count = 1;
1545 unsigned i;
1546
1547 assert(shader < ARRAY_SIZE(vec->cbuf));
1548 assert(index + count <= ARRAY_SIZE(vec->cbuf[shader].cso));
1549
1550 if (buf) {
1551 for (i = 0; i < count; i++) {
1552 struct ilo_cbuf_cso *cso = &cbuf->cso[index + i];
1553
1554 pipe_resource_reference(&cso->resource, buf[i].buffer);
1555
1556 cso->info.access = ILO_STATE_SURFACE_ACCESS_DP_DATA;
1557 cso->info.format = GEN6_FORMAT_R32G32B32A32_FLOAT;
1558 cso->info.format_size = 16;
1559 cso->info.struct_size = 16;
1560 cso->info.readonly = true;
1561 cso->info.size = buf[i].buffer_size;
1562
1563 if (buf[i].buffer) {
1564 cso->info.vma = ilo_resource_get_vma(buf[i].buffer);
1565 cso->info.offset = buf[i].buffer_offset;
1566
1567 memset(&cso->surface, 0, sizeof(cso->surface));
1568 ilo_state_surface_init_for_buffer(&cso->surface, dev, &cso->info);
1569
1570 cso->user_buffer = NULL;
1571
1572 cbuf->enabled_mask |= 1 << (index + i);
1573 } else if (buf[i].user_buffer) {
1574 cso->info.vma = NULL;
1575 /* buffer_offset does not apply for user buffer */
1576 cso->user_buffer = buf[i].user_buffer;
1577
1578 cbuf->enabled_mask |= 1 << (index + i);
1579 } else {
1580 cso->info.vma = NULL;
1581 cso->info.size = 0;
1582 cso->user_buffer = NULL;
1583
1584 cbuf->enabled_mask &= ~(1 << (index + i));
1585 }
1586 }
1587 } else {
1588 for (i = 0; i < count; i++) {
1589 struct ilo_cbuf_cso *cso = &cbuf->cso[index + i];
1590
1591 pipe_resource_reference(&cso->resource, NULL);
1592
1593 cso->info.vma = NULL;
1594 cso->info.size = 0;
1595 cso->user_buffer = NULL;
1596
1597 cbuf->enabled_mask &= ~(1 << (index + i));
1598 }
1599 }
1600
1601 vec->dirty |= ILO_DIRTY_CBUF;
1602 }
1603
1604 static void
1605 fb_set_blend_caps(const struct ilo_dev *dev,
1606 enum pipe_format format,
1607 struct ilo_fb_blend_caps *caps)
1608 {
1609 const struct util_format_description *desc =
1610 util_format_description(format);
1611 const int ch = util_format_get_first_non_void_channel(format);
1612
1613 memset(caps, 0, sizeof(*caps));
1614
1615 if (format == PIPE_FORMAT_NONE || desc->is_mixed)
1616 return;
1617
1618 caps->is_unorm = (ch >= 0 && desc->channel[ch].normalized &&
1619 desc->channel[ch].type == UTIL_FORMAT_TYPE_UNSIGNED &&
1620 desc->colorspace == UTIL_FORMAT_COLORSPACE_RGB);
1621 caps->is_integer = util_format_is_pure_integer(format);
1622
1623 /*
1624 * From the Sandy Bridge PRM, volume 2 part 1, page 365:
1625 *
1626 * "Logic Ops are only supported on *_UNORM surfaces (excluding _SRGB
1627 * variants), otherwise Logic Ops must be DISABLED."
1628 *
1629 * According to the classic driver, this is lifted on Gen8+.
1630 */
1631 caps->can_logicop = (ilo_dev_gen(dev) >= ILO_GEN(8) || caps->is_unorm);
1632
1633 /* no blending for pure integer formats */
1634 caps->can_blend = !caps->is_integer;
1635
1636 /*
1637 * From the Sandy Bridge PRM, volume 2 part 1, page 382:
1638 *
1639 * "Alpha Test can only be enabled if Pixel Shader outputs a float
1640 * alpha value."
