ilo: move internal shader interface to a new header
[mesa.git] / src / gallium / drivers / ilo / shader / ilo_shader_vs.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2012-2013 LunarG, Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 * Chia-I Wu <olv@lunarg.com>
26 */
27
28 #include "tgsi/tgsi_dump.h"
29 #include "tgsi/tgsi_util.h"
30 #include "toy_compiler.h"
31 #include "toy_tgsi.h"
32 #include "toy_legalize.h"
33 #include "toy_optimize.h"
34 #include "toy_helpers.h"
35 #include "ilo_context.h"
36 #include "ilo_shader_internal.h"
37
38 struct vs_compile_context {
39 struct ilo_shader *shader;
40 const struct ilo_shader_variant *variant;
41
42 struct toy_compiler tc;
43 struct toy_tgsi tgsi;
44 enum brw_message_target const_cache;
45
46 int output_map[PIPE_MAX_SHADER_OUTPUTS];
47
48 int num_grf_per_vrf;
49 int first_const_grf;
50 int first_vue_grf;
51 int first_free_grf;
52 int last_free_grf;
53
54 int first_free_mrf;
55 int last_free_mrf;
56 };
57
58 static void
59 vs_lower_opcode_tgsi_in(struct vs_compile_context *vcc,
60 struct toy_dst dst, int dim, int idx)
61 {
62 struct toy_compiler *tc = &vcc->tc;
63 int slot;
64
65 assert(!dim);
66
67 slot = toy_tgsi_find_input(&vcc->tgsi, idx);
68 if (slot >= 0) {
69 const int first_in_grf = vcc->first_vue_grf +
70 (vcc->shader->in.count - vcc->tgsi.num_inputs);
71 const int grf = first_in_grf + vcc->tgsi.inputs[slot].semantic_index;
72 const struct toy_src src = tsrc(TOY_FILE_GRF, grf, 0);
73
74 tc_MOV(tc, dst, src);
75 }
76 else {
77 /* undeclared input */
78 tc_MOV(tc, dst, tsrc_imm_f(0.0f));
79 }
80 }
81
82 static void
83 vs_lower_opcode_tgsi_const_gen6(struct vs_compile_context *vcc,
84 struct toy_dst dst, int dim,
85 struct toy_src idx)
86 {
87 const struct toy_dst header =
88 tdst_ud(tdst(TOY_FILE_MRF, vcc->first_free_mrf, 0));
89 const struct toy_dst block_offsets =
90 tdst_ud(tdst(TOY_FILE_MRF, vcc->first_free_mrf + 1, 0));
91 const struct toy_src r0 = tsrc_ud(tsrc(TOY_FILE_GRF, 0, 0));
92 struct toy_compiler *tc = &vcc->tc;
93 unsigned msg_type, msg_ctrl, msg_len;
94 struct toy_inst *inst;
95 struct toy_src desc;
96
97 /* set message header */
98 inst = tc_MOV(tc, header, r0);
99 inst->mask_ctrl = BRW_MASK_DISABLE;
100
101 /* set block offsets */
102 tc_MOV(tc, block_offsets, idx);
103
104 msg_type = GEN6_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ;
105 msg_ctrl = BRW_DATAPORT_OWORD_DUAL_BLOCK_1OWORD << 8;;
106 msg_len = 2;
107
108 desc = tsrc_imm_mdesc_data_port(tc, false, msg_len, 1, true, false,
109 msg_type, msg_ctrl, ILO_VS_CONST_SURFACE(dim));
110
111 tc_SEND(tc, dst, tsrc_from(header), desc, vcc->const_cache);
112 }
113
114 static void
115 vs_lower_opcode_tgsi_const_gen7(struct vs_compile_context *vcc,
116 struct toy_dst dst, int dim,
117 struct toy_src idx)
118 {
119 struct toy_compiler *tc = &vcc->tc;
120 const struct toy_dst offset =
121 tdst_ud(tdst(TOY_FILE_MRF, vcc->first_free_mrf, 0));
122 struct toy_src desc;
123
124 /*
125 * In 259b65e2e7938de4aab323033cfe2b33369ddb07, pull constant load was
126 * changed from OWord Dual Block Read to ld to increase performance in the
127 * classic driver. Since we use the constant cache instead of the data
128 * cache, I wonder if we still want to follow the classic driver.
129 */
130
131 /* set offset */
132 tc_MOV(tc, offset, idx);
133
134 desc = tsrc_imm_mdesc_sampler(tc, 1, 1, false,
135 BRW_SAMPLER_SIMD_MODE_SIMD4X2,
136 GEN5_SAMPLER_MESSAGE_SAMPLE_LD,
137 0,
138 ILO_VS_CONST_SURFACE(dim));
139
140 tc_SEND(tc, dst, tsrc_from(offset), desc, BRW_SFID_SAMPLER);
141 }
142
143 static void
144 vs_lower_opcode_tgsi_imm(struct vs_compile_context *vcc,
145 struct toy_dst dst, int idx)
146 {
147 const uint32_t *imm;
148 int ch;
149
150 imm = toy_tgsi_get_imm(&vcc->tgsi, idx, NULL);
151
152 for (ch = 0; ch < 4; ch++) {
153 /* raw moves */
154 tc_MOV(&vcc->tc,
155 tdst_writemask(tdst_ud(dst), 1 << ch),
156 tsrc_imm_ud(imm[ch]));
157 }
158 }
159
160
161 static void
162 vs_lower_opcode_tgsi_sv(struct vs_compile_context *vcc,
163 struct toy_dst dst, int dim, int idx)
164 {
165 struct toy_compiler *tc = &vcc->tc;
166 const struct toy_tgsi *tgsi = &vcc->tgsi;
167 int slot;
168
169 assert(!dim);
170
171 slot = toy_tgsi_find_system_value(tgsi, idx);
172 if (slot < 0)
173 return;
174
175 switch (tgsi->system_values[slot].semantic_name) {
176 case TGSI_SEMANTIC_INSTANCEID:
177 case TGSI_SEMANTIC_VERTEXID:
178 /*
179 * In 3DSTATE_VERTEX_ELEMENTS, we prepend an extra vertex element for
180 * the generated IDs, with VID in the X channel and IID in the Y
181 * channel.
