2 * Copyright (c) 2011-2013 Luc Verhaegen <libv@skynet.be>
3 * Copyright (c) 2017-2019 Lima Project
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sub license,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the
13 * next paragraph) shall be included in all copies or substantial portions
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
26 #include "util/u_math.h"
27 #include "util/format/u_format.h"
28 #include "util/u_debug.h"
29 #include "util/u_half.h"
30 #include "util/u_helpers.h"
31 #include "util/u_inlines.h"
32 #include "util/u_pack_color.h"
33 #include "util/hash_table.h"
34 #include "util/u_split_draw.h"
35 #include "util/u_upload_mgr.h"
36 #include "util/u_prim.h"
37 #include "util/u_vbuf.h"
39 #include "lima_context.h"
40 #include "lima_screen.h"
41 #include "lima_resource.h"
42 #include "lima_program.h"
44 #include "lima_submit.h"
45 #include "lima_texture.h"
46 #include "lima_util.h"
47 #include "lima_fence.h"
48 #include "lima_format.h"
50 #include <drm-uapi/lima_drm.h>
52 struct lima_gp_frame_reg
{
53 uint32_t vs_cmd_start
;
55 uint32_t plbu_cmd_start
;
56 uint32_t plbu_cmd_end
;
57 uint32_t tile_heap_start
;
58 uint32_t tile_heap_end
;
61 struct lima_pp_frame_reg
{
62 uint32_t plbu_array_address
;
63 uint32_t render_address
;
66 uint32_t clear_value_depth
;
67 uint32_t clear_value_stencil
;
68 uint32_t clear_value_color
;
69 uint32_t clear_value_color_1
;
70 uint32_t clear_value_color_2
;
71 uint32_t clear_value_color_3
;
74 uint32_t fragment_stack_address
;
75 uint32_t fragment_stack_size
;
79 uint32_t supersampled_height
;
87 struct lima_pp_wb_reg
{
90 uint32_t pixel_format
;
91 uint32_t downsample_factor
;
92 uint32_t pixel_layout
;
102 struct lima_render_state
{
103 uint32_t blend_color_bg
;
104 uint32_t blend_color_ra
;
105 uint32_t alpha_blend
;
107 uint32_t depth_range
;
108 uint32_t stencil_front
;
109 uint32_t stencil_back
;
110 uint32_t stencil_test
;
111 uint32_t multi_sample
;
112 uint32_t shader_address
;
113 uint32_t varying_types
;
114 uint32_t uniforms_address
;
115 uint32_t textures_address
;
118 uint32_t varyings_address
;
123 #define PLBU_CMD_BEGIN(array, max) { \
124 int i = 0, max_n = max; \
125 struct util_dynarray *plbu_cmd_array = array; \
126 uint32_t *plbu_cmd = util_dynarray_ensure_cap(plbu_cmd_array, plbu_cmd_array->size + max_n * 4);
128 #define PLBU_CMD_END() \
129 assert(i <= max_n); \
130 plbu_cmd_array->size += i * 4; \
133 #define PLBU_CMD(v1, v2) \
135 plbu_cmd[i++] = v1; \
136 plbu_cmd[i++] = v2; \
139 #define PLBU_CMD_BLOCK_STEP(shift_min, shift_h, shift_w) \
140 PLBU_CMD(((shift_min) << 28) | ((shift_h) << 16) | (shift_w), 0x1000010C)
141 #define PLBU_CMD_TILED_DIMENSIONS(tiled_w, tiled_h) \
142 PLBU_CMD((((tiled_w) - 1) << 24) | (((tiled_h) - 1) << 8), 0x10000109)
143 #define PLBU_CMD_BLOCK_STRIDE(block_w) PLBU_CMD((block_w) & 0xff, 0x30000000)
144 #define PLBU_CMD_ARRAY_ADDRESS(gp_stream, block_num) \
145 PLBU_CMD(gp_stream, 0x28000000 | ((block_num) - 1) | 1)
146 #define PLBU_CMD_VIEWPORT_LEFT(v) PLBU_CMD(v, 0x10000107)
147 #define PLBU_CMD_VIEWPORT_RIGHT(v) PLBU_CMD(v, 0x10000108)
148 #define PLBU_CMD_VIEWPORT_BOTTOM(v) PLBU_CMD(v, 0x10000105)
149 #define PLBU_CMD_VIEWPORT_TOP(v) PLBU_CMD(v, 0x10000106)
150 #define PLBU_CMD_ARRAYS_SEMAPHORE_BEGIN() PLBU_CMD(0x00010002, 0x60000000)
151 #define PLBU_CMD_ARRAYS_SEMAPHORE_END() PLBU_CMD(0x00010001, 0x60000000)
152 #define PLBU_CMD_PRIMITIVE_SETUP(force_point_size, cull, index_size) \
153 PLBU_CMD(0x2200 | ((force_point_size) ? 0x1000 : 0) | \
154 (cull) | ((index_size) << 9), 0x1000010B)
155 #define PLBU_CMD_RSW_VERTEX_ARRAY(rsw, gl_pos) \
156 PLBU_CMD(rsw, 0x80000000 | ((gl_pos) >> 4))
157 #define PLBU_CMD_SCISSORS(minx, maxx, miny, maxy) \
158 PLBU_CMD(((minx) << 30) | ((maxy) - 1) << 15 | (miny), \
159 0x70000000 | ((maxx) - 1) << 13 | ((minx) >> 2))
160 #define PLBU_CMD_UNKNOWN1() PLBU_CMD(0x00000000, 0x1000010A)
161 #define PLBU_CMD_UNKNOWN2() PLBU_CMD(0x00000200, 0x1000010B)
162 #define PLBU_CMD_LOW_PRIM_SIZE(v) PLBU_CMD(v, 0x1000010D)
163 #define PLBU_CMD_DEPTH_RANGE_NEAR(v) PLBU_CMD(v, 0x1000010E)
164 #define PLBU_CMD_DEPTH_RANGE_FAR(v) PLBU_CMD(v, 0x1000010F)
165 #define PLBU_CMD_INDEXED_DEST(gl_pos) PLBU_CMD(gl_pos, 0x10000100)
166 #define PLBU_CMD_INDEXED_PT_SIZE(pt_size) PLBU_CMD(pt_size, 0x10000102)
167 #define PLBU_CMD_INDICES(va) PLBU_CMD(va, 0x10000101)
168 #define PLBU_CMD_DRAW_ARRAYS(mode, start, count) \
169 PLBU_CMD(((count) << 24) | (start), (((mode) & 0x1F) << 16) | ((count) >> 8))
170 #define PLBU_CMD_DRAW_ELEMENTS(mode, start, count) \
171 PLBU_CMD(((count) << 24) | (start), \
172 0x00200000 | (((mode) & 0x1F) << 16) | ((count) >> 8))
175 #define VS_CMD_BEGIN(array, max) { \
176 int i = 0, max_n = max; \
177 struct util_dynarray *vs_cmd_array = array; \
178 uint32_t *vs_cmd = util_dynarray_ensure_cap(vs_cmd_array, vs_cmd_array->size + max_n * 4);
180 #define VS_CMD_END() \
181 assert(i <= max_n); \
182 vs_cmd_array->size += i * 4; \
185 #define VS_CMD(v1, v2) \
191 #define VS_CMD_ARRAYS_SEMAPHORE_BEGIN_1() VS_CMD(0x00028000, 0x50000000)
192 #define VS_CMD_ARRAYS_SEMAPHORE_BEGIN_2() VS_CMD(0x00000001, 0x50000000)
193 #define VS_CMD_ARRAYS_SEMAPHORE_END(index_draw) \
194 VS_CMD((index_draw) ? 0x00018000 : 0x00000000, 0x50000000)
195 #define VS_CMD_UNIFORMS_ADDRESS(addr, size) \
196 VS_CMD(addr, 0x30000000 | ((size) << 12))
197 #define VS_CMD_SHADER_ADDRESS(addr, size) \
198 VS_CMD(addr, 0x40000000 | ((size) << 12))
199 #define VS_CMD_SHADER_INFO(prefetch, size) \
200 VS_CMD(((prefetch) << 20) | ((((size) >> 4) - 1) << 10), 0x10000040)
201 #define VS_CMD_VARYING_ATTRIBUTE_COUNT(nv, na) \
202 VS_CMD((((nv) - 1) << 8) | (((na) - 1) << 24), 0x10000042)
203 #define VS_CMD_UNKNOWN1() VS_CMD(0x00000003, 0x10000041)
204 #define VS_CMD_UNKNOWN2() VS_CMD(0x00000000, 0x60000000)
205 #define VS_CMD_ATTRIBUTES_ADDRESS(addr, na) \
206 VS_CMD(addr, 0x20000000 | ((na) << 17))
207 #define VS_CMD_VARYINGS_ADDRESS(addr, nv) \
208 VS_CMD(addr, 0x20000008 | ((nv) << 17))
209 #define VS_CMD_DRAW(num, index_draw) \
210 VS_CMD(((num) << 24) | ((index_draw) ? 1 : 0), ((num) >> 8))
213 lima_ctx_dirty(struct lima_context
*ctx
)
215 return !!ctx
->resolve
;
218 static inline struct lima_damage_region
*
219 lima_ctx_get_damage(struct lima_context
*ctx
)
221 if (!(ctx
->framebuffer
.base
.nr_cbufs
&& (ctx
->resolve
& PIPE_CLEAR_COLOR0
)))
224 struct lima_surface
*surf
= lima_surface(ctx
