bfe204b8ce2ce2a1811c5014c059da7a2ecfb69c
[mesa.git] / src / gallium / drivers / iris / iris_screen.c
1 /*
2 * Copyright © 2017 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23 #include <stdio.h>
24 #include <errno.h>
25 #include <sys/ioctl.h>
26 #include "pipe/p_defines.h"
27 #include "pipe/p_state.h"
28 #include "pipe/p_context.h"
29 #include "pipe/p_screen.h"
30 #include "util/u_inlines.h"
31 #include "util/u_format.h"
32 #include "util/u_upload_mgr.h"
33 #include "util/ralloc.h"
34 #include "drm-uapi/i915_drm.h"
35 #include "iris_context.h"
36 #include "iris_pipe.h"
37 #include "iris_resource.h"
38 #include "iris_screen.h"
39 #include "intel/compiler/brw_compiler.h"
40
41 static void
42 iris_flush_frontbuffer(struct pipe_screen *_screen,
43 struct pipe_resource *resource,
44 unsigned level, unsigned layer,
45 void *context_private, struct pipe_box *box)
46 {
47 }
48
49 static const char *
50 iris_get_vendor(struct pipe_screen *pscreen)
51 {
52 return "Mesa Project";
53 }
54
55 static const char *
56 iris_get_device_vendor(struct pipe_screen *pscreen)
57 {
58 return "Intel";
59 }
60
61 static const char *
62 iris_get_name(struct pipe_screen *pscreen)
63 {
64 struct iris_screen *screen = (struct iris_screen *)pscreen;
65 const char *chipset;
66
67 switch (screen->pci_id) {
68 #undef CHIPSET
69 #define CHIPSET(id, symbol, str) case id: chipset = str; break;
70 #include "pci_ids/i965_pci_ids.h"
71 default:
72 chipset = "Unknown Intel Chipset";
73 break;
74 }
75 return &chipset[9];
76 }
77
78 static int
79 iris_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
80 {
81 struct iris_screen *screen = (struct iris_screen *)pscreen;
82
83 switch (param) {
84 case PIPE_CAP_NPOT_TEXTURES:
85 case PIPE_CAP_ANISOTROPIC_FILTER:
86 case PIPE_CAP_POINT_SPRITE:
87 case PIPE_CAP_OCCLUSION_QUERY:
88 case PIPE_CAP_QUERY_TIME_ELAPSED:
89 case PIPE_CAP_TEXTURE_SWIZZLE:
90 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
91 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
92 case PIPE_CAP_SM3:
93 case PIPE_CAP_PRIMITIVE_RESTART:
94 case PIPE_CAP_INDEP_BLEND_ENABLE:
95 case PIPE_CAP_INDEP_BLEND_FUNC:
96 case PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND:
97 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
98 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
99 case PIPE_CAP_DEPTH_CLIP_DISABLE:
100 case PIPE_CAP_SHADER_STENCIL_EXPORT:
101 case PIPE_CAP_TGSI_INSTANCEID:
102 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
103 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
104 case PIPE_CAP_SEAMLESS_CUBE_MAP:
105 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
106 case PIPE_CAP_CONDITIONAL_RENDER:
107 case PIPE_CAP_TEXTURE_BARRIER:
108 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
109 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
110 case PIPE_CAP_COMPUTE:
111 case PIPE_CAP_START_INSTANCE:
112 case PIPE_CAP_QUERY_TIMESTAMP:
113 case PIPE_CAP_TEXTURE_MULTISAMPLE:
114 case PIPE_CAP_CUBE_MAP_ARRAY:
115 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
116 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
117 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
118 case PIPE_CAP_TEXTURE_QUERY_LOD:
119 case PIPE_CAP_SAMPLE_SHADING:
120 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
121 case PIPE_CAP_DRAW_INDIRECT:
122 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
123 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
124 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
125 case PIPE_CAP_ACCELERATED:
126 case PIPE_CAP_UMA:
127 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
128 case PIPE_CAP_CLIP_HALFZ:
129 case PIPE_CAP_TGSI_TEXCOORD:
130 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
131 case PIPE_CAP_DOUBLES:
132 case PIPE_CAP_INT64:
133 case PIPE_CAP_INT64_DIVMOD:
134 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
135 case PIPE_CAP_SAMPLER_VIEW_TARGET:
136 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
137 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
138 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
139 case PIPE_CAP_CULL_DISTANCE:
140 case PIPE_CAP_PACKED_UNIFORMS:
141 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
142 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
143 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
144 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
145 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
146 return true;
147
148 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
149 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
150 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
151 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
152 case PIPE_CAP_USER_VERTEX_BUFFERS:
153 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
154 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
155 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
156 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
157 case PIPE_CAP_FAKE_SW_MSAA:
158 case PIPE_CAP_VERTEXID_NOBASE:
159 case PIPE_CAP_FENCE_SIGNAL:
160 case PIPE_CAP_CONSTBUF0_FLAGS:
161 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
162 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
163 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
164 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
165 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
166 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
167 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
168 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
169 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
170 case PIPE_CAP_GENERATE_MIPMAP:
171 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
172 return false;
173
174 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
175 /* Intel GPUs don't support PIPE_TEX_WRAP_MIRROR_CLAMP or
176 * PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER.
