0424ea253e806a1fa25d07ba2128a8ae7f7f273c
[mesa.git] / src / gallium / drivers / iris / iris_resource.h
1 /*
2 * Copyright 2017 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23 #ifndef IRIS_RESOURCE_H
24 #define IRIS_RESOURCE_H
25
26 #include "pipe/p_state.h"
27 #include "util/u_inlines.h"
28 #include "intel/isl/isl.h"
29
30 struct iris_batch;
31 struct iris_context;
32
33 #define IRIS_MAX_MIPLEVELS 15
34
35 struct iris_format_info {
36 enum isl_format fmt;
37 struct isl_swizzle swizzle;
38 };
39
40 #define IRIS_RESOURCE_FLAG_SHADER_MEMZONE (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
41 #define IRIS_RESOURCE_FLAG_SURFACE_MEMZONE (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
42 #define IRIS_RESOURCE_FLAG_DYNAMIC_MEMZONE (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
43
44 /**
45 * Resources represent a GPU buffer object or image (mipmap tree).
46 *
47 * They contain the storage (BO) and layout information (ISL surface).
48 */
49 struct iris_resource {
50 struct pipe_resource base;
51 enum pipe_format internal_format;
52
53 /**
54 * The ISL surface layout information for this resource.
55 *
56 * This is not filled out for PIPE_BUFFER resources, but is guaranteed
57 * to be zeroed. Note that this also guarantees that res->surf.tiling
58 * will be ISL_TILING_LINEAR, so it's safe to check that.
59 */
60 struct isl_surf surf;
61
62 /** Backing storage for the resource */
63 struct iris_bo *bo;
64
65 /**
66 * A bitfield of PIPE_BIND_* indicating how this resource was bound
67 * in the past. Only meaningful for PIPE_BUFFER; used for flushing.
68 */
69 unsigned bind_history;
70
71 /**
72 * Auxiliary buffer information (CCS, MCS, or HiZ).
73 */
74 struct {
75 /** The surface layout for the auxiliary buffer. */
76 struct isl_surf surf;
77
78 /** The buffer object containing the auxiliary data. */
79 struct iris_bo *bo;
80
81 /** Offset into 'bo' where the auxiliary surface starts. */
82 uint32_t offset;
83
84 /**
85 * \brief The type of auxiliary compression used by this resource.
86 *
87 * This describes the type of auxiliary compression that is intended to
88 * be used by this resource. An aux usage of ISL_AUX_USAGE_NONE means
89 * that auxiliary compression is permanently disabled. An aux usage
90 * other than ISL_AUX_USAGE_NONE does not imply that auxiliary
91 * compression will always be enabled for this surface.
92 */
93 enum isl_aux_usage usage;
94
95 /**
96 * A bitfield of ISL_AUX_* modes that might this resource might use.
97 *
98 * For example, a surface might use both CCS_E and CCS_D at times.
99 */
100 unsigned possible_usages;
101
102 /**
103 * \brief Maps miptree slices to their current aux state.
104 *
105 * This two-dimensional array is indexed as [level][layer] and stores an
106 * aux state for each slice.
107 */
108 enum isl_aux_state **state;
109 } aux;
110 };
111
112 /**
113 * A simple <resource, offset> tuple for storing a reference to a
114 * piece of state stored in a GPU buffer object.
115 */
116 struct iris_state_ref {
117 struct pipe_resource *res;
118 uint32_t offset;
119 };
120
121 /**
122 * Gallium CSO for sampler views (texture views).
123 *
124 * In addition to the normal pipe_resource, this adds an ISL view
125 * which may reinterpret the format or restrict levels/layers.
126 *
127 * These can also be linear texture buffers.
128 */
129 struct iris_sampler_view {
130 struct pipe_sampler_view base;
131 struct isl_view view;
132
133 /* A short-cut (not a reference) to the actual resource being viewed.
134 * Multi-planar (or depth+stencil) images may have multiple resources
135 * chained together; this skips having to traverse base->texture->*.
136 */
137 struct iris_resource *res;
138
139 /** The resource (BO) holding our SURFACE_STATE. */
140 struct iris_state_ref surface_state;
141 };
142
143 /**
144 * Gallium CSO for surfaces (framebuffer attachments).
145 *
146 * A view of a surface that can be bound to a color render target or
147 * depth/stencil attachment.
148 */
149 struct iris_surface {
150 struct pipe_surface base;
151 struct isl_view view;
152
153 /** The resource (BO) holding our SURFACE_STATE. */
154 struct iris_state_ref surface_state;
155 };
156
157 /**
158 * Transfer object - information about a buffer mapping.
159 */
160 struct iris_transfer {
161 struct pipe_transfer base;
162 struct pipe_debug_callback *dbg;
163 void *buffer;
164 void *ptr;
165
166 void (*unmap)(struct iris_transfer *);
167 };
168
169 /**
170 * Unwrap a pipe_resource to get the underlying iris_bo (for convenience).
171 */
172 static inline struct iris_bo *
173 iris_resource_bo(struct pipe_resource *p_res)
174 {
175 struct iris_resource *res = (void *) p_res;
176 return res->bo;
177 }
178
179 struct iris_format_info iris_format_for_usage(const struct gen_device_info *,
180 enum pipe_format pf,
181 isl_surf_usage_flags_t usage);
182
183 struct pipe_resource *iris_resource_get_separate_stencil(struct pipe_resource *);
184
185 void iris_get_depth_stencil_resources(struct pipe_resource *res,
186 struct iris_resource **out_z,
187 struct iris_resource **out_s);
188
189 void iris_init_screen_resource_functions(struct pipe_screen *pscreen);
190
191 void iris_flush_and_dirty_for_history(struct iris_context *ice,
192 struct iris_batch *batch,
193 struct iris_resource *res);
194
195 unsigned iris_get_num_logical_layers(const struct iris_resource *res,
196 unsigned level);
197
198 #endif