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25 * @file iris_pipe_control.c
27 * PIPE_CONTROL is the main flushing and synchronization primitive on Intel
28 * GPUs. It can invalidate caches, stall until rendering reaches various
29 * stages of completion, write to memory, and other things. In a way, it's
30 * a swiss army knife command - it has all kinds of capabilities, but some
31 * significant limitations as well.
33 * Unfortunately, it's notoriously complicated and difficult to use. Many
34 * sub-commands can't be used together. Some are meant to be used at the
35 * top of the pipeline (invalidating caches before drawing), while some are
36 * meant to be used at the end (stalling or flushing after drawing).
38 * Also, there's a list of restrictions a mile long, which vary by generation.
39 * Do this before doing that, or suffer the consequences (usually a GPU hang).
41 * This file contains helpers for emitting them safely. You can simply call
42 * iris_emit_pipe_control_flush() with the desired operations (as logical
43 * PIPE_CONTROL_* bits), and it will take care of splitting it into multiple
44 * PIPE_CONTROL commands as necessary. The per-generation workarounds are
45 * applied in iris_emit_raw_pipe_control() in iris_state.c.
47 * This file also contains our cache tracking helpers. We have sets for
48 * the render cache, depth cache, and so on. If a BO is in the set, then
49 * it may have data in that cache. These take care of emitting flushes for
50 * render-to-texture, format reinterpretation issues, and other situations.
53 #include "iris_context.h"
54 #include "util/hash_table.h"
58 * Emit a PIPE_CONTROL with various flushing flags.
60 * The caller is responsible for deciding what flags are appropriate for the
64 iris_emit_pipe_control_flush(struct iris_batch
*batch
, uint32_t flags
)
66 if ((flags
& PIPE_CONTROL_CACHE_FLUSH_BITS
) &&
67 (flags
& PIPE_CONTROL_CACHE_INVALIDATE_BITS
)) {
68 /* A pipe control command with flush and invalidate bits set
69 * simultaneously is an inherently racy operation on Gen6+ if the
70 * contents of the flushed caches were intended to become visible from
71 * any of the invalidated caches. Split it in two PIPE_CONTROLs, the
72 * first one should stall the pipeline to make sure that the flushed R/W
73 * caches are coherent with memory once the specified R/O caches are
74 * invalidated. On pre-Gen6 hardware the (implicit) R/O cache
75 * invalidation seems to happen at the bottom of the pipeline together
76 * with any write cache flush, so this shouldn't be a concern. In order
77 * to ensure a full stall, we do an end-of-pipe sync.
79 iris_emit_end_of_pipe_sync(batch
, flags
& PIPE_CONTROL_CACHE_FLUSH_BITS
);
80 flags
&= ~(PIPE_CONTROL_CACHE_FLUSH_BITS
| PIPE_CONTROL_CS_STALL
);
83 batch
->vtbl
->emit_raw_pipe_control(batch
, flags
, NULL
, 0, 0);
87 * Emit a PIPE_CONTROL that writes to a buffer object.
89 * \p flags should contain one of the following items:
90 * - PIPE_CONTROL_WRITE_IMMEDIATE
91 * - PIPE_CONTROL_WRITE_TIMESTAMP
92 * - PIPE_CONTROL_WRITE_DEPTH_COUNT
95 iris_emit_pipe_control_write(struct iris_batch
*batch
, uint32_t flags
,
96 struct iris_bo
*bo
, uint32_t offset
,
99 batch
->vtbl
->emit_raw_pipe_control(batch
, flags
, bo
, offset
, imm
);
103 * From Sandybridge PRM, volume 2, "1.7.2 End-of-Pipe Synchronization":
105 * Write synchronization is a special case of end-of-pipe
106 * synchronization that requires that the render cache and/or depth
107 * related caches are flushed to memory, where the data will become
108 * globally visible. This type of synchronization is required prior to
109 * SW (CPU) actually reading the result data from memory, or initiating
110 * an operation that will use as a read surface (such as a texture
111 * surface) a previous render target and/or depth/stencil buffer
113 * From Haswell PRM, volume 2, part 1, "End-of-Pipe Synchronization":
115 * Exercising the write cache flush bits (Render Target Cache Flush
116 * Enable, Depth Cache Flush Enable, DC Flush) in PIPE_CONTROL only
117 * ensures the write caches are flushed and doesn't guarantee the data
118 * is globally visible.
