iris: Track bound constant buffers
[mesa.git] / src / gallium / drivers / iris / iris_context.h
1 /*
2 * Copyright © 2017 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23 #ifndef IRIS_CONTEXT_H
24 #define IRIS_CONTEXT_H
25
26 #include "pipe/p_context.h"
27 #include "pipe/p_state.h"
28 #include "util/u_debug.h"
29 #include "intel/blorp/blorp.h"
30 #include "intel/dev/gen_debug.h"
31 #include "intel/compiler/brw_compiler.h"
32 #include "iris_batch.h"
33 #include "iris_binder.h"
34 #include "iris_fence.h"
35 #include "iris_resource.h"
36 #include "iris_screen.h"
37
38 struct iris_bo;
39 struct iris_context;
40 struct blorp_batch;
41 struct blorp_params;
42
43 #define IRIS_MAX_TEXTURE_BUFFER_SIZE (1 << 27)
44 #define IRIS_MAX_TEXTURE_SAMPLERS 32
45 /* IRIS_MAX_ABOS and IRIS_MAX_SSBOS must be the same. */
46 #define IRIS_MAX_ABOS 16
47 #define IRIS_MAX_SSBOS 16
48 #define IRIS_MAX_VIEWPORTS 16
49 #define IRIS_MAX_CLIP_PLANES 8
50
51 enum iris_param_domain {
52 BRW_PARAM_DOMAIN_BUILTIN = 0,
53 BRW_PARAM_DOMAIN_IMAGE,
54 };
55
56 #define BRW_PARAM(domain, val) (BRW_PARAM_DOMAIN_##domain << 24 | (val))
57 #define BRW_PARAM_DOMAIN(param) ((uint32_t)(param) >> 24)
58 #define BRW_PARAM_VALUE(param) ((uint32_t)(param) & 0x00ffffff)
59 #define BRW_PARAM_IMAGE(idx, offset) BRW_PARAM(IMAGE, ((idx) << 8) | (offset))
60 #define BRW_PARAM_IMAGE_IDX(value) (BRW_PARAM_VALUE(value) >> 8)
61 #define BRW_PARAM_IMAGE_OFFSET(value)(BRW_PARAM_VALUE(value) & 0xf)
62
63 /**
64 * Dirty flags. When state changes, we flag some combination of these
65 * to indicate that particular GPU commands need to be re-emitted.
66 *
67 * Each bit typically corresponds to a single 3DSTATE_* command packet, but
68 * in rare cases they map to a group of related packets that need to be
69 * emitted together.
70 *
71 * See iris_upload_render_state().
72 */
73 #define IRIS_DIRTY_COLOR_CALC_STATE (1ull << 0)
74 #define IRIS_DIRTY_POLYGON_STIPPLE (1ull << 1)
75 #define IRIS_DIRTY_SCISSOR_RECT (1ull << 2)
76 #define IRIS_DIRTY_WM_DEPTH_STENCIL (1ull << 3)
77 #define IRIS_DIRTY_CC_VIEWPORT (1ull << 4)
78 #define IRIS_DIRTY_SF_CL_VIEWPORT (1ull << 5)
79 #define IRIS_DIRTY_PS_BLEND (1ull << 6)
80 #define IRIS_DIRTY_BLEND_STATE (1ull << 7)
81 #define IRIS_DIRTY_RASTER (1ull << 8)
82 #define IRIS_DIRTY_CLIP (1ull << 9)
83 #define IRIS_DIRTY_SBE (1ull << 10)
84 #define IRIS_DIRTY_LINE_STIPPLE (1ull << 11)
85 #define IRIS_DIRTY_VERTEX_ELEMENTS (1ull << 12)
86 #define IRIS_DIRTY_MULTISAMPLE (1ull << 13)
87 #define IRIS_DIRTY_VERTEX_BUFFERS (1ull << 14)
88 #define IRIS_DIRTY_SAMPLE_MASK (1ull << 15)
89 #define IRIS_DIRTY_SAMPLER_STATES_VS (1ull << 16)
90 #define IRIS_DIRTY_SAMPLER_STATES_TCS (1ull << 17)
91 #define IRIS_DIRTY_SAMPLER_STATES_TES (1ull << 18)
92 #define IRIS_DIRTY_SAMPLER_STATES_GS (1ull << 19)
93 #define IRIS_DIRTY_SAMPLER_STATES_PS (1ull << 20)
94 #define IRIS_DIRTY_SAMPLER_STATES_CS (1ull << 21)
