iris: actually save derived state
[mesa.git] / src / gallium / drivers / iris / iris_program_cache.c
1 /*
2 * Copyright © 2017 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23 #include <stdio.h>
24 #include <errno.h>
25 #include <i915_drm.h>
26 #include "pipe/p_defines.h"
27 #include "pipe/p_state.h"
28 #include "pipe/p_context.h"
29 #include "pipe/p_screen.h"
30 #include "util/u_atomic.h"
31 #include "compiler/nir/nir.h"
32 #include "compiler/nir/nir_builder.h"
33 #include "intel/compiler/brw_compiler.h"
34 #include "intel/compiler/brw_eu.h"
35 #include "intel/compiler/brw_nir.h"
36 #include "iris_context.h"
37
38 struct keybox {
39 uint8_t size;
40 enum iris_program_cache_id cache_id;
41 uint8_t data[0];
42 };
43
44 static struct keybox *
45 make_keybox(struct iris_program_cache *cache,
46 enum iris_program_cache_id cache_id,
47 const void *key)
48 {
49 static const unsigned key_sizes[] = {
50 [IRIS_CACHE_VS] = sizeof(struct brw_vs_prog_key),
51 [IRIS_CACHE_TCS] = sizeof(struct brw_tcs_prog_key),
52 [IRIS_CACHE_TES] = sizeof(struct brw_tes_prog_key),
53 [IRIS_CACHE_GS] = sizeof(struct brw_gs_prog_key),
54 [IRIS_CACHE_FS] = sizeof(struct brw_wm_prog_key),
55 [IRIS_CACHE_CS] = sizeof(struct brw_cs_prog_key),
56 //[IRIS_CACHE_BLORP_BLIT] = sizeof(struct brw_blorp_blit_prog_key),
57 };
58
59 struct keybox *keybox =
60 ralloc_size(cache->table, sizeof(struct keybox) + key_sizes[cache_id]);
61
62 keybox->cache_id = cache_id;
63 keybox->size = key_sizes[cache_id];
64 memcpy(keybox->data, key, key_sizes[cache_id]);
65
66 return keybox;
67 }
68
69 static uint32_t
70 keybox_hash(const void *void_key)
71 {
72 const struct keybox *key = void_key;
73 return _mesa_hash_data(&key->cache_id, key->size + sizeof(key->cache_id));
74 }
75
76 static bool
77 keybox_equals(const void *void_a, const void *void_b)
78 {
79 const struct keybox *a = void_a, *b = void_b;
80 if (a->size != b->size)
81 return false;
82
83 return memcmp(a->data, b->data, a->size) == 0;
84 }
85
86 static uint64_t
87 dirty_flag_for_cache(enum iris_program_cache_id cache_id)
88 {
89 assert(cache_id <= MESA_SHADER_STAGES);
90 return IRIS_DIRTY_VS << cache_id;
91 }
92
93 static unsigned
94 get_program_string_id(enum iris_program_cache_id cache_id, const void *key)
95 {
96 switch (cache_id) {
97 case IRIS_CACHE_VS:
98 return ((struct brw_vs_prog_key *) key)->program_string_id;
99 case IRIS_CACHE_TCS:
100 return ((struct brw_tcs_prog_key *) key)->program_string_id;
101 case IRIS_CACHE_TES:
102 return ((struct brw_tes_prog_key *) key)->program_string_id;
103 case IRIS_CACHE_GS:
104 return ((struct brw_gs_prog_key *) key)->program_string_id;
105 case IRIS_CACHE_CS:
106 return ((struct brw_cs_prog_key *) key)->program_string_id;
107 case IRIS_CACHE_FS:
108 return ((struct brw_wm_prog_key *) key)->program_string_id;
109 default:
110 unreachable("no program string id for this kind of program");
111 }
112 }
113
114 /**
115 * Looks for a program in the cache and binds it.
116 *
117 * If no program was found, returns false and leaves the binding alone.