177 */
178 return false;
179
180 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
181 return 1;
182 case PIPE_CAP_MAX_RENDER_TARGETS:
183 return BRW_MAX_DRAW_BUFFERS;
184 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
185 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
186 return 15; /* 16384x16384 */
187 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
188 return 12; /* 2048x2048 */
189 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
190 return 4;
191 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
192 return 2048;
193 case PIPE_CAP_MIN_TEXEL_OFFSET:
194 return -8;
195 case PIPE_CAP_MAX_TEXEL_OFFSET:
196 return 7;
197 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
198 return BRW_MAX_SOL_BINDINGS / IRIS_MAX_SOL_BUFFERS;
199 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
200 return BRW_MAX_SOL_BINDINGS;
201 case PIPE_CAP_GLSL_FEATURE_LEVEL:
202 return 460;
203 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
204 return 140;
205 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
206 /* 3DSTATE_CONSTANT_XS requires the start of UBOs to be 32B aligned */
207 return 32;
208 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
209 /* Choose a cacheline (64 bytes) so that we can safely have the CPU and
210 * GPU writing the same SSBO on non-coherent systems (Atom CPUs). With
211 * UBOs, the GPU never writes, so there's no problem. For an SSBO, the
212 * GPU and the CPU can be updating disjoint regions of the buffer
213 * simultaneously and that will break if the regions overlap the same
214 * cacheline.
215 */
216 return 64;
217 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
218 return 64; // XXX: ?
219 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
220 return 16;
221 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
222 return true; // XXX: ?????
223 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
224 return 1 << 27; /* 128MB */
225 case PIPE_CAP_MAX_VIEWPORTS:
226 return 16;
227 case PIPE_CAP_ENDIANNESS:
228 return PIPE_ENDIAN_LITTLE;
229 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
230 return 256;
231 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
232 return 1024;
233 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
234 return 4;
235 case PIPE_CAP_TEXTURE_GATHER_SM5:
236 return 1;
237 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
238 return -32;
239 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
240 return 31;
241 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
242 case PIPE_CAP_MAX_VERTEX_STREAMS:
243 return 4;
244 case PIPE_CAP_VENDOR_ID:
245 return 0x8086;
246 case PIPE_CAP_DEVICE_ID:
247 return screen->pci_id;
248 case PIPE_CAP_VIDEO_MEMORY:
249 return 0xffffffff; // XXX: bogus
250 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
251 return 2048;
252 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
253 return 32;
254 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
255 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
256 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
257 case PIPE_CAP_DEPTH_BOUNDS_TEST:
258 case PIPE_CAP_TGSI_TXQS:
259 case PIPE_CAP_SHAREABLE_SHADERS:
260 case PIPE_CAP_CLEAR_TEXTURE:
261 case PIPE_CAP_DRAW_PARAMETERS:
262 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
263 case PIPE_CAP_MULTI_DRAW_INDIRECT:
264 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
265 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
266 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
267 case PIPE_CAP_INVALIDATE_BUFFER:
268 case PIPE_CAP_STRING_MARKER:
269 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
270 case PIPE_CAP_QUERY_BUFFER_OBJECT:
271 case PIPE_CAP_QUERY_MEMORY_INFO:
272 case PIPE_CAP_PCI_GROUP:
273 case PIPE_CAP_PCI_BUS:
274 case PIPE_CAP_PCI_DEVICE:
275 case PIPE_CAP_PCI_FUNCTION:
276 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
277 case PIPE_CAP_TGSI_VOTE:
278 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
279 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
280 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
281 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
282 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
283 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
284 case PIPE_CAP_NATIVE_FENCE_FD:
285 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
286 case PIPE_CAP_TGSI_FS_FBFETCH:
287 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
288 case PIPE_CAP_TGSI_TEX_TXF_LZ:
289 case PIPE_CAP_TGSI_CLOCK:
290 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
291 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
292 case PIPE_CAP_TGSI_BALLOT:
293 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
294 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
295 case PIPE_CAP_POST_DEPTH_COVERAGE:
296 case PIPE_CAP_BINDLESS_TEXTURE:
297 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
298 case PIPE_CAP_QUERY_SO_OVERFLOW:
299 case PIPE_CAP_MEMOBJ:
300 case PIPE_CAP_LOAD_CONSTBUF:
301 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
302 case PIPE_CAP_TILE_RASTER_ORDER:
303 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
304 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
305 // XXX: TODO: fill these out
306 break;
307 }
308 return 0;
309 }
310
311 static float
312 iris_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
313 {
314 switch (param) {
315 case PIPE_CAPF_MAX_LINE_WIDTH:
316 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
317 return 7.375f;
318
319 case PIPE_CAPF_MAX_POINT_WIDTH:
320 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
321 return 255.0f;
322
323 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