95 #define IRIS_DIRTY_UNCOMPILED_VS (1ull << 22)
96 #define IRIS_DIRTY_UNCOMPILED_TCS (1ull << 23)
97 #define IRIS_DIRTY_UNCOMPILED_TES (1ull << 24)
98 #define IRIS_DIRTY_UNCOMPILED_GS (1ull << 25)
99 #define IRIS_DIRTY_UNCOMPILED_FS (1ull << 26)
100 #define IRIS_DIRTY_UNCOMPILED_CS (1ull << 27)
101 #define IRIS_DIRTY_VS (1ull << 28)
102 #define IRIS_DIRTY_TCS (1ull << 29)
103 #define IRIS_DIRTY_TES (1ull << 30)
104 #define IRIS_DIRTY_GS (1ull << 31)
105 #define IRIS_DIRTY_FS (1ull << 32)
106 #define IRIS_DIRTY_CS (1ull << 33)
107 #define IRIS_DIRTY_URB (1ull << 34)
108 #define IRIS_DIRTY_CONSTANTS_VS (1ull << 35)
109 #define IRIS_DIRTY_CONSTANTS_TCS (1ull << 36)
110 #define IRIS_DIRTY_CONSTANTS_TES (1ull << 37)
111 #define IRIS_DIRTY_CONSTANTS_GS (1ull << 38)
112 #define IRIS_DIRTY_CONSTANTS_FS (1ull << 39)
113 #define IRIS_DIRTY_CONSTANTS_CS (1ull << 40)
114 #define IRIS_DIRTY_DEPTH_BUFFER (1ull << 41)
115 #define IRIS_DIRTY_WM (1ull << 42)
116 #define IRIS_DIRTY_BINDINGS_VS (1ull << 43)
117 #define IRIS_DIRTY_BINDINGS_TCS (1ull << 44)
118 #define IRIS_DIRTY_BINDINGS_TES (1ull << 45)
119 #define IRIS_DIRTY_BINDINGS_GS (1ull << 46)
120 #define IRIS_DIRTY_BINDINGS_FS (1ull << 47)
121 #define IRIS_DIRTY_BINDINGS_CS (1ull << 48)
122 #define IRIS_DIRTY_SO_BUFFERS (1ull << 49)
123 #define IRIS_DIRTY_SO_DECL_LIST (1ull << 50)
124 #define IRIS_DIRTY_STREAMOUT (1ull << 51)
125 #define IRIS_DIRTY_VF_SGVS (1ull << 52)
126 #define IRIS_DIRTY_VF (1ull << 53)
127 #define IRIS_DIRTY_VF_TOPOLOGY (1ull << 54)
128 #define IRIS_DIRTY_RENDER_RESOLVES_AND_FLUSHES (1ull << 55)
129 #define IRIS_DIRTY_COMPUTE_RESOLVES_AND_FLUSHES (1ull << 56)
130 #define IRIS_DIRTY_VF_STATISTICS (1ull << 57)
131
132 #define IRIS_ALL_DIRTY_FOR_COMPUTE (IRIS_DIRTY_CS | \
133 IRIS_DIRTY_SAMPLER_STATES_CS | \
134 IRIS_DIRTY_UNCOMPILED_CS | \
135 IRIS_DIRTY_CONSTANTS_CS | \
136 IRIS_DIRTY_BINDINGS_CS | \
137 IRIS_DIRTY_COMPUTE_RESOLVES_AND_FLUSHES)
138
139 #define IRIS_ALL_DIRTY_FOR_RENDER ~IRIS_ALL_DIRTY_FOR_COMPUTE
140
141 #define IRIS_ALL_DIRTY_BINDINGS (IRIS_DIRTY_BINDINGS_VS | \
142 IRIS_DIRTY_BINDINGS_TCS | \
143 IRIS_DIRTY_BINDINGS_TES | \
144 IRIS_DIRTY_BINDINGS_GS | \
145 IRIS_DIRTY_BINDINGS_FS | \
146 IRIS_DIRTY_BINDINGS_CS)
147
148 /**
149 * Non-orthogonal state (NOS) dependency flags.
150 *
151 * Shader programs may depend on non-orthogonal state. These flags are
152 * used to indicate that a shader's key depends on the state provided by
153 * a certain Gallium CSO. Changing any CSOs marked as a dependency will
154 * cause the driver to re-compute the shader key, possibly triggering a
155 * shader recompile.
156 */
157 enum iris_nos_dep {
158 IRIS_NOS_FRAMEBUFFER,
159 IRIS_NOS_DEPTH_STENCIL_ALPHA,
160 IRIS_NOS_RASTERIZER,
161 IRIS_NOS_BLEND,
162 IRIS_NOS_LAST_VUE_MAP,
163
164 IRIS_NOS_COUNT,
165 };
166
167 struct iris_depth_stencil_alpha_state;
168
169 /**
170 * Cache IDs for the in-memory program cache (ice->shaders.cache).
