a566c58b05fc58c4c267b23dbe487debcd857462
[mesa.git] / src / gallium / drivers / iris / iris_screen.c
1 /*
2 * Copyright © 2017 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
19 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
20 * DEALINGS IN THE SOFTWARE.
21 */
22
23 /**
24 * @file iris_screen.c
25 *
26 * Screen related driver hooks and capability lists.
27 *
28 * A program may use multiple rendering contexts (iris_context), but
29 * they all share a common screen (iris_screen). Global driver state
30 * can be stored in the screen; it may be accessed by multiple threads.
31 */
32
33 #include <stdio.h>
34 #include <errno.h>
35 #include <sys/ioctl.h>
36 #include "pipe/p_defines.h"
37 #include "pipe/p_state.h"
38 #include "pipe/p_context.h"
39 #include "pipe/p_screen.h"
40 #include "util/debug.h"
41 #include "util/u_inlines.h"
42 #include "util/format/u_format.h"
43 #include "util/u_transfer_helper.h"
44 #include "util/u_upload_mgr.h"
45 #include "util/ralloc.h"
46 #include "util/xmlconfig.h"
47 #include "drm-uapi/i915_drm.h"
48 #include "iris_context.h"
49 #include "iris_defines.h"
50 #include "iris_fence.h"
51 #include "iris_pipe.h"
52 #include "iris_resource.h"
53 #include "iris_screen.h"
54 #include "intel/compiler/brw_compiler.h"
55 #include "intel/common/gen_gem.h"
56 #include "iris_monitor.h"
57
58 static void
59 iris_flush_frontbuffer(struct pipe_screen *_screen,
60 struct pipe_resource *resource,
61 unsigned level, unsigned layer,
62 void *context_private, struct pipe_box *box)
63 {
64 }
65
66 static const char *
67 iris_get_vendor(struct pipe_screen *pscreen)
68 {
69 return "Intel";
70 }
71
72 static const char *
73 iris_get_device_vendor(struct pipe_screen *pscreen)
74 {
75 return "Intel";
76 }
77
78 static const char *
79 iris_get_name(struct pipe_screen *pscreen)
80 {
81 struct iris_screen *screen = (struct iris_screen *)pscreen;
82 static char buf[128];
83 const char *name = gen_get_device_name(screen->pci_id);
84
85 if (!name)
86 name = "Intel Unknown";
87
88 snprintf(buf, sizeof(buf), "Mesa %s", name);
89 return buf;
90 }
91
92 static uint64_t
93 get_aperture_size(int fd)
94 {
95 struct drm_i915_gem_get_aperture aperture = {};
96 gen_ioctl(fd, DRM_IOCTL_I915_GEM_GET_APERTURE, &aperture);
97 return aperture.aper_size;
98 }
99
100 static int
101 iris_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
102 {
103 struct iris_screen *screen = (struct iris_screen *)pscreen;
104 const struct gen_device_info *devinfo = &screen->devinfo;
105
106 switch (param) {
107 case PIPE_CAP_NPOT_TEXTURES:
108 case PIPE_CAP_ANISOTROPIC_FILTER:
109 case PIPE_CAP_POINT_SPRITE:
110 case PIPE_CAP_OCCLUSION_QUERY:
111 case PIPE_CAP_QUERY_TIME_ELAPSED:
112 case PIPE_CAP_TEXTURE_SWIZZLE:
113 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
114 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
115 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
116 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
117 case PIPE_CAP_VERTEX_SHADER_SATURATE:
118 case PIPE_CAP_PRIMITIVE_RESTART:
119 case PIPE_CAP_INDEP_BLEND_ENABLE:
120 case PIPE_CAP_INDEP_BLEND_FUNC:
121 case PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND:
122 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
123 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
124 case PIPE_CAP_DEPTH_CLIP_DISABLE:
125 case PIPE_CAP_TGSI_INSTANCEID:
126 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
127 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
128 case PIPE_CAP_SEAMLESS_CUBE_MAP:
129 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
130 case PIPE_CAP_CONDITIONAL_RENDER:
131 case PIPE_CAP_TEXTURE_BARRIER:
132 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
133 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
134 case PIPE_CAP_COMPUTE:
135 case PIPE_CAP_START_INSTANCE:
136 case PIPE_CAP_QUERY_TIMESTAMP:
137 case PIPE_CAP_TEXTURE_MULTISAMPLE:
138 case PIPE_CAP_CUBE_MAP_ARRAY:
139 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
140 case PIPE_CAP_QUERY_PIPELINE_STATISTICS_SINGLE:
141 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
142 case PIPE_CAP_TEXTURE_QUERY_LOD:
143 case PIPE_CAP_SAMPLE_SHADING:
144 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
145 case PIPE_CAP_DRAW_INDIRECT:
146 case PIPE_CAP_MULTI_DRAW_INDIRECT:
147 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
