iris: Prefer staging blits when destination supports CCS_E.
[mesa.git] / src / gallium / drivers / iris / iris_resource.c
1 /*
2 * Copyright © 2017 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
19 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
20 * DEALINGS IN THE SOFTWARE.
21 */
22
23 /**
24 * @file iris_resource.c
25 *
26 * Resources are images, buffers, and other objects used by the GPU.
27 *
28 * XXX: explain resources
29 */
30
31 #include <stdio.h>
32 #include <errno.h>
33 #include "pipe/p_defines.h"
34 #include "pipe/p_state.h"
35 #include "pipe/p_context.h"
36 #include "pipe/p_screen.h"
37 #include "util/os_memory.h"
38 #include "util/u_cpu_detect.h"
39 #include "util/u_inlines.h"
40 #include "util/u_format.h"
41 #include "util/u_threaded_context.h"
42 #include "util/u_transfer.h"
43 #include "util/u_transfer_helper.h"
44 #include "util/u_upload_mgr.h"
45 #include "util/ralloc.h"
46 #include "iris_batch.h"
47 #include "iris_context.h"
48 #include "iris_resource.h"
49 #include "iris_screen.h"
50 #include "intel/dev/gen_debug.h"
51 #include "isl/isl.h"
52 #include "drm-uapi/drm_fourcc.h"
53 #include "drm-uapi/i915_drm.h"
54
55 enum modifier_priority {
56 MODIFIER_PRIORITY_INVALID = 0,
57 MODIFIER_PRIORITY_LINEAR,
58 MODIFIER_PRIORITY_X,
59 MODIFIER_PRIORITY_Y,
60 MODIFIER_PRIORITY_Y_CCS,
61 };
62
63 static const uint64_t priority_to_modifier[] = {
64 [MODIFIER_PRIORITY_INVALID] = DRM_FORMAT_MOD_INVALID,
65 [MODIFIER_PRIORITY_LINEAR] = DRM_FORMAT_MOD_LINEAR,
66 [MODIFIER_PRIORITY_X] = I915_FORMAT_MOD_X_TILED,
67 [MODIFIER_PRIORITY_Y] = I915_FORMAT_MOD_Y_TILED,
68 [MODIFIER_PRIORITY_Y_CCS] = I915_FORMAT_MOD_Y_TILED_CCS,
69 };
70
71 static bool
72 modifier_is_supported(const struct gen_device_info *devinfo,
73 uint64_t modifier)
74 {
75 /* XXX: do something real */
76 switch (modifier) {
77 case I915_FORMAT_MOD_Y_TILED:
78 case I915_FORMAT_MOD_X_TILED:
79 case DRM_FORMAT_MOD_LINEAR:
80 return true;
81 case I915_FORMAT_MOD_Y_TILED_CCS:
82 case DRM_FORMAT_MOD_INVALID:
83 default:
84 return false;
85 }
86 }
87
88 static uint64_t
89 select_best_modifier(struct gen_device_info *devinfo,
90 const uint64_t *modifiers,
91 int count)
92 {
93 enum modifier_priority prio = MODIFIER_PRIORITY_INVALID;
94
95 for (int i = 0; i < count; i++) {
96 if (!modifier_is_supported(devinfo, modifiers[i]))
97 continue;
98
99 switch (modifiers[i]) {
100 case I915_FORMAT_MOD_Y_TILED_CCS:
101 prio = MAX2(prio, MODIFIER_PRIORITY_Y_CCS);
102 break;
103 case I915_FORMAT_MOD_Y_TILED:
104 prio = MAX2(prio, MODIFIER_PRIORITY_Y);
105 break;
106 case I915_FORMAT_MOD_X_TILED:
107 prio = MAX2(prio, MODIFIER_PRIORITY_X);
108 break;
109 case DRM_FORMAT_MOD_LINEAR:
110 prio = MAX2(prio, MODIFIER_PRIORITY_LINEAR);
111 break;
112 case DRM_FORMAT_MOD_INVALID:
113 default:
114 break;
115 }
116 }
117
118 return priority_to_modifier[prio];
119 }
120
121 static enum isl_surf_dim
122 target_to_isl_surf_dim(enum pipe_texture_target target)
123 {
124 switch (target) {
125 case PIPE_BUFFER:
126 case PIPE_TEXTURE_1D:
127 case PIPE_TEXTURE_1D_ARRAY:
128 return ISL_SURF_DIM_1D;
129 case PIPE_TEXTURE_2D:
130 case PIPE_TEXTURE_CUBE:
131 case PIPE_TEXTURE_RECT:
132 case PIPE_TEXTURE_2D_ARRAY:
133 case PIPE_TEXTURE_CUBE_ARRAY:
134 return ISL_SURF_DIM_2D;
135 case PIPE_TEXTURE_3D:
136 return ISL_SURF_DIM_3D;
137 case PIPE_MAX_TEXTURE_TYPES:
138 break;
139 }
140 unreachable("invalid texture type");
141 }
142
143 static void
144 iris_query_dmabuf_modifiers(struct pipe_screen *pscreen,
145 enum pipe_format pfmt,
146 int max,
147 uint64_t *modifiers,
148 unsigned int *external_only,
149 int *count)
150 {
151 struct iris_screen *screen = (void *) pscreen;
152 const struct gen_device_info *devinfo = &screen->devinfo;
153
154 uint64_t all_modifiers[] = {
155 DRM_FORMAT_MOD_LINEAR,
156 I915_FORMAT_MOD_X_TILED,
157 I915_FORMAT_MOD_Y_TILED,
158 // XXX: (broken) I915_FORMAT_MOD_Y_TILED_CCS,
159 };
160
161 int supported_mods = 0;
162
163 for (int i = 0; i < ARRAY_SIZE(all_modifiers); i++) {
164 if (!modifier_is_supported(devinfo, all_modifiers[i]))
165 continue;
166
167 if (supported_mods < max) {
168 if (modifiers)
169 modifiers[supported_mods] = all_modifiers[i];
170
171 if (external_only)
172 external_only[supported_mods] = util_format_is_yuv(pfmt);
173 }
174
175 supported_mods++;
176 }
177
178 *count = supported_mods;
179 }
180
181 static isl_surf_usage_flags_t
182 pipe_bind_to_isl_usage(unsigned bindings)
183 {
184 isl_surf_usage_flags_t usage = 0;
185
186 if (bindings & PIPE_BIND_RENDER_TARGET)
187 usage |= ISL_SURF_USAGE_RENDER_TARGET_BIT;
188
189 if (bindings & PIPE_BIND_SAMPLER_VIEW)
190 usage |= ISL_SURF_USAGE_TEXTURE_BIT;
191
192 if (bindings & (PIPE_BIND_SHADER_IMAGE | PIPE_BIND_SHADER_BUFFER))
193 usage |= ISL_SURF_USAGE_STORAGE_BIT;
194
195 if (bindings & PIPE_BIND_DISPLAY_TARGET)
196 usage |= ISL_SURF_USAGE_DISPLAY_BIT;
197
198 return usage;
199 }
200
201 struct pipe_resource *
202 iris_resource_get_separate_stencil(struct pipe_resource *p_res)
203 {
204 /* For packed depth-stencil, we treat depth as the primary resource
205 * and store S8 as the "second plane" resource.