171 */
172 enum iris_program_cache_id {
173 IRIS_CACHE_VS = MESA_SHADER_VERTEX,
174 IRIS_CACHE_TCS = MESA_SHADER_TESS_CTRL,
175 IRIS_CACHE_TES = MESA_SHADER_TESS_EVAL,
176 IRIS_CACHE_GS = MESA_SHADER_GEOMETRY,
177 IRIS_CACHE_FS = MESA_SHADER_FRAGMENT,
178 IRIS_CACHE_CS = MESA_SHADER_COMPUTE,
179 IRIS_CACHE_BLORP,
180 };
181
182 /** @{
183 *
184 * Defines for PIPE_CONTROL operations, which trigger cache flushes,
185 * synchronization, pipelined memory writes, and so on.
186 *
187 * The bits here are not the actual hardware values. The actual fields
188 * move between various generations, so we just have flags for each
189 * potential operation, and use genxml to encode the actual packet.
190 */
191 enum pipe_control_flags
192 {
193 PIPE_CONTROL_FLUSH_LLC = (1 << 1),
194 PIPE_CONTROL_LRI_POST_SYNC_OP = (1 << 2),
195 PIPE_CONTROL_STORE_DATA_INDEX = (1 << 3),
196 PIPE_CONTROL_CS_STALL = (1 << 4),
197 PIPE_CONTROL_GLOBAL_SNAPSHOT_COUNT_RESET = (1 << 5),
198 PIPE_CONTROL_SYNC_GFDT = (1 << 6),
199 PIPE_CONTROL_TLB_INVALIDATE = (1 << 7),
200 PIPE_CONTROL_MEDIA_STATE_CLEAR = (1 << 8),
201 PIPE_CONTROL_WRITE_IMMEDIATE = (1 << 9),
202 PIPE_CONTROL_WRITE_DEPTH_COUNT = (1 << 10),
203 PIPE_CONTROL_WRITE_TIMESTAMP = (1 << 11),
204 PIPE_CONTROL_DEPTH_STALL = (1 << 12),
205 PIPE_CONTROL_RENDER_TARGET_FLUSH = (1 << 13),
206 PIPE_CONTROL_INSTRUCTION_INVALIDATE = (1 << 14),
207 PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE = (1 << 15),
208 PIPE_CONTROL_INDIRECT_STATE_POINTERS_DISABLE = (1 << 16),
209 PIPE_CONTROL_NOTIFY_ENABLE = (1 << 17),
210 PIPE_CONTROL_FLUSH_ENABLE = (1 << 18),
211 PIPE_CONTROL_DATA_CACHE_FLUSH = (1 << 19),
212 PIPE_CONTROL_VF_CACHE_INVALIDATE = (1 << 20),
213 PIPE_CONTROL_CONST_CACHE_INVALIDATE = (1 << 21),
214 PIPE_CONTROL_STATE_CACHE_INVALIDATE = (1 << 22),
215 PIPE_CONTROL_STALL_AT_SCOREBOARD = (1 << 23),
216 PIPE_CONTROL_DEPTH_CACHE_FLUSH = (1 << 24),
217 };
218
219 #define PIPE_CONTROL_CACHE_FLUSH_BITS \
220 (PIPE_CONTROL_DEPTH_CACHE_FLUSH | \
221 PIPE_CONTROL_DATA_CACHE_FLUSH | \
222 PIPE_CONTROL_RENDER_TARGET_FLUSH)
223
224 #define PIPE_CONTROL_CACHE_INVALIDATE_BITS \
225 (PIPE_CONTROL_STATE_CACHE_INVALIDATE | \
226 PIPE_CONTROL_CONST_CACHE_INVALIDATE | \
227 PIPE_CONTROL_VF_CACHE_INVALIDATE | \
228 PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE | \
229 PIPE_CONTROL_INSTRUCTION_INVALIDATE)
230
231 enum iris_predicate_state {
232 /* The first two states are used if we can determine whether to draw
233 * without having to look at the values in the query object buffer. This
234 * will happen if there is no conditional render in progress, if the query
235 * object is already completed or if something else has already added
236 * samples to the preliminary result.
237 */
238 IRIS_PREDICATE_STATE_RENDER,
239 IRIS_PREDICATE_STATE_DONT_RENDER,
240
241 /* In this case whether to draw or not depends on the result of an
242 * MI_PREDICATE command so the predicate enable bit needs to be checked.