1641 */
1642 caps->can_alpha_test = !caps->is_integer;
1643
1644 caps->force_dst_alpha_one =
1645 (ilo_format_translate_render(dev, format) !=
1646 ilo_format_translate_color(dev, format));
1647
1648 /* sanity check */
1649 if (caps->force_dst_alpha_one) {
1650 enum pipe_format render_format;
1651
1652 switch (format) {
1653 case PIPE_FORMAT_B8G8R8X8_UNORM:
1654 render_format = PIPE_FORMAT_B8G8R8A8_UNORM;
1655 break;
1656 default:
1657 render_format = PIPE_FORMAT_NONE;
1658 break;
1659 }
1660
1661 assert(ilo_format_translate_render(dev, format) ==
1662 ilo_format_translate_color(dev, render_format));
1663 }
1664 }
1665
1666 static void
1667 ilo_set_framebuffer_state(struct pipe_context *pipe,
1668 const struct pipe_framebuffer_state *state)
1669 {
1670 const struct ilo_dev *dev = ilo_context(pipe)->dev;
1671 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
1672 struct ilo_fb_state *fb = &vec->fb;
1673 const struct pipe_surface *first_surf = NULL;
1674 int i;
1675
1676 util_copy_framebuffer_state(&fb->state, state);
1677
1678 fb->has_integer_rt = false;
1679 for (i = 0; i < state->nr_cbufs; i++) {
1680 if (state->cbufs[i]) {
1681 fb_set_blend_caps(dev, state->cbufs[i]->format, &fb->blend_caps[i]);
1682
1683 fb->has_integer_rt |= fb->blend_caps[i].is_integer;
1684
1685 if (!first_surf)
1686 first_surf = state->cbufs[i];
1687 } else {
1688 fb_set_blend_caps(dev, PIPE_FORMAT_NONE, &fb->blend_caps[i]);
1689 }
1690 }
1691
1692 if (!first_surf && state->zsbuf)
1693 first_surf = state->zsbuf;
1694
1695 fb->num_samples = (first_surf) ? first_surf->texture->nr_samples : 1;
1696 if (!fb->num_samples)
1697 fb->num_samples = 1;
1698
1699 if (state->zsbuf) {
1700 const struct ilo_surface_cso *cso =
1701 (const struct ilo_surface_cso *) state->zsbuf;
1702 const struct ilo_texture *tex = ilo_texture(cso->base.texture);
1703
1704 fb->has_hiz = cso->u.zs.hiz_vma;
1705 fb->depth_offset_format =
1706 ilo_format_translate_depth(dev, tex->image_format);
1707 } else {
1708 fb->has_hiz = false;
1709 fb->depth_offset_format = GEN6_ZFORMAT_D32_FLOAT;
1710 }
1711
1712 /*
1713 * The PRMs list several restrictions when the framebuffer has more than
1714 * one surface. It seems they are actually lifted on GEN6+.
1715 */
1716
1717 vec->dirty |= ILO_DIRTY_FB;
1718 }
1719
1720 static void
1721 ilo_set_polygon_stipple(struct pipe_context *pipe,
1722 const struct pipe_poly_stipple *state)
1723 {
1724 const struct ilo_dev *dev = ilo_context(pipe)->dev;
1725 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
1726 struct ilo_state_poly_stipple_info info;
1727 int i;
1728
1729 for (i = 0; i < 32; i++)
1730 info.pattern[i] = state->stipple[i];
1731
1732 ilo_state_poly_stipple_set_info(&vec->poly_stipple, dev, &info);
1733
1734 vec->dirty |= ILO_DIRTY_POLY_STIPPLE;
1735 }
1736
1737 static void
1738 ilo_set_scissor_states(struct pipe_context *pipe,
1739 unsigned start_slot,
1740 unsigned num_scissors,
1741 const struct pipe_scissor_state *scissors)
1742 {
1743 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
1744 unsigned i;
1745
1746 for (i = 0; i < num_scissors; i++) {
1747 struct ilo_state_viewport_scissor_info *info =
1748 &vec->viewport.scissors[start_slot + i];
1749
1750 if (scissors[i].minx < scissors[i].maxx &&
1751 scissors[i].miny < scissors[i].maxy) {
1752 info->min_x = scissors[i].minx;
1753 info->min_y = scissors[i].miny;
1754 info->max_x = scissors[i].maxx - 1;
1755 info->max_y = scissors[i].maxy - 1;
1756 } else {
1757 info->min_x = 1;
1758 info->min_y = 1;
1759 info->max_x = 0;
1760 info->max_y = 0;
1761 }
1762 }
1763
1764 vec->dirty |= ILO_DIRTY_SCISSOR;
1765 }
1766
1767 static void
1768 ilo_set_viewport_states(struct pipe_context *pipe,
1769 unsigned start_slot,
1770 unsigned num_viewports,
1771 const struct pipe_viewport_state *viewports)
1772 {
1773 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
1774
1775 if (viewports) {
1776 unsigned i;
1777
1778 for (i = 0; i < num_viewports; i++) {
1779 struct ilo_state_viewport_matrix_info *info =
1780 &vec->viewport.matrices[start_slot + i];
1781
1782 memcpy(info->scale, viewports[i].scale, sizeof(info->scale));
1783 memcpy(info->translate, viewports[i].translate,
1784 sizeof(info->translate));
1785 }
1786
1787 if (vec->viewport.params.count < start_slot + num_viewports)
1788 vec->viewport.params.count = start_slot + num_viewports;
1789
1790 /* need to save viewport 0 for util_blitter */
1791 if (!start_slot && num_viewports)
1792 vec->viewport.viewport0 = viewports[0];
1793 }
1794 else {
1795 if (vec->viewport.params.count <= start_slot + num_viewports &&
1796 vec->viewport.params.count > start_slot)
1797 vec->viewport.params.count = start_slot;
1798 }
1799
1800 vec->dirty |= ILO_DIRTY_VIEWPORT;
