iris: Flag ALL_DIRTY_BINDINGS on aux state change.
[mesa.git] / src / gallium / drivers / iris / iris_resource.c
1 /*
2 * Copyright © 2017 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
19 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
20 * DEALINGS IN THE SOFTWARE.
21 */
22
23 /**
24 * @file iris_resource.c
25 *
26 * Resources are images, buffers, and other objects used by the GPU.
27 *
28 * XXX: explain resources
29 */
30
31 #include <stdio.h>
32 #include <errno.h>
33 #include "pipe/p_defines.h"
34 #include "pipe/p_state.h"
35 #include "pipe/p_context.h"
36 #include "pipe/p_screen.h"
37 #include "util/os_memory.h"
38 #include "util/u_cpu_detect.h"
39 #include "util/u_inlines.h"
40 #include "util/u_format.h"
41 #include "util/u_transfer.h"
42 #include "util/u_transfer_helper.h"
43 #include "util/u_upload_mgr.h"
44 #include "util/ralloc.h"
45 #include "iris_batch.h"
46 #include "iris_context.h"
47 #include "iris_resource.h"
48 #include "iris_screen.h"
49 #include "intel/common/gen_debug.h"
50 #include "isl/isl.h"
51 #include "drm-uapi/drm_fourcc.h"
52 #include "drm-uapi/i915_drm.h"
53
54 enum modifier_priority {
55 MODIFIER_PRIORITY_INVALID = 0,
56 MODIFIER_PRIORITY_LINEAR,
57 MODIFIER_PRIORITY_X,
58 MODIFIER_PRIORITY_Y,
59 MODIFIER_PRIORITY_Y_CCS,
60 };
61
62 static const uint64_t priority_to_modifier[] = {
63 [MODIFIER_PRIORITY_INVALID] = DRM_FORMAT_MOD_INVALID,
64 [MODIFIER_PRIORITY_LINEAR] = DRM_FORMAT_MOD_LINEAR,
65 [MODIFIER_PRIORITY_X] = I915_FORMAT_MOD_X_TILED,
66 [MODIFIER_PRIORITY_Y] = I915_FORMAT_MOD_Y_TILED,
67 [MODIFIER_PRIORITY_Y_CCS] = I915_FORMAT_MOD_Y_TILED_CCS,
68 };
69
70 static bool
71 modifier_is_supported(const struct gen_device_info *devinfo,
72 uint64_t modifier)
73 {
74 /* XXX: do something real */
75 switch (modifier) {
76 case I915_FORMAT_MOD_Y_TILED:
77 case I915_FORMAT_MOD_X_TILED:
78 case DRM_FORMAT_MOD_LINEAR:
79 return true;
80 case I915_FORMAT_MOD_Y_TILED_CCS:
81 case DRM_FORMAT_MOD_INVALID:
82 default:
83 return false;
84 }
85 }
86
87 static uint64_t
88 select_best_modifier(struct gen_device_info *devinfo,
89 const uint64_t *modifiers,
90 int count)
91 {
92 enum modifier_priority prio = MODIFIER_PRIORITY_INVALID;
93
94 for (int i = 0; i < count; i++) {
95 if (!modifier_is_supported(devinfo, modifiers[i]))
96 continue;
97
98 switch (modifiers[i]) {
99 case I915_FORMAT_MOD_Y_TILED_CCS:
100 prio = MAX2(prio, MODIFIER_PRIORITY_Y_CCS);
101 break;
102 case I915_FORMAT_MOD_Y_TILED:
103 prio = MAX2(prio, MODIFIER_PRIORITY_Y);
104 break;
105 case I915_FORMAT_MOD_X_TILED:
106 prio = MAX2(prio, MODIFIER_PRIORITY_X);
107 break;
108 case DRM_FORMAT_MOD_LINEAR:
109 prio = MAX2(prio, MODIFIER_PRIORITY_LINEAR);
110 break;
111 case DRM_FORMAT_MOD_INVALID:
112 default:
113 break;
114 }
115 }
116
117 return priority_to_modifier[prio];
118 }
119
120 static enum isl_surf_dim
121 target_to_isl_surf_dim(enum pipe_texture_target target)
122 {
123 switch (target) {
124 case PIPE_BUFFER:
125 case PIPE_TEXTURE_1D:
126 case PIPE_TEXTURE_1D_ARRAY:
127 return ISL_SURF_DIM_1D;
128 case PIPE_TEXTURE_2D:
129 case PIPE_TEXTURE_CUBE:
130 case PIPE_TEXTURE_RECT:
131 case PIPE_TEXTURE_2D_ARRAY:
132 case PIPE_TEXTURE_CUBE_ARRAY:
133 return ISL_SURF_DIM_2D;
134 case PIPE_TEXTURE_3D:
135 return ISL_SURF_DIM_3D;
136 case PIPE_MAX_TEXTURE_TYPES:
137 break;
138 }
139 unreachable("invalid texture type");
140 }
141
142 static isl_surf_usage_flags_t
143 pipe_bind_to_isl_usage(unsigned bindings)
144 {
145 isl_surf_usage_flags_t usage = 0;
146
147 if (bindings & PIPE_BIND_RENDER_TARGET)
148 usage |= ISL_SURF_USAGE_RENDER_TARGET_BIT;
149
150 if (bindings & PIPE_BIND_SAMPLER_VIEW)
151 usage |= ISL_SURF_USAGE_TEXTURE_BIT;
152
153 if (bindings & (PIPE_BIND_SHADER_IMAGE | PIPE_BIND_SHADER_BUFFER))
154 usage |= ISL_SURF_USAGE_STORAGE_BIT;
155
156 if (bindings & PIPE_BIND_DISPLAY_TARGET)
157 usage |= ISL_SURF_USAGE_DISPLAY_BIT;
158
159 return usage;
160 }
161
162 struct pipe_resource *
163 iris_resource_get_separate_stencil(struct pipe_resource *p_res)
164 {
165 /* For packed depth-stencil, we treat depth as the primary resource
166 * and store S8 as the "second plane" resource.
