2 * Copyright 2017 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 #ifndef IRIS_RESOURCE_H
24 #define IRIS_RESOURCE_H
26 #include "pipe/p_state.h"
27 #include "util/u_inlines.h"
28 #include "intel/isl/isl.h"
33 #define IRIS_MAX_MIPLEVELS 15
35 struct iris_format_info
{
37 struct isl_swizzle swizzle
;
40 #define IRIS_RESOURCE_FLAG_SHADER_MEMZONE (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
41 #define IRIS_RESOURCE_FLAG_SURFACE_MEMZONE (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
42 #define IRIS_RESOURCE_FLAG_DYNAMIC_MEMZONE (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
45 * Resources represent a GPU buffer object or image (mipmap tree).
47 * They contain the storage (BO) and layout information (ISL surface).
49 struct iris_resource
{
50 struct pipe_resource base
;
51 enum pipe_format internal_format
;
54 * The ISL surface layout information for this resource.
56 * This is not filled out for PIPE_BUFFER resources, but is guaranteed
57 * to be zeroed. Note that this also guarantees that res->surf.tiling
58 * will be ISL_TILING_LINEAR, so it's safe to check that.
62 /** Backing storage for the resource */
66 * A bitfield of PIPE_BIND_* indicating how this resource was bound
67 * in the past. Only meaningful for PIPE_BUFFER; used for flushing.
69 unsigned bind_history
;
72 * Auxiliary buffer information (CCS, MCS, or HiZ).
75 /** The surface layout for the auxiliary buffer. */
78 /** The buffer object containing the auxiliary data. */
81 /** Offset into 'bo' where the auxiliary surface starts. */
85 * \brief The type of auxiliary compression used by this resource.
87 * This describes the type of auxiliary compression that is intended to
88 * be used by this resource. An aux usage of ISL_AUX_USAGE_NONE means
89 * that auxiliary compression is permanently disabled. An aux usage
90 * other than ISL_AUX_USAGE_NONE does not imply that auxiliary
91 * compression will always be enabled for this surface.
93 enum isl_aux_usage usage
;
96 * A bitfield of ISL_AUX_* modes that might this resource might use.
98 * For example, a surface might use both CCS_E and CCS_D at times.
100 unsigned possible_usages
;
103 * \brief Maps miptree slices to their current aux state.
105 * This two-dimensional array is indexed as [level][layer] and stores an
106 * aux state for each slice.
108 enum isl_aux_state
**state
;
113 * A simple <resource, offset> tuple for storing a reference to a
114 * piece of state stored in a GPU buffer object.
116 struct iris_state_ref
{
117 struct pipe_resource
*res
;
122 * Gallium CSO for sampler views (texture views).
124 * In addition to the normal pipe_resource, this adds an ISL view
125 * which may reinterpret the format or restrict levels/layers.
127 * These can also be linear texture buffers.
129 struct iris_sampler_view
{
130 struct pipe_sampler_view base
;
131 struct isl_view view
;
133 /* A short-cut (not a reference) to the actual resource being viewed.
134 * Multi-planar (or depth+stencil) images may have multiple resources
135 * chained together; this skips having to traverse base->texture->*.
137 struct iris_resource
*res
;
139 /** The resource (BO) holding our SURFACE_STATE. */
140 struct iris_state_ref surface_state
;
144 * Gallium CSO for surfaces (framebuffer attachments).
146 * A view of a surface that can be bound to a color render target or
147 * depth/stencil attachment.
149 struct iris_surface
{
150 struct pipe_surface base
;
151 struct isl_view view
;
153 /** The resource (BO) holding our SURFACE_STATE. */
154 struct iris_state_ref surface_state
;
158 * Transfer object - information about a buffer mapping.
160 struct iris_transfer
{
161 struct pipe_transfer base
;
162 struct pipe_debug_callback
*dbg
;
166 void (*unmap
)(struct iris_transfer
*);
170 * Unwrap a pipe_resource to get the underlying iris_bo (for convenience).
172 static inline struct iris_bo
*
173 iris_resource_bo(struct pipe_resource
*p_res
)
175 struct iris_resource
*res
= (void *) p_res
;
179 struct iris_format_info
iris_format_for_usage(const struct gen_device_info
*,
181 isl_surf_usage_flags_t usage
);
183 struct pipe_resource
*iris_resource_get_separate_stencil(struct pipe_resource
*);
185 void iris_get_depth_stencil_resources(struct pipe_resource
*res
,
186 struct iris_resource
**out_z
,
187 struct iris_resource
**out_s
);
189 void iris_init_screen_resource_functions(struct pipe_screen
*pscreen
);
191 void iris_flush_and_dirty_for_history(struct iris_context
*ice
,
192 struct iris_batch
*batch
,
193 struct iris_resource
*res
);
195 unsigned iris_get_num_logical_layers(const struct iris_resource
*res
,