1801 }
1802
1803 static void
1804 ilo_set_sampler_views(struct pipe_context *pipe, unsigned shader,
1805 unsigned start, unsigned count,
1806 struct pipe_sampler_view **views)
1807 {
1808 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
1809 struct ilo_view_state *dst = &vec->view[shader];
1810 unsigned i;
1811
1812 assert(start + count <= ARRAY_SIZE(dst->states));
1813
1814 if (views) {
1815 for (i = 0; i < count; i++)
1816 pipe_sampler_view_reference(&dst->states[start + i], views[i]);
1817 }
1818 else {
1819 for (i = 0; i < count; i++)
1820 pipe_sampler_view_reference(&dst->states[start + i], NULL);
1821 }
1822
1823 if (dst->count <= start + count) {
1824 if (views)
1825 count += start;
1826 else
1827 count = start;
1828
1829 while (count > 0 && !dst->states[count - 1])
1830 count--;
1831
1832 dst->count = count;
1833 }
1834
1835 switch (shader) {
1836 case PIPE_SHADER_VERTEX:
1837 vec->dirty |= ILO_DIRTY_VIEW_VS;
1838 break;
1839 case PIPE_SHADER_GEOMETRY:
1840 vec->dirty |= ILO_DIRTY_VIEW_GS;
1841 break;
1842 case PIPE_SHADER_FRAGMENT:
1843 vec->dirty |= ILO_DIRTY_VIEW_FS;
1844 break;
1845 case PIPE_SHADER_COMPUTE:
1846 vec->dirty |= ILO_DIRTY_VIEW_CS;
1847 break;
1848 }
1849 }
1850
1851 static void
1852 ilo_set_shader_images(struct pipe_context *pipe, unsigned shader,
1853 unsigned start, unsigned count,
1854 const struct pipe_image_view *views)
1855 {
1856 #if 0
1857 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
1858 struct ilo_resource_state *dst = &vec->resource;
1859 unsigned i;
1860
1861 assert(start + count <= ARRAY_SIZE(dst->states));
1862
1863 if (surfaces) {
1864 for (i = 0; i < count; i++)
1865 pipe_surface_reference(&dst->states[start + i], surfaces[i]);
1866 }
1867 else {
1868 for (i = 0; i < count; i++)
1869 pipe_surface_reference(&dst->states[start + i], NULL);
1870 }
1871
1872 if (dst->count <= start + count) {
1873 if (surfaces)
1874 count += start;
1875 else
1876 count = start;
1877
1878 while (count > 0 && !dst->states[count - 1])
1879 count--;
1880
1881 dst->count = count;
1882 }
1883
1884 vec->dirty |= ILO_DIRTY_RESOURCE;
1885 #endif
1886 }
1887
1888 static void
1889 ilo_set_vertex_buffers(struct pipe_context *pipe,
1890 unsigned start_slot, unsigned num_buffers,
1891 const struct pipe_vertex_buffer *buffers)
1892 {
1893 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
1894 unsigned i;
1895
1896 /* no PIPE_CAP_USER_VERTEX_BUFFERS */
1897 if (buffers) {
1898 for (i = 0; i < num_buffers; i++)
1899 assert(!buffers[i].user_buffer);
1900 }
1901
1902 util_set_vertex_buffers_mask(vec->vb.states,
1903 &vec->vb.enabled_mask, buffers, start_slot, num_buffers);
1904
1905 vec->dirty |= ILO_DIRTY_VB;
1906 }
1907
1908 static void
1909 ilo_set_index_buffer(struct pipe_context *pipe,
1910 const struct pipe_index_buffer *state)
1911 {
1912 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
1913
1914 if (state) {
1915 pipe_resource_reference(&vec->ib.state.buffer, state->buffer);
1916 vec->ib.state = *state;
1917 } else {
1918 pipe_resource_reference(&vec->ib.state.buffer, NULL);
1919 memset(&vec->ib.state, 0, sizeof(vec->ib.state));
1920 }
1921
1922 vec->dirty |= ILO_DIRTY_IB;
1923 }
1924
1925 static struct pipe_stream_output_target *
1926 ilo_create_stream_output_target(struct pipe_context *pipe,
1927 struct pipe_resource *res,
1928 unsigned buffer_offset,
1929 unsigned buffer_size)
1930 {
1931 const struct ilo_dev *dev = ilo_context(pipe)->dev;
1932 struct ilo_stream_output_target *target;
1933 struct ilo_state_sol_buffer_info info;
1934
1935 target = CALLOC_STRUCT(ilo_stream_output_target);
1936 assert(target);
1937
1938 pipe_reference_init(&target->base.reference, 1);
1939 pipe_resource_reference(&target->base.buffer, res);
1940 target->base.context = pipe;
1941 target->base.buffer_offset = buffer_offset;
1942 target->base.buffer_size = buffer_size;
1943
1944 memset(&info, 0, sizeof(info));
1945 info.vma = ilo_resource_get_vma(res);
1946 info.offset = buffer_offset;
1947 info.size = buffer_size;
1948
1949 ilo_state_sol_buffer_init(&target->sb, dev, &info);
1950
1951 return &target->base;
1952 }
1953
1954 static void
1955 ilo_set_stream_output_targets(struct pipe_context *pipe,
1956 unsigned num_targets,
1957 struct pipe_stream_output_target **targets,
1958 const unsigned *offset)
1959 {
1960 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
1961 unsigned i;
1962 unsigned append_bitmask = 0;
1963
1964 if (!targets)
1965 num_targets = 0;
1966
1967 /* util_blitter may set this unnecessarily */
1968 if (!vec->so.count && !num_targets)
1969 return;
1970
1971 for (i = 0; i < num_targets; i++) {
1972 pipe_so_target_reference(&vec->so.states[i], targets[i]);
1973 if (offset[i] == (unsigned)-1)