->framebuffer
.base
.cbufs
[0]);
225 struct lima_resource
*res
= lima_resource(surf
->base
.texture
);
230 lima_fb_need_reload(struct lima_context
*ctx
)
232 /* Depth buffer is always discarded */
233 if (!(ctx
->framebuffer
.base
.nr_cbufs
&& (ctx
->resolve
& PIPE_CLEAR_COLOR0
)))
236 struct lima_surface
*surf
= lima_surface(ctx
->framebuffer
.base
.cbufs
[0]);
237 struct lima_resource
*res
= lima_resource(surf
->base
.texture
);
238 if (res
->damage
.region
) {
239 /* for EGL_KHR_partial_update, when EGL_EXT_buffer_age is enabled,
240 * we need to reload damage region, otherwise just want to reload
241 * the region not aligned to tile boundary */
242 //if (!res->damage.aligned)
246 else if (surf
->reload
)
253 lima_pack_reload_plbu_cmd(struct lima_context
*ctx
)
255 #define lima_reload_render_state_offset 0x0000
256 #define lima_reload_gl_pos_offset 0x0040
257 #define lima_reload_varying_offset 0x0080
258 #define lima_reload_tex_desc_offset 0x00c0
259 #define lima_reload_tex_array_offset 0x0100
260 #define lima_reload_buffer_size 0x0140
264 struct pipe_resource
*pres
= NULL
;
265 u_upload_alloc(ctx
->uploader
, 0, lima_reload_buffer_size
,
266 0x40, &offset
, &pres
, &cpu
);
268 struct lima_resource
*res
= lima_resource(pres
);
269 uint32_t va
= res
->bo
->va
+ offset
;
271 struct lima_screen
*screen
= lima_screen(ctx
->base
.screen
);
273 uint32_t reload_shader_first_instr_size
=
274 ((uint32_t *)(screen
->pp_buffer
->map
+ pp_reload_program_offset
))[0] & 0x1f;
275 uint32_t reload_shader_va
= screen
->pp_buffer
->va
+ pp_reload_program_offset
;
277 struct lima_render_state reload_render_state
= {
278 .alpha_blend
= 0xf03b1ad2,
279 .depth_test
= 0x0000000e,
280 .depth_range
= 0xffff0000,
281 .stencil_front
= 0x00000007,
282 .stencil_back
= 0x00000007,
283 .multi_sample
= 0x0000f007,
284 .shader_address
= reload_shader_va
| reload_shader_first_instr_size
,
285 .varying_types
= 0x00000001,
286 .textures_address
= va
+ lima_reload_tex_array_offset
,
288 .varyings_address
= va
+ lima_reload_varying_offset
,
290 memcpy(cpu
+ lima_reload_render_state_offset
, &reload_render_state
,
291 sizeof(reload_render_state
));
293 struct lima_context_framebuffer
*fb
= &ctx
->framebuffer
;
294 lima_tex_desc
*td
= cpu
+ lima_reload_tex_desc_offset
;
295 memset(td
, 0, lima_min_tex_desc_size
);
296 lima_texture_desc_set_res(ctx
, td
, fb
->base
.cbufs
[0]->texture
, 0, 0);
297 td
->unnorm_coords
= 1;
298 td
->texture_type
= LIMA_TEXTURE_TYPE_2D
;
299 td
->min_img_filter_nearest
= 1;
300 td
->mag_img_filter_nearest
= 1;
301 td
->wrap_s_clamp_to_edge
= 1;
302 td
->wrap_t_clamp_to_edge
= 1;
303 td
->unknown_2_2
= 0x1;
305 uint32_t *ta
= cpu
+ lima_reload_tex_array_offset
;
306 ta
[0] = va
+ lima_reload_tex_desc_offset
;
308 float reload_gl_pos
[] = {
309 fb
->base
.width
, 0, 0, 1,
311 0, fb
->base
.height
, 0, 1,
313 memcpy(cpu
+ lima_reload_gl_pos_offset
, reload_gl_pos
,
314 sizeof(reload_gl_pos
));
316 float reload_varying
[] = {
317 fb
->base
.width
, 0, 0, 0,
318 0, fb
->base
.height
, 0, 0,
320 memcpy(cpu
+ lima_reload_varying_offset
, reload_varying
,
321 sizeof(reload_varying
));
323 lima_submit_add_bo(ctx
->pp_submit
, res
->bo
, LIMA_SUBMIT_BO_READ
);
324 pipe_resource_reference(&pres
, NULL
);
326 PLBU_CMD_BEGIN(&ctx
->plbu_cmd_head
, 20);
328 PLBU_CMD_VIEWPORT_LEFT(0);
329 PLBU_CMD_VIEWPORT_RIGHT(fui(fb
->base
.width
));
330 PLBU_CMD_VIEWPORT_BOTTOM(0);
331 PLBU_CMD_VIEWPORT_TOP(fui(fb
->base
.height
));
333 PLBU_CMD_RSW_VERTEX_ARRAY(
334 va
+ lima_reload_render_state_offset
,
335 va
+ lima_reload_gl_pos_offset
);
340 PLBU_CMD_INDICES(screen
->pp_buffer
->va
+ pp_shared_index_offset
);
341 PLBU_CMD_INDEXED_DEST(va
+ lima_reload_gl_pos_offset
);
342 PLBU_CMD_DRAW_ELEMENTS(0xf, 0, 3);
348 lima_pack_head_plbu_cmd(struct lima_context
*ctx
)
350 struct lima_context_framebuffer
*fb
= &ctx
->framebuffer
;
352 PLBU_CMD_BEGIN(&ctx
->plbu_cmd_head
, 10);
355 PLBU_CMD_BLOCK_STEP(fb
->shift_min
, fb
->shift_h
, fb
->shift_w
);
356 PLBU_CMD_TILED_DIMENSIONS(fb
->tiled_w
, fb
->tiled_h
);
357 PLBU_CMD_BLOCK_STRIDE(fb
->block_w
);
359 PLBU_CMD_ARRAY_ADDRESS(
360 ctx
->plb_gp_stream
->va
+ ctx
->plb_index
* ctx
->plb_gp_size
,
361 fb
->block_w
* fb
->block_h
);
365 if (lima_fb_need_reload(ctx
))
366 lima_pack_reload_plbu_cmd(ctx
);
370 lima_is_scissor_zero(struct lima_context
*ctx
)
372 if (!ctx
->rasterizer
|| !ctx
->rasterizer
->base
.scissor
)
375 struct pipe_scissor_state
*scissor
= &ctx
->scissor
;
377 scissor
->minx
== scissor
->maxx
378 && scissor
->miny
== scissor
->maxy
;
382 hilbert_rotate(int n
, int *x
, int *y
, int rx
, int ry
)
398 hilbert_coords(int n
, int d
, int *x
, int *y
)
404 for (i
= 0; (1 << i
) < n
; i
++) {
409 hilbert_rotate(1 << i
, x
, y
, rx
, ry
);
419 lima_get_pp_stream_size(int num_pp
, int tiled_w
, int tiled_h
, uint32_t *off
)
421 /* carefully calculate each stream start address:
422 * 1. overflow: each stream size may be different due to
423 * fb->tiled_w * fb->tiled_h can't be divided by num_pp,
424 * extra size should be added to the preceeding stream
425 * 2. alignment: each stream address should be 0x20 aligned
427 int delta
= tiled_w
* tiled_h
/ num_pp
* 16 + 16;
428 int remain
= tiled_w
* tiled_h
% num_pp
;
431 for (int i
= 0; i
< num_pp
; i
++) {
439 offset
= align(offset
, 0x20);
446 inside_damage_region(int x
, int y
, struct lima_damage_region
*ds
)
448 if (!ds
|| !ds
->region
)
451 for (int i
= 0; i
< ds
->num_region
; i
++) {
452 struct pipe_scissor_state
*ss
= ds
->region
+ i
;
453 if (x
>= ss
->minx
&& x
< ss
->maxx
&&
454 y
>= ss
->miny
&& y
< ss
->maxy
)
462 lima_generate_pp_stream(struct lima_context
*ctx
, int off_x
, int off_y
,
463 int tiled_w
, int tiled_h
)
465 struct lima_pp_stream_state
*ps
= &ctx
->pp_stream
;
466 struct lima_context_framebuffer
*fb
= &ctx
->framebuffer
;
467 struct lima_damage_region
*damage
= lima_ctx_get_damage(ctx
);
468 struct lima_screen
*screen
= lima_screen(ctx
->base
.screen
);
469 int i
, num_pp
= screen
->num_pp
;
471 /* use hilbert_coords to generates 1D to 2D relationship.
472 * 1D for pp stream index and 2D for plb block x/y on framebuffer.
473 * if multi pp, interleave the 1D index to make each pp's render target
474 * close enough which should result close workload
476 int max
= MAX2(tiled_w
, tiled_h
);
483 /* Don't update count if we get zero rect. We'll just generate
484 * PP stream with just terminators in it.