167 */
168 return p_res->next;
169 }
170
171 static void
172 iris_resource_set_separate_stencil(struct pipe_resource *p_res,
173 struct pipe_resource *stencil)
174 {
175 assert(util_format_has_depth(util_format_description(p_res->format)));
176 pipe_resource_reference(&p_res->next, stencil);
177 }
178
179 void
180 iris_get_depth_stencil_resources(struct pipe_resource *res,
181 struct iris_resource **out_z,
182 struct iris_resource **out_s)
183 {
184 if (!res) {
185 *out_z = NULL;
186 *out_s = NULL;
187 return;
188 }
189
190 if (res->format != PIPE_FORMAT_S8_UINT) {
191 *out_z = (void *) res;
192 *out_s = (void *) iris_resource_get_separate_stencil(res);
193 } else {
194 *out_z = NULL;
195 *out_s = (void *) res;
196 }
197 }
198
199 void
200 iris_resource_disable_aux(struct iris_resource *res)
201 {
202 iris_bo_unreference(res->aux.bo);
203 free(res->aux.state);
204
205 // XXX: clear color BO
206
207 res->aux.usage = ISL_AUX_USAGE_NONE;
208 res->aux.possible_usages = 1 << ISL_AUX_USAGE_NONE;
209 res->aux.surf.size_B = 0;
210 res->aux.bo = NULL;
211 res->aux.state = NULL;
212 }
213
214 static void
215 iris_resource_destroy(struct pipe_screen *screen,
216 struct pipe_resource *resource)
217 {
218 struct iris_resource *res = (struct iris_resource *)resource;
219
220 iris_resource_disable_aux(res);
221
222 iris_bo_unreference(res->bo);
223 free(res);
224 }
225
226 static struct iris_resource *
227 iris_alloc_resource(struct pipe_screen *pscreen,
228 const struct pipe_resource *templ)
229 {
230 struct iris_resource *res = calloc(1, sizeof(struct iris_resource));
231 if (!res)
232 return NULL;
233
234 res->base = *templ;
235 res->base.screen = pscreen;
236 pipe_reference_init(&res->base.reference, 1);
237
238 res->aux.possible_usages = 1 << ISL_AUX_USAGE_NONE;
239
240 return res;
241 }
242
243 unsigned
244 iris_get_num_logical_layers(const struct iris_resource *res, unsigned level)
245 {
246 if (res->surf.dim == ISL_SURF_DIM_3D)
247 return minify(res->surf.logical_level0_px.depth, level);
248 else
249 return res->surf.logical_level0_px.array_len;
250 }
251
252 static enum isl_aux_state **
253 create_aux_state_map(struct iris_resource *res, enum isl_aux_state initial)
254 {
255 uint32_t total_slices = 0;
256 for (uint32_t level = 0; level < res->surf.levels; level++)
257 total_slices += iris_get_num_logical_layers(res, level);
258
259 const size_t per_level_array_size =
260 res->surf.levels * sizeof(enum isl_aux_state *);
261
262 /* We're going to allocate a single chunk of data for both the per-level
263 * reference array and the arrays of aux_state. This makes cleanup
264 * significantly easier.
265 */
266 const size_t total_size =
267 per_level_array_size + total_slices * sizeof(enum isl_aux_state);
268
269 void *data = malloc(total_size);
270 if (!data)
271 return NULL;
272
273 enum isl_aux_state **per_level_arr = data;
274 enum isl_aux_state *s = data + per_level_array_size;
275 for (uint32_t level = 0; level < res->surf.levels; level++) {
276 per_level_arr[level] = s;
277 const unsigned level_layers = iris_get_num_logical_layers(res, level);
278 for (uint32_t a = 0; a < level_layers; a++)
279 *(s++) = initial;
280 }
281 assert((void *)s == data + total_size);
282
283 return per_level_arr;
284 }
285
286 /**
287 * Allocate the initial aux surface for a resource based on aux.usage
288 */
289 static bool
290 iris_resource_alloc_aux(struct iris_screen *screen, struct iris_resource *res)
291 {
292 struct isl_device *isl_dev = &screen->isl_dev;
293 enum isl_aux_state initial_state;
294 UNUSED bool ok = false;
295 uint8_t memset_value = 0;
296 uint32_t alloc_flags = 0;
297
298 assert(!res->aux.bo);
299
300 switch (res->aux.usage) {
301 case ISL_AUX_USAGE_NONE:
302 res->aux.surf.size_B = 0;
303 break;
304 case ISL_AUX_USAGE_HIZ:
305 initial_state = ISL_AUX_STATE_AUX_INVALID;
306 memset_value = 0;
307 ok = isl_surf_get_hiz_surf(isl_dev, &res->surf, &res->aux.surf);
308 break;
309 case ISL_AUX_USAGE_MCS:
310 /* The Ivybridge PRM, Vol 2 Part 1 p326 says:
311 *
312 * "When MCS buffer is enabled and bound to MSRT, it is required
313 * that it is cleared prior to any rendering."
314 *
315 * Since we only use the MCS buffer for rendering, we just clear it
316 * immediately on allocation. The clear value for MCS buffers is all
317 * 1's, so we simply memset it to 0xff.
318 */
319 initial_state = ISL_AUX_STATE_CLEAR;
320 memset_value = 0xFF;
321 ok = isl_surf_get_mcs_surf(isl_dev, &res->surf, &res->aux.surf);
322 break;
323 case ISL_AUX_USAGE_CCS_D:
324 case ISL_AUX_USAGE_CCS_E:
325 /* When CCS_E is used, we need to ensure that the CCS starts off in
326 * a valid state. From the Sky Lake PRM, "MCS Buffer for Render
327 * Target(s)":
328 *
329 * "If Software wants to enable Color Compression without Fast
330 * clear, Software needs to initialize MCS with zeros."
331 *
332 * A CCS value of 0 indicates that the corresponding block is in the
333 * pass-through state which is what we want.
334 *
335 * For CCS_D, do the same thing. On Gen9+, this avoids having any
336 * undefined bits in the aux buffer.
337 */
338 initial_state = ISL_AUX_STATE_PASS_THROUGH;
339 alloc_flags |= BO_ALLOC_ZEROED;
340 ok = isl_surf_get_ccs_surf(isl_dev, &res->surf, &res->aux.surf, 0);
341 break;
342 }
343
344 /* No work is needed for a zero-sized auxiliary buffer. */
345 if (res->aux.surf.size_B == 0)
346 return true;
347
348 /* Assert that ISL gave us a valid aux surf */
349 assert(ok);
350
351 /* Create the aux_state for the auxiliary buffer. */
352 res->aux.state = create_aux_state_map(res, initial_state);
353 if (!res->aux.state)
354 return false;
355
356 /* Allocate the auxiliary buffer. ISL has stricter set of alignment rules
357 * the drm allocator. Therefore, one can pass the ISL dimensions in terms
358 * of bytes instead of trying to recalculate based on different format
359 * block sizes.
