2 * Mesa 3-D graphics library
4 * Copyright (C) 2012-2013 LunarG, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
25 * Chia-I Wu <olv@lunarg.com>
31 #include "ilo_common.h"
34 * States that we track.
36 * XXX Do we want to count each sampler or vertex buffer as a state? If that
37 * is the case, there are simply not enough bits.
39 * XXX We want to treat primitive type and depth clear value as states, but
40 * there are not enough bits.
44 ILO_STATE_FRAGMENT_SAMPLERS
,
45 ILO_STATE_VERTEX_SAMPLERS
,
46 ILO_STATE_GEOMETRY_SAMPLERS
,
47 ILO_STATE_COMPUTE_SAMPLERS
,
49 ILO_STATE_DEPTH_STENCIL_ALPHA
,
53 ILO_STATE_VERTEX_ELEMENTS
,
54 ILO_STATE_BLEND_COLOR
,
55 ILO_STATE_STENCIL_REF
,
56 ILO_STATE_SAMPLE_MASK
,
58 ILO_STATE_CONSTANT_BUFFER
,
59 ILO_STATE_FRAMEBUFFER
,
60 ILO_STATE_POLY_STIPPLE
,
63 ILO_STATE_FRAGMENT_SAMPLER_VIEWS
,
64 ILO_STATE_VERTEX_SAMPLER_VIEWS
,
65 ILO_STATE_GEOMETRY_SAMPLER_VIEWS
,
66 ILO_STATE_COMPUTE_SAMPLER_VIEWS
,
67 ILO_STATE_SHADER_RESOURCES
,
68 ILO_STATE_VERTEX_BUFFERS
,
69 ILO_STATE_INDEX_BUFFER
,
70 ILO_STATE_STREAM_OUTPUT_TARGETS
,
72 ILO_STATE_COMPUTE_RESOURCES
,
73 ILO_STATE_GLOBAL_BINDING
,
79 * Dirty flags of the states.
81 enum ilo_dirty_flags
{
82 ILO_DIRTY_BLEND
= 1 << ILO_STATE_BLEND
,
83 ILO_DIRTY_FRAGMENT_SAMPLERS
= 1 << ILO_STATE_FRAGMENT_SAMPLERS
,
84 ILO_DIRTY_VERTEX_SAMPLERS
= 1 << ILO_STATE_VERTEX_SAMPLERS
,
85 ILO_DIRTY_GEOMETRY_SAMPLERS
= 1 << ILO_STATE_GEOMETRY_SAMPLERS
,
86 ILO_DIRTY_COMPUTE_SAMPLERS
= 1 << ILO_STATE_COMPUTE_SAMPLERS
,
87 ILO_DIRTY_RASTERIZER
= 1 << ILO_STATE_RASTERIZER
,
88 ILO_DIRTY_DEPTH_STENCIL_ALPHA
= 1 << ILO_STATE_DEPTH_STENCIL_ALPHA
,
89 ILO_DIRTY_FS
= 1 << ILO_STATE_FS
,
90 ILO_DIRTY_VS
= 1 << ILO_STATE_VS
,
91 ILO_DIRTY_GS
= 1 << ILO_STATE_GS
,
92 ILO_DIRTY_VERTEX_ELEMENTS
= 1 << ILO_STATE_VERTEX_ELEMENTS
,
93 ILO_DIRTY_BLEND_COLOR
= 1 << ILO_STATE_BLEND_COLOR
,
94 ILO_DIRTY_STENCIL_REF
= 1 << ILO_STATE_STENCIL_REF
,
95 ILO_DIRTY_SAMPLE_MASK
= 1 << ILO_STATE_SAMPLE_MASK
,
96 ILO_DIRTY_CLIP
= 1 << ILO_STATE_CLIP
,
97 ILO_DIRTY_CONSTANT_BUFFER
= 1 << ILO_STATE_CONSTANT_BUFFER
,
98 ILO_DIRTY_FRAMEBUFFER
= 1 << ILO_STATE_FRAMEBUFFER
,
99 ILO_DIRTY_POLY_STIPPLE
= 1 << ILO_STATE_POLY_STIPPLE
,
100 ILO_DIRTY_SCISSOR
= 1 << ILO_STATE_SCISSOR
,
101 ILO_DIRTY_VIEWPORT
= 1 << ILO_STATE_VIEWPORT
,
102 ILO_DIRTY_FRAGMENT_SAMPLER_VIEWS
= 1 << ILO_STATE_FRAGMENT_SAMPLER_VIEWS
,
103 ILO_DIRTY_VERTEX_SAMPLER_VIEWS
= 1 << ILO_STATE_VERTEX_SAMPLER_VIEWS
,
104 ILO_DIRTY_GEOMETRY_SAMPLER_VIEWS
= 1 << ILO_STATE_GEOMETRY_SAMPLER_VIEWS
,
105 ILO_DIRTY_COMPUTE_SAMPLER_VIEWS
= 1 << ILO_STATE_COMPUTE_SAMPLER_VIEWS
,
106 ILO_DIRTY_SHADER_RESOURCES
= 1 << ILO_STATE_SHADER_RESOURCES
,
107 ILO_DIRTY_VERTEX_BUFFERS
= 1 << ILO_STATE_VERTEX_BUFFERS
,
108 ILO_DIRTY_INDEX_BUFFER
= 1 << ILO_STATE_INDEX_BUFFER
,
109 ILO_DIRTY_STREAM_OUTPUT_TARGETS
= 1 << ILO_STATE_STREAM_OUTPUT_TARGETS
,
110 ILO_DIRTY_COMPUTE
= 1 << ILO_STATE_COMPUTE
,
111 ILO_DIRTY_COMPUTE_RESOURCES
= 1 << ILO_STATE_COMPUTE_RESOURCES
,
112 ILO_DIRTY_GLOBAL_BINDING
= 1 << ILO_STATE_GLOBAL_BINDING
,
113 ILO_DIRTY_ALL
= 0xffffffff,
119 ilo_init_state_functions(struct ilo_context
*ilo
);
122 ilo_init_states(struct ilo_context
*ilo
);
125 ilo_cleanup_states(struct ilo_context
*ilo
);
128 ilo_finalize_states(struct ilo_context
*ilo
);
130 #endif /* ILO_STATE_H */