486 if ((tiled_w
* tiled_h
) != 0) {
487 dim
= util_logbase2_ceil(max
);
488 count
= 1 << (dim
+ dim
);
491 for (i
= 0; i
< num_pp
; i
++)
492 stream
[i
] = ps
->bo
->map
+ ps
->bo_offset
+ ps
->offset
[i
];
494 for (i
= 0; i
< count
; i
++) {
496 hilbert_coords(max
, i
, &x
, &y
);
497 if (x
< tiled_w
&& y
< tiled_h
) {
501 if (!inside_damage_region(x
, y
, damage
))
504 int pp
= index
% num_pp
;
505 int offset
= ((y
>> fb
->shift_h
) * fb
->block_w
+
506 (x
>> fb
->shift_w
)) * LIMA_CTX_PLB_BLK_SIZE
;
507 int plb_va
= ctx
->plb
[ctx
->plb_index
]->va
+ offset
;
509 stream
[pp
][si
[pp
]++] = 0;
510 stream
[pp
][si
[pp
]++] = 0xB8000000 | x
| (y
<< 8);
511 stream
[pp
][si
[pp
]++] = 0xE0000002 | ((plb_va
>> 3) & ~0xE0000003);
512 stream
[pp
][si
[pp
]++] = 0xB0000000;
518 for (i
= 0; i
< num_pp
; i
++) {
519 stream
[i
][si
[i
]++] = 0;
520 stream
[i
][si
[i
]++] = 0xBC000000;
521 stream
[i
][si
[i
]++] = 0;
522 stream
[i
][si
[i
]++] = 0;
524 lima_dump_command_stream_print(
525 stream
[i
], si
[i
] * 4, false, "pp plb stream %d at va %x\n",
526 i
, ps
->bo
->va
+ ps
->bo_offset
+ ps
->offset
[i
]);
531 lima_update_damage_pp_stream(struct lima_context
*ctx
)
533 struct lima_damage_region
*ds
= lima_ctx_get_damage(ctx
);
534 struct lima_context_framebuffer
*fb
= &ctx
->framebuffer
;
535 struct pipe_scissor_state bound
;
537 if (ds
&& ds
->region
) {
538 struct pipe_scissor_state
*dbound
= &ds
->bound
;
539 bound
.minx
= MAX2(dbound
->minx
, ctx
->damage_rect
.minx
>> 4);
540 bound
.miny
= MAX2(dbound
->miny
, ctx
->damage_rect
.miny
>> 4);
541 bound
.maxx
= MIN2(dbound
->maxx
, (ctx
->damage_rect
.maxx
+ 0xf) >> 4);
542 bound
.maxy
= MIN2(dbound
->maxy
, (ctx
->damage_rect
.maxy
+ 0xf) >> 4);
544 bound
.minx
= ctx
->damage_rect
.minx
>> 4;
545 bound
.miny
= ctx
->damage_rect
.miny
>> 4;
546 bound
.maxx
= (ctx
->damage_rect
.maxx
+ 0xf) >> 4;
547 bound
.maxy
= (ctx
->damage_rect
.maxy
+ 0xf) >> 4;
550 /* Clamp to FB size */
551 bound
.minx
= MIN2(bound
.minx
, fb
->tiled_w
);
552 bound
.miny
= MIN2(bound
.miny
, fb
->tiled_h
);
553 bound
.maxx
= MIN2(bound
.maxx
, fb
->tiled_w
);
554 bound
.maxy
= MIN2(bound
.maxy
, fb
->tiled_h
);
556 int tiled_w
= bound
.maxx
- bound
.minx
;
557 int tiled_h
= bound
.maxy
- bound
.miny
;
559 struct lima_screen
*screen
= lima_screen(ctx
->base
.screen
);
560 int size
= lima_get_pp_stream_size(
561 screen
->num_pp
, tiled_w
, tiled_h
, ctx
->pp_stream
.offset
);
565 struct pipe_resource
*pres
= NULL
;
566 u_upload_alloc(ctx
->uploader
, 0, size
, 0x40, &offset
, &pres
, &cpu
);
568 struct lima_resource
*res
= lima_resource(pres
);
569 ctx
->pp_stream
.bo
= res
->bo
;
570 ctx
->pp_stream
.bo_offset
= offset
;
572 lima_generate_pp_stream(ctx
, bound
.minx
, bound
.miny
, tiled_w
, tiled_h
);
574 lima_submit_add_bo(ctx
->pp_submit
, res
->bo
, LIMA_SUBMIT_BO_READ
);
575 pipe_resource_reference(&pres
, NULL
);
579 lima_update_full_pp_stream(struct lima_context
*ctx
)
581 struct lima_context_framebuffer
*fb
= &ctx
->framebuffer
;
582 struct lima_ctx_plb_pp_stream_key key
= {
583 .plb_index
= ctx
->plb_index
,
584 .tiled_w
= fb
->tiled_w
,
585 .tiled_h
= fb
->tiled_h
,
588 struct hash_entry
*entry
=
589 _mesa_hash_table_search(ctx
->plb_pp_stream
, &key
);
590 struct lima_ctx_plb_pp_stream
*s
= entry
->data
;
593 ctx
->pp_stream
.bo
= s
->bo
;
594 ctx
->pp_stream
.bo_offset
= 0;
595 memcpy(ctx
->pp_stream
.offset
, s
->offset
, sizeof(s
->offset
));
598 struct lima_screen
*screen
= lima_screen(ctx
->base
.screen
);
599 int size
= lima_get_pp_stream_size(
600 screen
->num_pp
, fb
->tiled_w
, fb
->tiled_h
, s
->offset
);
601 s
->bo
= lima_bo_create(screen
, size
, 0);
604 ctx
->pp_stream
.bo
= s
->bo
;
605 ctx
->pp_stream
.bo_offset
= 0;
606 memcpy(ctx
->pp_stream
.offset
, s
->offset
, sizeof(s
->offset
));
608 lima_generate_pp_stream(ctx
, 0, 0, fb
->tiled_w
, fb
->tiled_h
);
611 lima_submit_add_bo(ctx
->pp_submit
, s
->bo
, LIMA_SUBMIT_BO_READ
);
615 lima_damage_fullscreen(struct lima_context
*ctx
)
617 return ctx
->damage_rect
.minx
== 0 &&
618 ctx
->damage_rect
.miny
== 0 &&
619 ctx
->damage_rect
.maxx
== ctx
->framebuffer
.base
.width
&&
620 ctx
->damage_rect
.maxy
== ctx
->framebuffer
.base
.height
;
624 lima_update_pp_stream(struct lima_context
*ctx
)
626 struct lima_damage_region
*damage
= lima_ctx_get_damage(ctx
);
627 if ((damage
&& damage
->region
) || !lima_damage_fullscreen(ctx
))
628 lima_update_damage_pp_stream(ctx
);
629 else if (ctx
->plb_pp_stream
)
630 lima_update_full_pp_stream(ctx
);
632 ctx
->pp_stream
.bo
= NULL
;
636 lima_update_submit_wb(struct lima_context
*ctx
, unsigned buffers
)
638 struct lima_context_framebuffer
*fb
= &ctx
->framebuffer
;
640 /* add to submit when the buffer is dirty and resolve is clear (not added before) */
641 if (fb
->base
.nr_cbufs
&& (buffers
& PIPE_CLEAR_COLOR0
) &&
642 !(ctx
->resolve
& PIPE_CLEAR_COLOR0
)) {
643 struct lima_resource
*res
= lima_resource(fb
->base
.cbufs
[0]->texture
);
644 lima_submit_add_bo(ctx
->pp_submit
, res
->bo
, LIMA_SUBMIT_BO_WRITE
);
647 /* add to submit when the buffer is dirty and resolve is clear (not added before) */
648 if (fb
->base
.zsbuf
&& (buffers
& (PIPE_CLEAR_DEPTH
| PIPE_CLEAR_STENCIL
)) &&
649 !(ctx
->resolve
& (PIPE_CLEAR_DEPTH
| PIPE_CLEAR_STENCIL
))) {
650 struct lima_resource
*res
= lima_resource(fb
->base
.zsbuf
->texture
);
651 lima_submit_add_bo(ctx
->pp_submit
, res
->bo
, LIMA_SUBMIT_BO_WRITE
);
654 ctx
->resolve
|= buffers
;
658 lima_update_submit_bo(struct lima_context
*ctx
)
660 lima_submit_add_bo(ctx
->gp_submit
, ctx
->plb_gp_stream
, LIMA_SUBMIT_BO_READ
);
661 lima_submit_add_bo(ctx
->gp_submit
, ctx
->plb
[ctx
->plb_index
], LIMA_SUBMIT_BO_WRITE
);
662 lima_submit_add_bo(ctx
->gp_submit
, ctx
->gp_tile_heap
[ctx
->plb_index
], LIMA_SUBMIT_BO_WRITE
);
664 lima_dump_command_stream_print(
665 ctx
->plb_gp_stream
->map
+ ctx
->plb_index
* ctx
->plb_gp_size
,
666 ctx
->plb_gp_size
, false, "gp plb stream at va %x\n",
667 ctx
->plb_gp_stream
->va
+ ctx
->plb_index
* ctx
->plb_gp_size
);
669 lima_submit_add_bo(ctx
->pp_submit
, ctx
->plb
[ctx
->plb_index
], LIMA_SUBMIT_BO_READ
);
670 lima_submit_add_bo(ctx
->pp_submit
, ctx
->gp_tile_heap
[ctx
->plb_index
], LIMA_SUBMIT_BO_READ
);
672 struct lima_screen
*screen
= lima_screen(ctx
->base
.screen
);
673 lima_submit_add_bo(ctx
->pp_submit
, screen
->pp_buffer
, LIMA_SUBMIT_BO_READ
);
677 lima_damage_rect_union(struct lima_context
*ctx
, unsigned minx
, unsigned maxx
, unsigned miny
, unsigned maxy
)
679 ctx
->damage_rect
.minx
= MIN2(ctx
->damage_rect
.minx
, minx
);
680 ctx
->damage_rect
.miny
= MIN2(ctx
->damage_rect
.miny
, miny
);
681 ctx
->damage_rect
.maxx
= MAX2(ctx
->damage_rect
.maxx
, maxx
);
682 ctx
->damage_rect
.maxy
= MAX2(ctx
->damage_rect
.maxy
, maxy
);
686 lima_clear(struct pipe_context
*pctx
, unsigned buffers
,
687 const union pipe_color_union
*color
, double depth
, unsigned stencil
)
689 struct lima_context
*ctx
= lima_context(pctx
);
693 lima_update_submit_wb(ctx
, buffers
);
695 /* no need to reload if cleared */
696 if (ctx
->framebuffer
.base
.nr_cbufs
&& (buffers
& PIPE_CLEAR_COLOR0
)) {
697 struct lima_surface
*surf
= lima_surface(ctx
->framebuffer
.base
.cbufs
[0]);
698 surf
->reload
= false;
701 struct lima_context_clear
*clear
= &ctx
->clear
;
702 clear
->buffers
= buffers
;
704 if (buffers
& PIPE_CLEAR_COLOR0
) {
706 ((uint32_t)float_to_ubyte(color
->f
[3]) << 24) |
707 ((uint32_t)float_to_ubyte(color
->f
[2]) << 16) |
708 ((uint32_t)float_to_ubyte(color
->f
[1]) << 8) |
709 float_to_ubyte(color
->f
[0]);
712 ((uint64_t)float_to_ushort(color
->f
[3]) << 48) |
713 ((uint64_t)float_to_ushort(color
->f
[2]) << 32) |
714 ((uint64_t)float_to_ushort(color
->f
[1]) << 16) |
715 float_to_ushort(color
->f
[0]);
718 if (buffers
& PIPE_CLEAR_DEPTH
)
719 clear
->depth
= util_pack_z(PIPE_FORMAT_Z24X8_UNORM
, depth
);
721 if (buffers
& PIPE_CLEAR_STENCIL
)
722 clear
->stencil
= stencil
;
724 ctx
->dirty
|= LIMA_CONTEXT_DIRTY_CLEAR
;
726 lima_damage_rect_union(ctx
, 0, ctx
->framebuffer
.base
.width
,
727 0, ctx
->framebuffer
.base
.height
);
730 enum lima_attrib_type
{
731 LIMA_ATTRIB_FLOAT
= 0x000,
732 /* todo: find out what lives here. */
733 LIMA_ATTRIB_I16
= 0x004,
734 LIMA_ATTRIB_U16
= 0x005,
735 LIMA_ATTRIB_I8
= 0x006,
736 LIMA_ATTRIB_U8
= 0x007,
737 LIMA_ATTRIB_I8N
= 0x008,
738 LIMA_ATTRIB_U8N
= 0x009,
739 LIMA_ATTRIB_I16N
= 0x00A,
740 LIMA_ATTRIB_U16N
= 0x00B,
741 /* todo: where is the 32 int */
742 /* todo: find out what lives here. */
743 LIMA_ATTRIB_FIXED
= 0x101
746 static enum lima_attrib_type