182 */
183 {
184 const int grf = vcc->first_vue_grf;
185 const struct toy_src src = tsrc(TOY_FILE_GRF, grf, 0);
186 const enum toy_swizzle swizzle =
187 (tgsi->system_values[slot].semantic_name ==
188 TGSI_SEMANTIC_INSTANCEID) ? TOY_SWIZZLE_Y : TOY_SWIZZLE_X;
189
190 tc_MOV(tc, tdst_d(dst), tsrc_d(tsrc_swizzle1(src, swizzle)));
191 }
192 break;
193 case TGSI_SEMANTIC_PRIMID:
194 default:
195 tc_fail(tc, "unhandled system value");
196 tc_MOV(tc, dst, tsrc_imm_d(0));
197 break;
198 }
199 }
200
201 static void
202 vs_lower_opcode_tgsi_direct(struct vs_compile_context *vcc,
203 struct toy_inst *inst)
204 {
205 struct toy_compiler *tc = &vcc->tc;
206 int dim, idx;
207
208 assert(inst->src[0].file == TOY_FILE_IMM);
209 dim = inst->src[0].val32;
210
211 assert(inst->src[1].file == TOY_FILE_IMM);
212 idx = inst->src[1].val32;
213
214 switch (inst->opcode) {
215 case TOY_OPCODE_TGSI_IN:
216 vs_lower_opcode_tgsi_in(vcc, inst->dst, dim, idx);
217 break;
218 case TOY_OPCODE_TGSI_CONST:
219 if (tc->dev->gen >= ILO_GEN(7))
220 vs_lower_opcode_tgsi_const_gen7(vcc, inst->dst, dim, inst->src[1]);
221 else
222 vs_lower_opcode_tgsi_const_gen6(vcc, inst->dst, dim, inst->src[1]);
223 break;
224 case TOY_OPCODE_TGSI_SV:
225 vs_lower_opcode_tgsi_sv(vcc, inst->dst, dim, idx);
226 break;
227 case TOY_OPCODE_TGSI_IMM:
228 assert(!dim);
229 vs_lower_opcode_tgsi_imm(vcc, inst->dst, idx);
230 break;
231 default:
232 tc_fail(tc, "unhandled TGSI fetch");
233 break;
234 }
235
236 tc_discard_inst(tc, inst);
237 }
238
239 static void
240 vs_lower_opcode_tgsi_indirect(struct vs_compile_context *vcc,
241 struct toy_inst *inst)
242 {
243 struct toy_compiler *tc = &vcc->tc;
244 enum tgsi_file_type file;
245 int dim, idx;
246 struct toy_src indirect_dim, indirect_idx;
247
248 assert(inst->src[0].file == TOY_FILE_IMM);
249 file = inst->src[0].val32;
250
251 assert(inst->src[1].file == TOY_FILE_IMM);
252 dim = inst->src[1].val32;
253 indirect_dim = inst->src[2];
254
255 assert(inst->src[3].file == TOY_FILE_IMM);
256 idx = inst->src[3].val32;
257 indirect_idx = inst->src[4];
258
259 /* no dimension indirection */
260 assert(indirect_dim.file == TOY_FILE_IMM);
261 dim += indirect_dim.val32;
262
263 switch (inst->opcode) {
264 case TOY_OPCODE_TGSI_INDIRECT_FETCH:
265 if (file == TGSI_FILE_CONSTANT) {
266 if (idx) {
267 struct toy_dst tmp = tc_alloc_tmp(tc);
268
269 tc_ADD(tc, tmp, indirect_idx, tsrc_imm_d(idx));
270 indirect_idx = tsrc_from(tmp);
271 }
272
273 if (tc->dev->gen >= ILO_GEN(7))
274 vs_lower_opcode_tgsi_const_gen7(vcc, inst->dst, dim, indirect_idx);
275 else
276 vs_lower_opcode_tgsi_const_gen6(vcc, inst->dst, dim, indirect_idx);
277 break;
278 }
279 /* fall through */
280 case TOY_OPCODE_TGSI_INDIRECT_STORE:
281 default:
282 tc_fail(tc, "unhandled TGSI indirection");
283 break;
284 }
285
286 tc_discard_inst(tc, inst);
287 }
288
289 /**
290 * Emit instructions to move sampling parameters to the message registers.
291 */
292 static int
293 vs_add_sampler_params(struct toy_compiler *tc, int msg_type, int base_mrf,
294 struct toy_src coords, int num_coords,
295 struct toy_src bias_or_lod, struct toy_src ref_or_si,
296 struct toy_src ddx, struct toy_src ddy, int num_derivs)
297 {
298 const unsigned coords_writemask = (1 << num_coords) - 1;
299 struct toy_dst m[3];
300 int num_params, i;
301
302 assert(num_coords <= 4);
303 assert(num_derivs <= 3 && num_derivs <= num_coords);
304
305 for (i = 0; i < Elements(m); i++)
306 m[i] = tdst(TOY_FILE_MRF, base_mrf + i, 0);
307
308 switch (msg_type) {
309 case GEN5_SAMPLER_MESSAGE_SAMPLE_LOD:
310 tc_MOV(tc, tdst_writemask(m[0], coords_writemask), coords);
311 tc_MOV(tc, tdst_writemask(m[1], TOY_WRITEMASK_X), bias_or_lod);
312 num_params = 5;
313 break;
314 case GEN5_SAMPLER_MESSAGE_SAMPLE_DERIVS:
315 tc_MOV(tc, tdst_writemask(m[0], coords_writemask), coords);
316 tc_MOV(tc, tdst_writemask(m[1], TOY_WRITEMASK_XZ),
317 tsrc_swizzle(ddx, 0, 0, 1, 1));
318 tc_MOV(tc, tdst_writemask(m[1], TOY_WRITEMASK_YW),
319 tsrc_swizzle(ddy, 0, 0, 1, 1));
320 if (num_derivs > 2) {
321 tc_MOV(tc, tdst_writemask(m[2], TOY_WRITEMASK_X),
322 tsrc_swizzle1(ddx, 2));
323 tc_MOV(tc, tdst_writemask(m[2], TOY_WRITEMASK_Y),
324 tsrc_swizzle1(ddy, 2));
325 }
326 num_params = 4 + num_derivs * 2;
327 break;
328 case GEN5_SAMPLER_MESSAGE_SAMPLE_LOD_COMPARE:
329 tc_MOV(tc, tdst_writemask(m[0], coords_writemask), coords);
330 tc_MOV(tc, tdst_writemask(m[1], TOY_WRITEMASK_X), ref_or_si);
331 tc_MOV(tc, tdst_writemask(m[1], TOY_WRITEMASK_Y), bias_or_lod);
332 num_params = 6;
333 break;
334 case GEN5_SAMPLER_MESSAGE_SAMPLE_LD:
335 assert(num_coords <= 3);
336 tc_MOV(tc, tdst_writemask(tdst_d(m[0]), coords_writemask), coords);
337 tc_MOV(tc, tdst_writemask(tdst_d(m[0]), TOY_WRITEMASK_W), bias_or_lod);
338 if (tc->dev->gen >= ILO_GEN(7)) {
339 num_params = 4;
340 }
341 else {
342 tc_MOV(tc, tdst_writemask(tdst_d(m[1]), TOY_WRITEMASK_X), ref_or_si);
343 num_params = 5;
344 }
345 break;
346 case GEN5_SAMPLER_MESSAGE_SAMPLE_RESINFO:
347 tc_MOV(tc, tdst_writemask(tdst_d(m[0]), TOY_WRITEMASK_X), bias_or_lod);
348 num_params = 1;
349 break;
350 default:
351 tc_fail(tc, "unknown sampler opcode");
352 num_params = 0;
353 break;
354 }
355
356 return (num_params + 3) / 4;
357 }
358
359 /**
360 * Set up message registers and return the message descriptor for sampling.