148 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
149 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
150 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
151 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
152 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
153 case PIPE_CAP_ACCELERATED:
154 case PIPE_CAP_UMA:
155 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
156 case PIPE_CAP_CLIP_HALFZ:
157 case PIPE_CAP_TGSI_TEXCOORD:
158 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
159 case PIPE_CAP_DOUBLES:
160 case PIPE_CAP_INT64:
161 case PIPE_CAP_INT64_DIVMOD:
162 case PIPE_CAP_SAMPLER_VIEW_TARGET:
163 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
164 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
165 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
166 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
167 case PIPE_CAP_CULL_DISTANCE:
168 case PIPE_CAP_PACKED_UNIFORMS:
169 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
170 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
171 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
172 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
173 case PIPE_CAP_QUERY_SO_OVERFLOW:
174 case PIPE_CAP_QUERY_BUFFER_OBJECT:
175 case PIPE_CAP_TGSI_TEX_TXF_LZ:
176 case PIPE_CAP_TGSI_TXQS:
177 case PIPE_CAP_TGSI_CLOCK:
178 case PIPE_CAP_TGSI_BALLOT:
179 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
180 case PIPE_CAP_CLEAR_TEXTURE:
181 case PIPE_CAP_TGSI_VOTE:
182 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
183 case PIPE_CAP_TEXTURE_GATHER_SM5:
184 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
185 case PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS:
186 case PIPE_CAP_LOAD_CONSTBUF:
187 case PIPE_CAP_NIR_COMPACT_ARRAYS:
188 case PIPE_CAP_DRAW_PARAMETERS:
189 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
190 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
191 case PIPE_CAP_COMPUTE_SHADER_DERIVATIVES:
192 case PIPE_CAP_INVALIDATE_BUFFER:
193 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
194 case PIPE_CAP_CS_DERIVED_SYSTEM_VALUES_SUPPORTED:
195 case PIPE_CAP_TEXTURE_SHADOW_LOD:
196 case PIPE_CAP_SHADER_SAMPLES_IDENTICAL:
197 case PIPE_CAP_GL_SPIRV:
198 case PIPE_CAP_GL_SPIRV_VARIABLE_POINTERS:
199 case PIPE_CAP_DEMOTE_TO_HELPER_INVOCATION:
200 return true;
201 case PIPE_CAP_FBFETCH:
202 return BRW_MAX_DRAW_BUFFERS;
203 case PIPE_CAP_FBFETCH_COHERENT:
204 case PIPE_CAP_CONSERVATIVE_RASTER_INNER_COVERAGE:
205 case PIPE_CAP_POST_DEPTH_COVERAGE:
206 case PIPE_CAP_SHADER_STENCIL_EXPORT:
207 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
208 case PIPE_CAP_FRAGMENT_SHADER_INTERLOCK:
209 case PIPE_CAP_ATOMIC_FLOAT_MINMAX:
210 return devinfo->gen >= 9;
211 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
212 return 1;
213 case PIPE_CAP_MAX_RENDER_TARGETS:
214 return BRW_MAX_DRAW_BUFFERS;
215 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
216 return 16384;
217 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
218 return IRIS_MAX_MIPLEVELS; /* 16384x16384 */
219 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
220 return 12; /* 2048x2048 */
221 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
222 return 4;
223 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
224 return 2048;
225 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
226 return BRW_MAX_SOL_BINDINGS / IRIS_MAX_SOL_BUFFERS;
227 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
228 return BRW_MAX_SOL_BINDINGS;
229 case PIPE_CAP_GLSL_FEATURE_LEVEL:
230 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
231 return 460;
232 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
233 /* 3DSTATE_CONSTANT_XS requires the start of UBOs to be 32B aligned */
234 return 32;
235 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
236 return IRIS_MAP_BUFFER_ALIGNMENT;
237 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
238 /* Choose a cacheline (64 bytes) so that we can safely have the CPU and
239 * GPU writing the same SSBO on non-coherent systems (Atom CPUs). With
240 * UBOs, the GPU never writes, so there's no problem. For an SSBO, the
241 * GPU and the CPU can be updating disjoint regions of the buffer
242 * simultaneously and that will break if the regions overlap the same
243 * cacheline.