360 */
361 res->aux.bo = iris_bo_alloc_tiled(screen->bufmgr, "aux buffer",
362 res->aux.surf.size_B,
363 IRIS_MEMZONE_OTHER, I915_TILING_Y,
364 res->aux.surf.row_pitch_B, alloc_flags);
365 if (!res->aux.bo) {
366 iris_resource_disable_aux(res);
367 return false;
368 }
369
370 /* Optionally, initialize the auxiliary data to the desired value. */
371 if (memset_value != 0) {
372 void *map = iris_bo_map(NULL, res->aux.bo, MAP_WRITE | MAP_RAW);
373 if (!map) {
374 iris_resource_disable_aux(res);
375 return false;
376 }
377
378 memset(map, memset_value, res->aux.surf.size_B);
379 iris_bo_unmap(res->aux.bo);
380 }
381
382 if (res->aux.usage == ISL_AUX_USAGE_HIZ) {
383 for (unsigned level = 0; level < res->surf.levels; ++level) {
384 uint32_t width = u_minify(res->surf.phys_level0_sa.width, level);
385 uint32_t height = u_minify(res->surf.phys_level0_sa.height, level);
386
387 /* Disable HiZ for LOD > 0 unless the width/height are 8x4 aligned.
388 * For LOD == 0, we can grow the dimensions to make it work.
389 */
390 if (level == 0 || ((width & 7) == 0 && (height & 3) == 0))
391 res->aux.has_hiz |= 1 << level;
392 }
393 }
394
395 return true;
396 }
397
398 static bool
399 supports_mcs(const struct isl_surf *surf)
400 {
401 /* MCS compression only applies to multisampled resources. */
402 if (surf->samples <= 1)
403 return false;
404
405 /* See isl_surf_get_mcs_surf for details. */
406 if (surf->samples == 16 && surf->logical_level0_px.width > 8192)
407 return false;
408
409 /* Depth and stencil buffers use the IMS (interleaved) layout. */
410 if (isl_surf_usage_is_depth_or_stencil(surf->usage))
411 return false;
412
413 return true;
414 }
415
416 static bool
417 supports_ccs(const struct gen_device_info *devinfo,
418 const struct isl_surf *surf)
419 {
420 /* Gen9+ only supports CCS for Y-tiled buffers. */
421 if (surf->tiling != ISL_TILING_Y0)
422 return false;
423
424 /* CCS only supports singlesampled resources. */
425 if (surf->samples > 1)
426 return false;
427
428 /* The PRM doesn't say this explicitly, but fast-clears don't appear to
429 * work for 3D textures until Gen9 where the layout of 3D textures changes
430 * to match 2D array textures.
431 */
432 if (devinfo->gen < 9 && surf->dim != ISL_SURF_DIM_2D)
433 return false;
434
435 /* Note: still need to check the format! */
436
437 return true;
438 }
439
440 static struct pipe_resource *
441 iris_resource_create_for_buffer(struct pipe_screen *pscreen,
442 const struct pipe_resource *templ)
443 {
444 struct iris_screen *screen = (struct iris_screen *)pscreen;
445 struct iris_resource *res = iris_alloc_resource(pscreen, templ);
446
447 assert(templ->target == PIPE_BUFFER);
448 assert(templ->height0 <= 1);
449 assert(templ->depth0 <= 1);
450 assert(templ->format == PIPE_FORMAT_NONE ||
451 util_format_get_blocksize(templ->format) == 1);
452
453 res->internal_format = templ->format;
454 res->surf.tiling = ISL_TILING_LINEAR;
455
456 enum iris_memory_zone memzone = IRIS_MEMZONE_OTHER;
457 const char *name = templ->target == PIPE_BUFFER ? "buffer" : "miptree";
458 if (templ->flags & IRIS_RESOURCE_FLAG_SHADER_MEMZONE) {
459 memzone = IRIS_MEMZONE_SHADER;
460 name = "shader kernels";
461 } else if (templ->flags & IRIS_RESOURCE_FLAG_SURFACE_MEMZONE) {
462 memzone = IRIS_MEMZONE_SURFACE;
463 name = "surface state";
464 } else if (templ->flags & IRIS_RESOURCE_FLAG_DYNAMIC_MEMZONE) {
465 memzone = IRIS_MEMZONE_DYNAMIC;
466 name = "dynamic state";
467 }
468
469 res->bo = iris_bo_alloc(screen->bufmgr, name, templ->width0, memzone);
470 if (!res->bo) {
471 iris_resource_destroy(pscreen, &res->base);
472 return NULL;
473 }
474
475 return &res->base;
476 }
477
478 static struct pipe_resource *
479 iris_resource_create_with_modifiers(struct pipe_screen *pscreen,
480 const struct pipe_resource *templ,
481 const uint64_t *modifiers,
482 int modifiers_count)
483 {
484 struct iris_screen *screen = (struct iris_screen *)pscreen;
485 struct gen_device_info *devinfo = &screen->devinfo;
486 struct iris_resource *res = iris_alloc_resource(pscreen, templ);
487
488 if (!res)
489 return NULL;
490
491 const struct util_format_description *format_desc =
492 util_format_description(templ->format);
493 const bool has_depth = util_format_has_depth(format_desc);
494 uint64_t modifier =
495 select_best_modifier(devinfo, modifiers, modifiers_count);
496
497 isl_tiling_flags_t tiling_flags = ISL_TILING_ANY_MASK;
498
499 if (modifier != DRM_FORMAT_MOD_INVALID) {
500 res->mod_info = isl_drm_modifier_get_info(modifier);
501
502 tiling_flags = 1 << res->mod_info->tiling;
503 } else {
504 if (modifiers_count > 0) {
505 fprintf(stderr, "Unsupported modifier, resource creation failed.\n");
506 return NULL;
507 }
508
509 /* No modifiers - we can select our own tiling. */
