e71d7f450bd1093460260534340277ebc3ce46f9
[mesa.git] / src / gallium / drivers / iris / iris_clear.c
1 /*
2 * Copyright © 2017 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
19 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
20 * DEALINGS IN THE SOFTWARE.
21 */
22
23 #include <stdio.h>
24 #include <errno.h>
25 #include "pipe/p_defines.h"
26 #include "pipe/p_state.h"
27 #include "pipe/p_context.h"
28 #include "pipe/p_screen.h"
29 #include "util/u_inlines.h"
30 #include "util/u_format.h"
31 #include "util/u_upload_mgr.h"
32 #include "util/ralloc.h"
33 #include "iris_context.h"
34 #include "iris_resource.h"
35 #include "iris_screen.h"
36 #include "intel/compiler/brw_compiler.h"
37
38 static void
39 clear_color(struct iris_context *ice,
40 struct pipe_resource *p_res,
41 unsigned level,
42 const struct pipe_box *box,
43 bool render_condition_enabled,
44 enum isl_format format,
45 union isl_color_value color)
46 {
47 struct iris_resource *res = (void *) p_res;
48
49 struct iris_batch *batch = &ice->batches[IRIS_BATCH_RENDER];
50 const struct gen_device_info *devinfo = &batch->screen->devinfo;
51 enum blorp_batch_flags blorp_flags = 0;
52
53 if (render_condition_enabled) {
54 if (ice->state.predicate == IRIS_PREDICATE_STATE_DONT_RENDER)
55 return;
56
57 if (ice->state.predicate == IRIS_PREDICATE_STATE_USE_BIT)
58 blorp_flags |= BLORP_BATCH_PREDICATE_ENABLE;
59 }
60
61 iris_batch_maybe_flush(batch, 1500);
62
63 struct blorp_batch blorp_batch;
64 blorp_batch_init(&ice->blorp, &blorp_batch, batch, blorp_flags);
65
66 bool color_write_disable[4] = { false, false, false, false };
67 enum isl_aux_usage aux_usage =
68 iris_resource_render_aux_usage(ice, res, format,
69 false, false);
70
71 iris_resource_prepare_render(ice, batch, res, level,
72 box->z, box->depth, aux_usage);
73
74 struct blorp_surf surf;
75 iris_blorp_surf_for_resource(&ice->vtbl, &surf, p_res, aux_usage, level,
76 true);
77
78 if (!isl_format_supports_rendering(devinfo, format) &&
79 isl_format_is_rgbx(format))
80 format = isl_format_rgbx_to_rgba(format);
81
82 blorp_clear(&blorp_batch, &surf, format, ISL_SWIZZLE_IDENTITY,
83 level, box->z, box->depth, box->x, box->y,
84 box->x + box->width, box->y + box->height,
85 color, color_write_disable);
86
87 blorp_batch_finish(&blorp_batch);
88 iris_flush_and_dirty_for_history(ice, batch, res);
89
90 iris_resource_finish_render(ice, res, level,
91 box->z, box->depth, aux_usage);
92 }
93
94
95 static void
96 clear_depth_stencil(struct iris_context *ice,
97 struct pipe_resource *p_res,
98 unsigned level,
99 const struct pipe_box *box,
100 bool render_condition_enabled,
101 bool clear_depth,
102 bool clear_stencil,
103 float depth,
104 uint8_t stencil)
105 {
106 struct iris_resource *res = (void *) p_res;
107
108 struct iris_batch *batch = &ice->batches[IRIS_BATCH_RENDER];
109 enum blorp_batch_flags blorp_flags = 0;
110
111 if (render_condition_enabled) {
112 if (ice->state.predicate == IRIS_PREDICATE_STATE_DONT_RENDER)
113 return;
114