244 */
245 return 64;
246 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
247 return 1 << 27;
248 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
249 return 16; // XXX: u_screen says 256 is the minimum value...
250 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
251 return true;
252 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
253 return IRIS_MAX_TEXTURE_BUFFER_SIZE;
254 case PIPE_CAP_MAX_VIEWPORTS:
255 return 16;
256 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
257 return 256;
258 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
259 return 1024;
260 case PIPE_CAP_MAX_GS_INVOCATIONS:
261 return 32;
262 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
263 return 4;
264 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
265 return -32;
266 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
267 return 31;
268 case PIPE_CAP_MAX_VERTEX_STREAMS:
269 return 4;
270 case PIPE_CAP_VENDOR_ID:
271 return 0x8086;
272 case PIPE_CAP_DEVICE_ID:
273 return screen->pci_id;
274 case PIPE_CAP_VIDEO_MEMORY: {
275 /* Once a batch uses more than 75% of the maximum mappable size, we
276 * assume that there's some fragmentation, and we start doing extra
277 * flushing, etc. That's the big cliff apps will care about.
278 */
279 const unsigned gpu_mappable_megabytes =
280 (screen->aperture_bytes * 3 / 4) / (1024 * 1024);
281
282 const long system_memory_pages = sysconf(_SC_PHYS_PAGES);
283 const long system_page_size = sysconf(_SC_PAGE_SIZE);
284
285 if (system_memory_pages <= 0 || system_page_size <= 0)
286 return -1;
287
288 const uint64_t system_memory_bytes =
289 (uint64_t) system_memory_pages * (uint64_t) system_page_size;
290
291 const unsigned system_memory_megabytes =
292 (unsigned) (system_memory_bytes / (1024 * 1024));
293
294 return MIN2(system_memory_megabytes, gpu_mappable_megabytes);
295 }
296 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
297 case PIPE_CAP_MAX_VARYINGS:
298 return 32;
299 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
300 /* AMD_pinned_memory assumes the flexibility of using client memory
301 * for any buffer (incl. vertex buffers) which rules out the prospect
302 * of using snooped buffers, as using snooped buffers without
303 * cogniscience is likely to be detrimental to performance and require
304 * extensive checking in the driver for correctness, e.g. to prevent
305 * illegal snoop <-> snoop transfers.
