iris: Only store the SHA1 of the NIR in iris_uncompiled_shader
[mesa.git] / src / gallium / drivers / iris / iris_disk_cache.c
1 /*
2 * Copyright © 2018 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
19 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
20 * DEALINGS IN THE SOFTWARE.
21 */
22
23 /**
24 * @file iris_disk_cache.c
25 *
26 * Functions for interacting with the on-disk shader cache.
27 */
28
29 #include <stdio.h>
30 #include <stdint.h>
31 #include <assert.h>
32 #include <string.h>
33
34 #include "compiler/blob.h"
35 #include "compiler/nir/nir.h"
36 #include "util/build_id.h"
37 #include "util/disk_cache.h"
38 #include "util/mesa-sha1.h"
39
40 #include "iris_context.h"
41
42 static bool debug = false;
43
44 /**
45 * Compute a disk cache key for the given uncompiled shader and NOS key.
46 */
47 static void
48 iris_disk_cache_compute_key(struct disk_cache *cache,
49 const struct iris_uncompiled_shader *ish,
50 const void *orig_prog_key,
51 uint32_t prog_key_size,
52 cache_key cache_key)
53 {
54 gl_shader_stage stage = ish->nir->info.stage;
55
56 /* Create a copy of the program key with program_string_id zeroed out.
57 * It's essentially random data which we don't want to include in our
58 * hashing and comparisons. We'll set a proper value on a cache hit.
59 */
60 union brw_any_prog_key prog_key;
61 memcpy(&prog_key, orig_prog_key, prog_key_size);
62 brw_prog_key_set_id(&prog_key, stage, 0);
63
64 uint8_t data[sizeof(prog_key) + sizeof(ish->nir_sha1)];
65 uint32_t data_size = prog_key_size + sizeof(ish->nir_sha1);
66
67 memcpy(data, ish->nir_sha1, sizeof(ish->nir_sha1));
68 memcpy(data + sizeof(ish->nir_sha1), &prog_key, prog_key_size);
69
70 disk_cache_compute_key(cache, data, data_size, cache_key);
71 }
72
73 /**
74 * Store the given compiled shader in the disk cache.
75 *
76 * This should only be called on newly compiled shaders. No checking is
77 * done to prevent repeated stores of the same shader.
78 */
79 void
80 iris_disk_cache_store(struct disk_cache *cache,
81 const struct iris_uncompiled_shader *ish,
82 const struct iris_compiled_shader *shader,
83 const void *prog_key,
84 uint32_t prog_key_size)
85 {
86 #ifdef ENABLE_SHADER_CACHE
87 if (!cache)
88 return;
89
90 gl_shader_stage stage = ish->nir->info.stage;
91 const struct brw_stage_prog_data *prog_data = shader->prog_data;
92
93 cache_key cache_key;
94 iris_disk_cache_compute_key(cache, ish, prog_key, prog_key_size, cache_key);
95
96 if (debug) {
97 char sha1[41];
98 _mesa_sha1_format(sha1, cache_key);
99 fprintf(stderr, "[mesa disk cache] storing %s\n", sha1);
100 }
101
102 struct blob blob;
103 blob_init(&blob);
104
105 /* We write the following data to the cache blob:
106 *
107 * 1. Prog data (must come first because it has the assembly size)
108 * 2. Assembly code
109 * 3. Number of entries in the system value array
110 * 4. System value array
111 * 5. Legacy param array (only used for compute workgroup ID)
112 */
113 blob_write_bytes(&blob, shader->prog_data, brw_prog_data_size(stage));
114 blob_write_bytes(&blob, shader->map, shader->prog_data->program_size);
115 blob_write_bytes(&blob, &shader->num_system_values, sizeof(unsigned));
116 blob_write_bytes(&blob, shader->system_values,
117 shader->num_system_values * sizeof(enum brw_param_builtin));
118 blob_write_bytes(&blob, prog_data->param,
119 prog_data->nr_params * sizeof(uint32_t));
120
121 disk_cache_put(cache, cache_key, blob.data, blob.size, NULL);
122 blob_finish(&blob);
123 #endif
124 }
125
126 /**
127 * Search for a compiled shader in the disk cache. If found, upload it
128 * to the in-memory program cache so we can use it.