361 */
362 static struct toy_src
363 vs_prepare_tgsi_sampling(struct toy_compiler *tc, const struct toy_inst *inst,
364 int base_mrf, unsigned *ret_sampler_index)
365 {
366 unsigned simd_mode, msg_type, msg_len, sampler_index, binding_table_index;
367 struct toy_src coords, ddx, ddy, bias_or_lod, ref_or_si;
368 int num_coords, ref_pos, num_derivs;
369 int sampler_src;
370
371 simd_mode = BRW_SAMPLER_SIMD_MODE_SIMD4X2;
372
373 coords = inst->src[0];
374 ddx = tsrc_null();
375 ddy = tsrc_null();
376 bias_or_lod = tsrc_null();
377 ref_or_si = tsrc_null();
378 num_derivs = 0;
379 sampler_src = 1;
380
381 num_coords = tgsi_util_get_texture_coord_dim(inst->tex.target, &ref_pos);
382
383 /* extract the parameters */
384 switch (inst->opcode) {
385 case TOY_OPCODE_TGSI_TXD:
386 if (ref_pos >= 0)
387 tc_fail(tc, "TXD with shadow sampler not supported");
388
389 msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_DERIVS;
390 ddx = inst->src[1];
391 ddy = inst->src[2];
392 num_derivs = num_coords;
393 sampler_src = 3;
394 break;
395 case TOY_OPCODE_TGSI_TXL:
396 if (ref_pos >= 0) {
397 assert(ref_pos < 3);
398
399 msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_LOD_COMPARE;
400 ref_or_si = tsrc_swizzle1(coords, ref_pos);
401 }
402 else {
403 msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_LOD;
404 }
405
406 bias_or_lod = tsrc_swizzle1(coords, TOY_SWIZZLE_W);
407 break;
408 case TOY_OPCODE_TGSI_TXF:
409 msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_LD;
410
411 switch (inst->tex.target) {
412 case TGSI_TEXTURE_2D_MSAA:
413 case TGSI_TEXTURE_2D_ARRAY_MSAA:
414 assert(ref_pos >= 0 && ref_pos < 4);
415 /* lod is always 0 */
416 bias_or_lod = tsrc_imm_d(0);
417 ref_or_si = tsrc_swizzle1(coords, ref_pos);
418 break;
419 default:
420 bias_or_lod = tsrc_swizzle1(coords, TOY_SWIZZLE_W);
421 break;
422 }
423
424 /* offset the coordinates */
425 if (!tsrc_is_null(inst->tex.offsets[0])) {
426 struct toy_dst tmp;
427
428 tmp = tc_alloc_tmp(tc);
429 tc_ADD(tc, tmp, coords, inst->tex.offsets[0]);
430 coords = tsrc_from(tmp);
431 }
432
433 sampler_src = 1;
434 break;
435 case TOY_OPCODE_TGSI_TXQ:
436 msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_RESINFO;
437 num_coords = 0;
438 bias_or_lod = tsrc_swizzle1(coords, TOY_SWIZZLE_X);
439 break;
440 case TOY_OPCODE_TGSI_TXQ_LZ:
441 msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_RESINFO;
442 num_coords = 0;
443 sampler_src = 0;
444 break;
445 case TOY_OPCODE_TGSI_TXL2:
446 if (ref_pos >= 0) {
447 assert(ref_pos < 4);
448
449 msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_LOD_COMPARE;
450 ref_or_si = tsrc_swizzle1(coords, ref_pos);
451 }
452 else {
453 msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_LOD;
454 }
455
456 bias_or_lod = tsrc_swizzle1(inst->src[1], TOY_SWIZZLE_X);
457 sampler_src = 2;
458 break;
459 default:
460 assert(!"unhandled sampling opcode");
461 if (ret_sampler_index)
462 *ret_sampler_index = 0;
463 return tsrc_null();
464 break;
465 }
466
467 assert(inst->src[sampler_src].file == TOY_FILE_IMM);
468 sampler_index = inst->src[sampler_src].val32;
469 binding_table_index = ILO_VS_TEXTURE_SURFACE(sampler_index);
470
471 /*
472 * From the Sandy Bridge PRM, volume 4 part 1, page 18:
473 *
474 * "Note that the (cube map) coordinates delivered to the sampling
475 * engine must already have been divided by the component with the
476 * largest absolute value."