306 */
307 return devinfo->has_llc;
308 case PIPE_CAP_THROTTLE:
309 return screen->driconf.disable_throttling ? 0 : 1;
310
311 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
312 return PIPE_CONTEXT_PRIORITY_LOW |
313 PIPE_CONTEXT_PRIORITY_MEDIUM |
314 PIPE_CONTEXT_PRIORITY_HIGH;
315
316 // XXX: don't hardcode 00:00:02.0 PCI here
317 case PIPE_CAP_PCI_GROUP:
318 return 0;
319 case PIPE_CAP_PCI_BUS:
320 return 0;
321 case PIPE_CAP_PCI_DEVICE:
322 return 2;
323 case PIPE_CAP_PCI_FUNCTION:
324 return 0;
325
326 default:
327 return u_pipe_screen_get_param_defaults(pscreen, param);
328 }
329 return 0;
330 }
331
332 static float
333 iris_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
334 {
335 switch (param) {
336 case PIPE_CAPF_MAX_LINE_WIDTH:
337 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
338 return 7.375f;
339
340 case PIPE_CAPF_MAX_POINT_WIDTH:
341 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
342 return 255.0f;
343
344 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
345 return 16.0f;
346 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
347 return 15.0f;
348 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
349 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
350 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
351 return 0.0f;
352 default:
353 unreachable("unknown param");
354 }
355 }
356
357 static int
358 iris_get_shader_param(struct pipe_screen *pscreen,
359 enum pipe_shader_type p_stage,
360 enum pipe_shader_cap param)
361 {
362 gl_shader_stage stage = stage_from_pipe(p_stage);
363
364 /* this is probably not totally correct.. but it's a start: */
365 switch (param) {
366 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
367 return stage == MESA_SHADER_FRAGMENT ? 1024 : 16384;
368 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
369 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
370 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
371 return stage == MESA_SHADER_FRAGMENT ? 1024 : 0;
372
373 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
374 return UINT_MAX;
375
376 case PIPE_SHADER_CAP_MAX_INPUTS:
377 return stage == MESA_SHADER_VERTEX ? 16 : 32;
378 case PIPE_SHADER_CAP_MAX_OUTPUTS:
379 return 32;
380 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
381 return 16 * 1024 * sizeof(float);
382 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
383 return 16;
384 case PIPE_SHADER_CAP_MAX_TEMPS:
385 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
386 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
387 return 0;
388 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
389 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
390 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
391 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
392 /* Lie about these to avoid st/mesa's GLSL IR lowering of indirects,
393 * which we don't want. Our compiler backend will check brw_compiler's
394 * options and call nir_lower_indirect_derefs appropriately anyway.
395 */
396 return true;
397 case PIPE_SHADER_CAP_SUBROUTINES:
398 return 0;
399 case PIPE_SHADER_CAP_INTEGERS:
400 return 1;
401 case PIPE_SHADER_CAP_INT64_ATOMICS:
402 case PIPE_SHADER_CAP_FP16:
403 return 0;
404 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
405 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
406 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
407 return IRIS_MAX_TEXTURE_SAMPLERS;
408 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
409 return IRIS_MAX_ABOS + IRIS_MAX_SSBOS;
410 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
411 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
412 return 0;
413 case PIPE_SHADER_CAP_PREFERRED_IR:
414 return PIPE_SHADER_IR_NIR;
415 case PIPE_SHADER_CAP_SUPPORTED_IRS:
416 return 1 << PIPE_SHADER_IR_NIR;
417 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
418 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
419 return 1;
420 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
421 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
422 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
423 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
424 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
425 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
426 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
427 return 0;
428 default:
429 unreachable("unknown shader param");
430 }
431 }
432
433 static int
434 iris_get_compute_param(struct pipe_screen *pscreen,
435 enum pipe_shader_ir ir_type,
436 enum pipe_compute_cap param,
437 void *ret)
438 {
439 struct iris_screen *screen = (struct iris_screen *)pscreen;
440 const struct gen_device_info *devinfo = &screen->devinfo;
441
442 const unsigned max_threads = MIN2(64, devinfo->max_cs_threads);
443 const uint32_t max_invocations = 32 * max_threads;
444
445 #define RET(x) do { \
446 if (ret) \
447 memcpy(ret, x, sizeof(x)); \
448 return sizeof(x); \
449 } while (0)
450
451 switch (param) {
452 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
453 RET((uint32_t []){ 32 });
454
455 case PIPE_COMPUTE_CAP_IR_TARGET:
456 if (ret)
457 strcpy(ret, "gen");
458 return 4;
459
460 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
461 RET((uint64_t []) { 3 });
462
463 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
464 RET(((uint64_t []) { 65535, 65535, 65535 }));
465
466 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
467 /* MaxComputeWorkGroupSize[0..2] */
468 RET(((uint64_t []) {max_invocations, max_invocations, max_invocations}));
469
470 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
471 /* MaxComputeWorkGroupInvocations */
472 RET((uint64_t []) { max_invocations });
473
474 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
475 /* MaxComputeSharedMemorySize */
476 RET((uint64_t []) { 64 * 1024 });
477
478 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
479 RET((uint32_t []) { 1 });
480
481 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
482 RET((uint32_t []) { BRW_SUBGROUP_SIZE });
483
484 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
485 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
486 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
487 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
488 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
489 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
490 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
491 // XXX: I think these are for Clover...