510
511 if (has_depth) {
512 /* Depth must be Y-tiled */
513 tiling_flags = ISL_TILING_Y0_BIT;
514 } else if (templ->format == PIPE_FORMAT_S8_UINT) {
515 /* Stencil must be W-tiled */
516 tiling_flags = ISL_TILING_W_BIT;
517 } else if (templ->target == PIPE_BUFFER ||
518 templ->target == PIPE_TEXTURE_1D ||
519 templ->target == PIPE_TEXTURE_1D_ARRAY) {
520 /* Use linear for buffers and 1D textures */
521 tiling_flags = ISL_TILING_LINEAR_BIT;
522 }
523
524 /* Use linear for staging buffers */
525 if (templ->usage == PIPE_USAGE_STAGING ||
526 templ->bind & (PIPE_BIND_LINEAR | PIPE_BIND_CURSOR) )
527 tiling_flags = ISL_TILING_LINEAR_BIT;
528 }
529
530 isl_surf_usage_flags_t usage = pipe_bind_to_isl_usage(templ->bind);
531
532 if (templ->target == PIPE_TEXTURE_CUBE ||
533 templ->target == PIPE_TEXTURE_CUBE_ARRAY)
534 usage |= ISL_SURF_USAGE_CUBE_BIT;
535
536 if (templ->usage != PIPE_USAGE_STAGING) {
537 if (templ->format == PIPE_FORMAT_S8_UINT)
538 usage |= ISL_SURF_USAGE_STENCIL_BIT;
539 else if (has_depth)
540 usage |= ISL_SURF_USAGE_DEPTH_BIT;
541 }
542
543 enum pipe_format pfmt = templ->format;
544 res->internal_format = pfmt;
545
546 /* Should be handled by u_transfer_helper */
547 assert(!util_format_is_depth_and_stencil(pfmt));
548
549 struct iris_format_info fmt = iris_format_for_usage(devinfo, pfmt, usage);
550 assert(fmt.fmt != ISL_FORMAT_UNSUPPORTED);
551
552 UNUSED const bool isl_surf_created_successfully =
553 isl_surf_init(&screen->isl_dev, &res->surf,
554 .dim = target_to_isl_surf_dim(templ->target),
555 .format = fmt.fmt,
556 .width = templ->width0,
557 .height = templ->height0,
558 .depth = templ->depth0,
559 .levels = templ->last_level + 1,
560 .array_len = templ->array_size,
561 .samples = MAX2(templ->nr_samples, 1),
562 .min_alignment_B = 0,
563 .row_pitch_B = 0,
564 .usage = usage,
565 .tiling_flags = tiling_flags);
566 assert(isl_surf_created_successfully);
567
568 if (res->mod_info) {
569 res->aux.possible_usages |= 1 << res->mod_info->aux_usage;
570 } else if (res->surf.samples > 1) {
571 if (supports_mcs(&res->surf))
572 res->aux.possible_usages |= 1 << ISL_AUX_USAGE_MCS;
573 } else {
574 if (has_depth) {
575 if (likely(!(INTEL_DEBUG & DEBUG_NO_HIZ)))
576 res->aux.possible_usages |= 1 << ISL_AUX_USAGE_HIZ;
577 } else if (likely(!(INTEL_DEBUG & DEBUG_NO_RBC)) &&
578 supports_ccs(devinfo, &res->surf)) {
579 if (isl_format_supports_ccs_e(devinfo, res->surf.format))
580 res->aux.possible_usages |= 1 << ISL_AUX_USAGE_CCS_E;
581
582 if (isl_format_supports_ccs_d(devinfo, res->surf.format))
583 res->aux.possible_usages |= 1 << ISL_AUX_USAGE_CCS_D;
584 }
585 }
586
587 // XXX: we don't actually do aux yet
588 res->aux.possible_usages = 1 << ISL_AUX_USAGE_NONE;
589
590 res->aux.usage = util_last_bit(res->aux.possible_usages) - 1;
591
592 const char *name = "miptree";
593 enum iris_memory_zone memzone = IRIS_MEMZONE_OTHER;
594
595 /* These are for u_upload_mgr buffers only */
596 assert(!(templ->flags & (IRIS_RESOURCE_FLAG_SHADER_MEMZONE |
597 IRIS_RESOURCE_FLAG_SURFACE_MEMZONE |
598 IRIS_RESOURCE_FLAG_DYNAMIC_MEMZONE)));
599
600 res->bo = iris_bo_alloc_tiled(screen->bufmgr, name, res->surf.size_B,
601 memzone,
602 isl_tiling_to_i915_tiling(res->surf.tiling),
603 res->surf.row_pitch_B, 0);
604
605 if (!res->bo)
606 goto fail;
607
608 if (!iris_resource_alloc_aux(screen, res))
609 goto fail;
610
611 return &res->base;
612
613 fail:
614 fprintf(stderr, "XXX: resource creation failed\n");
615 iris_resource_destroy(pscreen, &res->base);
616 return NULL;
617
618 }
619
620 static struct pipe_resource *
621 iris_resource_create(struct pipe_screen *pscreen,
622 const struct pipe_resource *templ)
623 {
624 if (templ->target == PIPE_BUFFER)
625 return iris_resource_create_for_buffer(pscreen, templ);
626 else
627 return iris_resource_create_with_modifiers(pscreen, templ, NULL, 0);
628 }
629
630 static uint64_t
631 tiling_to_modifier(uint32_t tiling)
632 {
633 static const uint64_t map[] = {
634 [I915_TILING_NONE] = DRM_FORMAT_MOD_LINEAR,
635 [I915_TILING_X] = I915_FORMAT_MOD_X_TILED,
636 [I915_TILING_Y] = I915_FORMAT_MOD_Y_TILED,
637 };
638
639 assert(tiling < ARRAY_SIZE(map));
640
641 return map[tiling];
642 }
643
644 static struct pipe_resource *
645 iris_resource_from_user_memory(struct pipe_screen *pscreen,
646 const struct pipe_resource *templ,
647 void *user_memory)
648 {
649 struct iris_screen *screen = (struct iris_screen *)pscreen;
650 struct iris_bufmgr *bufmgr = screen->bufmgr;
651 struct iris_resource *res = iris_alloc_resource(pscreen, templ);
652 if (!res)
653 return NULL;
654
655 assert(templ->target == PIPE_BUFFER);
656
657 res->internal_format = templ->format;
658 res->bo = iris_bo_create_userptr(bufmgr, "user",
659 user_memory, templ->width0,