477 */
478 switch (inst->tex.target) {
479 case TGSI_TEXTURE_CUBE:
480 case TGSI_TEXTURE_SHADOWCUBE:
481 case TGSI_TEXTURE_CUBE_ARRAY:
482 case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
483 /* TXQ does not need coordinates */
484 if (num_coords >= 3) {
485 struct toy_dst tmp, max;
486 struct toy_src abs_coords[3];
487 int i;
488
489 tmp = tc_alloc_tmp(tc);
490 max = tdst_writemask(tmp, TOY_WRITEMASK_W);
491
492 for (i = 0; i < 3; i++)
493 abs_coords[i] = tsrc_absolute(tsrc_swizzle1(coords, i));
494
495 tc_SEL(tc, max, abs_coords[0], abs_coords[0], BRW_CONDITIONAL_GE);
496 tc_SEL(tc, max, tsrc_from(max), abs_coords[0], BRW_CONDITIONAL_GE);
497 tc_INV(tc, max, tsrc_from(max));
498
499 for (i = 0; i < 3; i++)
500 tc_MUL(tc, tdst_writemask(tmp, 1 << i), coords, tsrc_from(max));
501
502 coords = tsrc_from(tmp);
503 }
504 break;
505 }
506
507 /* set up sampler parameters */
508 msg_len = vs_add_sampler_params(tc, msg_type, base_mrf,
509 coords, num_coords, bias_or_lod, ref_or_si, ddx, ddy, num_derivs);
510
511 /*
512 * From the Sandy Bridge PRM, volume 4 part 1, page 136:
513 *
514 * "The maximum message length allowed to the sampler is 11. This would
515 * disallow sample_d, sample_b_c, and sample_l_c with a SIMD Mode of
516 * SIMD16."
517 */
518 if (msg_len > 11)
519 tc_fail(tc, "maximum length for messages to the sampler is 11");
520
521 if (ret_sampler_index)
522 *ret_sampler_index = sampler_index;
523
524 return tsrc_imm_mdesc_sampler(tc, msg_len, 1,
525 false, simd_mode, msg_type, sampler_index, binding_table_index);
526 }
527
528 static void
529 vs_lower_opcode_tgsi_sampling(struct vs_compile_context *vcc,
530 struct toy_inst *inst)
531 {
532 struct toy_compiler *tc = &vcc->tc;
533 struct toy_src desc;
534 struct toy_dst dst, tmp;
535 unsigned sampler_index;
536 int swizzles[4], i;
537 unsigned swizzle_zero_mask, swizzle_one_mask, swizzle_normal_mask;
538 bool need_filter;
539
540 desc = vs_prepare_tgsi_sampling(tc, inst,
541 vcc->first_free_mrf, &sampler_index);
542
543 switch (inst->opcode) {
544 case TOY_OPCODE_TGSI_TXF:
545 case TOY_OPCODE_TGSI_TXQ:
546 case TOY_OPCODE_TGSI_TXQ_LZ:
547 need_filter = false;
548 break;
549 default:
550 need_filter = true;
551 break;
552 }
553
554 toy_compiler_lower_to_send(tc, inst, false, BRW_SFID_SAMPLER);
555 inst->src[0] = tsrc(TOY_FILE_MRF, vcc->first_free_mrf, 0);
556 inst->src[1] = desc;
557
558 /* write to a temp first */
559 tmp = tc_alloc_tmp(tc);
560 tmp.type = inst->dst.type;
561 dst = inst->dst;
562 inst->dst = tmp;
563
564 tc_move_inst(tc, inst);
565
566 if (need_filter) {
567 assert(sampler_index < vcc->variant->num_sampler_views);
568 swizzles[0] = vcc->variant->sampler_view_swizzles[sampler_index].r;
569 swizzles[1] = vcc->variant->sampler_view_swizzles[sampler_index].g;
570 swizzles[2] = vcc->variant->sampler_view_swizzles[sampler_index].b;
571 swizzles[3] = vcc->variant->sampler_view_swizzles[sampler_index].a;
572 }
573 else {
574 swizzles[0] = PIPE_SWIZZLE_RED;
575 swizzles[1] = PIPE_SWIZZLE_GREEN;
576 swizzles[2] = PIPE_SWIZZLE_BLUE;
577 swizzles[3] = PIPE_SWIZZLE_ALPHA;
578 }
579
580 swizzle_zero_mask = 0;
581 swizzle_one_mask = 0;
582 swizzle_normal_mask = 0;
583 for (i = 0; i < 4; i++) {
584 switch (swizzles[i]) {
585 case PIPE_SWIZZLE_ZERO:
586 swizzle_zero_mask |= 1 << i;
587 swizzles[i] = i;
588 break;
589 case PIPE_SWIZZLE_ONE:
590 swizzle_one_mask |= 1 << i;
591 swizzles[i] = i;
592 break;
593 default:
594 swizzle_normal_mask |= 1 << i;
595 break;
596 }
597 }
598
599 /* swizzle the results */
600 if (swizzle_normal_mask) {
601 tc_MOV(tc, tdst_writemask(dst, swizzle_normal_mask),
602 tsrc_swizzle(tsrc_from(tmp), swizzles[0],
603 swizzles[1], swizzles[2], swizzles[3]));
604 }
605 if (swizzle_zero_mask)
606 tc_MOV(tc, tdst_writemask(dst, swizzle_zero_mask), tsrc_imm_f(0.0f));
607 if (swizzle_one_mask)
608 tc_MOV(tc, tdst_writemask(dst, swizzle_one_mask), tsrc_imm_f(1.0f));
609 }
610
611 static void