118 */
119 bool
120 iris_bind_cached_shader(struct iris_context *ice,
121 enum iris_program_cache_id cache_id,
122 const void *key)
123 {
124 struct iris_program_cache *cache = &ice->shaders.cache;
125
126 struct keybox *keybox = make_keybox(cache, cache_id, key);
127
128 struct hash_entry *entry = _mesa_hash_table_search(cache->table, keybox);
129
130 if (!entry)
131 return false;
132
133 struct iris_compiled_shader *shader = entry->data;
134
135 if (cache_id <= MESA_SHADER_STAGES &&
136 memcmp(shader, ice->shaders.prog[cache_id], sizeof(*shader)) != 0) {
137 ice->shaders.prog[cache_id] = shader;
138 ice->state.dirty |= dirty_flag_for_cache(cache_id);
139 }
140
141 return true;
142 }
143
144 static void
145 recreate_cache_bo(struct iris_context *ice, uint32_t size)
146 {
147 struct iris_program_cache *cache = &ice->shaders.cache;
148 struct iris_screen *screen = (struct iris_screen *)ice->ctx.screen;
149 struct iris_bo *old_bo = cache->bo;
150 void *old_map = cache->map;
151
152 cache->bo = iris_bo_alloc(screen->bufmgr, "program cache", size, 64);
153 cache->bo->kflags = EXEC_OBJECT_CAPTURE;
154 cache->map = iris_bo_map(&ice->dbg, cache->bo,
155 MAP_READ | MAP_WRITE | MAP_ASYNC | MAP_PERSISTENT);
156
157 /* Copy any existing data that needs to be saved. */
158 if (old_bo) {
159 perf_debug(&ice->dbg,
160 "Copying to larger program cache: %u kB -> %u kB\n",
161 (unsigned) old_bo->size / 1024,
162 (unsigned) cache->bo->size / 1024);
163
164 memcpy(cache->map, old_map, cache->next_offset);
165
166 iris_bo_unreference(old_bo);
167 iris_bo_unmap(old_bo);
168 }
169
170 ice->state.dirty |= IRIS_DIRTY_STATE_BASE_ADDRESS;
171 }
172
173 const void *
174 iris_find_previous_compile(struct iris_program_cache *cache,
175 enum iris_program_cache_id cache_id,
176 unsigned program_string_id)
177 {
178 hash_table_foreach(cache->table, entry) {
179 const struct keybox *keybox = entry->key;
180 if (keybox->cache_id == cache_id &&
181 get_program_string_id(cache_id, keybox->data) == program_string_id) {
182 return keybox->data;
183 }
184 }
185
186 return NULL;
187 }
188
189 /**
190 * Look for an existing entry in the cache that has identical assembly code.
191 *
192 * This is useful for programs generating shaders at runtime, where multiple
193 * distinct shaders (from an API perspective) may compile to the same assembly
194 * in our backend. This saves space in the program cache buffer.
195 */
196 static const struct iris_compiled_shader *
197 find_existing_assembly(const struct iris_program_cache *cache,
198 const void *assembly,
199 unsigned assembly_size)
200 {
201 hash_table_foreach(cache->table, entry) {
202 const struct iris_compiled_shader *existing = entry->data;
203 if (existing->prog_data->program_size == assembly_size &&
204 memcmp(cache->map + existing->prog_offset,
205 assembly, assembly_size) == 0)
206 return existing;
207 }
208 return NULL;
209 }
210
211 static uint32_t
212 upload_new_assembly(struct iris_context *ice,
213 const void *assembly,
214 unsigned size)
215 {
216 struct iris_program_cache *cache = &ice->shaders.cache;
217
218 /* Allocate space in the cache BO for our new program. */
219 if (cache->next_offset + size > cache->bo->size) {
220 uint32_t new_size = cache->bo->size * 2;
221
222 while (cache->next_offset + size > new_size)
223 new_size *= 2;
224
225 recreate_cache_bo(ice, new_size);
226 }
227
228 uint32_t offset = cache->next_offset;
229
230 /* Programs are always 64-byte aligned, so set up the next one now */
231 cache->next_offset = ALIGN(offset + size, 64);
232
233 /* Copy data to the buffer */
234 memcpy(cache->map + offset, assembly, size);
235
236 return offset;
237 }
238
239 /**
240 * Upload a new shader to the program cache, and bind it for use.