243 */
244 IRIS_PREDICATE_STATE_USE_BIT,
245 };
246
247 /** @} */
248
249 /**
250 * A compiled shader variant, containing a pointer to the GPU assembly,
251 * as well as program data and other packets needed by state upload.
252 *
253 * There can be several iris_compiled_shader variants per API-level shader
254 * (iris_uncompiled_shader), due to state-based recompiles (brw_*_prog_key).
255 */
256 struct iris_compiled_shader {
257 /** Reference to the uploaded assembly. */
258 struct iris_state_ref assembly;
259
260 /** Pointer to the assembly in the BO's map. */
261 void *map;
262
263 /** The program data (owned by the program cache hash table) */
264 struct brw_stage_prog_data *prog_data;
265
266 /** A list of system values to be uploaded as uniforms. */
267 enum brw_param_builtin *system_values;
268 unsigned num_system_values;
269
270 /** Number of constbufs expected by the shader. */
271 unsigned num_cbufs;
272
273 /**
274 * Derived 3DSTATE_STREAMOUT and 3DSTATE_SO_DECL_LIST packets
275 * (the VUE-based information for transform feedback outputs).
276 */
277 uint32_t *streamout;
278
279 /**
280 * Shader packets and other data derived from prog_data. These must be
281 * completely determined from prog_data.
282 */
283 uint8_t derived_data[0];
284 };
285
286 /**
287 * Constant buffer (UBO) information. See iris_set_const_buffer().
288 */
289 struct iris_const_buffer {
290 /** The resource and offset for the actual constant data */
291 struct iris_state_ref data;
292
293 /** The resource and offset for the SURFACE_STATE for pull access. */
294 struct iris_state_ref surface_state;
295 };
296
297 /**
298 * API context state that is replicated per shader stage.
299 */
300 struct iris_shader_state {
301 /** Uniform Buffers */
302 struct iris_const_buffer constbuf[PIPE_MAX_CONSTANT_BUFFERS];
303
304 struct pipe_constant_buffer cbuf0;
305 bool cbuf0_needs_upload;
306
307 /** Shader Storage Buffers */
308 struct pipe_resource *ssbo[PIPE_MAX_SHADER_BUFFERS];
309 struct iris_state_ref ssbo_surface_state[PIPE_MAX_SHADER_BUFFERS];
310
311 /** Shader Storage Images (image load store) */
312 struct {
313 struct pipe_resource *res;
314 struct iris_state_ref surface_state;
315 unsigned access;
316
317 /** Gen8-only uniform data for image lowering */
318 struct brw_image_param param;
319 } image[PIPE_MAX_SHADER_IMAGES];
320
321 struct iris_state_ref sampler_table;
322 struct iris_sampler_state *samplers[IRIS_MAX_TEXTURE_SAMPLERS];
323 struct iris_sampler_view *textures[IRIS_MAX_TEXTURE_SAMPLERS];
324
325 /** Bitfield of which constant buffers are bound (non-null). */
326 uint32_t bound_cbufs;
327
328 /** Bitfield of which image views are bound (non-null). */
329 uint32_t bound_image_views;
330
331 /** Bitfield of which sampler views are bound (non-null). */
332 uint32_t bound_sampler_views;
333
334 /** Bitfield of which shader storage buffers are bound (non-null). */
335 uint32_t bound_ssbos;
336
337 /** Bitfield of which shader storage buffers are writable. */
338 uint32_t writable_ssbos;
339 };
340
341 /**
342 * Gallium CSO for stream output (transform feedback) targets.
343 */
344 struct iris_stream_output_target {
345 struct pipe_stream_output_target base;
346
347 /** Storage holding the offset where we're writing in the buffer */
348 struct iris_state_ref offset;
349
350 /** Stride (dwords-per-vertex) during this transform feedback operation */
351 uint16_t stride;
352 };
353
354 /**
355 * Virtual table for generation-specific (genxml) function calls.