492 return 0;
493
494 default:
495 unreachable("unknown compute param");
496 }
497 }
498
499 static uint64_t
500 iris_get_timestamp(struct pipe_screen *pscreen)
501 {
502 struct iris_screen *screen = (struct iris_screen *) pscreen;
503 const unsigned TIMESTAMP = 0x2358;
504 uint64_t result;
505
506 iris_reg_read(screen->bufmgr, TIMESTAMP | 1, &result);
507
508 result = gen_device_info_timebase_scale(&screen->devinfo, result);
509 result &= (1ull << TIMESTAMP_BITS) - 1;
510
511 return result;
512 }
513
514 static void
515 iris_destroy_screen(struct pipe_screen *pscreen)
516 {
517 struct iris_screen *screen = (struct iris_screen *) pscreen;
518 iris_bo_unreference(screen->workaround_bo);
519 u_transfer_helper_destroy(pscreen->transfer_helper);
520 iris_bufmgr_destroy(screen->bufmgr);
521 disk_cache_destroy(screen->disk_cache);
522 close(screen->fd);
523 ralloc_free(screen);
524 }
525
526 static void
527 iris_query_memory_info(struct pipe_screen *pscreen,
528 struct pipe_memory_info *info)
529 {
530 }
531
532 static const void *
533 iris_get_compiler_options(struct pipe_screen *pscreen,
534 enum pipe_shader_ir ir,
535 enum pipe_shader_type pstage)
536 {
537 struct iris_screen *screen = (struct iris_screen *) pscreen;
538 gl_shader_stage stage = stage_from_pipe(pstage);
539 assert(ir == PIPE_SHADER_IR_NIR);
540
541 return screen->compiler->glsl_compiler_options[stage].NirOptions;
542 }
543
544 static struct disk_cache *
545 iris_get_disk_shader_cache(struct pipe_screen *pscreen)
546 {
547 struct iris_screen *screen = (struct iris_screen *) pscreen;
548 return screen->disk_cache;
549 }
550
551 static int
552 iris_getparam(struct iris_screen *screen, int param, int *value)
553 {
554 struct drm_i915_getparam gp = { .param = param, .value = value };
555
556 if (ioctl(screen->fd, DRM_IOCTL_I915_GETPARAM, &gp) == -1)
557 return -errno;
558
559 return 0;
560 }
561
562 static int
563 iris_getparam_integer(struct iris_screen *screen, int param)
564 {
565 int value = -1;
566
567 if (iris_getparam(screen, param, &value) == 0)
568 return value;
569
570 return -1;
571 }
572
573 static void
574 iris_shader_debug_log(void *data, const char *fmt, ...)
575 {
576 struct pipe_debug_callback *dbg = data;
577 unsigned id = 0;
578 va_list args;
579
580 if (!dbg->debug_message)
581 return;
582
583 va_start(args, fmt);
584 dbg->debug_message(dbg->data, &id, PIPE_DEBUG_TYPE_SHADER_INFO, fmt, args);
585 va_end(args);
586 }
587
588 static void
589 iris_shader_perf_log(void *data, const char *fmt, ...)