747 lima_pipe_format_to_attrib_type(enum pipe_format format
)
749 const struct util_format_description
*desc
= util_format_description(format
);
750 int i
= util_format_get_first_non_void_channel(format
);
751 const struct util_format_channel_description
*c
= desc
->channel
+ i
;
754 case UTIL_FORMAT_TYPE_FLOAT
:
755 return LIMA_ATTRIB_FLOAT
;
756 case UTIL_FORMAT_TYPE_FIXED
:
757 return LIMA_ATTRIB_FIXED
;
758 case UTIL_FORMAT_TYPE_SIGNED
:
761 return LIMA_ATTRIB_I8N
;
763 return LIMA_ATTRIB_I8
;
765 else if (c
->size
== 16) {
767 return LIMA_ATTRIB_I16N
;
769 return LIMA_ATTRIB_I16
;
772 case UTIL_FORMAT_TYPE_UNSIGNED
:
775 return LIMA_ATTRIB_U8N
;
777 return LIMA_ATTRIB_U8
;
779 else if (c
->size
== 16) {
781 return LIMA_ATTRIB_U16N
;
783 return LIMA_ATTRIB_U16
;
788 return LIMA_ATTRIB_FLOAT
;
792 lima_pack_vs_cmd(struct lima_context
*ctx
, const struct pipe_draw_info
*info
)
794 VS_CMD_BEGIN(&ctx
->vs_cmd_array
, 24);
796 if (!info
->index_size
) {
797 VS_CMD_ARRAYS_SEMAPHORE_BEGIN_1();
798 VS_CMD_ARRAYS_SEMAPHORE_BEGIN_2();
801 int uniform_size
= ctx
->vs
->uniform_pending_offset
+ ctx
->vs
->constant_size
+ 32;
802 VS_CMD_UNIFORMS_ADDRESS(
803 lima_ctx_buff_va(ctx
, lima_ctx_buff_gp_uniform
),
804 align(uniform_size
, 16));
806 VS_CMD_SHADER_ADDRESS(ctx
->vs
->bo
->va
, ctx
->vs
->shader_size
);
807 VS_CMD_SHADER_INFO(ctx
->vs
->prefetch
, ctx
->vs
->shader_size
);
809 int num_outputs
= ctx
->vs
->num_outputs
;
810 int num_attributes
= ctx
->vertex_elements
->num_elements
;
811 VS_CMD_VARYING_ATTRIBUTE_COUNT(num_outputs
, MAX2(1, num_attributes
));
815 VS_CMD_ATTRIBUTES_ADDRESS(
816 lima_ctx_buff_va(ctx
, lima_ctx_buff_gp_attribute_info
),
817 MAX2(1, num_attributes
));
819 VS_CMD_VARYINGS_ADDRESS(
820 lima_ctx_buff_va(ctx
, lima_ctx_buff_gp_varying_info
),
823 unsigned num
= info
->index_size
? (ctx
->max_index
- ctx
->min_index
+ 1) : info
->count
;
824 VS_CMD_DRAW(num
, info
->index_size
);
828 VS_CMD_ARRAYS_SEMAPHORE_END(info
->index_size
);
834 lima_pack_plbu_cmd(struct lima_context
*ctx
, const struct pipe_draw_info
*info
)
836 struct lima_context_framebuffer
*fb
= &ctx
->framebuffer
;
837 struct lima_vs_shader_state
*vs
= ctx
->vs
;
838 unsigned minx
, maxx
, miny
, maxy
;
840 /* If it's zero scissor, we skip adding all other commands */
841 if (lima_is_scissor_zero(ctx
))
844 PLBU_CMD_BEGIN(&ctx
->plbu_cmd_array
, 32);
846 PLBU_CMD_VIEWPORT_LEFT(fui(ctx
->viewport
.left
));
847 PLBU_CMD_VIEWPORT_RIGHT(fui(ctx
->viewport
.right
));
848 PLBU_CMD_VIEWPORT_BOTTOM(fui(ctx
->viewport
.bottom
));
849 PLBU_CMD_VIEWPORT_TOP(fui(ctx
->viewport
.top
));
851 if (!info
->index_size
)
852 PLBU_CMD_ARRAYS_SEMAPHORE_BEGIN();
854 int cf
= ctx
->rasterizer
->base
.cull_face
;
855 int ccw
= ctx
->rasterizer
->base
.front_ccw
;
857 bool force_point_size
= false;
859 if (cf
!= PIPE_FACE_NONE
) {
860 if (cf
& PIPE_FACE_FRONT
)
861 cull
|= ccw
? 0x00040000 : 0x00020000;
862 if (cf
& PIPE_FACE_BACK
)
863 cull
|= ccw
? 0x00020000 : 0x00040000;
866 /* Specify point size with PLBU command if shader doesn't write */
867 if (info
->mode
== PIPE_PRIM_POINTS
&& ctx
->vs
->point_size_idx
== -1)
868 force_point_size
= true;
870 /* Specify line width with PLBU command for lines */
871 if (info
->mode
> PIPE_PRIM_POINTS
&& info
->mode
< PIPE_PRIM_TRIANGLES
)
872 force_point_size
= true;
874 PLBU_CMD_PRIMITIVE_SETUP(force_point_size
, cull
, info
->index_size
);
876 PLBU_CMD_RSW_VERTEX_ARRAY(
877 lima_ctx_buff_va(ctx
, lima_ctx_buff_pp_plb_rsw
),
881 * - we should set it only for the first draw that enabled the scissor and for
882 * latter draw only if scissor is dirty
884 if (ctx
->rasterizer
->base
.scissor
) {
885 struct pipe_scissor_state
*scissor
= &ctx
->scissor
;
886 minx
= scissor
->minx
;
887 maxx
= scissor
->maxx
;
888 miny
= scissor
->miny
;
889 maxy
= scissor
->maxy
;
892 maxx
= fb
->base
.width
;
894 maxy
= fb
->base
.height
;
897 minx
= MAX2(minx
, ctx
->viewport
.left
);
898 maxx
= MIN2(maxx
, ctx
->viewport
.right
);
899 miny
= MAX2(miny
, ctx
->viewport
.bottom
);
900 maxy
= MIN2(maxy
, ctx
->viewport
.top
);
902 PLBU_CMD_SCISSORS(minx
, maxx
, miny
, maxy
);
903 lima_damage_rect_union(ctx
, minx
, maxx
, miny
, maxy
);
907 PLBU_CMD_DEPTH_RANGE_NEAR(fui(ctx
->viewport
.near
));
908 PLBU_CMD_DEPTH_RANGE_FAR(fui(ctx
->viewport
.far
));
910 if ((info
->mode
== PIPE_PRIM_POINTS
&& ctx
->vs
->point_size_idx
== -1) ||
911 ((info
->mode
>= PIPE_PRIM_LINES
) && (info
->mode
< PIPE_PRIM_TRIANGLES
)))
913 uint32_t v
= info
->mode
== PIPE_PRIM_POINTS
?
914 fui(ctx
->rasterizer
->base
.point_size
) : fui(ctx
->rasterizer
->base
.line_width
);
915 PLBU_CMD_LOW_PRIM_SIZE(v
);
918 if (info
->index_size
) {
919 PLBU_CMD_INDEXED_DEST(ctx
->gp_output
->va
);
920 if (vs
->point_size_idx
!= -1)
921 PLBU_CMD_INDEXED_PT_SIZE(ctx
->gp_output
->va
+ ctx
->gp_output_point_size_offt
);
923 PLBU_CMD_INDICES(ctx
->index_res
->bo
->va
+ info
->start
* info
->index_size
+ ctx
->index_offset
);
926 /* can this make the attribute info static? */
927 PLBU_CMD_DRAW_ARRAYS(info
->mode
, info
->start
, info
->count
);
930 PLBU_CMD_ARRAYS_SEMAPHORE_END();
932 if (info
->index_size
)
933 PLBU_CMD_DRAW_ELEMENTS(info
->mode
, ctx
->min_index
, info
->count
);
939 lima_blend_func(enum pipe_blend_func pipe
)
944 case PIPE_BLEND_SUBTRACT
:
946 case PIPE_BLEND_REVERSE_SUBTRACT
:
957 lima_blend_factor_has_alpha(enum pipe_blendfactor pipe
)
959 /* Bit 4 is set if the blendfactor uses alpha */
961 case PIPE_BLENDFACTOR_SRC_ALPHA
:
962 case PIPE_BLENDFACTOR_DST_ALPHA
:
963 case PIPE_BLENDFACTOR_CONST_ALPHA
:
964 case PIPE_BLENDFACTOR_INV_SRC_ALPHA
:
965 case PIPE_BLENDFACTOR_INV_DST_ALPHA
:
966 case PIPE_BLENDFACTOR_INV_CONST_ALPHA
:
969 case PIPE_BLENDFACTOR_SRC_COLOR
:
970 case PIPE_BLENDFACTOR_INV_SRC_COLOR
:
971 case PIPE_BLENDFACTOR_DST_COLOR
:
972 case PIPE_BLENDFACTOR_INV_DST_COLOR
:
973 case PIPE_BLENDFACTOR_CONST_COLOR
:
974 case PIPE_BLENDFACTOR_INV_CONST_COLOR
:
975 case PIPE_BLENDFACTOR_ZERO
:
976 case PIPE_BLENDFACTOR_ONE
:
977 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
:
980 case PIPE_BLENDFACTOR_SRC1_COLOR
:
981 case PIPE_BLENDFACTOR_SRC1_ALPHA
:
982 case PIPE_BLENDFACTOR_INV_SRC1_COLOR
:
983 case PIPE_BLENDFACTOR_INV_SRC1_ALPHA
:
984 return -1; /* not supported */
990 lima_blend_factor_is_inv(enum pipe_blendfactor pipe
)
992 /* Bit 3 is set if the blendfactor type is inverted */
994 case PIPE_BLENDFACTOR_INV_SRC_COLOR
:
995 case PIPE_BLENDFACTOR_INV_SRC_ALPHA
:
996 case PIPE_BLENDFACTOR_INV_DST_COLOR
:
997 case PIPE_BLENDFACTOR_INV_DST_ALPHA
:
998 case PIPE_BLENDFACTOR_INV_CONST_COLOR
:
999 case PIPE_BLENDFACTOR_INV_CONST_ALPHA
:
1000 case PIPE_BLENDFACTOR_ONE
:
1003 case PIPE_BLENDFACTOR_SRC_COLOR
:
1004 case PIPE_BLENDFACTOR_SRC_ALPHA
:
1005 case PIPE_BLENDFACTOR_DST_COLOR
:
1006 case PIPE_BLENDFACTOR_DST_ALPHA
:
1007 case PIPE_BLENDFACTOR_CONST_COLOR
:
1008 case PIPE_BLENDFACTOR_CONST_ALPHA
:
1009 case PIPE_BLENDFACTOR_ZERO
:
1010 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
:
1013 case PIPE_BLENDFACTOR_SRC1_COLOR
:
1014 case PIPE_BLENDFACTOR_SRC1_ALPHA
:
1015 case PIPE_BLENDFACTOR_INV_SRC1_COLOR
:
1016 case PIPE_BLENDFACTOR_INV_SRC1_ALPHA
:
1017 return -1; /* not supported */
1023 lima_blend_factor(enum pipe_blendfactor pipe
)
1025 /* Bits 0-2 indicate the blendfactor type */
1027 case PIPE_BLENDFACTOR_SRC_COLOR
:
1028 case PIPE_BLENDFACTOR_SRC_ALPHA
:
1029 case PIPE_BLENDFACTOR_INV_SRC_COLOR
:
1030 case PIPE_BLENDFACTOR_INV_SRC_ALPHA
:
1033 case PIPE_BLENDFACTOR_DST_COLOR
:
1034 case PIPE_BLENDFACTOR_DST_ALPHA
:
1035 case PIPE_BLENDFACTOR_INV_DST_COLOR
:
1036 case PIPE_BLENDFACTOR_INV_DST_ALPHA
:
1039 case PIPE_BLENDFACTOR_CONST_COLOR
:
1040 case PIPE_BLENDFACTOR_CONST_ALPHA
:
1041 case PIPE_BLENDFACTOR_INV_CONST_COLOR
:
1042 case PIPE_BLENDFACTOR_INV_CONST_ALPHA
:
1045 case PIPE_BLENDFACTOR_ZERO
:
1046 case PIPE_BLENDFACTOR_ONE
:
1049 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
:
1052 case PIPE_BLENDFACTOR_SRC1_COLOR
:
1053 case PIPE_BLENDFACTOR_SRC1_ALPHA
:
1054 case PIPE_BLENDFACTOR_INV_SRC1_COLOR
:
1055 case PIPE_BLENDFACTOR_INV_SRC1_ALPHA
:
1056 return -1; /* not supported */
1062 lima_calculate_alpha_blend(enum pipe_blend_func rgb_func
, enum pipe_blend_func alpha_func
,
1063 enum pipe_blendfactor rgb_src_factor
, enum pipe_blendfactor rgb_dst_factor
,
1064 enum pipe_blendfactor alpha_src_factor
, enum pipe_blendfactor alpha_dst_factor
)
1066 /* PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE has to be changed to PIPE_BLENDFACTOR_ONE
1067 * if it is set for alpha_src.