356 */
357 struct iris_vtable {
358 void (*destroy_state)(struct iris_context *ice);
359 void (*init_render_context)(struct iris_screen *screen,
360 struct iris_batch *batch,
361 struct iris_vtable *vtbl,
362 struct pipe_debug_callback *dbg);
363 void (*init_compute_context)(struct iris_screen *screen,
364 struct iris_batch *batch,
365 struct iris_vtable *vtbl,
366 struct pipe_debug_callback *dbg);
367 void (*upload_render_state)(struct iris_context *ice,
368 struct iris_batch *batch,
369 const struct pipe_draw_info *draw);
370 void (*update_surface_base_address)(struct iris_batch *batch,
371 struct iris_binder *binder);
372 void (*upload_compute_state)(struct iris_context *ice,
373 struct iris_batch *batch,
374 const struct pipe_grid_info *grid);
375 void (*load_register_reg32)(struct iris_batch *batch, uint32_t dst,
376 uint32_t src);
377 void (*load_register_reg64)(struct iris_batch *batch, uint32_t dst,
378 uint32_t src);
379 void (*load_register_imm32)(struct iris_batch *batch, uint32_t reg,
380 uint32_t val);
381 void (*load_register_imm64)(struct iris_batch *batch, uint32_t reg,
382 uint64_t val);
383 void (*load_register_mem32)(struct iris_batch *batch, uint32_t reg,
384 struct iris_bo *bo, uint32_t offset);
385 void (*load_register_mem64)(struct iris_batch *batch, uint32_t reg,
386 struct iris_bo *bo, uint32_t offset);
387 void (*store_register_mem32)(struct iris_batch *batch, uint32_t reg,
388 struct iris_bo *bo, uint32_t offset,
389 bool predicated);
390 void (*store_register_mem64)(struct iris_batch *batch, uint32_t reg,
391 struct iris_bo *bo, uint32_t offset,
392 bool predicated);
393 void (*store_data_imm32)(struct iris_batch *batch,
394 struct iris_bo *bo, uint32_t offset,
395 uint32_t value);
396 void (*store_data_imm64)(struct iris_batch *batch,
397 struct iris_bo *bo, uint32_t offset,
398 uint64_t value);
399 void (*copy_mem_mem)(struct iris_batch *batch,
400 struct iris_bo *dst_bo, uint32_t dst_offset,
401 struct iris_bo *src_bo, uint32_t src_offset,
402 unsigned bytes);
403 void (*emit_raw_pipe_control)(struct iris_batch *batch, uint32_t flags,
404 struct iris_bo *bo, uint32_t offset,
405 uint64_t imm);
406
407 unsigned (*derived_program_state_size)(enum iris_program_cache_id id);
408 void (*store_derived_program_state)(struct iris_context *ice,
409 enum iris_program_cache_id cache_id,
410 struct iris_compiled_shader *shader);
411 uint32_t *(*create_so_decl_list)(const struct pipe_stream_output_info *sol,
412 const struct brw_vue_map *vue_map);
413 void (*populate_vs_key)(const struct iris_context *ice,
414 const struct shader_info *info,
415 struct brw_vs_prog_key *key);
416 void (*populate_tcs_key)(const struct iris_context *ice,
417 struct brw_tcs_prog_key *key);
418 void (*populate_tes_key)(const struct iris_context *ice,
419 struct brw_tes_prog_key *key);
420 void (*populate_gs_key)(const struct iris_context *ice,
421 struct brw_gs_prog_key *key);
422 void (*populate_fs_key)(const struct iris_context *ice,
423 struct brw_wm_prog_key *key);
424 void (*populate_cs_key)(const struct iris_context *ice,
425 struct brw_cs_prog_key *key);
426 uint32_t (*mocs)(const struct iris_bo *bo);
427 };
428
429 /**
430 * A pool containing SAMPLER_BORDER_COLOR_STATE entries.
431 *
432 * See iris_border_color.c for more information.
433 */
434 struct iris_border_color_pool {
435 struct iris_bo *bo;
436 void *map;
437 unsigned insert_point;
438
439 /** Map from border colors to offsets in the buffer. */
440 struct hash_table *ht;
441 };
442
443 /**
444 * The API context (derived from pipe_context).
445 *
446 * Most driver state is tracked here.
447 */
448 struct iris_context {
449 struct pipe_context ctx;
450
451 /** A debug callback for KHR_debug output. */
452 struct pipe_debug_callback dbg;
453
454 /** Slab allocator for iris_transfer_map objects. */
455 struct slab_child_pool transfer_pool;
456
457 struct iris_vtable vtbl;
458
459 struct blorp_context blorp;
460
461 struct iris_batch batches[IRIS_BATCH_COUNT];
462
463 struct u_upload_mgr *query_buffer_uploader;
464
465 struct {
466 struct {
467 /**
468 * Either the value of BaseVertex for indexed draw calls or the value
469 * of the argument <first> for non-indexed draw calls.
470 */
471 int firstvertex;
472 int baseinstance;
473 } params;
474
475 /**
476 * Resource and offset that stores draw_parameters from the indirect
477 * buffer or to the buffer that stures the previous values for non
478 * indirect draws.
479 */
480 struct pipe_resource *draw_params_res;
481 uint32_t draw_params_offset;
482
483 struct {
484 /**
485 * The value of DrawID. This always comes in from it's own vertex
486 * buffer since it's not part of the indirect draw parameters.