324 return 16.0f;
325 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
326 return 15.0f;
327 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
328 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
329 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
330 return 0.0f;
331 default:
332 unreachable("unknown param");
333 }
334 }
335
336 static int
337 iris_get_shader_param(struct pipe_screen *pscreen,
338 enum pipe_shader_type p_stage,
339 enum pipe_shader_cap param)
340 {
341 struct iris_screen *screen = (struct iris_screen *)pscreen;
342 struct brw_compiler *compiler = screen->compiler;
343 gl_shader_stage stage = stage_from_pipe(p_stage);
344
345 /* this is probably not totally correct.. but it's a start: */
346 switch (param) {
347 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
348 return stage == MESA_SHADER_FRAGMENT ? 1024 : 16384;
349 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
350 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
351 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
352 return stage == MESA_SHADER_FRAGMENT ? 1024 : 0;
353
354 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
355 return UINT_MAX;
356
357 case PIPE_SHADER_CAP_MAX_INPUTS:
358 return stage == MESA_SHADER_VERTEX ? 16 : 32;
359 case PIPE_SHADER_CAP_MAX_OUTPUTS:
360 return 32;
361 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
362 return 16 * 1024 * sizeof(float);
363 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
364 return 16;
365 case PIPE_SHADER_CAP_MAX_TEMPS:
366 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
367 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
368 return 0;
369 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
370 return !compiler->glsl_compiler_options[stage].EmitNoIndirectInput;
371 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
372 return !compiler->glsl_compiler_options[stage].EmitNoIndirectOutput;
373 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
374 return !compiler->glsl_compiler_options[stage].EmitNoIndirectTemp;
375 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
376 return 1;
377 case PIPE_SHADER_CAP_SUBROUTINES:
378 return 0;
379 case PIPE_SHADER_CAP_INTEGERS:
380 case PIPE_SHADER_CAP_SCALAR_ISA:
381 return 1;
382 case PIPE_SHADER_CAP_INT64_ATOMICS:
383 case PIPE_SHADER_CAP_FP16:
384 return 0;
385 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
386 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
387 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
388 return IRIS_MAX_TEXTURE_SAMPLERS;
389 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
390 return IRIS_MAX_ABOS + IRIS_MAX_SSBOS;
391 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
392 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
393 return 0;
394 case PIPE_SHADER_CAP_PREFERRED_IR:
395 return PIPE_SHADER_IR_NIR;
396 case PIPE_SHADER_CAP_SUPPORTED_IRS:
397 return 0;
398 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
399 return 32;
400 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
401 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
402 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
403 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
404 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
405 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
406 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
407 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
408 return 0;
409 default:
410 unreachable("unknown shader param");
411 }
412 }
413
414 static int
415 iris_get_compute_param(struct pipe_screen *pscreen,
416 enum pipe_shader_ir ir_type,
417 enum pipe_compute_cap param,
418 void *ret)
419 {
420 /* TODO: compute shaders */
421 return 0;
422 }
423
424 static uint64_t
425 iris_get_timestamp(struct pipe_screen *pscreen)
426 {
427 return 0;
428 }
429
430 static void
431 iris_destroy_screen(struct pipe_screen *pscreen)
432 {
433 struct iris_screen *screen = (struct iris_screen *) pscreen;
434 iris_bo_unreference(screen->workaround_bo);
435 ralloc_free(screen);
436 }
437
438 static void
439 iris_fence_reference(struct pipe_screen *screen,
440 struct pipe_fence_handle **ptr,
441 struct pipe_fence_handle *fence)
442 {
443 }
444
445 static boolean
446 iris_fence_finish(struct pipe_screen *screen,
447 struct pipe_context *ctx,
448 struct pipe_fence_handle *fence,
449 uint64_t timeout)
450 {
451 return true;
452 }
453
454 static void
455 iris_query_memory_info(struct pipe_screen *pscreen,
456 struct pipe_memory_info *info)
457 {
458 }
459
460 static const void *
461 iris_get_compiler_options(struct pipe_screen *pscreen,
462 enum pipe_shader_ir ir,
463 enum pipe_shader_type pstage)
464 {
465 struct iris_screen *screen = (struct iris_screen *) pscreen;
466 gl_shader_stage stage = stage_from_pipe(pstage);
467 assert(ir == PIPE_SHADER_IR_NIR);
468
469 return screen->compiler->glsl_compiler_options[stage].NirOptions;
470 }
471
472 static int
473 iris_getparam(struct iris_screen *screen, int param, int *value)
474 {
475 struct drm_i915_getparam gp = { .param = param, .value = value };
476
477 if (ioctl(screen->fd, DRM_IOCTL_I915_GETPARAM, &gp) == -1)
478 return -errno;
479
480 return 0;
481 }
482
483 static bool
484 iris_getparam_boolean(struct iris_screen *screen, int param)
485 {
486 int value = 0;
487 return (iris_getparam(screen, param, &value) == 0) && value;
488 }
489
490 static int
491 iris_getparam_integer(struct iris_screen *screen, int param)
492 {
493 int value = -1;
494
495 if (iris_getparam(screen, param, &value) == 0)
496 return value;
497
498 return -1;
499 }
500
501 static void
502 iris_shader_debug_log(void *data, const char *fmt, ...)
