ilo: clean up ilo_blitter_pipe_begin()
[mesa.git] / src / gallium / drivers / ilo / ilo_state.h
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2012-2013 LunarG, Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 * Chia-I Wu <olv@lunarg.com>
26 */
27
28 #ifndef ILO_STATE_H
29 #define ILO_STATE_H
30
31 #include "ilo_common.h"
32
33 /**
34 * States that we track.
35 *
36 * XXX Do we want to count each sampler or vertex buffer as a state? If that
37 * is the case, there are simply not enough bits.
38 *
39 * XXX We want to treat primitive type and depth clear value as states, but
40 * there are not enough bits.
41 */
42 enum ilo_state {
43 ILO_STATE_VB,
44 ILO_STATE_VE,
45 ILO_STATE_IB,
46 ILO_STATE_VS,
47 ILO_STATE_GS,
48 ILO_STATE_SO,
49 ILO_STATE_CLIP,
50 ILO_STATE_VIEWPORT,
51 ILO_STATE_SCISSOR,
52 ILO_STATE_RASTERIZER,
53 ILO_STATE_POLY_STIPPLE,
54 ILO_STATE_SAMPLE_MASK,
55 ILO_STATE_FS,
56 ILO_STATE_DSA,
57 ILO_STATE_STENCIL_REF,
58 ILO_STATE_BLEND,
59 ILO_STATE_BLEND_COLOR,
60 ILO_STATE_FB,
61
62 ILO_STATE_SAMPLER_VS,
63 ILO_STATE_SAMPLER_GS,
64 ILO_STATE_SAMPLER_FS,
65 ILO_STATE_SAMPLER_CS,
66 ILO_STATE_VIEW_VS,
67 ILO_STATE_VIEW_GS,
68 ILO_STATE_VIEW_FS,
69 ILO_STATE_VIEW_CS,
70 ILO_STATE_CBUF,
71 ILO_STATE_RESOURCE,
72
73 ILO_STATE_CS,
74 ILO_STATE_CS_RESOURCE,
75 ILO_STATE_GLOBAL_BINDING,
76
77 ILO_STATE_COUNT,
78 };
79
80 /**
81 * Dirty flags of the states.
82 */
83 enum ilo_dirty_flags {
84 ILO_DIRTY_VB = 1 << ILO_STATE_VB,
85 ILO_DIRTY_VE = 1 << ILO_STATE_VE,
86 ILO_DIRTY_IB = 1 << ILO_STATE_IB,
87 ILO_DIRTY_VS = 1 << ILO_STATE_VS,
88 ILO_DIRTY_GS = 1 << ILO_STATE_GS,
89 ILO_DIRTY_SO = 1 << ILO_STATE_SO,
90 ILO_DIRTY_CLIP = 1 << ILO_STATE_CLIP,
91 ILO_DIRTY_VIEWPORT = 1 << ILO_STATE_VIEWPORT,
92 ILO_DIRTY_SCISSOR = 1 << ILO_STATE_SCISSOR,
93 ILO_DIRTY_RASTERIZER = 1 << ILO_STATE_RASTERIZER,
94 ILO_DIRTY_POLY_STIPPLE = 1 << ILO_STATE_POLY_STIPPLE,
95 ILO_DIRTY_SAMPLE_MASK = 1 << ILO_STATE_SAMPLE_MASK,
96 ILO_DIRTY_FS = 1 << ILO_STATE_FS,
97 ILO_DIRTY_DSA = 1 << ILO_STATE_DSA,
98 ILO_DIRTY_STENCIL_REF = 1 << ILO_STATE_STENCIL_REF,
99 ILO_DIRTY_BLEND = 1 << ILO_STATE_BLEND,
100 ILO_DIRTY_BLEND_COLOR = 1 << ILO_STATE_BLEND_COLOR,
101 ILO_DIRTY_FB = 1 << ILO_STATE_FB,
102 ILO_DIRTY_SAMPLER_VS = 1 << ILO_STATE_SAMPLER_VS,
103 ILO_DIRTY_SAMPLER_GS = 1 << ILO_STATE_SAMPLER_GS,
104 ILO_DIRTY_SAMPLER_FS = 1 << ILO_STATE_SAMPLER_FS,
105 ILO_DIRTY_SAMPLER_CS = 1 << ILO_STATE_SAMPLER_CS,
106 ILO_DIRTY_VIEW_VS = 1 << ILO_STATE_VIEW_VS,
107 ILO_DIRTY_VIEW_GS = 1 << ILO_STATE_VIEW_GS,
108 ILO_DIRTY_VIEW_FS = 1 << ILO_STATE_VIEW_FS,
109 ILO_DIRTY_VIEW_CS = 1 << ILO_STATE_VIEW_CS,
110 ILO_DIRTY_CBUF = 1 << ILO_STATE_CBUF,
111 ILO_DIRTY_RESOURCE = 1 << ILO_STATE_RESOURCE,
112 ILO_DIRTY_CS = 1 << ILO_STATE_CS,
113 ILO_DIRTY_CS_RESOURCE = 1 << ILO_STATE_CS_RESOURCE,
114 ILO_DIRTY_GLOBAL_BINDING = 1 << ILO_STATE_GLOBAL_BINDING,
115 ILO_DIRTY_ALL = 0xffffffff,
116 };
117
118 struct pipe_draw_info;
119 struct pipe_resource;
120 struct ilo_context;
121
122 void
123 ilo_init_state_functions(struct ilo_context *ilo);
124
125 void
126 ilo_init_states(struct ilo_context *ilo);
127
128 void
129 ilo_cleanup_states(struct ilo_context *ilo);
130
131 void
132 ilo_finalize_3d_states(struct ilo_context *ilo,
133 const struct pipe_draw_info *draw);
134
135 void
136 ilo_mark_states_with_resource_dirty(struct ilo_context *ilo,
137 const struct pipe_resource *res);
138
139 #endif /* ILO_STATE_H */