487 */
488 int drawid;
489
490 /**
491 * Stores if an indexed or non-indexed draw (~0/0). Useful to
492 * calculate BaseVertex as an AND of firstvertex and is_indexed_draw.
493 */
494 int is_indexed_draw;
495 } derived_params;
496
497 /**
498 * Resource and offset used for GL_ARB_shader_draw_parameters which
499 * contains parameters that are not present in the indirect buffer as
500 * drawid and is_indexed_draw. They will go in their own vertex element.
501 */
502 struct pipe_resource *derived_draw_params_res;
503 uint32_t derived_draw_params_offset;
504
505 bool is_indirect;
506 } draw;
507
508 struct {
509 struct iris_uncompiled_shader *uncompiled[MESA_SHADER_STAGES];
510 struct iris_compiled_shader *prog[MESA_SHADER_STAGES];
511 struct brw_vue_map *last_vue_map;
512
513 struct u_upload_mgr *uploader;
514 struct hash_table *cache;
515
516 unsigned urb_size;
517
518 /* Track last VS URB entry size */
519 unsigned last_vs_entry_size;
520
521 /**
522 * Scratch buffers for various sizes and stages.
523 *
524 * Indexed by the "Per-Thread Scratch Space" field's 4-bit encoding,
525 * and shader stage.
526 */
527 struct iris_bo *scratch_bos[1 << 4][MESA_SHADER_STAGES];
528 } shaders;
529
530 struct {
531 struct iris_query *query;
532 bool condition;
533 } condition;
534
535 struct {
536 uint64_t dirty;
537 uint64_t dirty_for_nos[IRIS_NOS_COUNT];
538
539 unsigned num_viewports;
540 unsigned sample_mask;
541 struct iris_blend_state *cso_blend;
542 struct iris_rasterizer_state *cso_rast;
543 struct iris_depth_stencil_alpha_state *cso_zsa;
544 struct iris_vertex_element_state *cso_vertex_elements;
545 struct pipe_blend_color blend_color;
546 struct pipe_poly_stipple poly_stipple;
547 struct pipe_viewport_state viewports[IRIS_MAX_VIEWPORTS];
548 struct pipe_scissor_state scissors[IRIS_MAX_VIEWPORTS];
549 struct pipe_stencil_ref stencil_ref;
550 struct pipe_framebuffer_state framebuffer;
551 struct pipe_clip_state clip_planes;
552
553 float default_outer_level[4];
554 float default_inner_level[2];
555
556 /** Bitfield of which vertex buffers are bound (non-null). */
557 uint64_t bound_vertex_buffers;
558
559 bool primitive_restart;
560 unsigned cut_index;
561 enum pipe_prim_type prim_mode:8;
562 uint8_t vertices_per_patch;
563
564 /** The last compute grid size */
565 uint32_t last_grid[3];
566 /** Reference to the BO containing the compute grid size */
567 struct iris_state_ref grid_size;
568 /** Reference to the SURFACE_STATE for the compute grid resource */
569 struct iris_state_ref grid_surf_state;
570
571 /**
572 * Array of aux usages for drawing, altered to account for any
573 * self-dependencies from resources bound for sampling and rendering.
574 */
575 enum isl_aux_usage draw_aux_usage[BRW_MAX_DRAW_BUFFERS];
576
577 /** Bitfield of whether color blending is enabled for RT[i] */
578 uint8_t blend_enables;
579
580 /** Are depth writes enabled? (Depth buffer may or may not exist.) */
581 bool depth_writes_enabled;
582
583 /** Are stencil writes enabled? (Stencil buffer may or may not exist.) */
584 bool stencil_writes_enabled;
585
586 /** GenX-specific current state */
587 struct iris_genx_state *genx;
588
589 struct iris_shader_state shaders[MESA_SHADER_STAGES];
590
591 /** Do vertex shader uses shader draw parameters ? */
592 bool vs_uses_draw_params;
593 bool vs_uses_derived_draw_params;
594 bool vs_needs_sgvs_element;
595
596 /** Do vertex shader uses edge flag ? */
597 bool vs_needs_edge_flag;
598
599 /** Do any samplers need border color? One bit per shader stage. */
600 uint8_t need_border_colors;
601
602 struct pipe_stream_output_target *so_target[PIPE_MAX_SO_BUFFERS];
603 bool streamout_active;
604
605 bool statistics_counters_enabled;
606
607 /** Current conditional rendering mode */
608 enum iris_predicate_state predicate;
609
610 /**
611 * Query BO with a MI_PREDICATE_RESULT snapshot calculated on the
612 * render context that needs to be uploaded to the compute context.