1069 if (alpha_src_factor
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
)
1070 alpha_src_factor
= PIPE_BLENDFACTOR_ONE
;
1072 return lima_blend_func(rgb_func
) |
1073 (lima_blend_func(alpha_func
) << 3) |
1075 (lima_blend_factor(rgb_src_factor
) << 6) |
1076 (lima_blend_factor_is_inv(rgb_src_factor
) << 9) |
1077 (lima_blend_factor_has_alpha(rgb_src_factor
) << 10) |
1079 (lima_blend_factor(rgb_dst_factor
) << 11) |
1080 (lima_blend_factor_is_inv(rgb_dst_factor
) << 14) |
1081 (lima_blend_factor_has_alpha(rgb_dst_factor
) << 15) |
1083 (lima_blend_factor(alpha_src_factor
) << 16) |
1084 (lima_blend_factor_is_inv(alpha_src_factor
) << 19) |
1086 (lima_blend_factor(alpha_dst_factor
) << 20) |
1087 (lima_blend_factor_is_inv(alpha_dst_factor
) << 23) |
1088 0x0C000000; /* need to check if this is GLESv1 glAlphaFunc */
1092 lima_stencil_op(enum pipe_stencil_op pipe
)
1095 case PIPE_STENCIL_OP_KEEP
:
1097 case PIPE_STENCIL_OP_ZERO
:
1099 case PIPE_STENCIL_OP_REPLACE
:
1101 case PIPE_STENCIL_OP_INCR
:
1103 case PIPE_STENCIL_OP_DECR
:
1105 case PIPE_STENCIL_OP_INCR_WRAP
:
1107 case PIPE_STENCIL_OP_DECR_WRAP
:
1109 case PIPE_STENCIL_OP_INVERT
:
1116 lima_calculate_depth_test(struct pipe_depth_state
*depth
, struct pipe_rasterizer_state
*rst
)
1118 int offset_scale
= 0, offset_units
= 0;
1119 enum pipe_compare_func func
= (depth
->enabled
? depth
->func
: PIPE_FUNC_ALWAYS
);
1121 offset_scale
= CLAMP(rst
->offset_scale
* 4, -128, 127);
1122 if (offset_scale
< 0)
1123 offset_scale
+= 0x100;
1125 offset_units
= CLAMP(rst
->offset_units
* 2, -128, 127);
1126 if (offset_units
< 0)
1127 offset_units
+= 0x100;
1129 return (depth
->enabled
&& depth
->writemask
) |
1131 (offset_scale
<< 16) |
1132 (offset_units
<< 24) |
1133 0x30; /* find out what is this */
1137 lima_pack_render_state(struct lima_context
*ctx
, const struct pipe_draw_info
*info
)
1139 struct lima_fs_shader_state
*fs
= ctx
->fs
;
1140 struct lima_render_state
*render
=
1141 lima_ctx_buff_alloc(ctx
, lima_ctx_buff_pp_plb_rsw
,
1143 bool early_z
= true;
1144 bool pixel_kill
= true;
1146 /* do hw support RGBA independ blend?
1147 * PIPE_CAP_INDEP_BLEND_ENABLE
1149 * how to handle the no cbuf only zbuf case?
1151 struct pipe_rt_blend_state
*rt
= ctx
->blend
->base
.rt
;
1152 render
->blend_color_bg
= float_to_ubyte(ctx
->blend_color
.color
[2]) |
1153 (float_to_ubyte(ctx
->blend_color
.color
[1]) << 16);
1154 render
->blend_color_ra
= float_to_ubyte(ctx
->blend_color
.color
[0]) |
1155 (float_to_ubyte(ctx
->blend_color
.color
[3]) << 16);
1157 if (rt
->blend_enable
) {
1158 render
->alpha_blend
= lima_calculate_alpha_blend(rt
->rgb_func
, rt
->alpha_func
,
1159 rt
->rgb_src_factor
, rt
->rgb_dst_factor
,
1160 rt
->alpha_src_factor
, rt
->alpha_dst_factor
);
1164 * Special handling for blending disabled.
1165 * Binary driver is generating the same alpha_value,
1166 * as when we would just enable blending, without changing/setting any blend equation/params.
1167 * Normaly in this case mesa would set all rt fields (func/factor) to zero.
1169 render
->alpha_blend
= lima_calculate_alpha_blend(PIPE_BLEND_ADD
, PIPE_BLEND_ADD
,
1170 PIPE_BLENDFACTOR_ONE
, PIPE_BLENDFACTOR_ZERO
,
1171 PIPE_BLENDFACTOR_ONE
, PIPE_BLENDFACTOR_ZERO
);
1174 render
->alpha_blend
|= (rt
->colormask
& PIPE_MASK_RGBA
) << 28;
1176 struct pipe_rasterizer_state
*rst
= &ctx
->rasterizer
->base
;
1177 struct pipe_depth_state
*depth
= &ctx
->zsa
->base
.depth
;
1178 render
->depth_test
= lima_calculate_depth_test(depth
, rst
);
1182 near
= float_to_ushort(ctx
->viewport
.near
);
1183 far
= float_to_ushort(ctx
->viewport
.far
);
1185 /* Subtract epsilon from 'near' if far == near. Make sure we don't get overflow */
1186 if ((far
== near
) && (near
!= 0))
1189 /* overlap with plbu? any place can remove one? */
1190 render
->depth_range
= near
| (far
<< 16);
1192 struct pipe_stencil_state
*stencil
= ctx
->zsa
->base
.stencil
;
1193 struct pipe_stencil_ref
*ref
= &ctx
->stencil_ref
;
1195 if (stencil
[0].enabled
) { /* stencil is enabled */
1196 render
->stencil_front
= stencil
[0].func
|
1197 (lima_stencil_op(stencil
[0].fail_op
) << 3) |
1198 (lima_stencil_op(stencil
[0].zfail_op
) << 6) |
1199 (lima_stencil_op(stencil
[0].zpass_op
) << 9) |
1200 (ref
->ref_value
[0] << 16) |
1201 (stencil
[0].valuemask
<< 24);
1202 render
->stencil_back
= render
->stencil_front
;
1203 render
->stencil_test
= (stencil
[0].writemask
& 0xff) | (stencil
[0].writemask
& 0xff) << 8;
1204 if (stencil
[1].enabled
) { /* two-side is enabled */
1205 render
->stencil_back
= stencil
[1].func
|
1206 (lima_stencil_op(stencil
[1].fail_op
) << 3) |
1207 (lima_stencil_op(stencil
[1].zfail_op
) << 6) |
1208 (lima_stencil_op(stencil
[1].zpass_op
) << 9) |
1209 (ref
->ref_value
[1] << 16) |
1210 (stencil
[1].valuemask
<< 24);
1211 render
->stencil_test
= (stencil
[0].writemask
& 0xff) | (stencil
[1].writemask
& 0xff) << 8;
1213 /* TODO: Find out, what (render->stecil_test & 0xffff0000) is.
1214 * 0x00ff0000 is probably (float_to_ubyte(alpha->ref_value) << 16)
1215 * (render->multi_sample & 0x00000007 is probably the compare function
1216 * of glAlphaFunc then.