612 vs_lower_opcode_urb_write(struct toy_compiler *tc, struct toy_inst *inst)
613 {
614 /* vs_write_vue() has set up the message registers */
615 toy_compiler_lower_to_send(tc, inst, false, BRW_SFID_URB);
616 }
617
618 static void
619 vs_lower_virtual_opcodes(struct vs_compile_context *vcc)
620 {
621 struct toy_compiler *tc = &vcc->tc;
622 struct toy_inst *inst;
623
624 tc_head(tc);
625 while ((inst = tc_next(tc)) != NULL) {
626 switch (inst->opcode) {
627 case TOY_OPCODE_TGSI_IN:
628 case TOY_OPCODE_TGSI_CONST:
629 case TOY_OPCODE_TGSI_SV:
630 case TOY_OPCODE_TGSI_IMM:
631 vs_lower_opcode_tgsi_direct(vcc, inst);
632 break;
633 case TOY_OPCODE_TGSI_INDIRECT_FETCH:
634 case TOY_OPCODE_TGSI_INDIRECT_STORE:
635 vs_lower_opcode_tgsi_indirect(vcc, inst);
636 break;
637 case TOY_OPCODE_TGSI_TEX:
638 case TOY_OPCODE_TGSI_TXB:
639 case TOY_OPCODE_TGSI_TXD:
640 case TOY_OPCODE_TGSI_TXL:
641 case TOY_OPCODE_TGSI_TXP:
642 case TOY_OPCODE_TGSI_TXF:
643 case TOY_OPCODE_TGSI_TXQ:
644 case TOY_OPCODE_TGSI_TXQ_LZ:
645 case TOY_OPCODE_TGSI_TEX2:
646 case TOY_OPCODE_TGSI_TXB2:
647 case TOY_OPCODE_TGSI_TXL2:
648 case TOY_OPCODE_TGSI_SAMPLE:
649 case TOY_OPCODE_TGSI_SAMPLE_I:
650 case TOY_OPCODE_TGSI_SAMPLE_I_MS:
651 case TOY_OPCODE_TGSI_SAMPLE_B:
652 case TOY_OPCODE_TGSI_SAMPLE_C:
653 case TOY_OPCODE_TGSI_SAMPLE_C_LZ:
654 case TOY_OPCODE_TGSI_SAMPLE_D:
655 case TOY_OPCODE_TGSI_SAMPLE_L:
656 case TOY_OPCODE_TGSI_GATHER4:
657 case TOY_OPCODE_TGSI_SVIEWINFO:
658 case TOY_OPCODE_TGSI_SAMPLE_POS:
659 case TOY_OPCODE_TGSI_SAMPLE_INFO:
660 vs_lower_opcode_tgsi_sampling(vcc, inst);
661 break;
662 case TOY_OPCODE_INV:
663 case TOY_OPCODE_LOG:
664 case TOY_OPCODE_EXP:
665 case TOY_OPCODE_SQRT:
666 case TOY_OPCODE_RSQ:
667 case TOY_OPCODE_SIN:
668 case TOY_OPCODE_COS:
669 case TOY_OPCODE_FDIV:
670 case TOY_OPCODE_POW:
671 case TOY_OPCODE_INT_DIV_QUOTIENT:
672 case TOY_OPCODE_INT_DIV_REMAINDER:
673 toy_compiler_lower_math(tc, inst);
674 break;
675 case TOY_OPCODE_URB_WRITE:
676 vs_lower_opcode_urb_write(tc, inst);
677 break;
678 default:
679 if (inst->opcode > 127)
680 tc_fail(tc, "unhandled virtual opcode");
681 break;
682 }
683 }
684 }
685
686 /**
687 * Compile the shader.
688 */
689 static bool
690 vs_compile(struct vs_compile_context *vcc)
691 {
692 struct toy_compiler *tc = &vcc->tc;
693 struct ilo_shader *sh = vcc->shader;
694
695 vs_lower_virtual_opcodes(vcc);
696 toy_compiler_legalize_for_ra(tc);
697 toy_compiler_optimize(tc);
698 toy_compiler_allocate_registers(tc,
699 vcc->first_free_grf,
700 vcc->last_free_grf,
701 vcc->num_grf_per_vrf);
702 toy_compiler_legalize_for_asm(tc);
703
704 if (tc->fail) {
705 ilo_err("failed to legalize VS instructions: %s\n", tc->reason);
706 return false;
707 }
708
709 if (ilo_debug & ILO_DEBUG_VS) {
710 ilo_printf("legalized instructions:\n");
711 toy_compiler_dump(tc);
712 ilo_printf("\n");
713 }
714
715 if (true) {
716 sh->kernel = toy_compiler_assemble(tc, &sh->kernel_size);
717 }
718 else {
719 static const uint32_t microcode[] = {
720 /* fill in the microcode here */
721 0x0, 0x0, 0x0, 0x0,
722 };
723 const bool swap = true;
724
725 sh->kernel_size = sizeof(microcode);
726 sh->kernel = MALLOC(sh->kernel_size);
727
728 if (sh->kernel) {
729 const int num_dwords = sizeof(microcode) / 4;
730 const uint32_t *src = microcode;
731 uint32_t *dst = (uint32_t *) sh->kernel;
732 int i;
733
734 for (i = 0; i < num_dwords; i += 4) {
735 if (swap) {
736 dst[i + 0] = src[i + 3];
737 dst[i + 1] = src[i + 2];
738 dst[i + 2] = src[i + 1];
739 dst[i + 3] = src[i + 0];
740 }
741 else {
742 memcpy(dst, src, 16);
743 }
744 }
745 }
746 }
747
748 if (!sh->kernel) {
749 ilo_err("failed to compile VS: %s\n", tc->reason);
750 return false;
751 }
752
753 if (ilo_debug & ILO_DEBUG_VS) {
754 ilo_printf("disassembly:\n");
755 toy_compiler_disassemble(tc, sh->kernel, sh->kernel_size);
756 ilo_printf("\n");
757 }
758
759 return true;
760 }
761
762 /**
763 * Collect the toy registers to be written to the VUE.