206 */
207 return p_res->next;
208 }
209
210 static void
211 iris_resource_set_separate_stencil(struct pipe_resource *p_res,
212 struct pipe_resource *stencil)
213 {
214 assert(util_format_has_depth(util_format_description(p_res->format)));
215 pipe_resource_reference(&p_res->next, stencil);
216 }
217
218 void
219 iris_get_depth_stencil_resources(struct pipe_resource *res,
220 struct iris_resource **out_z,
221 struct iris_resource **out_s)
222 {
223 if (!res) {
224 *out_z = NULL;
225 *out_s = NULL;
226 return;
227 }
228
229 if (res->format != PIPE_FORMAT_S8_UINT) {
230 *out_z = (void *) res;
231 *out_s = (void *) iris_resource_get_separate_stencil(res);
232 } else {
233 *out_z = NULL;
234 *out_s = (void *) res;
235 }
236 }
237
238 void
239 iris_resource_disable_aux(struct iris_resource *res)
240 {
241 iris_bo_unreference(res->aux.bo);
242 iris_bo_unreference(res->aux.clear_color_bo);
243 free(res->aux.state);
244
245 res->aux.usage = ISL_AUX_USAGE_NONE;
246 res->aux.possible_usages = 1 << ISL_AUX_USAGE_NONE;
247 res->aux.sampler_usages = 1 << ISL_AUX_USAGE_NONE;
248 res->aux.surf.size_B = 0;
249 res->aux.bo = NULL;
250 res->aux.clear_color_bo = NULL;
251 res->aux.state = NULL;
252 }
253
254 static void
255 iris_resource_destroy(struct pipe_screen *screen,
256 struct pipe_resource *resource)
257 {
258 struct iris_resource *res = (struct iris_resource *)resource;
259
260 if (resource->target == PIPE_BUFFER)
261 util_range_destroy(&res->valid_buffer_range);
262
263 iris_resource_disable_aux(res);
264
265 iris_bo_unreference(res->bo);
266 free(res);
267 }
268
269 static struct iris_resource *
270 iris_alloc_resource(struct pipe_screen *pscreen,
271 const struct pipe_resource *templ)
272 {
273 struct iris_resource *res = calloc(1, sizeof(struct iris_resource));
274 if (!res)
275 return NULL;
276
277 res->base = *templ;
278 res->base.screen = pscreen;
279 pipe_reference_init(&res->base.reference, 1);
280
281 res->aux.possible_usages = 1 << ISL_AUX_USAGE_NONE;
282 res->aux.sampler_usages = 1 << ISL_AUX_USAGE_NONE;
283
284 if (templ->target == PIPE_BUFFER)
285 util_range_init(&res->valid_buffer_range);
286
287 return res;
288 }
289
290 unsigned
291 iris_get_num_logical_layers(const struct iris_resource *res, unsigned level)
292 {
293 if (res->surf.dim == ISL_SURF_DIM_3D)
294 return minify(res->surf.logical_level0_px.depth, level);
295 else
296 return res->surf.logical_level0_px.array_len;
297 }
298
299 static enum isl_aux_state **
300 create_aux_state_map(struct iris_resource *res, enum isl_aux_state initial)
301 {
302 uint32_t total_slices = 0;
303 for (uint32_t level = 0; level < res->surf.levels; level++)
304 total_slices += iris_get_num_logical_layers(res, level);
305
306 const size_t per_level_array_size =
307 res->surf.levels * sizeof(enum isl_aux_state *);
308
309 /* We're going to allocate a single chunk of data for both the per-level
310 * reference array and the arrays of aux_state. This makes cleanup
311 * significantly easier.
312 */
313 const size_t total_size =
314 per_level_array_size + total_slices * sizeof(enum isl_aux_state);
315
316 void *data = malloc(total_size);
317 if (!data)
318 return NULL;
319
320 enum isl_aux_state **per_level_arr = data;
321 enum isl_aux_state *s = data + per_level_array_size;
322 for (uint32_t level = 0; level < res->surf.levels; level++) {
323 per_level_arr[level] = s;
324 const unsigned level_layers = iris_get_num_logical_layers(res, level);
325 for (uint32_t a = 0; a < level_layers; a++)
326 *(s++) = initial;
327 }
328 assert((void *)s == data + total_size);
329
330 return per_level_arr;
331 }
332
333 /**
334 * Allocate the initial aux surface for a resource based on aux.usage
335 */
336 static bool
337 iris_resource_alloc_aux(struct iris_screen *screen, struct iris_resource *res)
338 {
339 struct isl_device *isl_dev = &screen->isl_dev;
340 enum isl_aux_state initial_state;
341 UNUSED bool ok = false;
342 uint8_t memset_value = 0;
343 uint32_t alloc_flags = 0;
344 const struct gen_device_info *devinfo = &screen->devinfo;
345 const unsigned clear_color_state_size = devinfo->gen >= 10 ?
346 screen->isl_dev.ss.clear_color_state_size :
347 (devinfo->gen >= 9 ? screen->isl_dev.ss.clear_value_size : 0);
348
349 assert(!res->aux.bo);
350
351 switch (res->aux.usage) {
352 case ISL_AUX_USAGE_NONE:
353 res->aux.surf.size_B = 0;
354 break;
355 case ISL_AUX_USAGE_HIZ:
356 initial_state = ISL_AUX_STATE_AUX_INVALID;
357 memset_value = 0;
358 ok = isl_surf_get_hiz_surf(isl_dev, &res->surf, &res->aux.surf);
359 break;
360 case ISL_AUX_USAGE_MCS:
361 /* The Ivybridge PRM, Vol 2 Part 1 p326 says:
362 *
363 * "When MCS buffer is enabled and bound to MSRT, it is required
364 * that it is cleared prior to any rendering."
365 *
366 * Since we only use the MCS buffer for rendering, we just clear it
367 * immediately on allocation. The clear value for MCS buffers is all
368 * 1's, so we simply memset it to 0xff.
369 */
370 initial_state = ISL_AUX_STATE_CLEAR;
371 memset_value = 0xFF;
372 ok = isl_surf_get_mcs_surf(isl_dev, &res->surf, &res->aux.surf);
373 break;
374 case ISL_AUX_USAGE_CCS_D:
375 case ISL_AUX_USAGE_CCS_E:
376 /* When CCS_E is used, we need to ensure that the CCS starts off in
377 * a valid state. From the Sky Lake PRM, "MCS Buffer for Render
378 * Target(s)":
379 *
380 * "If Software wants to enable Color Compression without Fast
381 * clear, Software needs to initialize MCS with zeros."
382 *
383 * A CCS value of 0 indicates that the corresponding block is in the
384 * pass-through state which is what we want.
385 *
386 * For CCS_D, do the same thing. On Gen9+, this avoids having any
387 * undefined bits in the aux buffer.
388 */
389 initial_state = ISL_AUX_STATE_PASS_THROUGH;
390 alloc_flags |= BO_ALLOC_ZEROED;
391 ok = isl_surf_get_ccs_surf(isl_dev, &res->surf, &res->aux.surf, 0);
392 break;
393 }
394
395 /* No work is needed for a zero-sized auxiliary buffer. */
396 if (res->aux.surf.size_B == 0)
397 return true;
398
399 /* Assert that ISL gave us a valid aux surf */
400 assert(ok);
401
402 /* Create the aux_state for the auxiliary buffer. */
403 res->aux.state = create_aux_state_map(res, initial_state);
404 if (!res->aux.state)
405 return false;
406
407 uint64_t size = res->aux.surf.size_B;
408
409 /* Allocate space in the buffer for storing the clear color. On modern
410 * platforms (gen > 9), we can read it directly from such buffer.
411 *
412 * On gen <= 9, we are going to store the clear color on the buffer
413 * anyways, and copy it back to the surface state during state emission.
414 */
415 res->aux.clear_color_offset = size;
416 size += clear_color_state_size;
417
418 /* Allocate the auxiliary buffer. ISL has stricter set of alignment rules
419 * the drm allocator. Therefore, one can pass the ISL dimensions in terms
420 * of bytes instead of trying to recalculate based on different format
421 * block sizes.
422 */
423 res->aux.bo = iris_bo_alloc_tiled(screen->bufmgr, "aux buffer", size,
424 IRIS_MEMZONE_OTHER, I915_TILING_Y,
425 res->aux.surf.row_pitch_B, alloc_flags);
426 if (!res->aux.bo) {
427 return false;
428 }
429
430 if (!(alloc_flags & BO_ALLOC_ZEROED)) {
431 void *map = iris_bo_map(NULL, res->aux.bo, MAP_WRITE | MAP_RAW);
432
433 if (!map) {
434 iris_resource_disable_aux(res);
435 return false;
436 }
437
438 if (memset_value != 0)
439 memset(map, memset_value, res->aux.surf.size_B);
440
441 /* Zero the indirect clear color to match ::fast_clear_color. */
442 memset((char *)map + res->aux.clear_color_offset, 0,
443 clear_color_state_size);
444
445 iris_bo_unmap(res->aux.bo);
446 }
447
448 if (clear_color_state_size > 0) {
449 res->aux.clear_color_bo = res->aux.bo;
450 iris_bo_reference(res->aux.clear_color_bo);
451 }
452
453 if (res->aux.usage == ISL_AUX_USAGE_HIZ) {
454 for (unsigned level = 0; level < res->surf.levels; ++level) {
455 uint32_t width = u_minify(res->surf.phys_level0_sa.width, level);
456 uint32_t height = u_minify(res->surf.phys_level0_sa.height, level);
457
458 /* Disable HiZ for LOD > 0 unless the width/height are 8x4 aligned.