613 */
614 struct iris_bo *compute_predicate;
615
616 /** Is a PIPE_QUERY_PRIMITIVES_GENERATED query active? */
617 bool prims_generated_query_active;
618
619 /** 3DSTATE_STREAMOUT and 3DSTATE_SO_DECL_LIST packets */
620 uint32_t *streamout;
621
622 /** Current strides for each streamout buffer */
623 uint16_t *streamout_strides;
624
625 /** The SURFACE_STATE for a 1x1x1 null surface. */
626 struct iris_state_ref unbound_tex;
627
628 /** The SURFACE_STATE for a framebuffer-sized null surface. */
629 struct iris_state_ref null_fb;
630
631 struct u_upload_mgr *surface_uploader;
632 // XXX: may want a separate uploader for "hey I made a CSO!" vs
633 // "I'm streaming this out at draw time and never want it again!"
634 struct u_upload_mgr *dynamic_uploader;
635
636 struct iris_binder binder;
637
638 struct iris_border_color_pool border_color_pool;
639
640 /** The high 16-bits of the last VBO/index buffer addresses */
641 uint16_t last_vbo_high_bits[33];
642 uint16_t last_index_bo_high_bits;
643
644 /**
645 * Resources containing streamed state which our render context
646 * currently points to. Used to re-add these to the validation
647 * list when we start a new batch and haven't resubmitted commands.
648 */
649 struct {
650 struct pipe_resource *cc_vp;
651 struct pipe_resource *sf_cl_vp;
652 struct pipe_resource *color_calc;
653 struct pipe_resource *scissor;
654 struct pipe_resource *blend;
655 struct pipe_resource *index_buffer;
656 } last_res;
657 } state;
658 };
659
660 #define perf_debug(dbg, ...) do { \
661 if (INTEL_DEBUG & DEBUG_PERF) \
662 dbg_printf(__VA_ARGS__); \
663 if (unlikely(dbg)) \
664 pipe_debug_message(dbg, PERF_INFO, __VA_ARGS__); \
665 } while(0)
666
667 double get_time(void);
668
669 struct pipe_context *
670 iris_create_context(struct pipe_screen *screen, void *priv, unsigned flags);
671
672 void iris_init_blit_functions(struct pipe_context *ctx);
673 void iris_init_clear_functions(struct pipe_context *ctx);
674 void iris_init_program_functions(struct pipe_context *ctx);
675 void iris_init_resource_functions(struct pipe_context *ctx);
676 void iris_init_query_functions(struct pipe_context *ctx);
677 void iris_update_compiled_shaders(struct iris_context *ice);
678 void iris_update_compiled_compute_shader(struct iris_context *ice);
679 void iris_fill_cs_push_const_buffer(struct brw_cs_prog_data *cs_prog_data,
680 uint32_t *dst);
681
682
683 /* iris_blit.c */
684 void iris_blorp_surf_for_resource(struct iris_vtable *vtbl,
685 struct blorp_surf *surf,
686 struct pipe_resource *p_res,
687 enum isl_aux_usage aux_usage,
688 unsigned level,
689 bool is_render_target);
690 void iris_copy_region(struct blorp_context *blorp,
691 struct iris_batch *batch,
692 struct pipe_resource *dst,
693 unsigned dst_level,
694 unsigned dstx, unsigned dsty, unsigned dstz,
695 struct pipe_resource *src,
696 unsigned src_level,
697 const struct pipe_box *src_box);
698
699 /* iris_draw.c */
700
701 void iris_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
702 void iris_launch_grid(struct pipe_context *, const struct pipe_grid_info *);
703
704 /* iris_pipe_control.c */
705
706 void iris_emit_pipe_control_flush(struct iris_batch *batch,
707 uint32_t flags);
708 void iris_emit_pipe_control_write(struct iris_batch *batch, uint32_t flags,
709 struct iris_bo *bo, uint32_t offset,
710 uint64_t imm);
711 void iris_emit_end_of_pipe_sync(struct iris_batch *batch,
712 uint32_t flags);
713
714 void iris_init_flush_functions(struct pipe_context *ctx);
715
716 /* iris_blorp.c */
717 void gen8_init_blorp(struct iris_context *ice);
718 void gen9_init_blorp(struct iris_context *ice);
719 void gen10_init_blorp(struct iris_context *ice);
720 void gen11_init_blorp(struct iris_context *ice);
721
722 /* iris_border_color.c */
723
724 void iris_init_border_color_pool(struct iris_context *ice);
725 void iris_destroy_border_color_pool(struct iris_context *ice);
726 void iris_border_color_pool_reserve(struct iris_context *ice, unsigned count);
