2 * Copyright © 2017 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
26 #include "pipe/p_defines.h"
27 #include "pipe/p_state.h"
28 #include "pipe/p_context.h"
29 #include "pipe/p_screen.h"
30 #include "util/u_atomic.h"
31 #include "compiler/nir/nir.h"
32 #include "compiler/nir/nir_builder.h"
33 #include "intel/compiler/brw_compiler.h"
34 #include "intel/compiler/brw_eu.h"
35 #include "intel/compiler/brw_nir.h"
36 #include "iris_context.h"
40 enum iris_program_cache_id cache_id
;
44 static struct keybox
*
45 make_keybox(struct iris_program_cache
*cache
,
46 enum iris_program_cache_id cache_id
,
49 static const unsigned key_sizes
[] = {
50 [IRIS_CACHE_VS
] = sizeof(struct brw_vs_prog_key
),
51 [IRIS_CACHE_TCS
] = sizeof(struct brw_tcs_prog_key
),
52 [IRIS_CACHE_TES
] = sizeof(struct brw_tes_prog_key
),
53 [IRIS_CACHE_GS
] = sizeof(struct brw_gs_prog_key
),
54 [IRIS_CACHE_FS
] = sizeof(struct brw_wm_prog_key
),
55 [IRIS_CACHE_CS
] = sizeof(struct brw_cs_prog_key
),
56 //[IRIS_CACHE_BLORP_BLIT] = sizeof(struct brw_blorp_blit_prog_key),
59 struct keybox
*keybox
=
60 ralloc_size(cache
->table
, sizeof(struct keybox
) + key_sizes
[cache_id
]);
62 keybox
->cache_id
= cache_id
;
63 keybox
->size
= key_sizes
[cache_id
];
64 memcpy(keybox
->data
, key
, key_sizes
[cache_id
]);
70 keybox_hash(const void *void_key
)
72 const struct keybox
*key
= void_key
;
73 return _mesa_hash_data(&key
->cache_id
, key
->size
+ sizeof(key
->cache_id
));
77 keybox_equals(const void *void_a
, const void *void_b
)
79 const struct keybox
*a
= void_a
, *b
= void_b
;
80 if (a
->size
!= b
->size
)
83 return memcmp(a
->data
, b
->data
, a
->size
) == 0;
87 dirty_flag_for_cache(enum iris_program_cache_id cache_id
)
89 assert(cache_id
<= MESA_SHADER_STAGES
);
90 return IRIS_DIRTY_VS
<< cache_id
;
94 get_program_string_id(enum iris_program_cache_id cache_id
, const void *key
)
98 return ((struct brw_vs_prog_key
*) key
)->program_string_id
;
100 return ((struct brw_tcs_prog_key
*) key
)->program_string_id
;
102 return ((struct brw_tes_prog_key
*) key
)->program_string_id
;
104 return ((struct brw_gs_prog_key
*) key
)->program_string_id
;
106 return ((struct brw_cs_prog_key
*) key
)->program_string_id
;
108 return ((struct brw_wm_prog_key
*) key
)->program_string_id
;
110 unreachable("no program string id for this kind of program");
115 * Looks for a program in the cache and binds it.
117 * If no program was found, returns false and leaves the binding alone.
120 iris_bind_cached_shader(struct iris_context
*ice
,
121 enum iris_program_cache_id cache_id
,
124 struct iris_program_cache
*cache
= &ice
->shaders
.cache
;
126 struct keybox
*keybox
= make_keybox(cache
, cache_id
, key
);
128 struct hash_entry
*entry
= _mesa_hash_table_search(cache
->table
, keybox
);
133 struct iris_compiled_shader
*shader
= entry
->data
;
135 if (cache_id
<= MESA_SHADER_STAGES
&&
136 memcmp(shader
, ice
->shaders
.prog
[cache_id
], sizeof(*shader
)) != 0) {
137 ice
->shaders
.prog
[cache_id
] = shader
;
138 ice
->state
.dirty
|= dirty_flag_for_cache(cache_id
);
145 recreate_cache_bo(struct iris_context
*ice
, uint32_t size
)
147 struct iris_program_cache
*cache
= &ice
->shaders
.cache
;
148 struct iris_screen
*screen
= (struct iris_screen
*)ice
->ctx
.screen
;
149 struct iris_bo
*old_bo
= cache
->bo
;
150 void *old_map
= cache
->map
;
152 cache
->bo
= iris_bo_alloc(screen
->bufmgr
, "program cache", size
, 64);
153 cache
->bo
->kflags
= EXEC_OBJECT_CAPTURE
;
154 cache
->map
= iris_bo_map(&ice
->dbg
, cache
->bo
,
155 MAP_READ
| MAP_WRITE
| MAP_ASYNC
| MAP_PERSISTENT
);
157 /* Copy any existing data that needs to be saved. */
159 perf_debug(&ice
->dbg
,
160 "Copying to larger program cache: %u kB -> %u kB\n",
161 (unsigned) old_bo
->size
/ 1024,
162 (unsigned) cache
->bo
->size
/ 1024);
164 memcpy(cache
->map
, old_map
, cache
->next_offset
);
166 iris_bo_unreference(old_bo
);
167 iris_bo_unmap(old_bo
);
170 ice
->state
.dirty
|= IRIS_DIRTY_STATE_BASE_ADDRESS
;
174 iris_find_previous_compile(struct iris_program_cache
*cache
,
175 enum iris_program_cache_id cache_id
,
176 unsigned program_string_id
)
178 hash_table_foreach(cache
->table
, entry
) {
179 const struct keybox
*keybox
= entry
->key
;
180 if (keybox
->cache_id
== cache_id
&&
181 get_program_string_id(cache_id
, keybox
->data
) == program_string_id
) {
190 * Look for an existing entry in the cache that has identical assembly code.