459 * For LOD == 0, we can grow the dimensions to make it work.
460 */
461 if (level == 0 || ((width & 7) == 0 && (height & 3) == 0))
462 res->aux.has_hiz |= 1 << level;
463 }
464 }
465
466 return true;
467 }
468
469 static bool
470 supports_mcs(const struct isl_surf *surf)
471 {
472 /* MCS compression only applies to multisampled resources. */
473 if (surf->samples <= 1)
474 return false;
475
476 /* See isl_surf_get_mcs_surf for details. */
477 if (surf->samples == 16 && surf->logical_level0_px.width > 8192)
478 return false;
479
480 /* Depth and stencil buffers use the IMS (interleaved) layout. */
481 if (isl_surf_usage_is_depth_or_stencil(surf->usage))
482 return false;
483
484 return true;
485 }
486
487 static bool
488 supports_ccs(const struct gen_device_info *devinfo,
489 const struct isl_surf *surf)
490 {
491 /* Gen9+ only supports CCS for Y-tiled buffers. */
492 if (surf->tiling != ISL_TILING_Y0)
493 return false;
494
495 /* CCS only supports singlesampled resources. */
496 if (surf->samples > 1)
497 return false;
498
499 /* The PRM doesn't say this explicitly, but fast-clears don't appear to
500 * work for 3D textures until Gen9 where the layout of 3D textures changes
501 * to match 2D array textures.
502 */
503 if (devinfo->gen < 9 && surf->dim != ISL_SURF_DIM_2D)
504 return false;
505
506 /* Note: still need to check the format! */
507
508 return true;
509 }
510
511 static struct pipe_resource *
512 iris_resource_create_for_buffer(struct pipe_screen *pscreen,
513 const struct pipe_resource *templ)
514 {
515 struct iris_screen *screen = (struct iris_screen *)pscreen;
516 struct iris_resource *res = iris_alloc_resource(pscreen, templ);
517
518 assert(templ->target == PIPE_BUFFER);
519 assert(templ->height0 <= 1);
520 assert(templ->depth0 <= 1);
521 assert(templ->format == PIPE_FORMAT_NONE ||
522 util_format_get_blocksize(templ->format) == 1);
523
524 res->internal_format = templ->format;
525 res->surf.tiling = ISL_TILING_LINEAR;
526
527 enum iris_memory_zone memzone = IRIS_MEMZONE_OTHER;
528 const char *name = templ->target == PIPE_BUFFER ? "buffer" : "miptree";
529 if (templ->flags & IRIS_RESOURCE_FLAG_SHADER_MEMZONE) {
530 memzone = IRIS_MEMZONE_SHADER;
531 name = "shader kernels";
532 } else if (templ->flags & IRIS_RESOURCE_FLAG_SURFACE_MEMZONE) {
533 memzone = IRIS_MEMZONE_SURFACE;
534 name = "surface state";
535 } else if (templ->flags & IRIS_RESOURCE_FLAG_DYNAMIC_MEMZONE) {
536 memzone = IRIS_MEMZONE_DYNAMIC;
537 name = "dynamic state";
538 }
539
540 res->bo = iris_bo_alloc(screen->bufmgr, name, templ->width0, memzone);
541 if (!res->bo) {
542 iris_resource_destroy(pscreen, &res->base);
543 return NULL;
544 }
545
546 return &res->base;
547 }
548
549 static struct pipe_resource *
550 iris_resource_create_with_modifiers(struct pipe_screen *pscreen,
551 const struct pipe_resource *templ,
552 const uint64_t *modifiers,
553 int modifiers_count)
554 {
555 struct iris_screen *screen = (struct iris_screen *)pscreen;
556 struct gen_device_info *devinfo = &screen->devinfo;
557 struct iris_resource *res = iris_alloc_resource(pscreen, templ);
558
559 if (!res)
560 return NULL;
561
562 const struct util_format_description *format_desc =
563 util_format_description(templ->format);
564 const bool has_depth = util_format_has_depth(format_desc);
565 uint64_t modifier =
566 select_best_modifier(devinfo, modifiers, modifiers_count);
567
568 isl_tiling_flags_t tiling_flags = ISL_TILING_ANY_MASK;
569
570 if (modifier != DRM_FORMAT_MOD_INVALID) {
571 res->mod_info = isl_drm_modifier_get_info(modifier);
572
573 tiling_flags = 1 << res->mod_info->tiling;
574 } else {
575 if (modifiers_count > 0) {
576 fprintf(stderr, "Unsupported modifier, resource creation failed.\n");
577 return NULL;
578 }
579
580 /* No modifiers - we can select our own tiling. */
581
582 if (has_depth) {
583 /* Depth must be Y-tiled */
584 tiling_flags = ISL_TILING_Y0_BIT;
585 } else if (templ->format == PIPE_FORMAT_S8_UINT) {
586 /* Stencil must be W-tiled */
587 tiling_flags = ISL_TILING_W_BIT;
588 } else if (templ->target == PIPE_BUFFER ||
589 templ->target == PIPE_TEXTURE_1D ||
590 templ->target == PIPE_TEXTURE_1D_ARRAY) {
591 /* Use linear for buffers and 1D textures */
592 tiling_flags = ISL_TILING_LINEAR_BIT;
593 }
594
595 /* Use linear for staging buffers */
596 if (templ->usage == PIPE_USAGE_STAGING ||
597 templ->bind & (PIPE_BIND_LINEAR | PIPE_BIND_CURSOR) )
598 tiling_flags = ISL_TILING_LINEAR_BIT;
599 }
600
601 isl_surf_usage_flags_t usage = pipe_bind_to_isl_usage(templ->bind);
602
603 if (templ->target == PIPE_TEXTURE_CUBE ||
604 templ->target == PIPE_TEXTURE_CUBE_ARRAY)
605 usage |= ISL_SURF_USAGE_CUBE_BIT;
606
607 if (templ->usage != PIPE_USAGE_STAGING) {
608 if (templ->format == PIPE_FORMAT_S8_UINT)
609 usage |= ISL_SURF_USAGE_STENCIL_BIT;
610 else if (has_depth)
611 usage |= ISL_SURF_USAGE_DEPTH_BIT;
612 }
613
614 enum pipe_format pfmt = templ->format;
615 res->internal_format = pfmt;
616
617 /* Should be handled by u_transfer_helper */
618 assert(!util_format_is_depth_and_stencil(pfmt));
619
620 struct iris_format_info fmt = iris_format_for_usage(devinfo, pfmt, usage);
621 assert(fmt.fmt != ISL_FORMAT_UNSUPPORTED);
622
623 UNUSED const bool isl_surf_created_successfully =
624 isl_surf_init(&screen->isl_dev, &res->surf,
625 .dim = target_to_isl_surf_dim(templ->target),
626 .format = fmt.fmt,
627 .width = templ->width0,
628 .height = templ->height0,
629 .depth = templ->depth0,
630 .levels = templ->last_level + 1,
631 .array_len = templ->array_size,
632 .samples = MAX2(templ->nr_samples, 1),
633 .min_alignment_B = 0,
634 .row_pitch_B = 0,
635 .usage = usage,
636 .tiling_flags = tiling_flags);
637 assert(isl_surf_created_successfully);
638
639 if (res->mod_info) {
640 res->aux.possible_usages |= 1 << res->mod_info->aux_usage;
641 } else if (supports_mcs(&res->surf)) {
642 res->aux.possible_usages |= 1 << ISL_AUX_USAGE_MCS;
643 } else if (has_depth) {
644 if (likely(!(INTEL_DEBUG & DEBUG_NO_HIZ)))
645 res->aux.possible_usages |= 1 << ISL_AUX_USAGE_HIZ;
646 } else if (likely(!(INTEL_DEBUG & DEBUG_NO_RBC)) &&
647 supports_ccs(devinfo, &res->surf)) {
648 if (isl_format_supports_ccs_e(devinfo, res->surf.format))
649 res->aux.possible_usages |= 1 << ISL_AUX_USAGE_CCS_E;
650
651 if (isl_format_supports_ccs_d(devinfo, res->surf.format))
652 res->aux.possible_usages |= 1 << ISL_AUX_USAGE_CCS_D;
653 }
654
655 res->aux.usage = util_last_bit(res->aux.possible_usages) - 1;
656
657 res->aux.sampler_usages = res->aux.possible_usages;
658
659 /* We don't always support sampling with hiz. But when we do, it must be
660 * single sampled.