727 uint32_t iris_upload_border_color(struct iris_context *ice,
728 union pipe_color_union *color);
729
730 /* iris_state.c */
731 void gen8_init_state(struct iris_context *ice);
732 void gen9_init_state(struct iris_context *ice);
733 void gen10_init_state(struct iris_context *ice);
734 void gen11_init_state(struct iris_context *ice);
735 void gen8_emit_urb_setup(struct iris_context *ice,
736 struct iris_batch *batch,
737 const unsigned size[4],
738 bool tess_present, bool gs_present);
739 void gen9_emit_urb_setup(struct iris_context *ice,
740 struct iris_batch *batch,
741 const unsigned size[4],
742 bool tess_present, bool gs_present);
743 void gen10_emit_urb_setup(struct iris_context *ice,
744 struct iris_batch *batch,
745 const unsigned size[4],
746 bool tess_present, bool gs_present);
747 void gen11_emit_urb_setup(struct iris_context *ice,
748 struct iris_batch *batch,
749 const unsigned size[4],
750 bool tess_present, bool gs_present);
751
752 /* iris_program.c */
753 const struct shader_info *iris_get_shader_info(const struct iris_context *ice,
754 gl_shader_stage stage);
755 struct iris_bo *iris_get_scratch_space(struct iris_context *ice,
756 unsigned per_thread_scratch,
757 gl_shader_stage stage);
758
759 /* iris_program_cache.c */
760
761 void iris_init_program_cache(struct iris_context *ice);
762 void iris_destroy_program_cache(struct iris_context *ice);
763 void iris_print_program_cache(struct iris_context *ice);
764 struct iris_compiled_shader *iris_find_cached_shader(struct iris_context *ice,
765 enum iris_program_cache_id,
766 uint32_t key_size,
767 const void *key);
768 struct iris_compiled_shader *iris_upload_shader(struct iris_context *ice,
769 enum iris_program_cache_id,
770 uint32_t key_size,
771 const void *key,
772 const void *assembly,
773 struct brw_stage_prog_data *,
774 uint32_t *streamout,
775 enum brw_param_builtin *sysv,
776 unsigned num_system_values,
777 unsigned num_cbufs);
778 const void *iris_find_previous_compile(const struct iris_context *ice,
779 enum iris_program_cache_id cache_id,
780 unsigned program_string_id);
781 bool iris_blorp_lookup_shader(struct blorp_batch *blorp_batch,
782 const void *key,
783 uint32_t key_size,
784 uint32_t *kernel_out,
785 void *prog_data_out);
786 bool iris_blorp_upload_shader(struct blorp_batch *blorp_batch,
787 const void *key, uint32_t key_size,
788 const void *kernel, uint32_t kernel_size,
789 const struct brw_stage_prog_data *prog_data,
790 uint32_t prog_data_size,
791 uint32_t *kernel_out,
792 void *prog_data_out);
793
794 /* iris_query.c */
795
796 void iris_math_div32_gpr0(struct iris_context *ice,
797 struct iris_batch *batch,
798 uint32_t D);
799
800 uint64_t iris_timebase_scale(const struct gen_device_info *devinfo,
801 uint64_t gpu_timestamp);
802 void iris_resolve_conditional_render(struct iris_context *ice);
803
804 /* iris_resolve.c */
805
806 void iris_predraw_resolve_inputs(struct iris_context *ice,
807 struct iris_batch *batch,
808 bool *draw_aux_buffer_disabled,
809 gl_shader_stage stage,
810 bool consider_framebuffer);
811 void iris_predraw_resolve_framebuffer(struct iris_context *ice,
812 struct iris_batch *batch,
813 bool *draw_aux_buffer_disabled);
814 void iris_postdraw_update_resolve_tracking(struct iris_context *ice,
815 struct iris_batch *batch);
816 void iris_cache_sets_clear(struct iris_batch *batch);
817 void iris_flush_depth_and_render_caches(struct iris_batch *batch);
818 void iris_cache_flush_for_read(struct iris_batch *batch, struct iris_bo *bo);
819 void iris_cache_flush_for_render(struct iris_batch *batch,
820 struct iris_bo *bo,
821 enum isl_format format,
822 enum isl_aux_usage aux_usage);
823 void iris_render_cache_add_bo(struct iris_batch *batch,
824 struct iris_bo *bo,
825 enum isl_format format,
826 enum isl_aux_usage aux_usage);
827 void iris_cache_flush_for_depth(struct iris_batch *batch, struct iris_bo *bo);
828 void iris_depth_cache_add_bo(struct iris_batch *batch, struct iris_bo *bo);
829
830 #endif