1974 append_bitmask |= 1 << i;
1975 }
1976
1977 for (; i < vec->so.count; i++)
1978 pipe_so_target_reference(&vec->so.states[i], NULL);
1979
1980 vec->so.count = num_targets;
1981 vec->so.append_bitmask = append_bitmask;
1982
1983 vec->so.enabled = (vec->so.count > 0);
1984
1985 vec->dirty |= ILO_DIRTY_SO;
1986 }
1987
1988 static void
1989 ilo_stream_output_target_destroy(struct pipe_context *pipe,
1990 struct pipe_stream_output_target *target)
1991 {
1992 pipe_resource_reference(&target->buffer, NULL);
1993 FREE(target);
1994 }
1995
1996 static struct pipe_sampler_view *
1997 ilo_create_sampler_view(struct pipe_context *pipe,
1998 struct pipe_resource *res,
1999 const struct pipe_sampler_view *templ)
2000 {
2001 const struct ilo_dev *dev = ilo_context(pipe)->dev;
2002 struct ilo_view_cso *view;
2003
2004 view = CALLOC_STRUCT(ilo_view_cso);
2005 assert(view);
2006
2007 view->base = *templ;
2008 pipe_reference_init(&view->base.reference, 1);
2009 view->base.texture = NULL;
2010 pipe_resource_reference(&view->base.texture, res);
2011 view->base.context = pipe;
2012
2013 if (res->target == PIPE_BUFFER) {
2014 struct ilo_state_surface_buffer_info info;
2015
2016 memset(&info, 0, sizeof(info));
2017 info.vma = ilo_resource_get_vma(res);
2018 info.offset = templ->u.buf.offset;
2019 info.size = templ->u.buf.size;
2020 info.access = ILO_STATE_SURFACE_ACCESS_SAMPLER;
2021 info.format = ilo_format_translate_color(dev, templ->format);
2022 info.format_size = util_format_get_blocksize(templ->format);
2023 info.struct_size = info.format_size;
2024 info.readonly = true;
2025
2026 ilo_state_surface_init_for_buffer(&view->surface, dev, &info);
2027 } else {
2028 struct ilo_texture *tex = ilo_texture(res);
2029 struct ilo_state_surface_image_info info;
2030
2031 /* warn about degraded performance because of a missing binding flag */
2032 if (tex->image.tiling == GEN6_TILING_NONE &&
2033 !(tex->base.bind & PIPE_BIND_SAMPLER_VIEW)) {
2034 ilo_warn("creating sampler view for a resource "
2035 "not created for sampling\n");
2036 }
2037
2038 memset(&info, 0, sizeof(info));
2039
2040 info.img = &tex->image;
2041 info.level_base = templ->u.tex.first_level;
2042 info.level_count = templ->u.tex.last_level -
2043 templ->u.tex.first_level + 1;
2044 info.slice_base = templ->u.tex.first_layer;
2045 info.slice_count = templ->u.tex.last_layer -
2046 templ->u.tex.first_layer + 1;
2047
2048 info.vma = &tex->vma;
2049 info.access = ILO_STATE_SURFACE_ACCESS_SAMPLER;
2050 info.type = tex->image.type;
2051
2052 if (templ->format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT &&
2053 tex->separate_s8) {
2054 info.format = ilo_format_translate_texture(dev,
2055 PIPE_FORMAT_Z32_FLOAT);
2056 } else {
2057 info.format = ilo_format_translate_texture(dev, templ->format);
2058 }
2059
2060 info.is_array = util_resource_is_array_texture(&tex->base);
2061 info.readonly = true;
2062
2063 ilo_state_surface_init_for_image(&view->surface, dev, &info);
2064 }
2065
2066 return &view->base;
2067 }
2068
2069 static void
2070 ilo_sampler_view_destroy(struct pipe_context *pipe,
2071 struct pipe_sampler_view *view)
2072 {
2073 pipe_resource_reference(&view->texture, NULL);
2074 FREE(view);
2075 }
2076
2077 static struct pipe_surface *
2078 ilo_create_surface(struct pipe_context *pipe,
2079 struct pipe_resource *res,
2080 const struct pipe_surface *templ)
2081 {
2082 const struct ilo_dev *dev = ilo_context(pipe)->dev;
2083 struct ilo_texture *tex = ilo_texture(res);
2084 struct ilo_surface_cso *surf;
2085
2086 surf = CALLOC_STRUCT(ilo_surface_cso);
2087 assert(surf);
2088
2089 surf->base = *templ;
2090 pipe_reference_init(&surf->base.reference, 1);
2091 surf->base.texture = NULL;
2092 pipe_resource_reference(&surf->base.texture, &tex->base);
2093
2094 surf->base.context = pipe;
2095 surf->base.width = u_minify(tex->base.width0, templ->u.tex.level);
2096 surf->base.height = u_minify(tex->base.height0, templ->u.tex.level);
2097
2098 surf->is_rt = !util_format_is_depth_or_stencil(templ->format);
2099
2100 if (surf->is_rt) {
2101 struct ilo_state_surface_image_info info;
2102
2103 /* relax this? */
2104 assert(tex->base.target != PIPE_BUFFER);
2105
2106 memset(&info, 0, sizeof(info));
2107
2108 info.img = &tex->image;
2109 info.level_base = templ->u.tex.level;
2110 info.level_count = 1;
2111 info.slice_base = templ->u.tex.first_layer;
2112 info.slice_count = templ->u.tex.last_layer -
2113 templ->u.tex.first_layer + 1;
2114
2115 info.vma = &tex->vma;
2116 if (ilo_image_can_enable_aux(&tex->image, templ->u.tex.level))
2117 info.aux_vma = &tex->aux_vma;
2118
2119 info.access = ILO_STATE_SURFACE_ACCESS_DP_RENDER;
2120
2121 info.type = (tex->image.type == GEN6_SURFTYPE_CUBE) ?