120 * SW can track the completion of the end-of-pipe-synchronization by
121 * using "Notify Enable" and "PostSync Operation - Write Immediate
122 * Data" in the PIPE_CONTROL command.
125 iris_emit_end_of_pipe_sync(struct iris_batch
*batch
, uint32_t flags
)
127 /* From Sandybridge PRM, volume 2, "1.7.3.1 Writing a Value to Memory":
129 * "The most common action to perform upon reaching a synchronization
130 * point is to write a value out to memory. An immediate value
131 * (included with the synchronization command) may be written."
133 * From Broadwell PRM, volume 7, "End-of-Pipe Synchronization":
135 * "In case the data flushed out by the render engine is to be read
136 * back in to the render engine in coherent manner, then the render
137 * engine has to wait for the fence completion before accessing the
138 * flushed data. This can be achieved by following means on various
139 * products: PIPE_CONTROL command with CS Stall and the required
140 * write caches flushed with Post-Sync-Operation as Write Immediate
144 * - Workload-1 (3D/GPGPU/MEDIA)
145 * - PIPE_CONTROL (CS Stall, Post-Sync-Operation Write Immediate
146 * Data, Required Write Cache Flush bits set)
147 * - Workload-2 (Can use the data produce or output by Workload-1)
149 iris_emit_pipe_control_write(batch
, flags
| PIPE_CONTROL_CS_STALL
|
150 PIPE_CONTROL_WRITE_IMMEDIATE
,
151 batch
->screen
->workaround_bo
, 0, 0);
155 iris_cache_sets_clear(struct iris_batch
*batch
)
157 struct hash_entry
*render_entry
;
158 hash_table_foreach(batch
->cache
.render
, render_entry
)
159 _mesa_hash_table_remove(batch
->cache
.render
, render_entry
);
161 struct set_entry
*depth_entry
;
162 set_foreach(batch
->cache
.depth
, depth_entry
)
163 _mesa_set_remove(batch
->cache
.depth
, depth_entry
);
167 * Emits an appropriate flush for a BO if it has been rendered to within the
168 * same batchbuffer as a read that's about to be emitted.
170 * The GPU has separate, incoherent caches for the render cache and the
171 * sampler cache, along with other caches. Usually data in the different
172 * caches don't interact (e.g. we don't render to our driver-generated
173 * immediate constant data), but for render-to-texture in FBOs we definitely
174 * do. When a batchbuffer is flushed, the kernel will ensure that everything
175 * necessary is flushed before another use of that BO, but for reuse from
176 * different caches within a batchbuffer, it's all our responsibility.
179 flush_depth_and_render_caches(struct iris_batch
*batch
)
181 iris_emit_pipe_control_flush(batch
,
182 PIPE_CONTROL_DEPTH_CACHE_FLUSH
|
183 PIPE_CONTROL_RENDER_TARGET_FLUSH
|
184 PIPE_CONTROL_CS_STALL
);
186 iris_emit_pipe_control_flush(batch
,
187 PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE
|
188 PIPE_CONTROL_CONST_CACHE_INVALIDATE
);
190 iris_cache_sets_clear(batch
);
194 iris_cache_flush_for_read(struct iris_batch
*batch
,
197 if (_mesa_hash_table_search(batch
->cache
.render
, bo
) ||
198 _mesa_set_search(batch
->cache
.depth
, bo
))
199 flush_depth_and_render_caches(batch
);
203 format_aux_tuple(enum isl_format format
, enum isl_aux_usage aux_usage
)
205 return (void *)(uintptr_t)((uint32_t)format
<< 8 | aux_usage
);
209 iris_cache_flush_for_render(struct iris_batch
*batch
,
211 enum isl_format format
,
212 enum isl_aux_usage aux_usage
)
214 if (_mesa_set_search(batch
->cache
.depth
, bo
))
215 flush_depth_and_render_caches(batch
);
217 /* Check to see if this bo has been used by a previous rendering operation
218 * but with a different format or aux usage. If it has, flush the render
219 * cache so we ensure that it's only in there with one format or aux usage
222 * Even though it's not obvious, this can easily happen in practice.