660 IRIS_MEMZONE_OTHER);
661 if (!res->bo) {
662 free(res);
663 return NULL;
664 }
665
666 return &res->base;
667 }
668
669 static struct pipe_resource *
670 iris_resource_from_handle(struct pipe_screen *pscreen,
671 const struct pipe_resource *templ,
672 struct winsys_handle *whandle,
673 unsigned usage)
674 {
675 struct iris_screen *screen = (struct iris_screen *)pscreen;
676 struct gen_device_info *devinfo = &screen->devinfo;
677 struct iris_bufmgr *bufmgr = screen->bufmgr;
678 struct iris_resource *res = iris_alloc_resource(pscreen, templ);
679 if (!res)
680 return NULL;
681
682 if (whandle->offset != 0) {
683 dbg_printf("Attempt to import unsupported winsys offset %u\n",
684 whandle->offset);
685 goto fail;
686 }
687
688 switch (whandle->type) {
689 case WINSYS_HANDLE_TYPE_FD:
690 res->bo = iris_bo_import_dmabuf(bufmgr, whandle->handle);
691 break;
692 case WINSYS_HANDLE_TYPE_SHARED:
693 res->bo = iris_bo_gem_create_from_name(bufmgr, "winsys image",
694 whandle->handle);
695 break;
696 default:
697 unreachable("invalid winsys handle type");
698 }
699 if (!res->bo)
700 return NULL;
701
702 uint64_t modifier = whandle->modifier;
703 if (modifier == DRM_FORMAT_MOD_INVALID) {
704 modifier = tiling_to_modifier(res->bo->tiling_mode);
705 }
706 res->mod_info = isl_drm_modifier_get_info(modifier);
707 assert(res->mod_info);
708
709 isl_surf_usage_flags_t isl_usage = pipe_bind_to_isl_usage(templ->bind);
710
711 const struct iris_format_info fmt =
712 iris_format_for_usage(devinfo, templ->format, isl_usage);
713 res->internal_format = templ->format;
714
715 if (templ->target == PIPE_BUFFER) {
716 res->surf.tiling = ISL_TILING_LINEAR;
717 } else {
718 isl_surf_init(&screen->isl_dev, &res->surf,
719 .dim = target_to_isl_surf_dim(templ->target),
720 .format = fmt.fmt,
721 .width = templ->width0,
722 .height = templ->height0,
723 .depth = templ->depth0,
724 .levels = templ->last_level + 1,
725 .array_len = templ->array_size,
726 .samples = MAX2(templ->nr_samples, 1),
727 .min_alignment_B = 0,
728 .row_pitch_B = whandle->stride,
729 .usage = isl_usage,
730 .tiling_flags = 1 << res->mod_info->tiling);
731
732 assert(res->bo->tiling_mode ==
733 isl_tiling_to_i915_tiling(res->surf.tiling));
734
735 // XXX: create_ccs_buf_for_image?
736 if (!iris_resource_alloc_aux(screen, res))
737 goto fail;
738 }
739
740 return &res->base;
741
742 fail:
743 iris_resource_destroy(pscreen, &res->base);
744 return NULL;
745 }
746
747 static boolean
748 iris_resource_get_handle(struct pipe_screen *pscreen,
749 struct pipe_context *ctx,
750 struct pipe_resource *resource,
751 struct winsys_handle *whandle,
752 unsigned usage)
753 {
754 struct iris_context *ice = (struct iris_context *)ctx;
755 struct iris_resource *res = (struct iris_resource *)resource;
756
757 /* If this is a buffer, stride should be 0 - no need to special case */
758 whandle->stride = res->surf.row_pitch_B;
759 whandle->modifier =
760 res->mod_info ? res->mod_info->modifier
761 : tiling_to_modifier(res->bo->tiling_mode);
762
763 if (ctx &&
764 (!res->mod_info || res->mod_info->aux_usage != res->aux.usage)) {
765 struct iris_batch *render_batch = &ice->batches[IRIS_BATCH_RENDER];
766 iris_resource_prepare_access(ice, render_batch, res,
767 0, INTEL_REMAINING_LEVELS,
768 0, INTEL_REMAINING_LAYERS,
769 ISL_AUX_USAGE_NONE, false);
770 if (res->aux.usage != ISL_AUX_USAGE_NONE) {
771 iris_resource_disable_aux(res);
772 ice->state.dirty |= IRIS_ALL_DIRTY_BINDINGS;
773 }
774 } else {
775 if (res->aux.usage != ISL_AUX_USAGE_NONE) {
776 enum isl_aux_state aux_state =
777 iris_resource_get_aux_state(res, 0, 0);
778 assert(aux_state == ISL_AUX_STATE_RESOLVED ||
779 aux_state == ISL_AUX_STATE_PASS_THROUGH);
780 }
781 }
782
783 switch (whandle->type) {
784 case WINSYS_HANDLE_TYPE_SHARED:
785 return iris_bo_flink(res->bo, &whandle->handle) == 0;
786 case WINSYS_HANDLE_TYPE_KMS:
787 whandle->handle = iris_bo_export_gem_handle(res->bo);
788 return true;
789 case WINSYS_HANDLE_TYPE_FD:
790 return iris_bo_export_dmabuf(res->bo, (int *) &whandle->handle) == 0;
791 }
792
793 return false;
794 }
795
796 static void
797 get_image_offset_el(struct isl_surf *surf, unsigned level, unsigned z,
798 unsigned *out_x0_el, unsigned *out_y0_el)
799 {
800 if (surf->dim == ISL_SURF_DIM_3D) {
801 isl_surf_get_image_offset_el(surf, level, 0, z, out_x0_el, out_y0_el);
802 } else {
803 isl_surf_get_image_offset_el(surf, level, z, 0, out_x0_el, out_y0_el);
804 }
805 }
806
807 /**
808 * Get pointer offset into stencil buffer.
809 *
810 * The stencil buffer is W tiled. Since the GTT is incapable of W fencing, we
811 * must decode the tile's layout in software.
812 *
813 * See
814 * - PRM, 2011 Sandy Bridge, Volume 1, Part 2, Section 4.5.2.1 W-Major Tile
815 * Format.