764 */
765 static int
766 vs_collect_outputs(struct vs_compile_context *vcc, struct toy_src *outs)
767 {
768 const struct toy_tgsi *tgsi = &vcc->tgsi;
769 int i;
770
771 for (i = 0; i < vcc->shader->out.count; i++) {
772 const int slot = vcc->output_map[i];
773 const int vrf = (slot >= 0) ? toy_tgsi_get_vrf(tgsi,
774 TGSI_FILE_OUTPUT, 0, tgsi->outputs[slot].index) : -1;
775 struct toy_src src;
776
777 if (vrf >= 0) {
778 struct toy_dst dst;
779
780 dst = tdst(TOY_FILE_VRF, vrf, 0);
781 src = tsrc_from(dst);
782
783 if (i == 0) {
784 /* PSIZE is at channel W */
785 tc_MOV(&vcc->tc, tdst_writemask(dst, TOY_WRITEMASK_W),
786 tsrc_swizzle1(src, TOY_SWIZZLE_X));
787
788 /* the other channels are for the header */
789 dst = tdst_d(dst);
790 tc_MOV(&vcc->tc, tdst_writemask(dst, TOY_WRITEMASK_XYZ),
791 tsrc_imm_d(0));
792 }
793 else {
794 /* initialize unused channels to 0.0f */
795 if (tgsi->outputs[slot].undefined_mask) {
796 dst = tdst_writemask(dst, tgsi->outputs[slot].undefined_mask);
797 tc_MOV(&vcc->tc, dst, tsrc_imm_f(0.0f));
798 }
799 }
800 }
801 else {
802 /* XXX this is too ugly */
803 if (vcc->shader->out.semantic_names[i] == TGSI_SEMANTIC_CLIPDIST &&
804 slot < 0) {
805 /* ok, we need to compute clip distance */
806 int clipvert_slot = -1, clipvert_vrf, j;
807
808 for (j = 0; j < tgsi->num_outputs; j++) {
809 if (tgsi->outputs[j].semantic_name ==
810 TGSI_SEMANTIC_CLIPVERTEX) {
811 clipvert_slot = j;
812 break;
813 }
814 else if (tgsi->outputs[j].semantic_name ==
815 TGSI_SEMANTIC_POSITION) {
816 /* remember pos, but keep looking */
817 clipvert_slot = j;
818 }
819 }
820
821 clipvert_vrf = (clipvert_slot >= 0) ? toy_tgsi_get_vrf(tgsi,
822 TGSI_FILE_OUTPUT, 0, tgsi->outputs[clipvert_slot].index) : -1;
823 if (clipvert_vrf >= 0) {
824 struct toy_dst tmp = tc_alloc_tmp(&vcc->tc);
825 struct toy_src clipvert = tsrc(TOY_FILE_VRF, clipvert_vrf, 0);
826 int first_ucp, last_ucp;
827
828 if (vcc->shader->out.semantic_indices[i]) {
829 first_ucp = 4;
830 last_ucp = MIN2(7, vcc->variant->u.vs.num_ucps - 1);
831 }
832 else {
833 first_ucp = 0;
834 last_ucp = MIN2(3, vcc->variant->u.vs.num_ucps - 1);
835 }
836
837 for (j = first_ucp; j <= last_ucp; j++) {
838 const int plane_grf = vcc->first_const_grf + j / 2;
839 const int plane_subreg = (j & 1) * 16;
840 const struct toy_src plane = tsrc_rect(tsrc(TOY_FILE_GRF,
841 plane_grf, plane_subreg), TOY_RECT_041);
842 const unsigned writemask = 1 << ((j >= 4) ? j - 4 : j);
843
844 tc_DP4(&vcc->tc, tdst_writemask(tmp, writemask),
845 clipvert, plane);
846 }
847
848 src = tsrc_from(tmp);
849 }
850 else {
851 src = tsrc_imm_f(0.0f);
852 }
853 }
854 else {
855 src = (i == 0) ? tsrc_imm_d(0) : tsrc_imm_f(0.0f);
856 }
857 }
858
859 outs[i] = src;
860 }
861
862 return i;
863 }
864
865 /**
866 * Emit instructions to write the VUE.
867 */
868 static void
869 vs_write_vue(struct vs_compile_context *vcc)
870 {
871 struct toy_compiler *tc = &vcc->tc;
872 struct toy_src outs[PIPE_MAX_SHADER_OUTPUTS];
873 struct toy_dst header;
874 struct toy_src r0;
875 struct toy_inst *inst;
876 int sent_attrs, total_attrs;
877
878 header = tdst_ud(tdst(TOY_FILE_MRF, vcc->first_free_mrf, 0));
879 r0 = tsrc_ud(tsrc(TOY_FILE_GRF, 0, 0));
880 inst = tc_MOV(tc, header, r0);
881 inst->mask_ctrl = BRW_MASK_DISABLE;
882
883 if (tc->dev->gen >= ILO_GEN(7)) {
884 inst = tc_OR(tc, tdst_offset(header, 0, 5),
885 tsrc_rect(tsrc_offset(r0, 0, 5), TOY_RECT_010),
886 tsrc_rect(tsrc_imm_ud(0xff00), TOY_RECT_010));
887 inst->exec_size = BRW_EXECUTE_1;
888 inst->access_mode = BRW_ALIGN_1;
889 inst->mask_ctrl = BRW_MASK_DISABLE;
890 }
891
892 total_attrs = vs_collect_outputs(vcc, outs);
893 sent_attrs = 0;
894 while (sent_attrs < total_attrs) {
895 struct toy_src desc;
896 int mrf = vcc->first_free_mrf + 1, avail_mrf_for_attrs;
897 int num_attrs, msg_len, i;
898 bool eot;
899
900 num_attrs = total_attrs - sent_attrs;
901 eot = true;
902
903 /* see if we need another message */
904 avail_mrf_for_attrs = vcc->last_free_mrf - mrf + 1;
905 if (num_attrs > avail_mrf_for_attrs) {
906 /*
907 * From the Sandy Bridge PRM, volume 4 part 2, page 22:
908 *
909 * "Offset. This field specifies a destination offset (in 256-bit
910 * units) from the start of the URB entry(s), as referenced by
911 * URB Return Handle n, at which the data (if any) will be
912 * written."
913 *
914 * As we need to offset the following messages, we must make sure
915 * this one writes an even number of attributes.
916 */
917 num_attrs = avail_mrf_for_attrs & ~1;
918 eot = false;
919 }
920
921 if (tc->dev->gen >= ILO_GEN(7)) {
922 /* do not forget about the header */
923 msg_len = 1 + num_attrs;
924 }
925 else {
926 /*
927 * From the Sandy Bridge PRM, volume 4 part 2, page 26:
928 *
929 * "At least 256 bits per vertex (512 bits total, M1 & M2) must
930 * be written. Writing only 128 bits per vertex (256 bits
931 * total, M1 only) results in UNDEFINED operation."
932 *
933 * "[DevSNB] Interleave writes must be in multiples of 256 per
934 * vertex."
935 *
936 * That is, we must write or appear to write an even number of
937 * attributes, starting from two.
938 */
939 if (num_attrs % 2 && num_attrs == avail_mrf_for_attrs) {
940 num_attrs--;
941 eot = false;
942 }
943
944 msg_len = 1 + align(num_attrs, 2);
945 }
946
947 for (i = 0; i < num_attrs; i++)
948 tc_MOV(tc, tdst(TOY_FILE_MRF, mrf++, 0), outs[sent_attrs + i]);
949
950 assert(sent_attrs % 2 == 0);
951 desc = tsrc_imm_mdesc_urb(tc, eot, msg_len, 0,
952 eot, true, false, BRW_URB_SWIZZLE_INTERLEAVE, sent_attrs / 2, 0);
953
954 tc_add2(tc, TOY_OPCODE_URB_WRITE, tdst_null(), tsrc_from(header), desc);
955
956 sent_attrs += num_attrs;
957 }
958 }
959
960 /**
961 * Set up shader inputs for fixed-function units.