223 * Suppose a client is blending on a surface with sRGB encode enabled on
224 * gen9. This implies that you get AUX_USAGE_CCS_D at best. If the client
225 * then disables sRGB decode and continues blending we will flip on
226 * AUX_USAGE_CCS_E without doing any sort of resolve in-between (this is
227 * perfectly valid since CCS_E is a subset of CCS_D). However, this means
228 * that we have fragments in-flight which are rendering with UNORM+CCS_E
229 * and other fragments in-flight with SRGB+CCS_D on the same surface at the
230 * same time and the pixel scoreboard and color blender are trying to sort
231 * it all out. This ends badly (i.e. GPU hangs).
233 * To date, we have never observed GPU hangs or even corruption to be
234 * associated with switching the format, only the aux usage. However,
235 * there are comments in various docs which indicate that the render cache
236 * isn't 100% resilient to format changes. We may as well be conservative
237 * and flush on format changes too. We can always relax this later if we
238 * find it to be a performance problem.
240 struct hash_entry
*entry
= _mesa_hash_table_search(batch
->cache
.render
, bo
);
241 if (entry
&& entry
->data
!= format_aux_tuple(format
, aux_usage
))
242 flush_depth_and_render_caches(batch
);
246 iris_render_cache_add_bo(struct iris_batch
*batch
,
248 enum isl_format format
,
249 enum isl_aux_usage aux_usage
)
252 struct hash_entry
*entry
= _mesa_hash_table_search(batch
->cache
.render
, bo
);
254 /* Otherwise, someone didn't do a flush_for_render and that would be
257 assert(entry
->data
== format_aux_tuple(format
, aux_usage
));
261 _mesa_hash_table_insert(batch
->cache
.render
, bo
,
262 format_aux_tuple(format
, aux_usage
));
266 iris_cache_flush_for_depth(struct iris_batch
*batch
,
269 if (_mesa_hash_table_search(batch
->cache
.render
, bo
))
270 flush_depth_and_render_caches(batch
);
274 iris_depth_cache_add_bo(struct iris_batch
*batch
, struct iris_bo
*bo
)
276 _mesa_set_add(batch
->cache
.depth
, bo
);
280 iris_texture_barrier(struct pipe_context
*ctx
, unsigned flags
)
282 struct iris_context
*ice
= (void *) ctx
;
284 // XXX: compute batch?
286 flush_depth_and_render_caches(&ice
->render_batch
);
290 iris_memory_barrier(struct pipe_context
*ctx
, unsigned flags
)
292 struct iris_context
*ice
= (void *) ctx
;
293 unsigned bits
= PIPE_CONTROL_DATA_CACHE_FLUSH
| PIPE_CONTROL_CS_STALL
;
295 if (flags
& (PIPE_BARRIER_VERTEX_BUFFER
|
296 PIPE_BARRIER_INDEX_BUFFER
|
297 PIPE_BARRIER_INDIRECT_BUFFER
)) {
298 bits
|= PIPE_CONTROL_VF_CACHE_INVALIDATE
;
301 if (flags
& PIPE_BARRIER_CONSTANT_BUFFER
) {
302 bits
|= PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE
|
303 PIPE_CONTROL_CONST_CACHE_INVALIDATE
;
306 if (flags
& PIPE_BARRIER_TEXTURE
) {
307 bits
|= PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE
;
310 if (flags
& PIPE_BARRIER_FRAMEBUFFER
) {
311 bits
|= PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE
|
312 PIPE_CONTROL_RENDER_TARGET_FLUSH
;
315 // XXX: MAPPED_BUFFER, QUERY_BUFFER, STREAMOUT_BUFFER, GLOBAL_BUFFER?
316 // XXX: compute batch?
318 iris_emit_pipe_control_flush(&ice
->render_batch
, bits
);
322 iris_init_flush_functions(struct pipe_context
*ctx
)
324 ctx
->memory_barrier
= iris_memory_barrier
;
325 ctx
->texture_barrier
= iris_texture_barrier
;