816 * - PRM, 2011 Sandy Bridge, Volume 1, Part 2, Section 4.5.3 Tiling Algorithm
817 *
818 * Even though the returned offset is always positive, the return type is
819 * signed due to
820 * commit e8b1c6d6f55f5be3bef25084fdd8b6127517e137
821 * mesa: Fix return type of _mesa_get_format_bytes() (#37351)
822 */
823 static intptr_t
824 s8_offset(uint32_t stride, uint32_t x, uint32_t y, bool swizzled)
825 {
826 uint32_t tile_size = 4096;
827 uint32_t tile_width = 64;
828 uint32_t tile_height = 64;
829 uint32_t row_size = 64 * stride / 2; /* Two rows are interleaved. */
830
831 uint32_t tile_x = x / tile_width;
832 uint32_t tile_y = y / tile_height;
833
834 /* The byte's address relative to the tile's base addres. */
835 uint32_t byte_x = x % tile_width;
836 uint32_t byte_y = y % tile_height;
837
838 uintptr_t u = tile_y * row_size
839 + tile_x * tile_size
840 + 512 * (byte_x / 8)
841 + 64 * (byte_y / 8)
842 + 32 * ((byte_y / 4) % 2)
843 + 16 * ((byte_x / 4) % 2)
844 + 8 * ((byte_y / 2) % 2)
845 + 4 * ((byte_x / 2) % 2)
846 + 2 * (byte_y % 2)
847 + 1 * (byte_x % 2);
848
849 if (swizzled) {
850 /* adjust for bit6 swizzling */
851 if (((byte_x / 8) % 2) == 1) {
852 if (((byte_y / 8) % 2) == 0) {
853 u += 64;
854 } else {
855 u -= 64;
856 }
857 }
858 }
859
860 return u;
861 }
862
863 static void
864 iris_unmap_s8(struct iris_transfer *map)
865 {
866 struct pipe_transfer *xfer = &map->base;
867 struct iris_resource *res = (struct iris_resource *) xfer->resource;
868 struct isl_surf *surf = &res->surf;
869 const bool has_swizzling = false;
870
871 if (xfer->usage & PIPE_TRANSFER_WRITE) {
872 uint8_t *untiled_s8_map = map->ptr;
873 uint8_t *tiled_s8_map =
874 iris_bo_map(map->dbg, res->bo, xfer->usage | MAP_RAW);
875
876 struct pipe_box box = xfer->box;
877
878 for (int s = 0; s < box.depth; s++) {
879 unsigned x0_el, y0_el;
880 get_image_offset_el(surf, xfer->level, box.z, &x0_el, &y0_el);
881
882 for (uint32_t y = 0; y < box.height; y++) {
883 for (uint32_t x = 0; x < box.width; x++) {
884 ptrdiff_t offset = s8_offset(surf->row_pitch_B,
885 x0_el + box.x + x,
886 y0_el + box.y + y,
887 has_swizzling);
888 tiled_s8_map[offset] =
889 untiled_s8_map[s * xfer->layer_stride + y * xfer->stride + x];
890 }
891 }
892
893 box.z++;
894 }
895 }
896
897 free(map->buffer);
898 }
899
900 static void
901 iris_map_s8(struct iris_transfer *map)
902 {
903 struct pipe_transfer *xfer = &map->base;
904 struct iris_resource *res = (struct iris_resource *) xfer->resource;
905 struct isl_surf *surf = &res->surf;
906
907 xfer->stride = surf->row_pitch_B;
908 xfer->layer_stride = xfer->stride * xfer->box.height;
909
910 /* The tiling and detiling functions require that the linear buffer has
911 * a 16-byte alignment (that is, its `x0` is 16-byte aligned). Here we
912 * over-allocate the linear buffer to get the proper alignment.
913 */
914 map->buffer = map->ptr = malloc(xfer->layer_stride * xfer->box.depth);
915 assert(map->buffer);
916
917 const bool has_swizzling = false;
918
919 /* One of either READ_BIT or WRITE_BIT or both is set. READ_BIT implies no
920 * INVALIDATE_RANGE_BIT. WRITE_BIT needs the original values read in unless
921 * invalidate is set, since we'll be writing the whole rectangle from our
922 * temporary buffer back out.
923 */
924 if (!(xfer->usage & PIPE_TRANSFER_DISCARD_RANGE)) {
925 uint8_t *untiled_s8_map = map->ptr;
926 uint8_t *tiled_s8_map =
927 iris_bo_map(map->dbg, res->bo, xfer->usage | MAP_RAW);
928
929 struct pipe_box box = xfer->box;
930
931 for (int s = 0; s < box.depth; s++) {
932 unsigned x0_el, y0_el;
933 get_image_offset_el(surf, xfer->level, box.z, &x0_el, &y0_el);
934
935 for (uint32_t y = 0; y < box.height; y++) {
936 for (uint32_t x = 0; x < box.width; x++) {
937 ptrdiff_t offset = s8_offset(surf->row_pitch_B,
938 x0_el + box.x + x,
939 y0_el + box.y + y,
940 has_swizzling);
941 untiled_s8_map[s * xfer->layer_stride + y * xfer->stride + x] =
942 tiled_s8_map[offset];
943 }
944 }
945
946 box.z++;
947 }
948 }
949
950 map->unmap = iris_unmap_s8;
951 }
952
953 /* Compute extent parameters for use with tiled_memcpy functions.
954 * xs are in units of bytes and ys are in units of strides.
955 */
956 static inline void
957 tile_extents(struct isl_surf *surf,
958 const struct pipe_box *box,
959 unsigned level,
960 unsigned *x1_B, unsigned *x2_B,
961 unsigned *y1_el, unsigned *y2_el)
962 {
963 const struct isl_format_layout *fmtl = isl_format_get_layout(surf->format);
964 const unsigned cpp = fmtl->bpb / 8;
965
966 assert(box->x % fmtl->bw == 0);
967 assert(box->y % fmtl->bh == 0);
968
969 unsigned x0_el, y0_el;
970 get_image_offset_el(surf, level, box->z, &x0_el, &y0_el);
971
972 *x1_B = (box->x / fmtl->bw + x0_el) * cpp;
973 *y1_el = box->y / fmtl->bh + y0_el;
974 *x2_B = (DIV_ROUND_UP(box->x + box->width, fmtl->bw) + x0_el) * cpp;
975 *y2_el = DIV_ROUND_UP(box->y + box->height, fmtl->bh) + y0_el;
976 }
977
978 static void
979 iris_unmap_tiled_memcpy(struct iris_transfer *map)
980 {
981 struct pipe_transfer *xfer = &map->base;
982 struct pipe_box box = xfer->box;
983 struct iris_resource *res = (struct iris_resource *) xfer->resource;
984 struct isl_surf *surf = &res->surf;
985
986 const bool has_swizzling = false;
987
988 if (xfer->usage & PIPE_TRANSFER_WRITE) {
989 char *dst = iris_bo_map(map->dbg, res->bo, xfer->usage | MAP_RAW);
990
991 for (int s = 0; s < box.depth; s++) {
992 unsigned x1, x2, y1, y2;
993 tile_extents(surf, &box, xfer->level, &x1, &x2, &y1, &y2);
994
995 void *ptr = map->ptr + s * xfer->layer_stride;
996
997 isl_memcpy_linear_to_tiled(x1, x2, y1, y2, dst, ptr,
998 surf->row_pitch_B, xfer->stride,
999 has_swizzling, surf->tiling, ISL_MEMCPY);
1000 box.z++;
1001 }
1002 }
1003 os_free_aligned(map->buffer);
1004 map->buffer = map->ptr = NULL;
1005 }
1006
1007 static void
1008 iris_map_tiled_memcpy(struct iris_transfer *map)
1009 {
1010 struct pipe_transfer *xfer = &map->base;
1011 struct iris_resource *res = (struct iris_resource *) xfer->resource;
1012 struct isl_surf *surf = &res->surf;
1013
1014 xfer->stride = ALIGN(surf->row_pitch_B, 16);
1015 xfer->layer_stride = xfer->stride * xfer->box.height;
1016
1017 unsigned x1, x2, y1, y2;
1018 tile_extents(surf, &xfer->box, xfer->level, &x1, &x2, &y1, &y2);
1019
1020 /* The tiling and detiling functions require that the linear buffer has
1021 * a 16-byte alignment (that is, its `x0` is 16-byte aligned). Here we
1022 * over-allocate the linear buffer to get the proper alignment.