129 */
130 struct iris_compiled_shader *
131 iris_disk_cache_retrieve(struct iris_context *ice,
132 const struct iris_uncompiled_shader *ish,
133 const void *prog_key,
134 uint32_t key_size)
135 {
136 #ifdef ENABLE_SHADER_CACHE
137 struct iris_screen *screen = (void *) ice->ctx.screen;
138 struct disk_cache *cache = screen->disk_cache;
139 gl_shader_stage stage = ish->nir->info.stage;
140
141 if (!cache)
142 return NULL;
143
144 cache_key cache_key;
145 iris_disk_cache_compute_key(cache, ish, prog_key, key_size, cache_key);
146
147 if (debug) {
148 char sha1[41];
149 _mesa_sha1_format(sha1, cache_key);
150 fprintf(stderr, "[mesa disk cache] retrieving %s: ", sha1);
151 }
152
153 size_t size;
154 void *buffer = disk_cache_get(screen->disk_cache, cache_key, &size);
155
156 if (debug)
157 fprintf(stderr, "%s\n", buffer ? "found" : "missing");
158
159 if (!buffer)
160 return NULL;
161
162 const uint32_t prog_data_size = brw_prog_data_size(stage);
163
164 struct brw_stage_prog_data *prog_data = ralloc_size(NULL, prog_data_size);
165 const void *assembly;
166 uint32_t num_system_values;
167 uint32_t *system_values = NULL;
168 uint32_t *so_decls = NULL;
169
170 struct blob_reader blob;
171 blob_reader_init(&blob, buffer, size);
172 blob_copy_bytes(&blob, prog_data, prog_data_size);
173 assembly = blob_read_bytes(&blob, prog_data->program_size);
174 num_system_values = blob_read_uint32(&blob);
175 if (num_system_values) {
176 system_values =
177 ralloc_array(NULL, enum brw_param_builtin, num_system_values);
178 blob_copy_bytes(&blob, system_values,
179 num_system_values * sizeof(enum brw_param_builtin));
180 }
181
182 prog_data->param = NULL;
183 prog_data->pull_param = NULL;
184 assert(prog_data->nr_pull_params == 0);
185
186 if (prog_data->nr_params) {
187 prog_data->param = ralloc_array(NULL, uint32_t, prog_data->nr_params);
188 blob_copy_bytes(&blob, prog_data->param,
189 prog_data->nr_params * sizeof(uint32_t));
190 }
191
192 if (stage == MESA_SHADER_VERTEX ||
193 stage == MESA_SHADER_TESS_EVAL ||
194 stage == MESA_SHADER_GEOMETRY) {
195 struct brw_vue_prog_data *vue_prog_data = (void *) prog_data;
196 so_decls = ice->vtbl.create_so_decl_list(&ish->stream_output,
197 &vue_prog_data->vue_map);
198 }
199
200 /* System values and uniforms are stored in constant buffer 0, the
201 * user-facing UBOs are indexed by one. So if any constant buffer is
202 * needed, the constant buffer 0 will be needed, so account for it.
203 */
204 unsigned num_cbufs = ish->nir->info.num_ubos;
205 if (num_cbufs || num_system_values || ish->nir->num_uniforms)
206 num_cbufs++;
207
208 /* Upload our newly read shader to the in-memory program cache and
209 * return it to the caller.
210 */
211 return iris_upload_shader(ice, stage, key_size, prog_key, assembly,
212 prog_data, so_decls, system_values,
213 num_system_values, num_cbufs);
214 #else
215 return NULL;
216 #endif
217 }
218
219 /**
220 * Initialize the on-disk shader cache.
221 */
222 void
223 iris_disk_cache_init(struct iris_screen *screen)
224 {
225 #ifdef ENABLE_SHADER_CACHE
226 if (INTEL_DEBUG & DEBUG_DISK_CACHE_DISABLE_MASK)
227 return;
228
229 /* array length = print length + nul char + 1 extra to verify it's unused */
230 char renderer[11];
231 UNUSED int len =
232 snprintf(renderer, sizeof(renderer), "iris_%04x", screen->pci_id);
233 assert(len == sizeof(renderer) - 2);
234
235 const struct build_id_note *note =
236 build_id_find_nhdr_for_addr(iris_disk_cache_init);
237 assert(note && build_id_length(note) == 20); /* sha1 */
238
239 const uint8_t *id_sha1 = build_id_data(note);
240 assert(id_sha1);
241
242 char timestamp[41];
243 _mesa_sha1_format(timestamp, id_sha1);
244
245 const uint64_t driver_flags =
246 brw_get_compiler_config_value(screen->compiler);
247 screen->disk_cache = disk_cache_create(renderer, timestamp, driver_flags);
248 #endif
249 }