1220 /* Default values, when stencil is disabled:
1221 * stencil[0|1].valuemask = 0xff
1222 * stencil[0|1].func = PIPE_FUNC_ALWAYS
1223 * stencil[0|1].writemask = 0xff
1225 render
->stencil_front
= 0xff000007;
1226 render
->stencil_back
= 0xff000007;
1227 render
->stencil_test
= 0x0000ffff;
1230 /* need more investigation */
1231 if (info
->mode
== PIPE_PRIM_POINTS
)
1232 render
->multi_sample
= 0x0000F007;
1233 else if (info
->mode
< PIPE_PRIM_TRIANGLES
)
1234 render
->multi_sample
= 0x0000F407;
1236 render
->multi_sample
= 0x0000F807;
1237 if (ctx
->framebuffer
.base
.samples
)
1238 render
->multi_sample
|= 0x68;
1240 render
->shader_address
=
1241 ctx
->fs
->bo
->va
| (((uint32_t *)ctx
->fs
->bo
->map
)[0] & 0x1F);
1243 /* seems not needed */
1244 render
->uniforms_address
= 0x00000000;
1246 render
->textures_address
= 0x00000000;
1248 render
->aux0
= (ctx
->vs
->varying_stride
>> 3);
1249 render
->aux1
= 0x00001000;
1250 if (ctx
->blend
->base
.dither
)
1251 render
->aux1
|= 0x00002000;
1253 if (fs
->uses_discard
) {
1258 if (rt
->blend_enable
)
1261 if ((rt
->colormask
& PIPE_MASK_RGBA
) != PIPE_MASK_RGBA
)
1265 render
->aux0
|= 0x300;
1268 render
->aux0
|= 0x1000;
1270 if (ctx
->tex_stateobj
.num_samplers
) {
1271 render
->textures_address
=
1272 lima_ctx_buff_va(ctx
, lima_ctx_buff_pp_tex_desc
);
1273 render
->aux0
|= ctx
->tex_stateobj
.num_samplers
<< 14;
1274 render
->aux0
|= 0x20;
1277 if (ctx
->const_buffer
[PIPE_SHADER_FRAGMENT
].buffer
) {
1278 render
->uniforms_address
=
1279 lima_ctx_buff_va(ctx
, lima_ctx_buff_pp_uniform_array
);
1280 uint32_t size
= ctx
->buffer_state
[lima_ctx_buff_pp_uniform
].size
;
1283 bits
= util_last_bit(size
>> 3) - 1;
1284 bits
+= size
& u_bit_consecutive(0, bits
+ 3) ? 1 : 0;
1286 render
->uniforms_address
|= bits
> 0xf ? 0xf : bits
;
1288 render
->aux0
|= 0x80;
1289 render
->aux1
|= 0x10000;
1292 if (ctx
->vs
->num_varyings
) {
1293 render
->varying_types
= 0x00000000;
1294 render
->varyings_address
= ctx
->gp_output
->va
+
1295 ctx
->gp_output_varyings_offt
;
1296 for (int i
= 0, index
= 0; i
< ctx
->vs
->num_outputs
; i
++) {
1299 if (i
== ctx
->vs
->gl_pos_idx
||
1300 i
== ctx
->vs
->point_size_idx
)
1303 struct lima_varying_info
*v
= ctx
->vs
->varying
+ i
;
1304 if (v
->component_size
== 4)
1305 val
= v
->components
> 2 ? 0 : 1;
1307 val
= v
->components
> 2 ? 2 : 3;
1310 render
->varying_types
|= val
<< (3 * index
);
1311 else if (index
== 10) {
1312 render
->varying_types
|= val
<< 30;
1313 render
->varyings_address
|= val
>> 2;
1315 else if (index
== 11)
1316 render
->varyings_address
|= val
<< 1;
1322 render
->varying_types
= 0x00000000;
1323 render
->varyings_address
= 0x00000000;
1326 lima_dump_command_stream_print(
1327 render
, sizeof(*render
), false, "add render state at va %x\n",
1328 lima_ctx_buff_va(ctx
, lima_ctx_buff_pp_plb_rsw
));
1330 lima_dump_rsw_command_stream_print(
1331 render
, sizeof(*render
), lima_ctx_buff_va(ctx
, lima_ctx_buff_pp_plb_rsw
));
1336 lima_update_gp_attribute_info(struct lima_context
*ctx
, const struct pipe_draw_info
*info
)
1338 struct lima_vertex_element_state
*ve
= ctx
->vertex_elements
;
1339 struct lima_context_vertex_buffer
*vb
= &ctx
->vertex_buffers
;
1341 uint32_t *attribute
=
1342 lima_ctx_buff_alloc(ctx
, lima_ctx_buff_gp_attribute_info
,
1343 MAX2(1, ve
->num_elements
) * 8);
1346 for (int i
= 0; i
< ve
->num_elements
; i
++) {
1347 struct pipe_vertex_element
*pve
= ve
->pipe
+ i
;
1349 assert(pve
->vertex_buffer_index
< vb
->count
);
1350 assert(vb
->enabled_mask
& (1 << pve
->vertex_buffer_index
));
1352 struct pipe_vertex_buffer
*pvb
= vb
->vb
+ pve
->vertex_buffer_index
;
1353 struct lima_resource
*res
= lima_resource(pvb
->buffer
.resource
);
1355 lima_submit_add_bo(ctx
->gp_submit
, res
->bo
, LIMA_SUBMIT_BO_READ
);
1357 unsigned start
= info
->index_size
? (ctx
->min_index
+ info
->index_bias
) : info
->start
;
1358 attribute
[n
++] = res
->bo
->va
+ pvb
->buffer_offset
+ pve
->src_offset
1359 + start
* pvb
->stride
;
1360 attribute
[n
++] = (pvb
->stride
<< 11) |
1361 (lima_pipe_format_to_attrib_type(pve
->src_format
) << 2) |
1362 (util_format_get_nr_components(pve
->src_format
) - 1);
1365 lima_dump_command_stream_print(
1366 attribute
, n
* 4, false, "update attribute info at va %x\n",
1367 lima_ctx_buff_va(ctx
, lima_ctx_buff_gp_attribute_info
));
1371 lima_update_gp_uniform(struct lima_context
*ctx
)
1373 struct lima_context_constant_buffer
*ccb
=
1374 ctx
->const_buffer
+ PIPE_SHADER_VERTEX
;
1375 struct lima_vs_shader_state
*vs
= ctx
->vs
;
1377 int size
= vs
->uniform_pending_offset
+ vs
->constant_size
+ 32;
1378 void *vs_const_buff
=
1379 lima_ctx_buff_alloc(ctx
, lima_ctx_buff_gp_uniform
, size
);
1382 memcpy(vs_const_buff
, ccb
->buffer
, ccb
->size
);
1384 memcpy(vs_const_buff
+ vs
->uniform_pending_offset
,
1385 ctx
->viewport
.transform
.scale
,
1386 sizeof(ctx
->viewport
.transform
.scale
));
1387 memcpy(vs_const_buff
+ vs
->uniform_pending_offset
+ 16,
1388 ctx
->viewport
.transform
.translate
,
1389 sizeof(ctx
->viewport
.transform
.translate
));
1392 memcpy(vs_const_buff
+ vs
->uniform_pending_offset
+ 32,
1393 vs
->constant
, vs
->constant_size
);
1395 lima_dump_command_stream_print(
1396 vs_const_buff
, size
, true,
1397 "update gp uniform at va %x\n",
1398 lima_ctx_buff_va(ctx
, lima_ctx_buff_gp_uniform
));
1402 lima_update_pp_uniform(struct lima_context
*ctx
)
1404 const float *const_buff
= ctx
->const_buffer
[PIPE_SHADER_FRAGMENT
].buffer
;
1405 size_t const_buff_size
= ctx
->const_buffer
[PIPE_SHADER_FRAGMENT
].size
/ sizeof(float);
1410 uint16_t *fp16_const_buff
=
1411 lima_ctx_buff_alloc(ctx
, lima_ctx_buff_pp_uniform
,
1412 const_buff_size
* sizeof(uint16_t));
1415 lima_ctx_buff_alloc(ctx
, lima_ctx_buff_pp_uniform_array
, 4);
1417 for (int i
= 0; i
< const_buff_size
; i
++)
1418 fp16_const_buff
[i
] = util_float_to_half(const_buff
[i
]);
1420 *array
= lima_ctx_buff_va(ctx
, lima_ctx_buff_pp_uniform
);
1422 lima_dump_command_stream_print(
1423 fp16_const_buff
, const_buff_size
* 2, false, "add pp uniform data at va %x\n",
1424 lima_ctx_buff_va(ctx
, lima_ctx_buff_pp_uniform
));
1425 lima_dump_command_stream_print(
1426 array
, 4, false, "add pp uniform info at va %x\n",
1427 lima_ctx_buff_va(ctx
, lima_ctx_buff_pp_uniform_array
));
1431 lima_update_varying(struct lima_context
*ctx
, const struct pipe_draw_info
*info
)
1433 struct lima_screen
*screen
= lima_screen(ctx
->base
.screen
);
1434 struct lima_vs_shader_state
*vs
= ctx
->vs
;
1435 uint32_t gp_output_size
;
1436 unsigned num
= info
->index_size
? (ctx
->max_index
- ctx
->min_index
+ 1) : info
->count
;
1439 lima_ctx_buff_alloc(ctx
, lima_ctx_buff_gp_varying_info
,
1440 vs
->num_outputs
* 8);
1445 for (int i
= 0; i
< vs
->num_outputs
; i
++) {
1446 struct lima_varying_info
*v
= vs
->varying
+ i
;
1448 if (i
== vs
->gl_pos_idx
||
1449 i
== vs
->point_size_idx
)
1452 int size
= v
->component_size
* 4;
1454 /* does component_size == 2 need to be 16 aligned? */
1455 if (v
->component_size
== 4)
1456 offset
= align(offset
, 16);
1462 vs
->varying_stride
= align(offset
, 16);
1464 /* gl_Position is always present, allocate space for it */
1465 gp_output_size
= align(4 * 4 * num
, 0x40);
1467 /* Allocate space for varyings if there're any */
1468 if (vs
->num_varyings
) {
1469 ctx
->gp_output_varyings_offt
= gp_output_size
;
1470 gp_output_size
+= align(vs
->varying_stride
* num
, 0x40);
1473 /* Allocate space for gl_PointSize if it's there */
1474 if (vs
->point_size_idx
!= -1) {
1475 ctx
->gp_output_point_size_offt
= gp_output_size
;
1476 gp_output_size
+= 4 * num
;
1479 /* gp_output can be too large for the suballocator, so create a
1480 * separate bo for it. The bo cache should prevent performance hit.