590 {
591 struct pipe_debug_callback *dbg = data;
592 unsigned id = 0;
593 va_list args;
594 va_start(args, fmt);
595
596 if (unlikely(INTEL_DEBUG & DEBUG_PERF)) {
597 va_list args_copy;
598 va_copy(args_copy, args);
599 vfprintf(stderr, fmt, args_copy);
600 va_end(args_copy);
601 }
602
603 if (dbg->debug_message) {
604 dbg->debug_message(dbg->data, &id, PIPE_DEBUG_TYPE_PERF_INFO, fmt, args);
605 }
606
607 va_end(args);
608 }
609
610 struct pipe_screen *
611 iris_screen_create(int fd, const struct pipe_screen_config *config)
612 {
613 struct iris_screen *screen = rzalloc(NULL, struct iris_screen);
614 if (!screen)
615 return NULL;
616
617 screen->fd = fd;
618
619 if (!gen_get_device_info_from_fd(fd, &screen->devinfo))
620 return NULL;
621 screen->pci_id = screen->devinfo.chipset_id;
622 screen->no_hw = screen->devinfo.no_hw;
623
624 if (screen->devinfo.gen < 8 || screen->devinfo.is_cherryview)
625 return NULL;
626
627 screen->aperture_bytes = get_aperture_size(fd);
628
629 if (getenv("INTEL_NO_HW") != NULL)
630 screen->no_hw = true;
631
632 bool bo_reuse = false;
633 int bo_reuse_mode = driQueryOptioni(config->options, "bo_reuse");
634 switch (bo_reuse_mode) {
635 case DRI_CONF_BO_REUSE_DISABLED:
636 break;
637 case DRI_CONF_BO_REUSE_ALL:
638 bo_reuse = true;
639 break;
640 }
641
642 screen->bufmgr = iris_bufmgr_init(&screen->devinfo, fd, bo_reuse);
643 if (!screen->bufmgr)
644 return NULL;
645
646 screen->workaround_bo =
647 iris_bo_alloc(screen->bufmgr, "workaround", 4096, IRIS_MEMZONE_OTHER);
648 if (!screen->workaround_bo)
649 return NULL;
650
651 brw_process_intel_debug_variable();
652
653 screen->driconf.dual_color_blend_by_location =
654 driQueryOptionb(config->options, "dual_color_blend_by_location");
655 screen->driconf.disable_throttling =
656 driQueryOptionb(config->options, "disable_throttling");
657 screen->driconf.always_flush_cache =
658 driQueryOptionb(config->options, "always_flush_cache");
659
660 screen->precompile = env_var_as_boolean("shader_precompile", true);
661
662 isl_device_init(&screen->isl_dev, &screen->devinfo, false);
663
664 screen->compiler = brw_compiler_create(screen, &screen->devinfo);
665 screen->compiler->shader_debug_log = iris_shader_debug_log;
666 screen->compiler->shader_perf_log = iris_shader_perf_log;
667 screen->compiler->supports_pull_constants = false;
668 screen->compiler->supports_shader_constants = true;
669 screen->compiler->compact_params = false;
670
671 iris_disk_cache_init(screen);
672
673 slab_create_parent(&screen->transfer_pool,
674 sizeof(struct iris_transfer), 64);
675
676 screen->subslice_total =
677 iris_getparam_integer(screen, I915_PARAM_SUBSLICE_TOTAL);
678 assert(screen->subslice_total >= 1);
679
680 struct pipe_screen *pscreen = &screen->base;
681
682 iris_init_screen_fence_functions(pscreen);
683 iris_init_screen_resource_functions(pscreen);
684
685 pscreen->destroy = iris_destroy_screen;
686 pscreen->get_name = iris_get_name;
687 pscreen->get_vendor = iris_get_vendor;
688 pscreen->get_device_vendor = iris_get_device_vendor;
689 pscreen->get_param = iris_get_param;
690 pscreen->get_shader_param = iris_get_shader_param;
691 pscreen->get_compute_param = iris_get_compute_param;
692 pscreen->get_paramf = iris_get_paramf;
693 pscreen->get_compiler_options = iris_get_compiler_options;
694 pscreen->get_disk_shader_cache = iris_get_disk_shader_cache;
695 pscreen->is_format_supported = iris_is_format_supported;
696 pscreen->context_create = iris_create_context;
697 pscreen->flush_frontbuffer = iris_flush_frontbuffer;
698 pscreen->get_timestamp = iris_get_timestamp;
699 pscreen->query_memory_info = iris_query_memory_info;
700 pscreen->get_driver_query_group_info = iris_get_monitor_group_info;
701 pscreen->get_driver_query_info = iris_get_monitor_info;
702
703 return pscreen;
704 }