661 */
662 if (!devinfo->has_sample_with_hiz || res->surf.samples > 1) {
663 res->aux.sampler_usages &= ~(1 << ISL_AUX_USAGE_HIZ);
664 }
665
666 const char *name = "miptree";
667 enum iris_memory_zone memzone = IRIS_MEMZONE_OTHER;
668
669 unsigned int flags = 0;
670 if (templ->usage == PIPE_USAGE_STAGING)
671 flags |= BO_ALLOC_COHERENT;
672
673 /* These are for u_upload_mgr buffers only */
674 assert(!(templ->flags & (IRIS_RESOURCE_FLAG_SHADER_MEMZONE |
675 IRIS_RESOURCE_FLAG_SURFACE_MEMZONE |
676 IRIS_RESOURCE_FLAG_DYNAMIC_MEMZONE)));
677
678 res->bo = iris_bo_alloc_tiled(screen->bufmgr, name, res->surf.size_B,
679 memzone,
680 isl_tiling_to_i915_tiling(res->surf.tiling),
681 res->surf.row_pitch_B, flags);
682
683 if (!res->bo)
684 goto fail;
685
686 if (!iris_resource_alloc_aux(screen, res))
687 goto fail;
688
689 return &res->base;
690
691 fail:
692 fprintf(stderr, "XXX: resource creation failed\n");
693 iris_resource_destroy(pscreen, &res->base);
694 return NULL;
695
696 }
697
698 static struct pipe_resource *
699 iris_resource_create(struct pipe_screen *pscreen,
700 const struct pipe_resource *templ)
701 {
702 if (templ->target == PIPE_BUFFER)
703 return iris_resource_create_for_buffer(pscreen, templ);
704 else
705 return iris_resource_create_with_modifiers(pscreen, templ, NULL, 0);
706 }
707
708 static uint64_t
709 tiling_to_modifier(uint32_t tiling)
710 {
711 static const uint64_t map[] = {
712 [I915_TILING_NONE] = DRM_FORMAT_MOD_LINEAR,
713 [I915_TILING_X] = I915_FORMAT_MOD_X_TILED,
714 [I915_TILING_Y] = I915_FORMAT_MOD_Y_TILED,
715 };
716
717 assert(tiling < ARRAY_SIZE(map));
718
719 return map[tiling];
720 }
721
722 static struct pipe_resource *
723 iris_resource_from_user_memory(struct pipe_screen *pscreen,
724 const struct pipe_resource *templ,
725 void *user_memory)
726 {
727 struct iris_screen *screen = (struct iris_screen *)pscreen;
728 struct iris_bufmgr *bufmgr = screen->bufmgr;
729 struct iris_resource *res = iris_alloc_resource(pscreen, templ);
730 if (!res)
731 return NULL;
732
733 assert(templ->target == PIPE_BUFFER);
734
735 res->internal_format = templ->format;
736 res->bo = iris_bo_create_userptr(bufmgr, "user",
737 user_memory, templ->width0,
738 IRIS_MEMZONE_OTHER);
739 if (!res->bo) {
740 free(res);
741 return NULL;
742 }
743
744 util_range_add(&res->valid_buffer_range, 0, templ->width0);
745
746 return &res->base;
747 }
748
749 static struct pipe_resource *
750 iris_resource_from_handle(struct pipe_screen *pscreen,
751 const struct pipe_resource *templ,
752 struct winsys_handle *whandle,
753 unsigned usage)
754 {
755 struct iris_screen *screen = (struct iris_screen *)pscreen;
756 struct gen_device_info *devinfo = &screen->devinfo;
757 struct iris_bufmgr *bufmgr = screen->bufmgr;
758 struct iris_resource *res = iris_alloc_resource(pscreen, templ);
759 if (!res)
760 return NULL;
761
762 if (whandle->offset != 0) {
763 dbg_printf("Attempt to import unsupported winsys offset %u\n",
764 whandle->offset);
765 goto fail;
766 }
767
768 switch (whandle->type) {
769 case WINSYS_HANDLE_TYPE_FD:
770 res->bo = iris_bo_import_dmabuf(bufmgr, whandle->handle);
771 break;
772 case WINSYS_HANDLE_TYPE_SHARED:
773 res->bo = iris_bo_gem_create_from_name(bufmgr, "winsys image",
774 whandle->handle);
775 break;
776 default:
777 unreachable("invalid winsys handle type");
778 }
779 if (!res->bo)
780 return NULL;
781
782 uint64_t modifier = whandle->modifier;
783 if (modifier == DRM_FORMAT_MOD_INVALID) {
784 modifier = tiling_to_modifier(res->bo->tiling_mode);
785 }
786 res->mod_info = isl_drm_modifier_get_info(modifier);
787 assert(res->mod_info);
788
789 isl_surf_usage_flags_t isl_usage = pipe_bind_to_isl_usage(templ->bind);
790
791 const struct iris_format_info fmt =
792 iris_format_for_usage(devinfo, templ->format, isl_usage);
793 res->internal_format = templ->format;
794
795 if (templ->target == PIPE_BUFFER) {
796 res->surf.tiling = ISL_TILING_LINEAR;
797 } else {
798 isl_surf_init(&screen->isl_dev, &res->surf,
799 .dim = target_to_isl_surf_dim(templ->target),
800 .format = fmt.fmt,
801 .width = templ->width0,
802 .height = templ->height0,
803 .depth = templ->depth0,
804 .levels = templ->last_level + 1,
805 .array_len = templ->array_size,
806 .samples = MAX2(templ->nr_samples, 1),
807 .min_alignment_B = 0,
808 .row_pitch_B = whandle->stride,
809 .usage = isl_usage,
810 .tiling_flags = 1 << res->mod_info->tiling);
811
812 assert(res->bo->tiling_mode ==
813 isl_tiling_to_i915_tiling(res->surf.tiling));
814
815 // XXX: create_ccs_buf_for_image?
816 if (!iris_resource_alloc_aux(screen, res))
817 goto fail;
818 }
819
820 return &res->base;
821
822 fail:
823 iris_resource_destroy(pscreen, &res->base);
824 return NULL;
825 }
826
827 static void
828 iris_flush_resource(struct pipe_context *ctx, struct pipe_resource *resource)
829 {
830 struct iris_context *ice = (struct iris_context *)ctx;
831 struct iris_batch *render_batch = &ice->batches[IRIS_BATCH_RENDER];
832 struct iris_resource *res = (void *) resource;
833 const struct isl_drm_modifier_info *mod = res->mod_info;
834
835 iris_resource_prepare_access(ice, render_batch, res,
836 0, INTEL_REMAINING_LEVELS,
837 0, INTEL_REMAINING_LAYERS,
838 mod ? mod->aux_usage : ISL_AUX_USAGE_NONE,
839 mod ? mod->supports_clear_color : false);
840 }
841
842 static boolean
843 iris_resource_get_handle(struct pipe_screen *pscreen,
844 struct pipe_context *ctx,
845 struct pipe_resource *resource,
846 struct winsys_handle *whandle,
847 unsigned usage)
848 {
849 struct iris_resource *res = (struct iris_resource *)resource;
850
851 /* Disable aux usage if explicit flush not set and this is the
852 * first time we are dealing with this resource.