2122 GEN6_SURFTYPE_2D : tex->image.type;
2123
2124 info.format = ilo_format_translate_render(dev, templ->format);
2125 info.is_array = util_resource_is_array_texture(&tex->base);
2126
2127 ilo_state_surface_init_for_image(&surf->u.rt, dev, &info);
2128 } else {
2129 struct ilo_state_zs_info info;
2130
2131 assert(res->target != PIPE_BUFFER);
2132
2133 memset(&info, 0, sizeof(info));
2134
2135 if (templ->format == PIPE_FORMAT_S8_UINT) {
2136 info.s_vma = &tex->vma;
2137 info.s_img = &tex->image;
2138 } else {
2139 info.z_vma = &tex->vma;
2140 info.z_img = &tex->image;
2141
2142 if (tex->separate_s8) {
2143 info.s_vma = &tex->separate_s8->vma;
2144 info.s_img = &tex->separate_s8->image;
2145 }
2146
2147 if (ilo_image_can_enable_aux(&tex->image, templ->u.tex.level))
2148 info.hiz_vma = &tex->aux_vma;
2149 }
2150
2151 info.level = templ->u.tex.level;
2152 info.slice_base = templ->u.tex.first_layer;
2153 info.slice_count = templ->u.tex.last_layer -
2154 templ->u.tex.first_layer + 1;
2155
2156 info.type = (tex->image.type == GEN6_SURFTYPE_CUBE) ?
2157 GEN6_SURFTYPE_2D : tex->image.type;
2158
2159 info.format = ilo_format_translate_depth(dev, tex->image_format);
2160 if (ilo_dev_gen(dev) == ILO_GEN(6) && !info.hiz_vma &&
2161 tex->image_format == PIPE_FORMAT_Z24X8_UNORM)
2162 info.format = GEN6_ZFORMAT_D24_UNORM_S8_UINT;
2163
2164 ilo_state_zs_init(&surf->u.zs, dev, &info);
2165 }
2166
2167 return &surf->base;
2168 }
2169
2170 static void
2171 ilo_surface_destroy(struct pipe_context *pipe,
2172 struct pipe_surface *surface)
2173 {
2174 pipe_resource_reference(&surface->texture, NULL);
2175 FREE(surface);
2176 }
2177
2178 static void *
2179 ilo_create_compute_state(struct pipe_context *pipe,
2180 const struct pipe_compute_state *state)
2181 {
2182 struct ilo_context *ilo = ilo_context(pipe);
2183 struct ilo_shader_state *shader;
2184
2185 shader = ilo_shader_create_cs(ilo->dev, state, &ilo->state_vector);
2186 assert(shader);
2187
2188 ilo_shader_cache_add(ilo->shader_cache, shader);
2189
2190 return shader;
2191 }
2192
2193 static void
2194 ilo_bind_compute_state(struct pipe_context *pipe, void *state)
2195 {
2196 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
2197
2198 vec->cs = state;
2199
2200 vec->dirty |= ILO_DIRTY_CS;
2201 }
2202
2203 static void
2204 ilo_delete_compute_state(struct pipe_context *pipe, void *state)
2205 {
2206 struct ilo_context *ilo = ilo_context(pipe);
2207 struct ilo_shader_state *cs = (struct ilo_shader_state *) state;
2208
2209 ilo_shader_cache_remove(ilo->shader_cache, cs);
2210 ilo_shader_destroy(cs);
2211 }
2212
2213 static void
2214 ilo_set_compute_resources(struct pipe_context *pipe,
2215 unsigned start, unsigned count,
2216 struct pipe_surface **surfaces)
2217 {
2218 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
2219 struct ilo_resource_state *dst = &vec->cs_resource;
2220 unsigned i;
2221
2222 assert(start + count <= ARRAY_SIZE(dst->states));
2223
2224 if (surfaces) {
2225 for (i = 0; i < count; i++)
2226 pipe_surface_reference(&dst->states[start + i], surfaces[i]);
2227 }
2228 else {
2229 for (i = 0; i < count; i++)
2230 pipe_surface_reference(&dst->states[start + i], NULL);
2231 }
2232
2233 if (dst->count <= start + count) {
2234 if (surfaces)
2235 count += start;
2236 else
2237 count = start;
2238
2239 while (count > 0 && !dst->states[count - 1])
2240 count--;
2241
2242 dst->count = count;
2243 }
2244
2245 vec->dirty |= ILO_DIRTY_CS_RESOURCE;
2246 }
2247
2248 static void
2249 ilo_set_global_binding(struct pipe_context *pipe,
2250 unsigned start, unsigned count,
2251 struct pipe_resource **resources,
2252 uint32_t **handles)
2253 {
2254 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector;
2255 struct ilo_global_binding_cso *dst;
2256 unsigned i;
2257
2258 /* make room */
2259 if (vec->global_binding.count < start + count) {
2260 if (resources) {
2261 const unsigned old_size = vec->global_binding.bindings.size;
2262 const unsigned new_size = sizeof(*dst) * (start + count);
2263
2264 if (old_size < new_size) {
2265 util_dynarray_resize(&vec->global_binding.bindings, new_size);
2266 memset(vec->global_binding.bindings.data + old_size, 0,
2267 new_size - old_size);
2268 }
2269 } else {
2270 count = vec->global_binding.count - start;
2271 }
2272 }
2273
2274 dst = util_dynarray_element(&vec->global_binding.bindings,
2275 struct ilo_global_binding_cso, start);
2276
2277 if (resources) {
2278 for (i = 0; i < count; i++) {
2279 pipe_resource_reference(&dst[i].resource, resources[i]);
2280 dst[i].handle = handles[i];
2281 }
2282 } else {
2283 for (i = 0; i < count; i++) {
2284 pipe_resource_reference(&dst[i].resource, NULL);
2285 dst[i].handle = NULL;
2286 }
2287 }
2288
2289 if (vec->global_binding.count <= start + count) {
2290 dst = util_dynarray_begin(&vec->global_binding.bindings);
2291
2292 if (resources)
2293 count += start;
2294 else
2295 count = start;
2296
2297 while (count > 0 && !dst[count - 1].resource)
2298 count--;
2299
2300 vec->global_binding.count = count;
2301 }
2302
2303 vec->dirty |= ILO_DIRTY_GLOBAL_BINDING;
2304 }
2305
2306 /**
2307 * Initialize state-related functions.
