06ade481921e6cb0f81f083352c149408fab1cc1
[mesa.git] / src / gallium / drivers / iris / iris_resource.h
1 /*
2 * Copyright 2017 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23 #ifndef IRIS_RESOURCE_H
24 #define IRIS_RESOURCE_H
25
26 #include "pipe/p_state.h"
27 #include "util/u_inlines.h"
28 #include "intel/isl/isl.h"
29
30 #define IRIS_RESOURCE_FLAG_SHADER_MEMZONE (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
31 #define IRIS_RESOURCE_FLAG_SURFACE_MEMZONE (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
32 #define IRIS_RESOURCE_FLAG_DYNAMIC_MEMZONE (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
33
34 /**
35 * Resources represent a GPU buffer object or image (mipmap tree).
36 *
37 * They contain the storage (BO) and layout information (ISL surface).
38 */
39 struct iris_resource {
40 struct pipe_resource base;
41 struct isl_surf surf;
42 struct iris_bo *bo;
43 };
44
45 /**
46 * A simple <resource, offset> tuple for storing a reference to a
47 * piece of state stored in a GPU buffer object.
48 */
49 struct iris_state_ref {
50 struct pipe_resource *res;
51 uint32_t offset;
52 };
53
54 /**
55 * A view of a surface that can be bound to a color render target or
56 * depth/stencil attachment.
57 */
58 struct iris_surface {
59 struct pipe_surface pipe;
60 struct isl_view view;
61
62 /** The resource (BO) holding our SURFACE_STATE. */
63 struct iris_state_ref surface_state;
64 };
65
66 /**
67 * Transfer object - information about a buffer mapping.
68 */
69 struct iris_transfer {
70 struct pipe_transfer base;
71 struct pipe_debug_callback *dbg;
72 void *buffer;
73 void *ptr;
74
75 void (*unmap)(struct iris_transfer *);
76 };
77
78 /**
79 * Unwrap a pipe_resource to get the underlying iris_bo (for convenience).
80 */
81 static inline struct iris_bo *
82 iris_resource_bo(struct pipe_resource *p_res)
83 {
84 struct iris_resource *res = (void *) p_res;
85 return res->bo;
86 }
87
88 enum isl_format iris_isl_format_for_pipe_format(enum pipe_format pf);
89
90 struct pipe_resource *iris_resource_get_separate_stencil(struct pipe_resource *);
91
92 void iris_get_depth_stencil_resources(struct pipe_resource *res,
93 struct iris_resource **out_z,
94 struct iris_resource **out_s);
95
96 void iris_init_screen_resource_functions(struct pipe_screen *pscreen);
97
98 #endif