iris: don't unconditionally emit 3DSTATE_VF / 3DSTATE_VF_TOPOLOGY
[mesa.git] / src / gallium / drivers / iris / iris_draw.c
1 /*
2 * Copyright © 2017 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
19 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
20 * DEALINGS IN THE SOFTWARE.
21 */
22
23 /**
24 * @file iris_draw.c
25 *
26 * The main driver hooks for drawing and launching compute shaders.
27 */
28
29 #include <stdio.h>
30 #include <errno.h>
31 #include "pipe/p_defines.h"
32 #include "pipe/p_state.h"
33 #include "pipe/p_context.h"
34 #include "pipe/p_screen.h"
35 #include "util/u_inlines.h"
36 #include "util/u_transfer.h"
37 #include "intel/compiler/brw_compiler.h"
38 #include "iris_context.h"
39
40 /**
41 * Record the current primitive mode and restart information, flagging
42 * related packets as dirty if necessary.
43 */
44 static void
45 iris_update_draw_info(struct iris_context *ice,
46 const struct pipe_draw_info *info)
47 {
48 if (ice->state.prim_mode != info->mode ||
49 ice->state.vertices_per_patch != info->vertices_per_patch) {
50 ice->state.prim_mode = info->mode;
51 ice->state.vertices_per_patch = info->vertices_per_patch;
52 ice->state.dirty |= IRIS_DIRTY_VF_TOPOLOGY;
53 }
54
55 if (ice->state.primitive_restart != info->primitive_restart ||
56 ice->state.cut_index != info->restart_index) {
57 ice->state.dirty |= IRIS_DIRTY_VF;
58 ice->state.primitive_restart = info->primitive_restart;
59 ice->state.cut_index = info->restart_index;
60 }
61 }
62
63 /**
64 * The pipe->draw_vbo() driver hook. Performs a draw on the GPU.
65 */
66 void
67 iris_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
68 {
69 struct iris_context *ice = (struct iris_context *) ctx;
70 struct iris_batch *batch = &ice->render_batch;
71
72 if (unlikely(INTEL_DEBUG & DEBUG_REEMIT))
73 ice->state.dirty |= ~0ull;
74
75 iris_batch_maybe_flush(batch, 1500);
76
77 iris_update_draw_info(ice, info);
78 iris_update_compiled_shaders(ice);
79
80 iris_predraw_resolve_inputs(ice, batch);
81 iris_predraw_resolve_framebuffer(ice, batch);
82
83 if (iris_binder_is_empty(&batch->binder)) {
84 ice->state.dirty |= IRIS_DIRTY_BINDINGS_VS |
85 IRIS_DIRTY_BINDINGS_TCS |
86 IRIS_DIRTY_BINDINGS_TES |
87 IRIS_DIRTY_BINDINGS_GS |
88 IRIS_DIRTY_BINDINGS_FS;
89 }
90
91 if (iris_binder_reserve_3d(batch, ice)) {
92 ice->state.dirty |= IRIS_DIRTY_BINDINGS_VS |
93 IRIS_DIRTY_BINDINGS_TCS |
94 IRIS_DIRTY_BINDINGS_TES |
95 IRIS_DIRTY_BINDINGS_GS |
96 IRIS_DIRTY_BINDINGS_FS;
97 }
98 ice->vtbl.upload_render_state(ice, batch, info);
99
100 ice->state.dirty = 0ull;
101
102 iris_postdraw_update_resolve_tracking(ice, batch);
103 }