115 if (ice->state.predicate == IRIS_PREDICATE_STATE_USE_BIT)
116 blorp_flags |= BLORP_BATCH_PREDICATE_ENABLE;
117 }
118
119 iris_batch_maybe_flush(batch, 1500);
120
121 struct blorp_batch blorp_batch;
122 blorp_batch_init(&ice->blorp, &blorp_batch, batch, blorp_flags);
123
124 struct iris_resource *z_res;
125 struct iris_resource *stencil_res;
126 struct blorp_surf z_surf;
127 struct blorp_surf stencil_surf;
128
129 iris_get_depth_stencil_resources(p_res, &z_res, &stencil_res);
130
131 if (z_res) {
132 iris_resource_prepare_depth(ice, batch, z_res, level, box->z, box->depth);
133 iris_blorp_surf_for_resource(&ice->vtbl, &z_surf, &z_res->base,
134 z_res->aux.usage, level, true);
135 }
136
137 if (stencil_res) {
138 iris_blorp_surf_for_resource(&ice->vtbl, &stencil_surf,
139 &stencil_res->base, stencil_res->aux.usage,
140 level, true);
141 }
142
143 blorp_clear_depth_stencil(&blorp_batch, &z_surf, &stencil_surf,
144 level, box->z, box->depth,
145 box->x, box->y,
146 box->x + box->width,
147 box->y + box->height,
148 clear_depth && z_res, depth,
149 clear_stencil && stencil_res ? 0xff : 0, stencil);
150
151 blorp_batch_finish(&blorp_batch);
152 iris_flush_and_dirty_for_history(ice, batch, res);
153
154 if (z_res) {
155 iris_resource_finish_depth(ice, z_res, level,
156 box->z, box->depth, true);
157 }
158 }
159
160 /**
161 * The pipe->clear() driver hook.
162 *
163 * This clears buffers attached to the current draw framebuffer.
164 */
165 static void
166 iris_clear(struct pipe_context *ctx,
167 unsigned buffers,
168 const union pipe_color_union *p_color,
169 double depth,
170 unsigned stencil)
171 {
172 struct iris_context *ice = (void *) ctx;
173 struct pipe_framebuffer_state *cso_fb = &ice->state.framebuffer;
174
175 assert(buffers != 0);
176
177 if (buffers & PIPE_CLEAR_DEPTHSTENCIL) {
178 struct pipe_surface *psurf = cso_fb->zsbuf;
179 struct pipe_box box = {
180 .width = cso_fb->width,
181 .height = cso_fb->height,
182 .depth = psurf->u.tex.last_layer - psurf->u.tex.first_layer + 1,
183 .z = psurf->u.tex.first_layer,
184 };
185
186 clear_depth_stencil(ice, psurf->texture, psurf->u.tex.level, &box, true,
187 buffers & PIPE_CLEAR_DEPTH,
188 buffers & PIPE_CLEAR_STENCIL,
189 depth, stencil);
190 }
191
192 if (buffers & PIPE_CLEAR_COLOR) {
193 /* pipe_color_union and isl_color_value are interchangeable */
194 union isl_color_value *color = (void *) p_color;
195
196 for (unsigned i = 0; i < cso_fb->nr_cbufs; i++) {
197 if (buffers & (PIPE_CLEAR_COLOR0 << i)) {
198 struct pipe_surface *psurf = cso_fb->cbufs[i];
199 struct iris_surface *isurf = (void *) psurf;
200 struct pipe_box box = {
201 .width = cso_fb->width,
202 .height = cso_fb->height,
203 .depth = psurf->u.tex.last_layer - psurf->u.tex.first_layer + 1,
204 .z = psurf->u.tex.first_layer,
205 };
206
207 clear_color(ice, psurf->texture, psurf->u.tex.level, &box,
208 true, isurf->view.format, *color);
209 }
210 }
211 }
212 }
213
214 /**
215 * The pipe->clear_texture() driver hook.
216 *
217 * This clears the given texture resource.