853 */
854 if ((!(usage & PIPE_HANDLE_USAGE_EXPLICIT_FLUSH) && res->aux.usage != 0)) {
855 if (p_atomic_read(&resource->reference.count) == 1)
856 iris_resource_disable_aux(res);
857 }
858
859 /* If this is a buffer, stride should be 0 - no need to special case */
860 whandle->stride = res->surf.row_pitch_B;
861 whandle->modifier =
862 res->mod_info ? res->mod_info->modifier
863 : tiling_to_modifier(res->bo->tiling_mode);
864
865 #ifndef NDEBUG
866 enum isl_aux_usage allowed_usage =
867 res->mod_info ? res->mod_info->aux_usage : ISL_AUX_USAGE_NONE;
868
869 if (res->aux.usage != allowed_usage) {
870 enum isl_aux_state aux_state = iris_resource_get_aux_state(res, 0, 0);
871 assert(aux_state == ISL_AUX_STATE_RESOLVED ||
872 aux_state == ISL_AUX_STATE_PASS_THROUGH);
873 }
874 #endif
875
876 switch (whandle->type) {
877 case WINSYS_HANDLE_TYPE_SHARED:
878 return iris_bo_flink(res->bo, &whandle->handle) == 0;
879 case WINSYS_HANDLE_TYPE_KMS:
880 whandle->handle = iris_bo_export_gem_handle(res->bo);
881 return true;
882 case WINSYS_HANDLE_TYPE_FD:
883 return iris_bo_export_dmabuf(res->bo, (int *) &whandle->handle) == 0;
884 }
885
886 return false;
887 }
888
889 static bool
890 resource_is_busy(struct iris_context *ice,
891 struct iris_resource *res)
892 {
893 bool busy = iris_bo_busy(res->bo);
894
895 for (int i = 0; i < IRIS_BATCH_COUNT; i++)
896 busy |= iris_batch_references(&ice->batches[i], res->bo);
897
898 return busy;
899 }
900
901 static void
902 iris_invalidate_resource(struct pipe_context *ctx,
903 struct pipe_resource *resource)
904 {
905 struct iris_screen *screen = (void *) ctx->screen;
906 struct iris_context *ice = (void *) ctx;
907 struct iris_resource *res = (void *) resource;
908
909 if (resource->target != PIPE_BUFFER)
910 return;
911
912 if (!resource_is_busy(ice, res)) {
913 /* The resource is idle, so just mark that it contains no data and
914 * keep using the same underlying buffer object.
915 */
916 util_range_set_empty(&res->valid_buffer_range);
917 return;
918 }
919
920 /* Otherwise, try and replace the backing storage with a new BO. */
921
922 /* We can't reallocate memory we didn't allocate in the first place. */
923 if (res->bo->userptr)
924 return;
925
926 // XXX: We should support this.
927 if (res->bind_history & PIPE_BIND_STREAM_OUTPUT)
928 return;
929
930 struct iris_bo *old_bo = res->bo;
931 struct iris_bo *new_bo =
932 iris_bo_alloc(screen->bufmgr, res->bo->name, resource->width0,
933 iris_memzone_for_address(old_bo->gtt_offset));
934 if (!new_bo)
935 return;
936
937 /* Swap out the backing storage */
938 res->bo = new_bo;
939
940 /* Rebind the buffer, replacing any state referring to the old BO's
941 * address, and marking state dirty so it's reemitted.
942 */
943 ice->vtbl.rebind_buffer(ice, res, old_bo->gtt_offset);
944
945 util_range_set_empty(&res->valid_buffer_range);
946
947 iris_bo_unreference(old_bo);
948 }
949
950 static void
951 iris_flush_staging_region(struct pipe_transfer *xfer,
952 const struct pipe_box *flush_box)
953 {
954 if (!(xfer->usage & PIPE_TRANSFER_WRITE))
955 return;
956
957 struct iris_transfer *map = (void *) xfer;
958
959 struct pipe_box src_box = *flush_box;
960
961 /* Account for extra alignment padding in staging buffer */
962 if (xfer->resource->target == PIPE_BUFFER)
963 src_box.x += xfer->box.x % IRIS_MAP_BUFFER_ALIGNMENT;
964
965 struct pipe_box dst_box = (struct pipe_box) {
966 .x = xfer->box.x + flush_box->x,
967 .y = xfer->box.y + flush_box->y,
968 .z = xfer->box.z + flush_box->z,
969 .width = flush_box->width,
970 .height = flush_box->height,
971 .depth = flush_box->depth,
972 };
973
974 iris_copy_region(map->blorp, map->batch, xfer->resource, xfer->level,
975 dst_box.x, dst_box.y, dst_box.z, map->staging, 0,
976 &src_box);
977 }
978
979 static void
980 iris_unmap_copy_region(struct iris_transfer *map)
981 {
982 iris_resource_destroy(map->staging->screen, map->staging);
983
984 map->ptr = NULL;
985 }
986
987 static void
988 iris_map_copy_region(struct iris_transfer *map)
989 {
990 struct pipe_screen *pscreen = &map->batch->screen->base;
991 struct pipe_transfer *xfer = &map->base;
992 struct pipe_box *box = &xfer->box;
993 struct iris_resource *res = (void *) xfer->resource;
994
995 unsigned extra = xfer->resource->target == PIPE_BUFFER ?
996 box->x % IRIS_MAP_BUFFER_ALIGNMENT : 0;
997
998 struct pipe_resource templ = (struct pipe_resource) {
999 .usage = PIPE_USAGE_STAGING,
1000 .width0 = box->width + extra,
1001 .height0 = box->height,
1002 .depth0 = 1,
1003 .nr_samples = xfer->resource->nr_samples,
1004 .nr_storage_samples = xfer->resource->nr_storage_samples,
1005 .array_size = box->depth,
1006 };
1007
1008 if (xfer->resource->target == PIPE_BUFFER)
1009 templ.target = PIPE_BUFFER;
1010 else if (templ.array_size > 1)
1011 templ.target = PIPE_TEXTURE_2D_ARRAY;
1012 else
1013 templ.target = PIPE_TEXTURE_2D;
1014
1015 /* Depth, stencil, and ASTC can't be linear surfaces, so we can't use
1016 * xfer->resource->format directly. Pick a bpb compatible format so
1017 * resource creation will succeed; blorp_copy will override it anyway.
1018 */
1019 switch (util_format_get_blocksizebits(res->internal_format)) {
1020 case 8: templ.format = PIPE_FORMAT_R8_UINT; break;
1021 case 16: templ.format = PIPE_FORMAT_R8G8_UINT; break;
1022 case 24: templ.format = PIPE_FORMAT_R8G8B8_UINT; break;
1023 case 32: templ.format = PIPE_FORMAT_R8G8B8A8_UINT; break;
1024 case 48: templ.format = PIPE_FORMAT_R16G16B16_UINT; break;
1025 case 64: templ.format = PIPE_FORMAT_R16G16B16A16_UINT; break;
1026 case 96: templ.format = PIPE_FORMAT_R32G32B32_UINT; break;
1027 case 128: templ.format = PIPE_FORMAT_R32G32B32A32_UINT; break;
1028 default: unreachable("Invalid bpb");
1029 }
1030
1031 map->staging = iris_resource_create(pscreen, &templ);
1032 assert(map->staging);
1033
1034 if (templ.target != PIPE_BUFFER) {
1035 struct isl_surf *surf = &((struct iris_resource *) map->staging)->surf;
1036 xfer->stride = isl_surf_get_row_pitch_B(surf);
1037 xfer->layer_stride = isl_surf_get_array_pitch(surf);
1038 }
1039
1040 if (!(xfer->usage & PIPE_TRANSFER_DISCARD_RANGE)) {
1041 iris_copy_region(map->blorp, map->batch, map->staging, 0, extra, 0, 0,
1042 xfer->resource, xfer->level, box);
1043 /* Ensure writes to the staging BO land before we map it below. */
1044 iris_emit_pipe_control_flush(map->batch,
1045 PIPE_CONTROL_RENDER_TARGET_FLUSH |
1046 PIPE_CONTROL_CS_STALL);
1047 }
1048
1049 struct iris_bo *staging_bo = iris_resource_bo(map->staging);
1050
1051 if (iris_batch_references(map->batch, staging_bo))
1052 iris_batch_flush(map->batch);
1053
1054 map->ptr =
1055 iris_bo_map(map->dbg, staging_bo, xfer->usage & MAP_FLAGS) + extra;
1056
1057 map->unmap = iris_unmap_copy_region;
1058 }
1059
1060 static void
1061 get_image_offset_el(const struct isl_surf *surf, unsigned level, unsigned z,
1062 unsigned *out_x0_el, unsigned *out_y0_el)
1063 {
1064 if (surf->dim == ISL_SURF_DIM_3D) {
1065 isl_surf_get_image_offset_el(surf, level, 0, z, out_x0_el, out_y0_el);
1066 } else {
1067 isl_surf_get_image_offset_el(surf, level, z, 0, out_x0_el, out_y0_el);
1068 }
1069 }
1070
1071 /**
1072 * Get pointer offset into stencil buffer.