1023 */
1024 map->buffer =
1025 os_malloc_aligned(xfer->layer_stride * xfer->box.depth, 16);
1026 assert(map->buffer);
1027 map->ptr = (char *)map->buffer + (x1 & 0xf);
1028
1029 const bool has_swizzling = false;
1030
1031 // XXX: PIPE_TRANSFER_READ?
1032 if (!(xfer->usage & PIPE_TRANSFER_DISCARD_RANGE)) {
1033 char *src = iris_bo_map(map->dbg, res->bo, xfer->usage | MAP_RAW);
1034
1035 struct pipe_box box = xfer->box;
1036
1037 for (int s = 0; s < box.depth; s++) {
1038 unsigned x1, x2, y1, y2;
1039 tile_extents(surf, &box, xfer->level, &x1, &x2, &y1, &y2);
1040
1041 /* Use 's' rather than 'box.z' to rebase the first slice to 0. */
1042 void *ptr = map->ptr + s * xfer->layer_stride;
1043
1044 isl_memcpy_tiled_to_linear(x1, x2, y1, y2, ptr, src, xfer->stride,
1045 surf->row_pitch_B, has_swizzling,
1046 surf->tiling, ISL_MEMCPY);
1047 box.z++;
1048 }
1049 }
1050
1051 map->unmap = iris_unmap_tiled_memcpy;
1052 }
1053
1054 static void
1055 iris_map_direct(struct iris_transfer *map)
1056 {
1057 struct pipe_transfer *xfer = &map->base;
1058 struct pipe_box *box = &xfer->box;
1059 struct iris_resource *res = (struct iris_resource *) xfer->resource;
1060
1061 void *ptr = iris_bo_map(map->dbg, res->bo, xfer->usage);
1062
1063 if (res->base.target == PIPE_BUFFER) {
1064 xfer->stride = 0;
1065 xfer->layer_stride = 0;
1066
1067 map->ptr = ptr + box->x;
1068 } else {
1069 struct isl_surf *surf = &res->surf;
1070 const struct isl_format_layout *fmtl =
1071 isl_format_get_layout(surf->format);
1072 const unsigned cpp = fmtl->bpb / 8;
1073 unsigned x0_el, y0_el;
1074
1075 get_image_offset_el(surf, xfer->level, box->z, &x0_el, &y0_el);
1076
1077 xfer->stride = isl_surf_get_row_pitch_B(surf);
1078 xfer->layer_stride = isl_surf_get_array_pitch(surf);
1079
1080 map->ptr = ptr + (y0_el + box->y) * xfer->stride + (x0_el + box->x) * cpp;
1081 }
1082 }
1083
1084 static void *
1085 iris_transfer_map(struct pipe_context *ctx,
1086 struct pipe_resource *resource,
1087 unsigned level,
1088 enum pipe_transfer_usage usage,
1089 const struct pipe_box *box,
1090 struct pipe_transfer **ptransfer)
1091 {
1092 struct iris_context *ice = (struct iris_context *)ctx;
1093 struct iris_resource *res = (struct iris_resource *)resource;
1094 struct isl_surf *surf = &res->surf;
1095
1096 /* If we can discard the whole resource, we can also discard the
1097 * subrange being accessed.
1098 */
1099 if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE)
1100 usage |= PIPE_TRANSFER_DISCARD_RANGE;
1101
1102 if (surf->tiling != ISL_TILING_LINEAR &&
1103 (usage & PIPE_TRANSFER_MAP_DIRECTLY))
1104 return NULL;
1105
1106 if (resource->target != PIPE_BUFFER) {
1107 iris_resource_access_raw(ice, &ice->batches[IRIS_BATCH_RENDER], res,
1108 level, box->z, box->depth,
1109 usage & PIPE_TRANSFER_WRITE);
1110 }
1111
1112 if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
1113 for (int i = 0; i < IRIS_BATCH_COUNT; i++) {
1114 if (iris_batch_references(&ice->batches[i], res->bo))
1115 iris_batch_flush(&ice->batches[i]);
1116 }
1117 }
1118
1119 if ((usage & PIPE_TRANSFER_DONTBLOCK) && iris_bo_busy(res->bo))
1120 return NULL;
1121
1122 struct iris_transfer *map = slab_alloc(&ice->transfer_pool);
1123 struct pipe_transfer *xfer = &map->base;
1124
1125 if (!map)
1126 return NULL;
1127
1128 memset(map, 0, sizeof(*map));
1129 map->dbg = &ice->dbg;
1130
1131 pipe_resource_reference(&xfer->resource, resource);
1132 xfer->level = level;
1133 xfer->usage = usage;
1134 xfer->box = *box;
1135 *ptransfer = xfer;
1136
1137 xfer->usage &= (PIPE_TRANSFER_READ |
1138 PIPE_TRANSFER_WRITE |
1139 PIPE_TRANSFER_UNSYNCHRONIZED |
1140 PIPE_TRANSFER_PERSISTENT |
1141 PIPE_TRANSFER_COHERENT |
1142 PIPE_TRANSFER_DISCARD_RANGE);
1143
1144 if (surf->tiling == ISL_TILING_W) {
1145 // XXX: just teach iris_map_tiled_memcpy about W tiling...