241 *
242 * \param prog_data must be ralloc'd and will be stolen.
243 */
244 void
245 iris_upload_and_bind_shader(struct iris_context *ice,
246 enum iris_program_cache_id cache_id,
247 const void *key,
248 const void *assembly,
249 const struct brw_stage_prog_data *prog_data)
250 {
251 struct iris_screen *screen = (void *) ice->ctx.screen;
252 struct gen_device_info *devinfo = &screen->devinfo;
253 struct iris_program_cache *cache = &ice->shaders.cache;
254 struct iris_compiled_shader *shader =
255 ralloc_size(cache->table, sizeof(struct iris_compiled_shader) +
256 iris_derived_program_state_size(cache_id));
257 const struct iris_compiled_shader *existing =
258 find_existing_assembly(cache, assembly, prog_data->program_size);
259
260 /* If we can find a matching prog in the cache already, then reuse the
261 * existing stuff without creating new copy into the underlying buffer
262 * object. This is notably useful for programs generating shaders at
263 * runtime, where multiple shaders may compile to the same thing in our
264 * backend.
265 */
266 if (existing) {
267 shader->prog_offset = existing->prog_offset;
268 } else {
269 shader->prog_offset =
270 upload_new_assembly(ice, assembly, prog_data->program_size);
271 }
272
273 shader->prog_data = prog_data;
274
275 ralloc_steal(shader, shader->prog_data);
276 ralloc_steal(shader->prog_data, prog_data->param);
277 ralloc_steal(shader->prog_data, prog_data->pull_param);
278
279 /* Store the 3DSTATE shader packets and other derived state. */
280 iris_set_derived_program_state(devinfo, cache_id, shader);
281
282 struct keybox *keybox = make_keybox(cache, cache_id, key);
283 _mesa_hash_table_insert(cache->table, keybox, shader);
284
285 if (cache_id <= MESA_SHADER_STAGES) {
286 ice->shaders.prog[cache_id] = shader;
287 ice->state.dirty |= dirty_flag_for_cache(cache_id);
288 }
289 }
290
291 void
292 iris_init_program_cache(struct iris_context *ice)
293 {
294 struct iris_program_cache *cache = &ice->shaders.cache;
295
296 cache->table = _mesa_hash_table_create(ice, keybox_hash, keybox_equals);
297
298 recreate_cache_bo(ice, 16384);
299 }
300
301 void
302 iris_destroy_program_cache(struct iris_context *ice)
303 {
304 struct iris_program_cache *cache = &ice->shaders.cache;
305
306 /* This can be NULL if context creation failed early on. */
307 if (cache->bo) {
308 iris_bo_unmap(cache->bo);
309 iris_bo_unreference(cache->bo);
310 cache->bo = NULL;
311 cache->map = NULL;
312 }
313
314 cache->next_offset = 0;
315
316 for (int i = 0; i < MESA_SHADER_STAGES; i++) {
317 ice->shaders.prog[i] = NULL;
318 }
319
320 ralloc_free(cache->table);
321 }
322
323 static const char *
324 cache_name(enum iris_program_cache_id cache_id)
325 {
326 if (cache_id == IRIS_CACHE_BLORP_BLIT)
327 return "BLORP";
328
329 return _mesa_shader_stage_to_string(cache_id);
330 }
331
332 void
333 iris_print_program_cache(struct iris_context *ice)
334 {
335 struct iris_program_cache *cache = &ice->shaders.cache;
336 struct iris_screen *screen = (struct iris_screen *)ice->ctx.screen;
337 const struct gen_device_info *devinfo = &screen->devinfo;
338
339 hash_table_foreach(cache->table, entry) {
340 const struct keybox *keybox = entry->key;
341 struct iris_compiled_shader *shader = entry->data;
342 fprintf(stderr, "%s:\n", cache_name(keybox->cache_id));
343 brw_disassemble(devinfo, cache->map, shader->prog_offset,
344 shader->prog_data->program_size, stderr);
345 }
346 }