2308 */
2309 void
2310 ilo_init_state_functions(struct ilo_context *ilo)
2311 {
2312 STATIC_ASSERT(ILO_STATE_COUNT <= 32);
2313
2314 ilo->base.create_blend_state = ilo_create_blend_state;
2315 ilo->base.bind_blend_state = ilo_bind_blend_state;
2316 ilo->base.delete_blend_state = ilo_delete_blend_state;
2317 ilo->base.create_sampler_state = ilo_create_sampler_state;
2318 ilo->base.bind_sampler_states = ilo_bind_sampler_states;
2319 ilo->base.delete_sampler_state = ilo_delete_sampler_state;
2320 ilo->base.create_rasterizer_state = ilo_create_rasterizer_state;
2321 ilo->base.bind_rasterizer_state = ilo_bind_rasterizer_state;
2322 ilo->base.delete_rasterizer_state = ilo_delete_rasterizer_state;
2323 ilo->base.create_depth_stencil_alpha_state = ilo_create_depth_stencil_alpha_state;
2324 ilo->base.bind_depth_stencil_alpha_state = ilo_bind_depth_stencil_alpha_state;
2325 ilo->base.delete_depth_stencil_alpha_state = ilo_delete_depth_stencil_alpha_state;
2326 ilo->base.create_fs_state = ilo_create_fs_state;
2327 ilo->base.bind_fs_state = ilo_bind_fs_state;
2328 ilo->base.delete_fs_state = ilo_delete_fs_state;
2329 ilo->base.create_vs_state = ilo_create_vs_state;
2330 ilo->base.bind_vs_state = ilo_bind_vs_state;
2331 ilo->base.delete_vs_state = ilo_delete_vs_state;
2332 ilo->base.create_gs_state = ilo_create_gs_state;
2333 ilo->base.bind_gs_state = ilo_bind_gs_state;
2334 ilo->base.delete_gs_state = ilo_delete_gs_state;
2335 ilo->base.create_vertex_elements_state = ilo_create_vertex_elements_state;
2336 ilo->base.bind_vertex_elements_state = ilo_bind_vertex_elements_state;
2337 ilo->base.delete_vertex_elements_state = ilo_delete_vertex_elements_state;
2338
2339 ilo->base.set_blend_color = ilo_set_blend_color;
2340 ilo->base.set_stencil_ref = ilo_set_stencil_ref;
2341 ilo->base.set_sample_mask = ilo_set_sample_mask;
2342 ilo->base.set_clip_state = ilo_set_clip_state;
2343 ilo->base.set_constant_buffer = ilo_set_constant_buffer;
2344 ilo->base.set_framebuffer_state = ilo_set_framebuffer_state;
2345 ilo->base.set_polygon_stipple = ilo_set_polygon_stipple;
2346 ilo->base.set_scissor_states = ilo_set_scissor_states;
2347 ilo->base.set_viewport_states = ilo_set_viewport_states;
2348 ilo->base.set_sampler_views = ilo_set_sampler_views;
2349 ilo->base.set_shader_images = ilo_set_shader_images;
2350 ilo->base.set_vertex_buffers = ilo_set_vertex_buffers;
2351 ilo->base.set_index_buffer = ilo_set_index_buffer;
2352
2353 ilo->base.create_stream_output_target = ilo_create_stream_output_target;
2354 ilo->base.stream_output_target_destroy = ilo_stream_output_target_destroy;
2355 ilo->base.set_stream_output_targets = ilo_set_stream_output_targets;
2356
2357 ilo->base.create_sampler_view = ilo_create_sampler_view;
2358 ilo->base.sampler_view_destroy = ilo_sampler_view_destroy;
2359
2360 ilo->base.create_surface = ilo_create_surface;
2361 ilo->base.surface_destroy = ilo_surface_destroy;
2362
2363 ilo->base.create_compute_state = ilo_create_compute_state;
2364 ilo->base.bind_compute_state = ilo_bind_compute_state;
2365 ilo->base.delete_compute_state = ilo_delete_compute_state;
2366 ilo->base.set_compute_resources = ilo_set_compute_resources;
2367 ilo->base.set_global_binding = ilo_set_global_binding;
2368 }
2369
2370 void
2371 ilo_state_vector_init(const struct ilo_dev *dev,
2372 struct ilo_state_vector *vec)
2373 {
2374 struct ilo_state_urb_info urb_info;
2375
2376 vec->sample_mask = ~0u;
2377
2378 ilo_state_viewport_init_data_only(&vec->viewport.vp, dev,