1482 ctx
->gp_output
= lima_bo_create(screen
, gp_output_size
, 0);
1483 assert(ctx
->gp_output
);
1484 lima_submit_add_bo(ctx
->gp_submit
, ctx
->gp_output
, LIMA_SUBMIT_BO_WRITE
);
1485 lima_submit_add_bo(ctx
->pp_submit
, ctx
->gp_output
, LIMA_SUBMIT_BO_READ
);
1487 for (int i
= 0; i
< vs
->num_outputs
; i
++) {
1488 struct lima_varying_info
*v
= vs
->varying
+ i
;
1490 if (i
== vs
->gl_pos_idx
) {
1492 varying
[n
++] = ctx
->gp_output
->va
;
1493 varying
[n
++] = 0x8020;
1494 } else if (i
== vs
->point_size_idx
) {
1496 varying
[n
++] = ctx
->gp_output
->va
+ ctx
->gp_output_point_size_offt
;
1497 varying
[n
++] = 0x2021;
1500 varying
[n
++] = ctx
->gp_output
->va
+ ctx
->gp_output_varyings_offt
+
1502 varying
[n
++] = (vs
->varying_stride
<< 11) | (v
->components
- 1) |
1503 (v
->component_size
== 2 ? 0x0C : 0);
1507 lima_dump_command_stream_print(
1508 varying
, n
* 4, false, "update varying info at va %x\n",
1509 lima_ctx_buff_va(ctx
, lima_ctx_buff_gp_varying_info
));
1513 lima_draw_vbo_update(struct pipe_context
*pctx
,
1514 const struct pipe_draw_info
*info
)
1516 struct lima_context
*ctx
= lima_context(pctx
);
1517 struct lima_context_framebuffer
*fb
= &ctx
->framebuffer
;
1518 unsigned buffers
= 0;
1520 if (fb
->base
.zsbuf
) {
1521 if (ctx
->zsa
->base
.depth
.enabled
)
1522 buffers
|= PIPE_CLEAR_DEPTH
;
1523 if (ctx
->zsa
->base
.stencil
[0].enabled
||
1524 ctx
->zsa
->base
.stencil
[1].enabled
)
1525 buffers
|= PIPE_CLEAR_STENCIL
;
1528 if (fb
->base
.nr_cbufs
)
1529 buffers
|= PIPE_CLEAR_COLOR0
;
1531 lima_update_submit_wb(ctx
, buffers
);
1533 lima_update_gp_attribute_info(ctx
, info
);
1535 if ((ctx
->dirty
& LIMA_CONTEXT_DIRTY_CONST_BUFF
&&
1536 ctx
->const_buffer
[PIPE_SHADER_VERTEX
].dirty
) ||
1537 ctx
->dirty
& LIMA_CONTEXT_DIRTY_VIEWPORT
||
1538 ctx
->dirty
& LIMA_CONTEXT_DIRTY_SHADER_VERT
) {
1539 lima_update_gp_uniform(ctx
);
1540 ctx
->const_buffer
[PIPE_SHADER_VERTEX
].dirty
= false;
1543 lima_update_varying(ctx
, info
);
1545 /* If it's zero scissor, don't build vs cmd list */
1546 if (!lima_is_scissor_zero(ctx
))
1547 lima_pack_vs_cmd(ctx
, info
);
1549 if (ctx
->dirty
& LIMA_CONTEXT_DIRTY_CONST_BUFF
&&
1550 ctx
->const_buffer
[PIPE_SHADER_FRAGMENT
].dirty
) {
1551 lima_update_pp_uniform(ctx
);
1552 ctx
->const_buffer
[PIPE_SHADER_FRAGMENT
].dirty
= false;
1555 lima_update_textures(ctx
);
1557 lima_pack_render_state(ctx
, info
);
1558 lima_pack_plbu_cmd(ctx
, info
);
1560 if (ctx
->gp_output
) {
1561 lima_bo_unreference(ctx
->gp_output
); /* held by submit */
1562 ctx
->gp_output
= NULL
;
1569 lima_draw_vbo_indexed(struct pipe_context
*pctx
,
1570 const struct pipe_draw_info
*info
)
1572 struct lima_context
*ctx
= lima_context(pctx
);
1573 struct pipe_resource
*indexbuf
= NULL
;
1575 /* Mali Utgard GPU always need min/max index info for index draw,
1576 * compute it if upper layer does not do for us */
1577 if (info
->max_index
== ~0u)
1578 u_vbuf_get_minmax_index(pctx
, info
, &ctx
->min_index
, &ctx
->max_index
);
1580 ctx
->min_index
= info
->min_index
;
1581 ctx
->max_index
= info
->max_index
;
1584 if (info
->has_user_indices
) {
1585 util_upload_index_buffer(&ctx
->base
, info
, &indexbuf
, &ctx
->index_offset
, 0x40);
1586 ctx
->index_res
= lima_resource(indexbuf
);
1589 ctx
->index_res
= lima_resource(info
->index
.resource
);
1590 ctx
->index_offset
= 0;
1593 lima_submit_add_bo(ctx
->gp_submit
, ctx
->index_res
->bo
, LIMA_SUBMIT_BO_READ
);
1594 lima_submit_add_bo(ctx
->pp_submit
, ctx
->index_res
->bo
, LIMA_SUBMIT_BO_READ
);
1595 lima_draw_vbo_update(pctx
, info
);
1598 pipe_resource_reference(&indexbuf
, NULL
);
1602 lima_draw_vbo_count(struct pipe_context
*pctx
,
1603 const struct pipe_draw_info
*info
)
1605 static const uint32_t max_verts
= 65535;
1607 struct pipe_draw_info local_info
= *info
;
1608 unsigned start
= info
->start
;
1609 unsigned count
= info
->count
;
1612 unsigned this_count
= count
;
1615 u_split_draw(info
, max_verts
, &this_count
, &step
);
1617 local_info
.start
= start
;
1618 local_info
.count
= this_count
;
1620 lima_draw_vbo_update(pctx
, &local_info
);
1628 lima_draw_vbo(struct pipe_context
*pctx
,
1629 const struct pipe_draw_info
*info
)
1631 /* check if draw mode and vertex/index count match,
1632 * otherwise gp will hang */
1633 if (!u_trim_pipe_prim(info
->mode
, (unsigned*)&info
->count
)) {
1634 debug_printf("draw mode and vertex/index count mismatch\n");
1638 struct lima_context
*ctx
= lima_context(pctx
);
1640 if (!ctx
->vs
|| !ctx
->fs
) {
1641 debug_warn_once("no shader, skip draw\n");
1645 if (!lima_update_vs_state(ctx
) || !lima_update_fs_state(ctx
))
1648 lima_dump_command_stream_print(
1649 ctx
->vs
->bo
->map
, ctx
->vs
->shader_size
, false,
1650 "add vs at va %x\n", ctx
->vs
->bo
->va
);
1652 lima_dump_command_stream_print(
1653 ctx
->fs
->bo
->map
, ctx
->fs
->shader_size
, false,
1654 "add fs at va %x\n", ctx
->fs
->bo
->va
);
1656 lima_submit_add_bo(ctx
->gp_submit
, ctx
->vs
->bo
, LIMA_SUBMIT_BO_READ
);
1657 lima_submit_add_bo(ctx
->pp_submit
, ctx
->fs
->bo
, LIMA_SUBMIT_BO_READ
);
1659 if (info
->index_size
)
1660 lima_draw_vbo_indexed(pctx
, info
);
1662 lima_draw_vbo_count(pctx
, info
);
1666 lima_finish_plbu_cmd(struct lima_context
*ctx
)
1669 uint32_t *plbu_cmd
= util_dynarray_ensure_cap(&ctx
->plbu_cmd_array
, ctx
->plbu_cmd_array
.size
+ 2 * 4);
1671 plbu_cmd
[i
++] = 0x00000000;
1672 plbu_cmd
[i
++] = 0x50000000; /* END */
1674 ctx
->plbu_cmd_array
.size
+= i
* 4;
1678 lima_pack_wb_zsbuf_reg(struct lima_context
*ctx
, uint32_t *wb_reg
, int wb_idx
)
1680 struct lima_context_framebuffer
*fb
= &ctx
->framebuffer
;
1681 struct lima_resource
*res
= lima_resource(fb
->base
.zsbuf
->texture
);
1682 int level
= fb
->base
.zsbuf
->u
.tex
.level
;
1683 uint32_t format
= lima_format_get_pixel(fb
->base
.zsbuf
->format
);
1685 struct lima_pp_wb_reg
*wb
= (void *)wb_reg
;
1686 wb
[wb_idx
].type
= 0x01; /* 1 for depth, stencil */
1687 wb
[wb_idx
].address
= res
->bo
->va
+ res
->levels
[level
].offset
;
1688 wb
[wb_idx
].pixel_format
= format
;
1690 wb
[wb_idx
].pixel_layout
= 0x2;
1691 wb
[wb_idx
].pitch
= fb
->tiled_w
;
1693 wb
[wb_idx
].pixel_layout
= 0x0;
1694 wb
[wb_idx
].pitch
= res
->levels
[level
].stride
/ 8;
1696 wb
[wb_idx
].mrt_bits
= 0;
1700 lima_pack_wb_cbuf_reg(struct lima_context
*ctx
, uint32_t *wb_reg
, int wb_idx
)
1702 struct lima_context_framebuffer
*fb
= &ctx
->framebuffer
;
1703 struct lima_resource
*res
= lima_resource(fb
->base
.cbufs
[0]->texture
);
1704 int level
= fb
->base
.cbufs
[0]->u
.tex
.level
;
1705 unsigned layer
= fb
->base
.cbufs
[0]->u
.tex
.first_layer
;
1706 uint32_t format
= lima_format_get_pixel(fb
->base
.cbufs
[0]->format
);
1707 bool swap_channels
= lima_format_get_swap_rb(fb
->base
.cbufs
[0]->format
);
1709 struct lima_pp_wb_reg
*wb
= (void *)wb_reg
;
1710 wb
[wb_idx
].type
= 0x02; /* 2 for color buffer */
1711 wb
[wb_idx
].address
= res
->bo
->va
+ res
->levels
[level
].offset
+ layer
* res
->levels
[level
].layer_stride
;
1712 wb
[wb_idx
].pixel_format
= format
;
1714 wb
[wb_idx
].pixel_layout
= 0x2;
1715 wb
[wb_idx
].pitch
= fb
->tiled_w
;
1717 wb
[wb_idx
].pixel_layout
= 0x0;
1718 wb
[wb_idx
].pitch
= res
->levels
[level
].stride
/ 8;
1720 wb
[wb_idx
].mrt_bits
= swap_channels
? 0x4 : 0x0;
1725 lima_pack_pp_frame_reg(struct lima_context
*ctx
, uint32_t *frame_reg
,
1728 struct lima_context_framebuffer
*fb
= &ctx
->framebuffer
;
1729 struct lima_pp_frame_reg
*frame
= (void *)frame_reg
;
1730 struct lima_screen
*screen
= lima_screen(ctx
->base
.screen
);
1733 frame
->render_address
= screen
->pp_buffer
->va
+ pp_frame_rsw_offset
;
1734 frame
->flags
= 0x02;
1735 frame
->clear_value_depth
= ctx
->clear
.depth
;
1736 frame
->clear_value_stencil