1073 *
1074 * The stencil buffer is W tiled. Since the GTT is incapable of W fencing, we
1075 * must decode the tile's layout in software.
1076 *
1077 * See
1078 * - PRM, 2011 Sandy Bridge, Volume 1, Part 2, Section 4.5.2.1 W-Major Tile
1079 * Format.
1080 * - PRM, 2011 Sandy Bridge, Volume 1, Part 2, Section 4.5.3 Tiling Algorithm
1081 *
1082 * Even though the returned offset is always positive, the return type is
1083 * signed due to
1084 * commit e8b1c6d6f55f5be3bef25084fdd8b6127517e137
1085 * mesa: Fix return type of _mesa_get_format_bytes() (#37351)
1086 */
1087 static intptr_t
1088 s8_offset(uint32_t stride, uint32_t x, uint32_t y, bool swizzled)
1089 {
1090 uint32_t tile_size = 4096;
1091 uint32_t tile_width = 64;
1092 uint32_t tile_height = 64;
1093 uint32_t row_size = 64 * stride / 2; /* Two rows are interleaved. */
1094
1095 uint32_t tile_x = x / tile_width;
1096 uint32_t tile_y = y / tile_height;
1097
1098 /* The byte's address relative to the tile's base addres. */
1099 uint32_t byte_x = x % tile_width;
1100 uint32_t byte_y = y % tile_height;
1101
1102 uintptr_t u = tile_y * row_size
1103 + tile_x * tile_size
1104 + 512 * (byte_x / 8)
1105 + 64 * (byte_y / 8)
1106 + 32 * ((byte_y / 4) % 2)
1107 + 16 * ((byte_x / 4) % 2)
1108 + 8 * ((byte_y / 2) % 2)
1109 + 4 * ((byte_x / 2) % 2)
1110 + 2 * (byte_y % 2)
1111 + 1 * (byte_x % 2);
1112
1113 if (swizzled) {
1114 /* adjust for bit6 swizzling */
1115 if (((byte_x / 8) % 2) == 1) {
1116 if (((byte_y / 8) % 2) == 0) {
1117 u += 64;
1118 } else {
1119 u -= 64;
1120 }
1121 }
1122 }
1123
1124 return u;
1125 }
1126
1127 static void
1128 iris_unmap_s8(struct iris_transfer *map)
1129 {
1130 struct pipe_transfer *xfer = &map->base;
1131 const struct pipe_box *box = &xfer->box;
1132 struct iris_resource *res = (struct iris_resource *) xfer->resource;
1133 struct isl_surf *surf = &res->surf;
1134 const bool has_swizzling = false;
1135
1136 if (xfer->usage & PIPE_TRANSFER_WRITE) {
1137 uint8_t *untiled_s8_map = map->ptr;
1138 uint8_t *tiled_s8_map =
1139 iris_bo_map(map->dbg, res->bo, (xfer->usage | MAP_RAW) & MAP_FLAGS);
1140
1141 for (int s = 0; s < box->depth; s++) {
1142 unsigned x0_el, y0_el;
1143 get_image_offset_el(surf, xfer->level, box->z + s, &x0_el, &y0_el);
1144
1145 for (uint32_t y = 0; y < box->height; y++) {
1146 for (uint32_t x = 0; x < box->width; x++) {
1147 ptrdiff_t offset = s8_offset(surf->row_pitch_B,
1148 x0_el + box->x + x,
1149 y0_el + box->y + y,
1150 has_swizzling);
1151 tiled_s8_map[offset] =
1152 untiled_s8_map[s * xfer->layer_stride + y * xfer->stride + x];
1153 }
1154 }
1155 }
1156 }
1157
1158 free(map->buffer);
1159 }
1160
1161 static void
1162 iris_map_s8(struct iris_transfer *map)
1163 {
1164 struct pipe_transfer *xfer = &map->base;
1165 const struct pipe_box *box = &xfer->box;
1166 struct iris_resource *res = (struct iris_resource *) xfer->resource;
1167 struct isl_surf *surf = &res->surf;
1168
1169 xfer->stride = surf->row_pitch_B;
1170 xfer->layer_stride = xfer->stride * box->height;
1171
1172 /* The tiling and detiling functions require that the linear buffer has
1173 * a 16-byte alignment (that is, its `x0` is 16-byte aligned). Here we
1174 * over-allocate the linear buffer to get the proper alignment.
1175 */
1176 map->buffer = map->ptr = malloc(xfer->layer_stride * box->depth);
1177 assert(map->buffer);
1178
1179 const bool has_swizzling = false;
1180
1181 /* One of either READ_BIT or WRITE_BIT or both is set. READ_BIT implies no
1182 * INVALIDATE_RANGE_BIT. WRITE_BIT needs the original values read in unless
1183 * invalidate is set, since we'll be writing the whole rectangle from our
1184 * temporary buffer back out.
1185 */
1186 if (!(xfer->usage & PIPE_TRANSFER_DISCARD_RANGE)) {
1187 uint8_t *untiled_s8_map = map->ptr;
1188 uint8_t *tiled_s8_map =
1189 iris_bo_map(map->dbg, res->bo, (xfer->usage | MAP_RAW) & MAP_FLAGS);
1190
1191 for (int s = 0; s < box->depth; s++) {
1192 unsigned x0_el, y0_el;
1193 get_image_offset_el(surf, xfer->level, box->z + s, &x0_el, &y0_el);
1194
1195 for (uint32_t y = 0; y < box->height; y++) {
1196 for (uint32_t x = 0; x < box->width; x++) {
1197 ptrdiff_t offset = s8_offset(surf->row_pitch_B,
1198 x0_el + box->x + x,
1199 y0_el + box->y + y,
1200 has_swizzling);
1201 untiled_s8_map[s * xfer->layer_stride + y * xfer->stride + x] =
1202 tiled_s8_map[offset];
1203 }
1204 }
1205 }
1206 }
1207
1208 map->unmap = iris_unmap_s8;
1209 }
1210
1211 /* Compute extent parameters for use with tiled_memcpy functions.
1212 * xs are in units of bytes and ys are in units of strides.
1213 */
1214 static inline void
1215 tile_extents(const struct isl_surf *surf,
1216 const struct pipe_box *box,
1217 unsigned level, int z,
1218 unsigned *x1_B, unsigned *x2_B,
1219 unsigned *y1_el, unsigned *y2_el)
1220 {
1221 const struct isl_format_layout *fmtl = isl_format_get_layout(surf->format);
1222 const unsigned cpp = fmtl->bpb / 8;
1223
1224 assert(box->x % fmtl->bw == 0);
1225 assert(box->y % fmtl->bh == 0);
1226
1227 unsigned x0_el, y0_el;
1228 get_image_offset_el(surf, level, box->z + z, &x0_el, &y0_el);
1229
1230 *x1_B = (box->x / fmtl->bw + x0_el) * cpp;
1231 *y1_el = box->y / fmtl->bh + y0_el;
1232 *x2_B = (DIV_ROUND_UP(box->x + box->width, fmtl->bw) + x0_el) * cpp;
1233 *y2_el = DIV_ROUND_UP(box->y + box->height, fmtl->bh) + y0_el;
1234 }
1235
1236 static void
1237 iris_unmap_tiled_memcpy(struct iris_transfer *map)
1238 {
1239 struct pipe_transfer *xfer = &map->base;
1240 const struct pipe_box *box = &xfer->box;
1241 struct iris_resource *res = (struct iris_resource *) xfer->resource;
1242 struct isl_surf *surf = &res->surf;
1243
1244 const bool has_swizzling = false;
1245
1246 if (xfer->usage & PIPE_TRANSFER_WRITE) {
1247 char *dst =
1248 iris_bo_map(map->dbg, res->bo, (xfer->usage | MAP_RAW) & MAP_FLAGS);
1249
1250 for (int s = 0; s < box->depth; s++) {
1251 unsigned x1, x2, y1, y2;
1252 tile_extents(surf, box, xfer->level, s, &x1, &x2, &y1, &y2);
1253
1254 void *ptr = map->ptr + s * xfer->layer_stride;
1255
1256 isl_memcpy_linear_to_tiled(x1, x2, y1, y2, dst, ptr,
1257 surf->row_pitch_B, xfer->stride,
1258 has_swizzling, surf->tiling, ISL_MEMCPY);
1259 }
1260 }
1261 os_free_aligned(map->buffer);
1262 map->buffer = map->ptr = NULL;
1263 }
1264
1265 static void
1266 iris_map_tiled_memcpy(struct iris_transfer *map)
1267 {
1268 struct pipe_transfer *xfer = &map->base;
1269 const struct pipe_box *box = &xfer->box;
1270 struct iris_resource *res = (struct iris_resource *) xfer->resource;
1271 struct isl_surf *surf = &res->surf;
1272
1273 xfer->stride = ALIGN(surf->row_pitch_B, 16);
1274 xfer->layer_stride = xfer->stride * box->height;
1275
1276 unsigned x1, x2, y1, y2;
1277 tile_extents(surf, box, xfer->level, 0, &x1, &x2, &y1, &y2);
1278
1279 /* The tiling and detiling functions require that the linear buffer has
1280 * a 16-byte alignment (that is, its `x0` is 16-byte aligned). Here we
1281 * over-allocate the linear buffer to get the proper alignment.