2379 vec->viewport.vp_data, sizeof(vec->viewport.vp_data));
2380 assert(vec->viewport.vp.array_size >= ILO_MAX_VIEWPORTS);
2381
2382 vec->viewport.params.matrices = vec->viewport.matrices;
2383 vec->viewport.params.scissors = vec->viewport.scissors;
2384
2385 ilo_state_hs_init_disabled(&vec->disabled_hs, dev);
2386 ilo_state_ds_init_disabled(&vec->disabled_ds, dev);
2387 ilo_state_gs_init_disabled(&vec->disabled_gs, dev);
2388
2389 ilo_state_sol_buffer_init_disabled(&vec->so.dummy_sb, dev);
2390
2391 ilo_state_surface_init_for_null(&vec->fb.null_rt, dev);
2392 ilo_state_zs_init_for_null(&vec->fb.null_zs, dev);
2393
2394 ilo_state_sampler_init_disabled(&vec->disabled_sampler, dev);
2395
2396 memset(&urb_info, 0, sizeof(urb_info));
2397 ilo_state_urb_init(&vec->urb, dev, &urb_info);
2398
2399 util_dynarray_init(&vec->global_binding.bindings);
2400
2401 vec->dirty = ILO_DIRTY_ALL;
2402 }
2403
2404 void
2405 ilo_state_vector_cleanup(struct ilo_state_vector *vec)
2406 {
2407 unsigned i, sh;
2408
2409 for (i = 0; i < ARRAY_SIZE(vec->vb.states); i++) {
2410 if (vec->vb.enabled_mask & (1 << i))
2411 pipe_resource_reference(&vec->vb.states[i].buffer, NULL);
2412 }
2413
2414 pipe_resource_reference(&vec->ib.state.buffer, NULL);
2415 pipe_resource_reference(&vec->ib.hw_resource, NULL);
2416
2417 for (i = 0; i < vec->so.count; i++)
2418 pipe_so_target_reference(&vec->so.states[i], NULL);
2419
2420 for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) {
2421 for (i = 0; i < vec->view[sh].count; i++) {
2422 struct pipe_sampler_view *view = vec->view[sh].states[i];
2423 pipe_sampler_view_reference(&view, NULL);
2424 }
2425
2426 for (i = 0; i < ARRAY_SIZE(vec->cbuf[sh].cso); i++) {
2427 struct ilo_cbuf_cso *cbuf = &vec->cbuf[sh].cso[i];
2428 pipe_resource_reference(&cbuf->resource, NULL);
2429 }
2430 }
2431
2432 for (i = 0; i < vec->resource.count; i++)
2433 pipe_surface_reference(&vec->resource.states[i], NULL);
2434
2435 for (i = 0; i < vec->fb.state.nr_cbufs; i++)
2436 pipe_surface_reference(&vec->fb.state.cbufs[i], NULL);
2437
2438 if (vec->fb.state.zsbuf)
2439 pipe_surface_reference(&vec->fb.state.zsbuf, NULL);
2440
2441 for (i = 0; i < vec->cs_resource.count; i++)
2442 pipe_surface_reference(&vec->cs_resource.states[i], NULL);
2443
2444 for (i = 0; i < vec->global_binding.count; i++) {
2445 struct ilo_global_binding_cso *cso =
2446 util_dynarray_element(&vec->global_binding.bindings,
2447 struct ilo_global_binding_cso, i);
2448 pipe_resource_reference(&cso->resource, NULL);
2449 }
2450
2451 util_dynarray_fini(&vec->global_binding.bindings);
2452 }
2453
2454 /**
2455 * Mark all states that have the resource dirty.
2456 */
2457 void
2458 ilo_state_vector_resource_renamed(struct ilo_state_vector *vec,
2459 struct pipe_resource *res)
2460 {
2461 uint32_t states = 0;
2462 unsigned sh, i;
2463
2464 if (res->target == PIPE_BUFFER) {
2465 uint32_t vb_mask = vec->vb.enabled_mask;
2466
2467 while (vb_mask) {
2468 const unsigned idx = u_bit_scan(&vb_mask);
2469
2470 if (vec->vb.states[idx].buffer == res) {
2471 states |= ILO_DIRTY_VB;
2472 break;
2473 }
2474 }
2475
2476 if (vec->ib.state.buffer == res) {
2477 states |= ILO_DIRTY_IB;
2478
2479 /*
2480 * finalize_index_buffer() has an optimization that clears
2481 * ILO_DIRTY_IB when the HW states do not change. However, it fails
2482 * to flush the VF cache when the HW states do not change, but the
2483 * contents of the IB has changed. Here, we set the index size to an
2484 * invalid value to avoid the optimization.