962 */
963 static void
964 vs_setup_shader_in(struct ilo_shader *sh, const struct toy_tgsi *tgsi)
965 {
966 int num_attrs, i;
967
968 /* vertex/instance id is the first VE if exists */
969 for (i = 0; i < tgsi->num_system_values; i++) {
970 bool found = false;
971
972 switch (tgsi->system_values[i].semantic_name) {
973 case TGSI_SEMANTIC_INSTANCEID:
974 case TGSI_SEMANTIC_VERTEXID:
975 found = true;
976 break;
977 default:
978 break;
979 }
980
981 if (found) {
982 sh->in.semantic_names[sh->in.count] =
983 tgsi->system_values[i].semantic_name;
984 sh->in.semantic_indices[sh->in.count] =
985 tgsi->system_values[i].semantic_index;
986 sh->in.interp[sh->in.count] = TGSI_INTERPOLATE_CONSTANT;
987 sh->in.centroid[sh->in.count] = false;
988
989 sh->in.count++;
990 break;
991 }
992 }
993
994 num_attrs = 0;
995 for (i = 0; i < tgsi->num_inputs; i++) {
996 assert(tgsi->inputs[i].semantic_name == TGSI_SEMANTIC_GENERIC);
997 if (tgsi->inputs[i].semantic_index >= num_attrs)
998 num_attrs = tgsi->inputs[i].semantic_index + 1;
999 }
1000 assert(num_attrs <= PIPE_MAX_ATTRIBS);
1001
1002 /* VF cannot remap VEs. VE[i] must be used as GENERIC[i]. */
1003 for (i = 0; i < num_attrs; i++) {
1004 sh->in.semantic_names[sh->in.count + i] = TGSI_SEMANTIC_GENERIC;
1005 sh->in.semantic_indices[sh->in.count + i] = i;
1006 sh->in.interp[sh->in.count + i] = TGSI_INTERPOLATE_CONSTANT;
1007 sh->in.centroid[sh->in.count + i] = false;
1008 }
1009
1010 sh->in.count += num_attrs;
1011
1012 sh->in.has_pos = false;
1013 sh->in.has_linear_interp = false;
1014 sh->in.barycentric_interpolation_mode = 0;
1015 }
1016
1017 /**
1018 * Set up shader outputs for fixed-function units.
1019 */
1020 static void
1021 vs_setup_shader_out(struct ilo_shader *sh, const struct toy_tgsi *tgsi,
1022 bool output_clipdist, int *output_map)
1023 {
1024 int psize_slot = -1, pos_slot = -1;
1025 int clipdist_slot[2] = { -1, -1 };
1026 int color_slot[4] = { -1, -1, -1, -1 };
1027 int num_outs, i;
1028
1029 /* find out the slots of outputs that need special care */
1030 for (i = 0; i < tgsi->num_outputs; i++) {
1031 switch (tgsi->outputs[i].semantic_name) {
1032 case TGSI_SEMANTIC_PSIZE:
1033 psize_slot = i;
1034 break;
1035 case TGSI_SEMANTIC_POSITION:
1036 pos_slot = i;
1037 break;
1038 case TGSI_SEMANTIC_CLIPDIST:
1039 if (tgsi->outputs[i].semantic_index)
1040 clipdist_slot[1] = i;
1041 else
1042 clipdist_slot[0] = i;
1043 break;
1044 case TGSI_SEMANTIC_COLOR:
1045 if (tgsi->outputs[i].semantic_index)
1046 color_slot[2] = i;
1047 else
1048 color_slot[0] = i;
1049 break;
1050 case TGSI_SEMANTIC_BCOLOR:
1051 if (tgsi->outputs[i].semantic_index)
1052 color_slot[3] = i;
1053 else
1054 color_slot[1] = i;
1055 break;
1056 default:
1057 break;
1058 }
1059 }
1060
1061 /* the first two VUEs are always PSIZE and POSITION */
1062 num_outs = 2;
1063 output_map[0] = psize_slot;
1064 output_map[1] = pos_slot;
1065
1066 sh->out.register_indices[0] =
1067 (psize_slot >= 0) ? tgsi->outputs[psize_slot].index : -1;
1068 sh->out.semantic_names[0] = TGSI_SEMANTIC_PSIZE;
1069 sh->out.semantic_indices[0] = 0;
1070
1071 sh->out.register_indices[1] =
1072 (pos_slot >= 0) ? tgsi->outputs[pos_slot].index : -1;
1073 sh->out.semantic_names[1] = TGSI_SEMANTIC_POSITION;
1074 sh->out.semantic_indices[1] = 0;
1075
1076 sh->out.has_pos = true;
1077
1078 /* followed by optional clip distances */
1079 if (output_clipdist) {
1080 sh->out.register_indices[num_outs] =
1081 (clipdist_slot[0] >= 0) ? tgsi->outputs[clipdist_slot[0]].index : -1;
1082 sh->out.semantic_names[num_outs] = TGSI_SEMANTIC_CLIPDIST;
1083 sh->out.semantic_indices[num_outs] = 0;
1084 output_map[num_outs++] = clipdist_slot[0];
1085
1086 sh->out.register_indices[num_outs] =
1087 (clipdist_slot[1] >= 0) ? tgsi->outputs[clipdist_slot[1]].index : -1;
1088 sh->out.semantic_names[num_outs] = TGSI_SEMANTIC_CLIPDIST;
1089 sh->out.semantic_indices[num_outs] = 1;
1090 output_map[num_outs++] = clipdist_slot[1];
1091 }
1092
1093 /*
1094 * make BCOLOR follow COLOR so that we can make use of
1095 * ATTRIBUTE_SWIZZLE_INPUTATTR_FACING in 3DSTATE_SF
1096 */
1097 for (i = 0; i < 4; i++) {
1098 const int slot = color_slot[i];
1099
1100 if (slot < 0)
1101 continue;
1102
1103 sh->out.register_indices[num_outs] = tgsi->outputs[slot].index;
1104 sh->out.semantic_names[num_outs] = tgsi->outputs[slot].semantic_name;
1105 sh->out.semantic_indices[num_outs] = tgsi->outputs[slot].semantic_index;
1106
1107 output_map[num_outs++] = slot;
1108 }
1109
1110 /* add the rest of the outputs */
1111 for (i = 0; i < tgsi->num_outputs; i++) {
1112 switch (tgsi->outputs[i].semantic_name) {
1113 case TGSI_SEMANTIC_PSIZE:
1114 case TGSI_SEMANTIC_POSITION:
1115 case TGSI_SEMANTIC_CLIPDIST:
1116 case TGSI_SEMANTIC_COLOR:
1117 case TGSI_SEMANTIC_BCOLOR:
1118 break;
1119 default:
1120 sh->out.register_indices[num_outs] = tgsi->outputs[i].index;
1121 sh->out.semantic_names[num_outs] = tgsi->outputs[i].semantic_name;
1122 sh->out.semantic_indices[num_outs] = tgsi->outputs[i].semantic_index;
1123 output_map[num_outs++] = i;
1124 break;
1125 }
1126 }
1127
1128 sh->out.count = num_outs;
1129 }
1130
1131 /**
1132 * Translate the TGSI tokens.