1282 */
1283 map->buffer =
1284 os_malloc_aligned(xfer->layer_stride * box->depth, 16);
1285 assert(map->buffer);
1286 map->ptr = (char *)map->buffer + (x1 & 0xf);
1287
1288 const bool has_swizzling = false;
1289
1290 // XXX: PIPE_TRANSFER_READ?
1291 if (!(xfer->usage & PIPE_TRANSFER_DISCARD_RANGE)) {
1292 char *src =
1293 iris_bo_map(map->dbg, res->bo, (xfer->usage | MAP_RAW) & MAP_FLAGS);
1294
1295 for (int s = 0; s < box->depth; s++) {
1296 unsigned x1, x2, y1, y2;
1297 tile_extents(surf, box, xfer->level, s, &x1, &x2, &y1, &y2);
1298
1299 /* Use 's' rather than 'box->z' to rebase the first slice to 0. */
1300 void *ptr = map->ptr + s * xfer->layer_stride;
1301
1302 isl_memcpy_tiled_to_linear(x1, x2, y1, y2, ptr, src, xfer->stride,
1303 surf->row_pitch_B, has_swizzling,
1304 surf->tiling, ISL_MEMCPY_STREAMING_LOAD);
1305 }
1306 }
1307
1308 map->unmap = iris_unmap_tiled_memcpy;
1309 }
1310
1311 static void
1312 iris_map_direct(struct iris_transfer *map)
1313 {
1314 struct pipe_transfer *xfer = &map->base;
1315 struct pipe_box *box = &xfer->box;
1316 struct iris_resource *res = (struct iris_resource *) xfer->resource;
1317
1318 void *ptr = iris_bo_map(map->dbg, res->bo, xfer->usage & MAP_FLAGS);
1319
1320 if (res->base.target == PIPE_BUFFER) {
1321 xfer->stride = 0;
1322 xfer->layer_stride = 0;
1323
1324 map->ptr = ptr + box->x;
1325 } else {
1326 struct isl_surf *surf = &res->surf;
1327 const struct isl_format_layout *fmtl =
1328 isl_format_get_layout(surf->format);
1329 const unsigned cpp = fmtl->bpb / 8;
1330 unsigned x0_el, y0_el;
1331
1332 get_image_offset_el(surf, xfer->level, box->z, &x0_el, &y0_el);
1333
1334 xfer->stride = isl_surf_get_row_pitch_B(surf);
1335 xfer->layer_stride = isl_surf_get_array_pitch(surf);
1336
1337 map->ptr = ptr + (y0_el + box->y) * xfer->stride + (x0_el + box->x) * cpp;
1338 }
1339 }
1340
1341 static bool
1342 can_promote_to_async(const struct iris_resource *res,
1343 const struct pipe_box *box,
1344 enum pipe_transfer_usage usage)
1345 {
1346 /* If we're writing to a section of the buffer that hasn't even been
1347 * initialized with useful data, then we can safely promote this write
1348 * to be unsynchronized. This helps the common pattern of appending data.
1349 */
1350 return res->base.target == PIPE_BUFFER && (usage & PIPE_TRANSFER_WRITE) &&
1351 !(usage & TC_TRANSFER_MAP_NO_INFER_UNSYNCHRONIZED) &&
1352 !util_ranges_intersect(&res->valid_buffer_range, box->x,
1353 box->x + box->width);
1354 }
1355
1356 static void *
1357 iris_transfer_map(struct pipe_context *ctx,
1358 struct pipe_resource *resource,
1359 unsigned level,
1360 enum pipe_transfer_usage usage,
1361 const struct pipe_box *box,
1362 struct pipe_transfer **ptransfer)
1363 {
1364 struct iris_context *ice = (struct iris_context *)ctx;
1365 struct iris_resource *res = (struct iris_resource *)resource;
1366 struct isl_surf *surf = &res->surf;
1367
1368 if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE) {
1369 /* Replace the backing storage with a fresh buffer for non-async maps */
1370 if (!(usage & (PIPE_TRANSFER_UNSYNCHRONIZED |
1371 TC_TRANSFER_MAP_NO_INVALIDATE)))
1372 iris_invalidate_resource(ctx, resource);
1373
1374 /* If we can discard the whole resource, we can discard the range. */
1375 usage |= PIPE_TRANSFER_DISCARD_RANGE;
1376 }
1377
1378 bool map_would_stall = false;
1379
1380 if (resource->target != PIPE_BUFFER) {
1381 iris_resource_access_raw(ice, &ice->batches[IRIS_BATCH_RENDER], res,
1382 level, box->z, box->depth,
1383 usage & PIPE_TRANSFER_WRITE);
1384 }
1385
1386 if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED) &&
1387 can_promote_to_async(res, box, usage)) {
1388 usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
1389 }
1390
1391 if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
1392 map_would_stall = resource_is_busy(ice, res);
1393
1394 if (map_would_stall && (usage & PIPE_TRANSFER_DONTBLOCK) &&
1395 (usage & PIPE_TRANSFER_MAP_DIRECTLY))
1396 return NULL;
1397 }
1398
1399 if (surf->tiling != ISL_TILING_LINEAR &&
1400 (usage & PIPE_TRANSFER_MAP_DIRECTLY))
1401 return NULL;
1402
1403 struct iris_transfer *map = slab_alloc(&ice->transfer_pool);
1404 struct pipe_transfer *xfer = &map->base;
1405
1406 if (!map)
1407 return NULL;
1408
1409 memset(map, 0, sizeof(*map));
1410 map->dbg = &ice->dbg;
1411
1412 pipe_resource_reference(&xfer->resource, resource);
1413 xfer->level = level;
1414 xfer->usage = usage;
1415 xfer->box = *box;
1416 *ptransfer = xfer;
1417
1418 if (usage & PIPE_TRANSFER_WRITE)
1419 util_range_add(&res->valid_buffer_range, box->x, box->x + box->width);
1420
1421 /* Avoid using GPU copies for persistent/coherent buffers, as the idea
1422 * there is to access them simultaneously on the CPU & GPU. This also
1423 * avoids trying to use GPU copies for our u_upload_mgr buffers which
1424 * contain state we're constructing for a GPU draw call, which would
1425 * kill us with infinite stack recursion.
1426 */
1427 bool no_gpu = usage & (PIPE_TRANSFER_PERSISTENT |
1428 PIPE_TRANSFER_COHERENT |
1429 PIPE_TRANSFER_MAP_DIRECTLY);
1430
1431 /* GPU copies are not useful for buffer reads. Instead of stalling to
1432 * read from the original buffer, we'd simply copy it to a temporary...
1433 * then stall (a bit longer) to read from that buffer.
1434 *
1435 * Images are less clear-cut. Color resolves are destructive, removing
1436 * the underlying compression, so we'd rather blit the data to a linear
1437 * temporary and map that, to avoid the resolve. (It might be better to
1438 * a tiled temporary and use the tiled_memcpy paths...)