2485 */
2486 vec->ib.hw_index_size = 0;
2487 }
2488
2489 for (i = 0; i < vec->so.count; i++) {
2490 if (vec->so.states[i]->buffer == res) {
2491 states |= ILO_DIRTY_SO;
2492 break;
2493 }
2494 }
2495 }
2496
2497 for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) {
2498 for (i = 0; i < vec->view[sh].count; i++) {
2499 struct ilo_view_cso *cso = (struct ilo_view_cso *) vec->view[sh].states[i];
2500
2501 if (cso->base.texture == res) {
2502 static const unsigned view_dirty_bits[PIPE_SHADER_TYPES] = {
2503 [PIPE_SHADER_VERTEX] = ILO_DIRTY_VIEW_VS,
2504 [PIPE_SHADER_FRAGMENT] = ILO_DIRTY_VIEW_FS,
2505 [PIPE_SHADER_GEOMETRY] = ILO_DIRTY_VIEW_GS,
2506 [PIPE_SHADER_COMPUTE] = ILO_DIRTY_VIEW_CS,
2507 };
2508
2509 states |= view_dirty_bits[sh];
2510 break;
2511 }
2512 }
2513
2514 if (res->target == PIPE_BUFFER) {
2515 for (i = 0; i < ARRAY_SIZE(vec->cbuf[sh].cso); i++) {
2516 struct ilo_cbuf_cso *cbuf = &vec->cbuf[sh].cso[i];
2517
2518 if (cbuf->resource == res) {
2519 states |= ILO_DIRTY_CBUF;
2520 break;
2521 }
2522 }
2523 }
2524 }
2525
2526 for (i = 0; i < vec->resource.count; i++) {
2527 struct ilo_surface_cso *cso =
2528 (struct ilo_surface_cso *) vec->resource.states[i];
2529
2530 if (cso->base.texture == res) {
2531 states |= ILO_DIRTY_RESOURCE;
2532 break;
2533 }
2534 }
2535
2536 /* for now? */
2537 if (res->target != PIPE_BUFFER) {
2538 for (i = 0; i < vec->fb.state.nr_cbufs; i++) {
2539 struct ilo_surface_cso *cso =
2540 (struct ilo_surface_cso *) vec->fb.state.cbufs[i];
2541 if (cso && cso->base.texture == res) {
2542 states |= ILO_DIRTY_FB;
2543 break;
2544 }
2545 }
2546
2547 if (vec->fb.state.zsbuf && vec->fb.state.zsbuf->texture == res)
2548 states |= ILO_DIRTY_FB;
2549 }
2550
2551 for (i = 0; i < vec->cs_resource.count; i++) {
2552 struct ilo_surface_cso *cso =
2553 (struct ilo_surface_cso *) vec->cs_resource.states[i];
2554 if (cso->base.texture == res) {
2555 states |= ILO_DIRTY_CS_RESOURCE;
2556 break;
2557 }
2558 }
2559
2560 for (i = 0; i < vec->global_binding.count; i++) {
2561 struct ilo_global_binding_cso *cso =
2562 util_dynarray_element(&vec->global_binding.bindings,
2563 struct ilo_global_binding_cso, i);
2564
2565 if (cso->resource == res) {
2566 states |= ILO_DIRTY_GLOBAL_BINDING;
2567 break;
2568 }
2569 }
2570
2571 vec->dirty |= states;
2572 }
2573
2574 void
2575 ilo_state_vector_dump_dirty(const struct ilo_state_vector *vec)
2576 {
2577 static const char *state_names[ILO_STATE_COUNT] = {
2578 [ILO_STATE_VB] = "VB",
2579 [ILO_STATE_VE] = "VE",
2580 [ILO_STATE_IB] = "IB",
2581 [ILO_STATE_VS] = "VS",
2582 [ILO_STATE_GS] = "GS",
2583 [ILO_STATE_SO] = "SO",
2584 [ILO_STATE_CLIP] = "CLIP",
2585 [ILO_STATE_VIEWPORT] = "VIEWPORT",
2586 [ILO_STATE_SCISSOR] = "SCISSOR",
2587 [ILO_STATE_RASTERIZER] = "RASTERIZER",
2588 [ILO_STATE_POLY_STIPPLE] = "POLY_STIPPLE",
2589 [ILO_STATE_SAMPLE_MASK] = "SAMPLE_MASK",
2590 [ILO_STATE_FS] = "FS",
2591 [ILO_STATE_DSA] = "DSA",
2592 [ILO_STATE_STENCIL_REF] = "STENCIL_REF",
2593 [ILO_STATE_BLEND] = "BLEND",
2594 [ILO_STATE_BLEND_COLOR] = "BLEND_COLOR",
2595 [ILO_STATE_FB] = "FB",
2596 [ILO_STATE_SAMPLER_VS] = "SAMPLER_VS",
2597 [ILO_STATE_SAMPLER_GS] = "SAMPLER_GS",
2598 [ILO_STATE_SAMPLER_FS] = "SAMPLER_FS",
2599 [ILO_STATE_SAMPLER_CS] = "SAMPLER_CS",
2600 [ILO_STATE_VIEW_VS] = "VIEW_VS",
2601 [ILO_STATE_VIEW_GS] = "VIEW_GS",
2602 [ILO_STATE_VIEW_FS] = "VIEW_FS",
2603 [ILO_STATE_VIEW_CS] = "VIEW_CS",
2604 [ILO_STATE_CBUF] = "CBUF",
2605 [ILO_STATE_RESOURCE] = "RESOURCE",
2606 [ILO_STATE_CS] = "CS",
2607 [ILO_STATE_CS_RESOURCE] = "CS_RESOURCE",
2608 [ILO_STATE_GLOBAL_BINDING] = "GLOBAL_BINDING",
2609 };
2610 uint32_t dirty = vec->dirty;
2611
2612 if (!dirty) {
2613 ilo_printf("no state is dirty\n");
2614 return;
2615 }
2616
2617 dirty &= (1U << ILO_STATE_COUNT) - 1;
2618
2619 ilo_printf("%2d states are dirty:", util_bitcount(dirty));
2620 while (dirty) {
2621 const enum ilo_state state = u_bit_scan(&dirty);
2622 ilo_printf(" %s", state_names[state]);
2623 }
2624 ilo_printf("\n");
2625 }