1146 iris_map_s8(map);
1147 } else if (surf->tiling != ISL_TILING_LINEAR) {
1148 iris_map_tiled_memcpy(map);
1149 } else {
1150 iris_map_direct(map);
1151 }
1152
1153 return map->ptr;
1154 }
1155
1156 static void
1157 iris_transfer_flush_region(struct pipe_context *ctx,
1158 struct pipe_transfer *xfer,
1159 const struct pipe_box *box)
1160 {
1161 struct iris_context *ice = (struct iris_context *)ctx;
1162 struct iris_resource *res = (struct iris_resource *) xfer->resource;
1163
1164
1165 // XXX: don't emit flushes in both engines...? we may also need to flush
1166 // even if there isn't a draw yet - may still be stale data in caches...
1167 for (int i = 0; i < IRIS_BATCH_COUNT; i++) {
1168 if (ice->batches[i].contains_draw) {
1169 iris_batch_maybe_flush(&ice->batches[i], 24);
1170 iris_flush_and_dirty_for_history(ice, &ice->batches[i], res);
1171 }
1172 }
1173 }
1174
1175 static void
1176 iris_transfer_unmap(struct pipe_context *ctx, struct pipe_transfer *xfer)
1177 {
1178 struct iris_context *ice = (struct iris_context *)ctx;
1179 struct iris_transfer *map = (void *) xfer;
1180 struct iris_resource *res = (struct iris_resource *) xfer->resource;
1181
1182 if (map->unmap)
1183 map->unmap(map);
1184
1185 // XXX: don't emit flushes in both engines...?
1186 for (int i = 0; i < IRIS_BATCH_COUNT; i++) {
1187 if (ice->batches[i].contains_draw) {
1188 iris_batch_maybe_flush(&ice->batches[i], 24);
1189 iris_flush_and_dirty_for_history(ice, &ice->batches[i], res);
1190 }
1191 }
1192
1193 pipe_resource_reference(&xfer->resource, NULL);
1194 slab_free(&ice->transfer_pool, map);
1195 }
1196
1197 static void
1198 iris_flush_resource(struct pipe_context *ctx, struct pipe_resource *resource)
1199 {
1200 }
1201
1202 void
1203 iris_flush_and_dirty_for_history(struct iris_context *ice,
1204 struct iris_batch *batch,
1205 struct iris_resource *res)
1206 {
1207 if (res->base.target != PIPE_BUFFER)
1208 return;
1209
1210 unsigned flush = PIPE_CONTROL_CS_STALL;
1211
1212 /* We've likely used the rendering engine (i.e. BLORP) to write to this
1213 * surface. Flush the render cache so the data actually lands.
1214 */
1215 if (batch->name != IRIS_BATCH_COMPUTE)
1216 flush |= PIPE_CONTROL_RENDER_TARGET_FLUSH;
1217
1218 uint64_t dirty = 0ull;
1219
1220 if (res->bind_history & PIPE_BIND_CONSTANT_BUFFER) {
1221 flush |= PIPE_CONTROL_CONST_CACHE_INVALIDATE |
1222 PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE;
1223 dirty |= IRIS_DIRTY_CONSTANTS_VS |
1224 IRIS_DIRTY_CONSTANTS_TCS |
1225 IRIS_DIRTY_CONSTANTS_TES |
1226 IRIS_DIRTY_CONSTANTS_GS |
1227 IRIS_DIRTY_CONSTANTS_FS |
1228 IRIS_DIRTY_CONSTANTS_CS |
1229 IRIS_ALL_DIRTY_BINDINGS;
1230 }
1231
1232 if (res->bind_history & PIPE_BIND_SAMPLER_VIEW)
1233 flush |= PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE;
1234
1235 if (res->bind_history & (PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER))
1236 flush |= PIPE_CONTROL_VF_CACHE_INVALIDATE;
1237
1238 if (res->bind_history & (PIPE_BIND_SHADER_BUFFER | PIPE_BIND_SHADER_IMAGE))
1239 flush |= PIPE_CONTROL_DATA_CACHE_FLUSH;
1240
1241 iris_emit_pipe_control_flush(batch, flush);
1242
1243 ice->state.dirty |= dirty;
1244 }
1245
1246 static enum pipe_format
1247 iris_resource_get_internal_format(struct pipe_resource *p_res)
1248 {
1249 struct iris_resource *res = (void *) p_res;
1250 return res->internal_format;
1251 }
1252
1253 static const struct u_transfer_vtbl transfer_vtbl = {
1254 .resource_create = iris_resource_create,
1255 .resource_destroy = iris_resource_destroy,
1256 .transfer_map = iris_transfer_map,
1257 .transfer_unmap = iris_transfer_unmap,
1258 .transfer_flush_region = iris_transfer_flush_region,
1259 .get_internal_format = iris_resource_get_internal_format,
1260 .set_stencil = iris_resource_set_separate_stencil,
1261 .get_stencil = iris_resource_get_separate_stencil,
1262 };
1263
1264 void
1265 iris_init_screen_resource_functions(struct pipe_screen *pscreen)
1266 {
1267 pscreen->resource_create_with_modifiers =
1268 iris_resource_create_with_modifiers;
1269 pscreen->resource_create = u_transfer_helper_resource_create;
1270 pscreen->resource_from_user_memory = iris_resource_from_user_memory;
1271 pscreen->resource_from_handle = iris_resource_from_handle;
1272 pscreen->resource_get_handle = iris_resource_get_handle;
1273 pscreen->resource_destroy = u_transfer_helper_resource_destroy;
1274 pscreen->transfer_helper =
1275 u_transfer_helper_create(&transfer_vtbl, true, true, false, true);
1276 }
1277
1278 void
1279 iris_init_resource_functions(struct pipe_context *ctx)
1280 {
1281 ctx->flush_resource = iris_flush_resource;
1282 ctx->transfer_map = u_transfer_helper_transfer_map;
1283 ctx->transfer_flush_region = u_transfer_helper_transfer_flush_region;
1284 ctx->transfer_unmap = u_transfer_helper_transfer_unmap;
1285 ctx->buffer_subdata = u_default_buffer_subdata;
1286 ctx->texture_subdata = u_default_texture_subdata;
1287 }