503 {
504 struct pipe_debug_callback *dbg = data;
505 unsigned id = 0;
506 va_list args;
507
508 if (!dbg->debug_message)
509 return;
510
511 va_start(args, fmt);
512 dbg->debug_message(dbg->data, &id, PIPE_DEBUG_TYPE_SHADER_INFO, fmt, args);
513 va_end(args);
514 }
515
516 static void
517 iris_shader_perf_log(void *data, const char *fmt, ...)
518 {
519 struct pipe_debug_callback *dbg = data;
520 unsigned id = 0;
521 va_list args;
522
523 if (!dbg->debug_message)
524 return;
525
526 va_start(args, fmt);
527 dbg->debug_message(dbg->data, &id, PIPE_DEBUG_TYPE_PERF_INFO, fmt, args);
528 va_end(args);
529 }
530
531 struct pipe_screen *
532 iris_screen_create(int fd)
533 {
534 struct iris_screen *screen = rzalloc(NULL, struct iris_screen);
535 if (!screen)
536 return NULL;
537
538 screen->fd = fd;
539 screen->pci_id = iris_getparam_integer(screen, I915_PARAM_CHIPSET_ID);
540
541 if (!gen_get_device_info(screen->pci_id, &screen->devinfo))
542 return NULL;
543
544 screen->bufmgr = iris_bufmgr_init(&screen->devinfo, fd);
545 if (!screen->bufmgr)
546 return NULL;
547
548 screen->workaround_bo =
549 iris_bo_alloc(screen->bufmgr, "workaround", 4096, IRIS_MEMZONE_OTHER);
550 if (!screen->workaround_bo)
551 return NULL;
552
553 brw_process_intel_debug_variable();
554
555 bool hw_has_swizzling = false; // XXX: detect?
556 isl_device_init(&screen->isl_dev, &screen->devinfo, hw_has_swizzling);
557
558 screen->compiler = brw_compiler_create(screen, &screen->devinfo);
559 screen->compiler->shader_debug_log = iris_shader_debug_log;
560 screen->compiler->shader_perf_log = iris_shader_perf_log;
561
562 slab_create_parent(&screen->transfer_pool,
563 sizeof(struct iris_transfer), 64);
564
565 struct pipe_screen *pscreen = &screen->base;
566
567 iris_init_screen_resource_functions(pscreen);
568
569 pscreen->destroy = iris_destroy_screen;
570 pscreen->get_name = iris_get_name;
571 pscreen->get_vendor = iris_get_vendor;
572 pscreen->get_device_vendor = iris_get_device_vendor;
573 pscreen->get_param = iris_get_param;
574 pscreen->get_shader_param = iris_get_shader_param;
575 pscreen->get_compute_param = iris_get_compute_param;
576 pscreen->get_paramf = iris_get_paramf;
577 pscreen->get_compiler_options = iris_get_compiler_options;
578 pscreen->is_format_supported = iris_is_format_supported;
579 pscreen->context_create = iris_create_context;
580 pscreen->flush_frontbuffer = iris_flush_frontbuffer;
581 pscreen->get_timestamp = iris_get_timestamp;
582 pscreen->fence_reference = iris_fence_reference;
583 pscreen->fence_finish = iris_fence_finish;
584 pscreen->query_memory_info = iris_query_memory_info;
585
586 return pscreen;
587 }