218 */
219 static void
220 iris_clear_texture(struct pipe_context *ctx,
221 struct pipe_resource *p_res,
222 unsigned level,
223 const struct pipe_box *box,
224 const void *data)
225 {
226 struct iris_context *ice = (void *) ctx;
227 struct iris_screen *screen = (void *) ctx->screen;
228 const struct gen_device_info *devinfo = &screen->devinfo;
229
230 if (util_format_is_depth_or_stencil(p_res->format)) {
231 const struct util_format_description *fmt_desc =
232 util_format_description(p_res->format);
233
234 float depth = 0.0;
235 uint8_t stencil = 0;
236
237 if (fmt_desc->unpack_z_float)
238 fmt_desc->unpack_z_float(&depth, 0, data, 0, 1, 1);
239
240 if (fmt_desc->unpack_s_8uint)
241 fmt_desc->unpack_s_8uint(&stencil, 0, data, 0, 1, 1);
242
243 clear_depth_stencil(ice, p_res, level, box, true, true, true,
244 depth, stencil);
245 } else {
246 union isl_color_value color;
247 struct iris_resource *res = (void *) p_res;
248 enum isl_format format = res->surf.format;
249
250 if (!isl_format_supports_rendering(devinfo, format)) {
251 const struct isl_format_layout *fmtl = isl_format_get_layout(format);
252 // XXX: actually just get_copy_format_for_bpb from BLORP
253 // XXX: don't cut and paste this
254 switch (fmtl->bpb) {
255 case 8: format = ISL_FORMAT_R8_UINT; break;
256 case 16: format = ISL_FORMAT_R8G8_UINT; break;
257 case 24: format = ISL_FORMAT_R8G8B8_UINT; break;
258 case 32: format = ISL_FORMAT_R8G8B8A8_UINT; break;
259 case 48: format = ISL_FORMAT_R16G16B16_UINT; break;
260 case 64: format = ISL_FORMAT_R16G16B16A16_UINT; break;
261 case 96: format = ISL_FORMAT_R32G32B32_UINT; break;
262 case 128: format = ISL_FORMAT_R32G32B32A32_UINT; break;
263 default:
264 unreachable("Unknown format bpb");
265 }
266
267 /* No aux surfaces for non-renderable surfaces */
268 assert(res->aux.usage == ISL_AUX_USAGE_NONE);
269 }
270
271 isl_color_value_unpack(&color, format, data);
272
273 clear_color(ice, p_res, level, box, true, format, color);
274 }
275 }
276
277 /**
278 * The pipe->clear_render_target() driver hook.
279 *
280 * This clears the given render target surface.
281 */
282 static void
283 iris_clear_render_target(struct pipe_context *ctx,
284 struct pipe_surface *psurf,
285 const union pipe_color_union *p_color,
286 unsigned dst_x, unsigned dst_y,
287 unsigned width, unsigned height,
288 bool render_condition_enabled)
289 {
290 struct iris_context *ice = (void *) ctx;
291 struct iris_surface *isurf = (void *) psurf;
292 struct pipe_box box = {
293 .x = dst_x,
294 .y = dst_y,
295 .z = psurf->u.tex.first_layer,
296 .width = width,
297 .height = height,
298 .depth = psurf->u.tex.last_layer - psurf->u.tex.first_layer + 1
299 };
300
301 /* pipe_color_union and isl_color_value are interchangeable */
302 union isl_color_value *color = (void *) p_color;
303
304 clear_color(ice, psurf->texture, psurf->u.tex.level, &box,
305 render_condition_enabled,
306 isurf->view.format, *color);
307 }
308
309 /**
310 * The pipe->clear_depth_stencil() driver hook.
311 *
312 * This clears the given depth/stencil surface.
313 */
314 static void
315 iris_clear_depth_stencil(struct pipe_context *ctx,
316 struct pipe_surface *psurf,
317 unsigned flags,
318 double depth,
319 unsigned stencil,
320 unsigned dst_x, unsigned dst_y,
321 unsigned width, unsigned height,
322 bool render_condition_enabled)
323 {
324 struct iris_context *ice = (void *) ctx;
325 struct pipe_box box = {
326 .x = dst_x,
327 .y = dst_y,
328 .z = psurf->u.tex.first_layer,
329 .width = width,
330 .height = height,
331 .depth = psurf->u.tex.last_layer - psurf->u.tex.first_layer + 1
332 };
333
334 assert(util_format_is_depth_or_stencil(psurf->texture->format));
335
336 clear_depth_stencil(ice, psurf->texture, psurf->u.tex.level, &box,
337 render_condition_enabled,
338 flags & PIPE_CLEAR_DEPTH, flags & PIPE_CLEAR_STENCIL,
339 depth, stencil);
340 }
341
342 void
343 iris_init_clear_functions(struct pipe_context *ctx)
344 {
345 ctx->clear = iris_clear;
346 ctx->clear_texture = iris_clear_texture;
347 ctx->clear_render_target = iris_clear_render_target;
348 ctx->clear_depth_stencil = iris_clear_depth_stencil;
349 }