1133 */
1134 static bool
1135 vs_setup_tgsi(struct toy_compiler *tc, const struct tgsi_token *tokens,
1136 struct toy_tgsi *tgsi)
1137 {
1138 if (ilo_debug & ILO_DEBUG_VS) {
1139 ilo_printf("dumping vertex shader\n");
1140 ilo_printf("\n");
1141
1142 tgsi_dump(tokens, 0);
1143 ilo_printf("\n");
1144 }
1145
1146 toy_compiler_translate_tgsi(tc, tokens, true, tgsi);
1147 if (tc->fail) {
1148 ilo_err("failed to translate VS TGSI tokens: %s\n", tc->reason);
1149 return false;
1150 }
1151
1152 if (ilo_debug & ILO_DEBUG_VS) {
1153 ilo_printf("TGSI translator:\n");
1154 toy_tgsi_dump(tgsi);
1155 ilo_printf("\n");
1156 toy_compiler_dump(tc);
1157 ilo_printf("\n");
1158 }
1159
1160 return true;
1161 }
1162
1163 /**
1164 * Set up VS compile context. This includes translating the TGSI tokens.
1165 */
1166 static bool
1167 vs_setup(struct vs_compile_context *vcc,
1168 const struct ilo_shader_state *state,
1169 const struct ilo_shader_variant *variant)
1170 {
1171 int num_consts;
1172
1173 memset(vcc, 0, sizeof(*vcc));
1174
1175 vcc->shader = CALLOC_STRUCT(ilo_shader);
1176 if (!vcc->shader)
1177 return false;
1178
1179 vcc->variant = variant;
1180
1181 toy_compiler_init(&vcc->tc, state->info.dev);
1182 vcc->tc.templ.access_mode = BRW_ALIGN_16;
1183 vcc->tc.templ.exec_size = BRW_EXECUTE_8;
1184 vcc->tc.rect_linear_width = 4;
1185
1186 /*
1187 * The classic driver uses the sampler cache (gen6) or the data cache
1188 * (gen7). Why?
1189 */
1190 vcc->const_cache = GEN6_SFID_DATAPORT_CONSTANT_CACHE;
1191
1192 if (!vs_setup_tgsi(&vcc->tc, state->info.tokens, &vcc->tgsi)) {
1193 toy_compiler_cleanup(&vcc->tc);
1194 FREE(vcc->shader);
1195 return false;
1196 }
1197
1198 vs_setup_shader_in(vcc->shader, &vcc->tgsi);
1199 vs_setup_shader_out(vcc->shader, &vcc->tgsi,
1200 (vcc->variant->u.vs.num_ucps > 0), vcc->output_map);
1201
1202 /* fit each pair of user clip planes into a register */
1203 num_consts = (vcc->variant->u.vs.num_ucps + 1) / 2;
1204
1205 /* r0 is reserved for payload header */
1206 vcc->first_const_grf = 1;
1207 vcc->first_vue_grf = vcc->first_const_grf + num_consts;
1208 vcc->first_free_grf = vcc->first_vue_grf + vcc->shader->in.count;
1209 vcc->last_free_grf = 127;
1210
1211 /* m0 is reserved for system routines */
1212 vcc->first_free_mrf = 1;
1213 vcc->last_free_mrf = 15;
1214
1215 vcc->num_grf_per_vrf = 1;
1216
1217 if (vcc->tc.dev->gen >= ILO_GEN(7)) {
1218 vcc->last_free_grf -= 15;
1219 vcc->first_free_mrf = vcc->last_free_grf + 1;
1220 vcc->last_free_mrf = vcc->first_free_mrf + 14;
1221 }
1222
1223 vcc->shader->in.start_grf = vcc->first_const_grf;
1224 vcc->shader->pcb.clip_state_size =
1225 vcc->variant->u.vs.num_ucps * (sizeof(float) * 4);
1226
1227 return true;
1228 }
1229
1230 /**
1231 * Compile the vertex shader.
1232 */
1233 struct ilo_shader *
1234 ilo_shader_compile_vs(const struct ilo_shader_state *state,
1235 const struct ilo_shader_variant *variant)
1236 {
1237 struct vs_compile_context vcc;
1238 bool need_gs;
1239
1240 if (!vs_setup(&vcc, state, variant))
1241 return NULL;
1242
1243 if (vcc.tc.dev->gen >= ILO_GEN(7)) {
1244 need_gs = false;
1245 }
1246 else {
1247 need_gs = variant->u.vs.rasterizer_discard ||
1248 state->info.stream_output.num_outputs;
1249 }
1250
1251 vs_write_vue(&vcc);
1252
1253 if (!vs_compile(&vcc)) {
1254 FREE(vcc.shader);
1255 vcc.shader = NULL;
1256 }
1257
1258 toy_tgsi_cleanup(&vcc.tgsi);
1259 toy_compiler_cleanup(&vcc.tc);
1260
1261 if (need_gs) {
1262 int so_mapping[PIPE_MAX_SHADER_OUTPUTS];
1263 int i, j;
1264
1265 for (i = 0; i < vcc.tgsi.num_outputs; i++) {
1266 int attr = 0;
1267
1268 for (j = 0; j < vcc.shader->out.count; j++) {
1269 if (vcc.tgsi.outputs[i].semantic_name ==
1270 vcc.shader->out.semantic_names[j] &&
1271 vcc.tgsi.outputs[i].semantic_index ==
1272 vcc.shader->out.semantic_indices[j]) {
1273 attr = j;
1274 break;
1275 }
1276 }
1277
1278 so_mapping[i] = attr;
1279 }
1280
1281 if (!ilo_shader_compile_gs_passthrough(state, variant,
1282 so_mapping, vcc.shader)) {
1283 ilo_shader_destroy(vcc.shader);
1284 vcc.shader = NULL;
1285 }
1286 }
1287
1288 return vcc.shader;
1289 }