1439 */
1440 if (!(usage & PIPE_TRANSFER_DISCARD_RANGE) &&
1441 res->aux.usage != ISL_AUX_USAGE_CCS_E &&
1442 res->aux.usage != ISL_AUX_USAGE_CCS_D) {
1443 no_gpu = true;
1444 }
1445
1446 if ((map_would_stall || res->aux.usage == ISL_AUX_USAGE_CCS_E) && !no_gpu) {
1447 /* If we need a synchronous mapping and the resource is busy,
1448 * we copy to/from a linear temporary buffer using the GPU.
1449 */
1450 map->batch = &ice->batches[IRIS_BATCH_RENDER];
1451 map->blorp = &ice->blorp;
1452 iris_map_copy_region(map);
1453 } else {
1454 /* Otherwise we're free to map on the CPU. Flush if needed. */
1455 if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
1456 for (int i = 0; i < IRIS_BATCH_COUNT; i++) {
1457 if (iris_batch_references(&ice->batches[i], res->bo))
1458 iris_batch_flush(&ice->batches[i]);
1459 }
1460 }
1461
1462 if (surf->tiling == ISL_TILING_W) {
1463 /* TODO: Teach iris_map_tiled_memcpy about W-tiling... */
1464 iris_map_s8(map);
1465 } else if (surf->tiling != ISL_TILING_LINEAR) {
1466 iris_map_tiled_memcpy(map);
1467 } else {
1468 iris_map_direct(map);
1469 }
1470 }
1471
1472 return map->ptr;
1473 }
1474
1475 static void
1476 iris_transfer_flush_region(struct pipe_context *ctx,
1477 struct pipe_transfer *xfer,
1478 const struct pipe_box *box)
1479 {
1480 struct iris_context *ice = (struct iris_context *)ctx;
1481 struct iris_resource *res = (struct iris_resource *) xfer->resource;
1482 struct iris_transfer *map = (void *) xfer;
1483
1484 if (map->staging)
1485 iris_flush_staging_region(xfer, box);
1486
1487 for (int i = 0; i < IRIS_BATCH_COUNT; i++) {
1488 if (ice->batches[i].contains_draw ||
1489 ice->batches[i].cache.render->entries) {
1490 iris_batch_maybe_flush(&ice->batches[i], 24);
1491 iris_flush_and_dirty_for_history(ice, &ice->batches[i], res);
1492 }
1493 }
1494
1495 /* Make sure we flag constants dirty even if there's no need to emit
1496 * any PIPE_CONTROLs to a batch.
1497 */
1498 iris_flush_and_dirty_for_history(ice, NULL, res);
1499 }
1500
1501 static void
1502 iris_transfer_unmap(struct pipe_context *ctx, struct pipe_transfer *xfer)
1503 {
1504 struct iris_context *ice = (struct iris_context *)ctx;
1505 struct iris_transfer *map = (void *) xfer;
1506
1507 if (!(xfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT)) {
1508 struct pipe_box flush_box = {
1509 .x = 0, .y = 0, .z = 0,
1510 .width = xfer->box.width,
1511 .height = xfer->box.height,
1512 .depth = xfer->box.depth,
1513 };
1514 iris_transfer_flush_region(ctx, xfer, &flush_box);
1515 }
1516
1517 if (map->unmap)
1518 map->unmap(map);
1519
1520 pipe_resource_reference(&xfer->resource, NULL);
1521 slab_free(&ice->transfer_pool, map);
1522 }
1523
1524 void
1525 iris_flush_and_dirty_for_history(struct iris_context *ice,
1526 struct iris_batch *batch,
1527 struct iris_resource *res)
1528 {
1529 if (res->base.target != PIPE_BUFFER)
1530 return;
1531
1532 unsigned flush = PIPE_CONTROL_CS_STALL;
1533
1534 /* We've likely used the rendering engine (i.e. BLORP) to write to this
1535 * surface. Flush the render cache so the data actually lands.
1536 */
1537 if (batch && batch->name != IRIS_BATCH_COMPUTE)
1538 flush |= PIPE_CONTROL_RENDER_TARGET_FLUSH;
1539
1540 uint64_t dirty = 0ull;
1541
1542 if (res->bind_history & PIPE_BIND_CONSTANT_BUFFER) {
1543 flush |= PIPE_CONTROL_CONST_CACHE_INVALIDATE |
1544 PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE;
1545 dirty |= IRIS_DIRTY_CONSTANTS_VS |
1546 IRIS_DIRTY_CONSTANTS_TCS |
1547 IRIS_DIRTY_CONSTANTS_TES |
1548 IRIS_DIRTY_CONSTANTS_GS |
1549 IRIS_DIRTY_CONSTANTS_FS |
1550 IRIS_DIRTY_CONSTANTS_CS |
1551 IRIS_ALL_DIRTY_BINDINGS;
1552 }
1553
1554 if (res->bind_history & PIPE_BIND_SAMPLER_VIEW)
1555 flush |= PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE;
1556
1557 if (res->bind_history & (PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER))
1558 flush |= PIPE_CONTROL_VF_CACHE_INVALIDATE;
1559
1560 if (res->bind_history & (PIPE_BIND_SHADER_BUFFER | PIPE_BIND_SHADER_IMAGE))
1561 flush |= PIPE_CONTROL_DATA_CACHE_FLUSH;
1562
1563 if (batch)
1564 iris_emit_pipe_control_flush(batch, flush);
1565
1566 ice->state.dirty |= dirty;
1567 }
1568
1569 bool
1570 iris_resource_set_clear_color(struct iris_context *ice,
1571 struct iris_resource *res,
1572 union isl_color_value color)
1573 {
1574 if (memcmp(&res->aux.clear_color, &color, sizeof(color)) != 0) {
1575 res->aux.clear_color = color;
1576 return true;
1577 }
1578
1579 return false;
1580 }
1581
1582 union isl_color_value
1583 iris_resource_get_clear_color(const struct iris_resource *res,
1584 struct iris_bo **clear_color_bo,
1585 uint64_t *clear_color_offset)
1586 {
1587 assert(res->aux.bo);
1588
1589 if (clear_color_bo)
1590 *clear_color_bo = res->aux.clear_color_bo;
1591 if (clear_color_offset)
1592 *clear_color_offset = res->aux.clear_color_offset;
1593 return res->aux.clear_color;
1594 }
1595
1596 static enum pipe_format
1597 iris_resource_get_internal_format(struct pipe_resource *p_res)
1598 {
1599 struct iris_resource *res = (void *) p_res;
1600 return res->internal_format;
1601 }
1602
1603 static const struct u_transfer_vtbl transfer_vtbl = {
1604 .resource_create = iris_resource_create,
1605 .resource_destroy = iris_resource_destroy,
1606 .transfer_map = iris_transfer_map,
1607 .transfer_unmap = iris_transfer_unmap,
1608 .transfer_flush_region = iris_transfer_flush_region,
1609 .get_internal_format = iris_resource_get_internal_format,
1610 .set_stencil = iris_resource_set_separate_stencil,
1611 .get_stencil = iris_resource_get_separate_stencil,
1612 };
1613
1614 void
1615 iris_init_screen_resource_functions(struct pipe_screen *pscreen)
1616 {
1617 pscreen->query_dmabuf_modifiers = iris_query_dmabuf_modifiers;
1618 pscreen->resource_create_with_modifiers =
1619 iris_resource_create_with_modifiers;
1620 pscreen->resource_create = u_transfer_helper_resource_create;
1621 pscreen->resource_from_user_memory = iris_resource_from_user_memory;
1622 pscreen->resource_from_handle = iris_resource_from_handle;
1623 pscreen->resource_get_handle = iris_resource_get_handle;
1624 pscreen->resource_destroy = u_transfer_helper_resource_destroy;
1625 pscreen->transfer_helper =
1626 u_transfer_helper_create(&transfer_vtbl, true, true, false, true);
1627 }
1628
1629 void
1630 iris_init_resource_functions(struct pipe_context *ctx)
1631 {
1632 ctx->flush_resource = iris_flush_resource;
1633 ctx->invalidate_resource = iris_invalidate_resource;
1634 ctx->transfer_map = u_transfer_helper_transfer_map;
1635 ctx->transfer_flush_region = u_transfer_helper_transfer_flush_region;
1636 ctx->transfer_unmap = u_transfer_helper_transfer_unmap;
1637 ctx->buffer_subdata = u_default_buffer_subdata;
1638 ctx->texture_subdata = u_default_texture_subdata;
1639 }