= ctx
->clear
.stencil
;
1737 frame
->clear_value_color
= ctx
->clear
.color_8pc
;
1738 frame
->clear_value_color_1
= ctx
->clear
.color_8pc
;
1739 frame
->clear_value_color_2
= ctx
->clear
.color_8pc
;
1740 frame
->clear_value_color_3
= ctx
->clear
.color_8pc
;
1743 frame
->width
= fb
->base
.width
- 1;
1744 frame
->height
= fb
->base
.height
- 1;
1746 /* frame->fragment_stack_address is overwritten per-pp in the kernel
1747 * by the values of pp_frame.fragment_stack_address[i] */
1749 /* These are "stack size" and "stack offset" shifted,
1750 * here they are assumed to be always the same. */
1751 frame
->fragment_stack_size
= ctx
->pp_max_stack_size
<< 16 | ctx
->pp_max_stack_size
;
1753 /* related with MSAA and different value when r4p0/r7p0 */
1754 frame
->supersampled_height
= fb
->base
.height
* 2 - 1;
1755 frame
->scale
= 0xE0C;
1757 frame
->dubya
= 0x77;
1758 frame
->onscreen
= 1;
1759 frame
->blocking
= (fb
->shift_min
<< 28) | (fb
->shift_h
<< 16) | fb
->shift_w
;
1760 frame
->foureight
= 0x8888;
1762 if (fb
->base
.nr_cbufs
&& (ctx
->resolve
& PIPE_CLEAR_COLOR0
))
1763 lima_pack_wb_cbuf_reg(ctx
, wb_reg
, wb_idx
++);
1765 if (fb
->base
.zsbuf
&&
1766 (ctx
->resolve
& (PIPE_CLEAR_DEPTH
| PIPE_CLEAR_STENCIL
)))
1767 lima_pack_wb_zsbuf_reg(ctx
, wb_reg
, wb_idx
++);
1771 _lima_flush(struct lima_context
*ctx
, bool end_of_frame
)
1773 #define pp_stack_pp_size 0x400
1775 lima_pack_head_plbu_cmd(ctx
);
1776 lima_finish_plbu_cmd(ctx
);
1778 lima_update_submit_bo(ctx
);
1780 int vs_cmd_size
= ctx
->vs_cmd_array
.size
;
1781 uint32_t vs_cmd_va
= 0;
1785 lima_ctx_buff_alloc(ctx
, lima_ctx_buff_gp_vs_cmd
, vs_cmd_size
);
1786 memcpy(vs_cmd
, util_dynarray_begin(&ctx
->vs_cmd_array
), vs_cmd_size
);
1787 util_dynarray_clear(&ctx
->vs_cmd_array
);
1788 vs_cmd_va
= lima_ctx_buff_va(ctx
, lima_ctx_buff_gp_vs_cmd
);
1790 lima_dump_command_stream_print(
1791 vs_cmd
, vs_cmd_size
, false, "flush vs cmd at va %x\n", vs_cmd_va
);
1792 lima_dump_vs_command_stream_print(vs_cmd
, vs_cmd_size
, vs_cmd_va
);
1795 int plbu_cmd_size
= ctx
->plbu_cmd_array
.size
+ ctx
->plbu_cmd_head
.size
;
1797 lima_ctx_buff_alloc(ctx
, lima_ctx_buff_gp_plbu_cmd
, plbu_cmd_size
);
1799 util_dynarray_begin(&ctx
->plbu_cmd_head
),
1800 ctx
->plbu_cmd_head
.size
);
1801 memcpy(plbu_cmd
+ ctx
->plbu_cmd_head
.size
,
1802 util_dynarray_begin(&ctx
->plbu_cmd_array
),
1803 ctx
->plbu_cmd_array
.size
);
1804 util_dynarray_clear(&ctx
->plbu_cmd_array
);
1805 util_dynarray_clear(&ctx
->plbu_cmd_head
);
1806 uint32_t plbu_cmd_va
= lima_ctx_buff_va(ctx
, lima_ctx_buff_gp_plbu_cmd
);
1808 lima_dump_command_stream_print(
1809 plbu_cmd
, plbu_cmd_size
, false, "flush plbu cmd at va %x\n", plbu_cmd_va
);
1810 lima_dump_plbu_command_stream_print(plbu_cmd
, plbu_cmd_size
, plbu_cmd_va
);
1812 struct lima_screen
*screen
= lima_screen(ctx
->base
.screen
);
1813 struct drm_lima_gp_frame gp_frame
;
1814 struct lima_gp_frame_reg
*gp_frame_reg
= (void *)gp_frame
.frame
;
1815 gp_frame_reg
->vs_cmd_start
= vs_cmd_va
;
1816 gp_frame_reg
->vs_cmd_end
= vs_cmd_va
+ vs_cmd_size
;
1817 gp_frame_reg
->plbu_cmd_start
= plbu_cmd_va
;
1818 gp_frame_reg
->plbu_cmd_end
= plbu_cmd_va
+ plbu_cmd_size
;
1819 gp_frame_reg
->tile_heap_start
= ctx
->gp_tile_heap
[ctx
->plb_index
]->va
;
1820 gp_frame_reg
->tile_heap_end
= ctx
->gp_tile_heap
[ctx
->plb_index
]->va
+ ctx
->gp_tile_heap_size
;
1822 lima_dump_command_stream_print(
1823 &gp_frame
, sizeof(gp_frame
), false, "add gp frame\n");
1825 if (!lima_submit_start(ctx
->gp_submit
, &gp_frame
, sizeof(gp_frame
)))
1826 fprintf(stderr
, "gp submit error\n");
1828 if (lima_dump_command_stream
) {
1829 if (lima_submit_wait(ctx
->gp_submit
, PIPE_TIMEOUT_INFINITE
)) {
1830 if (ctx
->gp_output
) {
1831 float *pos
= lima_bo_map(ctx
->gp_output
);
1832 lima_dump_command_stream_print(
1833 pos
, 4 * 4 * 16, true, "gl_pos dump at va %x\n",
1834 ctx
->gp_output
->va
);
1837 uint32_t *plb
= lima_bo_map(ctx
->plb
[ctx
->plb_index
]);
1838 lima_dump_command_stream_print(
1839 plb
, LIMA_CTX_PLB_BLK_SIZE
, false, "plb dump at va %x\n",
1840 ctx
->plb
[ctx
->plb_index
]->va
);
1843 fprintf(stderr
, "gp submit wait error\n");
1848 uint32_t pp_stack_va
= 0;
1849 if (ctx
->pp_max_stack_size
) {
1850 lima_ctx_buff_alloc(ctx
, lima_ctx_buff_pp_stack
, screen
->num_pp
*
1851 ctx
->pp_max_stack_size
* pp_stack_pp_size
);
1852 pp_stack_va
= lima_ctx_buff_va(ctx
, lima_ctx_buff_pp_stack
);
1855 lima_update_pp_stream(ctx
);
1857 struct lima_pp_stream_state
*ps
= &ctx
->pp_stream
;
1858 if (screen
->gpu_type
== DRM_LIMA_PARAM_GPU_ID_MALI400
) {
1859 struct drm_lima_m400_pp_frame pp_frame
= {0};
1860 lima_pack_pp_frame_reg(ctx
, pp_frame
.frame
, pp_frame
.wb
);
1861 pp_frame
.num_pp
= screen
->num_pp
;
1863 for (int i
= 0; i
< screen
->num_pp
; i
++) {
1864 pp_frame
.plbu_array_address
[i
] = ps
->bo
->va
+ ps
->bo_offset
+ ps
->offset
[i
];
1865 if (ctx
->pp_max_stack_size
)
1866 pp_frame
.fragment_stack_address
[i
] = pp_stack_va
+
1867 ctx
->pp_max_stack_size
* pp_stack_pp_size
* i
;
1870 lima_dump_command_stream_print(
1871 &pp_frame
, sizeof(pp_frame
), false, "add pp frame\n");
1873 if (!lima_submit_start(ctx
->pp_submit
, &pp_frame
, sizeof(pp_frame
)))
1874 fprintf(stderr
, "pp submit error\n");
1877 struct drm_lima_m450_pp_frame pp_frame
= {0};
1878 lima_pack_pp_frame_reg(ctx
, pp_frame
.frame
, pp_frame
.wb
);
1879 pp_frame
.num_pp
= screen
->num_pp
;
1881 if (ctx
->pp_max_stack_size
)
1882 for (int i
= 0; i
< screen
->num_pp
; i
++)
1883 pp_frame
.fragment_stack_address
[i
] = pp_stack_va
+
1884 ctx
->pp_max_stack_size
* pp_stack_pp_size
* i
;
1887 for (int i
= 0; i
< screen
->num_pp
; i
++)
1888 pp_frame
.plbu_array_address
[i
] = ps
->bo
->va
+ ps
->bo_offset
+ ps
->offset
[i
];
1891 pp_frame
.use_dlbu
= true;
1893 struct lima_context_framebuffer
*fb
= &ctx
->framebuffer
;
1894 pp_frame
.dlbu_regs
[0] = ctx
->plb
[ctx
->plb_index
]->va
;
1895 pp_frame
.dlbu_regs
[1] = ((fb
->tiled_h
- 1) << 16) | (fb
->tiled_w
- 1);
1896 unsigned s
= util_logbase2(LIMA_CTX_PLB_BLK_SIZE
) - 7;
1897 pp_frame
.dlbu_regs
[2] = (s
<< 28) | (fb
->shift_h
<< 16) | fb
->shift_w
;
1898 pp_frame
.dlbu_regs
[3] = ((fb
->tiled_h
- 1) << 24) | ((fb
->tiled_w
- 1) << 16);
1901 lima_dump_command_stream_print(
1902 &pp_frame
, sizeof(pp_frame
), false, "add pp frame\n");
1904 if (!lima_submit_start(ctx
->pp_submit
, &pp_frame
, sizeof(pp_frame
)))
1905 fprintf(stderr
, "pp submit error\n");
1908 if (lima_dump_command_stream
) {
1909 if (!lima_submit_wait(ctx
->pp_submit
, PIPE_TIMEOUT_INFINITE
)) {
1910 fprintf(stderr
, "pp wait error\n");
1915 ctx
->plb_index
= (ctx
->plb_index
+ 1) % lima_ctx_num_plb
;
1917 if (ctx
->framebuffer
.base
.nr_cbufs
&& (ctx
->resolve
& PIPE_CLEAR_COLOR0
)) {
1918 /* Set reload flag for next draw. It'll be unset if buffer is cleared */
1919 struct lima_surface
*surf
= lima_surface(ctx
->framebuffer
.base
.cbufs
[0]);
1920 surf
->reload
= true;
1923 ctx
->pp_max_stack_size
= 0;
1925 ctx
->damage_rect
.minx
= ctx
->damage_rect
.miny
= 0xffff;
1926 ctx
->damage_rect
.maxx
= ctx
->damage_rect
.maxy
= 0;
1930 lima_dump_file_next();
1934 lima_flush(struct lima_context
*ctx
)
1936 if (!lima_ctx_dirty(ctx
))
1939 _lima_flush(ctx
, false);
1943 lima_pipe_flush(struct pipe_context
*pctx
, struct pipe_fence_handle
**fence
,
1946 struct lima_context
*ctx
= lima_context(pctx
);
1947 if (lima_ctx_dirty(ctx
))
1948 _lima_flush(ctx
, flags
& PIPE_FLUSH_END_OF_FRAME
);
1952 if (lima_submit_get_out_sync(ctx
->pp_submit
, &fd
))
1953 *fence
= lima_fence_create(fd
);
1958 lima_draw_init(struct lima_context
*ctx
)
1960 ctx
->base
.clear
= lima_clear
;
1961 ctx
->base
.draw_vbo
= lima_draw_vbo
;
1962 ctx
->base
.flush
= lima_pipe_flush
;