192 * This is useful for programs generating shaders at runtime, where multiple
193 * distinct shaders (from an API perspective) may compile to the same assembly
194 * in our backend. This saves space in the program cache buffer.
196 static const struct iris_compiled_shader
*
197 find_existing_assembly(const struct iris_program_cache
*cache
,
198 const void *assembly
,
199 unsigned assembly_size
)
201 hash_table_foreach(cache
->table
, entry
) {
202 const struct iris_compiled_shader
*existing
= entry
->data
;
203 if (existing
->prog_data
->program_size
== assembly_size
&&
204 memcmp(cache
->map
+ existing
->prog_offset
,
205 assembly
, assembly_size
) == 0)
212 upload_new_assembly(struct iris_context
*ice
,
213 const void *assembly
,
216 struct iris_program_cache
*cache
= &ice
->shaders
.cache
;
218 /* Allocate space in the cache BO for our new program. */
219 if (cache
->next_offset
+ size
> cache
->bo
->size
) {
220 uint32_t new_size
= cache
->bo
->size
* 2;
222 while (cache
->next_offset
+ size
> new_size
)
225 recreate_cache_bo(ice
, new_size
);
228 uint32_t offset
= cache
->next_offset
;
230 /* Programs are always 64-byte aligned, so set up the next one now */
231 cache
->next_offset
= ALIGN(offset
+ size
, 64);
233 /* Copy data to the buffer */
234 memcpy(cache
->map
+ offset
, assembly
, size
);
240 * Upload a new shader to the program cache, and bind it for use.
242 * \param prog_data must be ralloc'd and will be stolen.
245 iris_upload_and_bind_shader(struct iris_context
*ice
,
246 enum iris_program_cache_id cache_id
,
248 const void *assembly
,
249 const struct brw_stage_prog_data
*prog_data
)
251 struct iris_screen
*screen
= (void *) ice
->ctx
.screen
;
252 struct gen_device_info
*devinfo
= &screen
->devinfo
;
253 struct iris_program_cache
*cache
= &ice
->shaders
.cache
;
254 struct iris_compiled_shader
*shader
=
255 ralloc_size(cache
->table
, sizeof(struct iris_compiled_shader
) +
256 iris_derived_program_state_size(cache_id
));
257 const struct iris_compiled_shader
*existing
=
258 find_existing_assembly(cache
, assembly
, prog_data
->program_size
);
260 /* If we can find a matching prog in the cache already, then reuse the
261 * existing stuff without creating new copy into the underlying buffer
262 * object. This is notably useful for programs generating shaders at
263 * runtime, where multiple shaders may compile to the same thing in our
267 shader
->prog_offset
= existing
->prog_offset
;
269 shader
->prog_offset
=
270 upload_new_assembly(ice
, assembly
, prog_data
->program_size
);
273 shader
->prog_data
= prog_data
;
275 ralloc_steal(shader
, shader
->prog_data
);
276 ralloc_steal(shader
->prog_data
, prog_data
->param
);
277 ralloc_steal(shader
->prog_data
, prog_data
->pull_param
);
279 /* Store the 3DSTATE shader packets and other derived state. */
280 iris_set_derived_program_state(devinfo
, cache_id
, shader
);
282 struct keybox
*keybox
= make_keybox(cache
, cache_id
, key
);
283 _mesa_hash_table_insert(cache
->table
, keybox
, shader
);
285 if (cache_id
<= MESA_SHADER_STAGES
) {
286 ice
->shaders
.prog
[cache_id
] = shader
;
287 ice
->state
.dirty
|= dirty_flag_for_cache(cache_id
);
292 iris_init_program_cache(struct iris_context
*ice
)
294 struct iris_program_cache
*cache
= &ice
->shaders
.cache
;
296 cache
->table
= _mesa_hash_table_create(ice
, keybox_hash
, keybox_equals
);
298 recreate_cache_bo(ice
, 16384);
302 iris_destroy_program_cache(struct iris_context
*ice
)
304 struct iris_program_cache
*cache
= &ice
->shaders
.cache
;
306 /* This can be NULL if context creation failed early on. */
308 iris_bo_unmap(cache
->bo
);
309 iris_bo_unreference(cache
->bo
);
314 cache
->next_offset
= 0;
316 for (int i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
317 ice
->shaders
.prog
[i
] = NULL
;
320 ralloc_free(cache
->table
);
324 cache_name(enum iris_program_cache_id cache_id
)
326 if (cache_id
== IRIS_CACHE_BLORP_BLIT
)
329 return _mesa_shader_stage_to_string(cache_id
);
333 iris_print_program_cache(struct iris_context
*ice
)
335 struct iris_program_cache
*cache
= &ice
->shaders
.cache
;
336 struct iris_screen
*screen
= (struct iris_screen
*)ice
->ctx
.screen
;
337 const struct gen_device_info
*devinfo
= &screen
->devinfo
;
339 hash_table_foreach(cache
->table
, entry
) {
340 const struct keybox
*keybox
= entry
->key
;
341 struct iris_compiled_shader
*shader
= entry
->data
;
342 fprintf(stderr
, "%s:\n", cache_name(keybox
->cache_id
));
343 brw_disassemble(devinfo
, cache
->map
, shader
->prog_offset
,
344 shader
->prog_data
->program_size
, stderr
);