2 * Copyright (c) 2017-2019 Lima Project
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sub license,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the
12 * next paragraph) shall be included in all copies or substantial portions
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
25 #include "util/u_memory.h"
26 #include "util/ralloc.h"
27 #include "util/u_debug.h"
29 #include "tgsi/tgsi_dump.h"
30 #include "compiler/nir/nir.h"
31 #include "nir/tgsi_to_nir.h"
33 #include "pipe/p_state.h"
35 #include "lima_screen.h"
36 #include "lima_context.h"
37 #include "lima_program.h"
39 #include "ir/lima_ir.h"
41 static const nir_shader_compiler_options vs_nir_options
= {
50 /* could be implemented by clamp */
54 static const nir_shader_compiler_options fs_nir_options
= {
63 lima_program_get_compiler_options(enum pipe_shader_type shader
)
66 case PIPE_SHADER_VERTEX
:
67 return &vs_nir_options
;
68 case PIPE_SHADER_FRAGMENT
:
69 return &fs_nir_options
;
76 type_size(const struct glsl_type
*type
)
78 return glsl_count_attribute_slots(type
, false);
82 lima_program_optimize_vs_nir(struct nir_shader
*s
)
86 NIR_PASS_V(s
, nir_lower_io
, nir_var_all
, type_size
, 0);
87 NIR_PASS_V(s
, nir_lower_regs_to_ssa
);
88 NIR_PASS_V(s
, nir_lower_load_const_to_scalar
);
89 NIR_PASS_V(s
, lima_nir_lower_uniform_to_scalar
);
90 NIR_PASS_V(s
, nir_lower_io_to_scalar
,
91 nir_var_shader_in
|nir_var_shader_out
);
92 NIR_PASS_V(s
, nir_lower_bool_to_float
);
97 NIR_PASS_V(s
, nir_lower_vars_to_ssa
);
98 NIR_PASS(progress
, s
, nir_lower_alu_to_scalar
);
99 NIR_PASS(progress
, s
, nir_lower_phis_to_scalar
);
100 NIR_PASS(progress
, s
, nir_copy_prop
);
101 NIR_PASS(progress
, s
, nir_opt_remove_phis
);
102 NIR_PASS(progress
, s
, nir_opt_dce
);
103 NIR_PASS(progress
, s
, nir_opt_dead_cf
);
104 NIR_PASS(progress
, s
, nir_opt_cse
);
105 NIR_PASS(progress
, s
, nir_opt_peephole_select
, 8, true, true);
106 NIR_PASS(progress
, s
, nir_opt_algebraic
);
107 NIR_PASS(progress
, s
, nir_opt_constant_folding
);
108 NIR_PASS(progress
, s
, nir_opt_undef
);
109 NIR_PASS(progress
, s
, nir_opt_loop_unroll
,
112 nir_var_function_temp
);
115 NIR_PASS_V(s
, nir_lower_locals_to_regs
);
116 NIR_PASS_V(s
, nir_convert_from_ssa
, true);
117 NIR_PASS_V(s
, nir_remove_dead_variables
, nir_var_function_temp
);
122 lima_program_optimize_fs_nir(struct nir_shader
*s
)
126 NIR_PASS_V(s
, nir_lower_io
, nir_var_all
, type_size
, 0);
127 NIR_PASS_V(s
, nir_lower_regs_to_ssa
);
128 NIR_PASS_V(s
, nir_lower_bool_to_float
);
133 NIR_PASS_V(s
, nir_lower_vars_to_ssa
);
134 //NIR_PASS(progress, s, nir_lower_alu_to_scalar);
135 NIR_PASS(progress
, s
, nir_lower_phis_to_scalar
);
136 NIR_PASS(progress
, s
, nir_copy_prop
);
137 NIR_PASS(progress
, s
, nir_opt_remove_phis
);
138 NIR_PASS(progress
, s
, nir_opt_dce
);
139 NIR_PASS(progress
, s
, nir_opt_dead_cf
);
140 NIR_PASS(progress
, s
, nir_opt_cse
);
141 NIR_PASS(progress
, s
, nir_opt_peephole_select
, 8, true, true);
142 NIR_PASS(progress
, s
, nir_opt_algebraic
);
143 NIR_PASS(progress
, s
, nir_opt_constant_folding
);
144 NIR_PASS(progress
, s
, nir_opt_undef
);
145 NIR_PASS(progress
, s
, nir_opt_loop_unroll
,
148 nir_var_function_temp
);
151 /* Lower modifiers */
152 NIR_PASS_V(s
, nir_lower_to_source_mods
, nir_lower_all_source_mods
);
153 NIR_PASS_V(s
, nir_copy_prop
);
154 NIR_PASS_V(s
, nir_opt_dce
);
156 NIR_PASS_V(s
, nir_lower_locals_to_regs
);
157 NIR_PASS_V(s
, nir_convert_from_ssa
, true);
158 NIR_PASS_V(s
, nir_remove_dead_variables
, nir_var_function_temp
);
160 NIR_PASS_V(s
, nir_move_vec_src_uses_to_dest
);
161 NIR_PASS_V(s
, nir_lower_vec_to_movs
);
167 lima_create_fs_state(struct pipe_context
*pctx
,
168 const struct pipe_shader_state
*cso
)
170 struct lima_screen
*screen
= lima_screen(pctx
->screen
);
171 struct lima_fs_shader_state
*so
= rzalloc(NULL
, struct lima_fs_shader_state
);
177 if (cso
->type
== PIPE_SHADER_IR_NIR
)
180 assert(cso
->type
== PIPE_SHADER_IR_TGSI
);
182 nir
= tgsi_to_nir(cso
->tokens
, pctx
->screen
);
185 lima_program_optimize_fs_nir(nir
);
187 if (lima_debug
& LIMA_DEBUG_PP
)
188 nir_print_shader(nir
, stdout
);
190 if (!ppir_compile_nir(so
, nir
, screen
->pp_ra
)) {
199 lima_bind_fs_state(struct pipe_context
*pctx
, void *hwcso
)
201 struct lima_context
*ctx
= lima_context(pctx
);
204 ctx
->dirty
|= LIMA_CONTEXT_DIRTY_SHADER_FRAG
;
208 lima_delete_fs_state(struct pipe_context
*pctx
, void *hwcso
)
210 struct lima_fs_shader_state
*so
= hwcso
;
213 lima_bo_free(so
->bo
);
219 lima_update_vs_state(struct lima_context
*ctx
)
221 struct lima_vs_shader_state
*vs
= ctx
->vs
;
223 struct lima_screen
*screen
= lima_screen(ctx
->base
.screen
);
224 vs
->bo
= lima_bo_create(screen
, vs
->shader_size
, 0);
226 fprintf(stderr
, "lima: create vs shader bo fail\n");
230 memcpy(lima_bo_map(vs
->bo
), vs
->shader
, vs
->shader_size
);
231 ralloc_free(vs
->shader
);
239 lima_update_fs_state(struct lima_context
*ctx
)
241 struct lima_fs_shader_state
*fs
= ctx
->fs
;
243 struct lima_screen
*screen
= lima_screen(ctx
->base
.screen
);
244 fs
->bo
= lima_bo_create(screen
, fs
->shader_size
, 0);
246 fprintf(stderr
, "lima: create fs shader bo fail\n");
250 memcpy(lima_bo_map(fs
->bo
), fs
->shader
, fs
->shader_size
);
251 ralloc_free(fs
->shader
);
259 lima_create_vs_state(struct pipe_context
*pctx
,
260 const struct pipe_shader_state
*cso
)
262 struct lima_vs_shader_state
*so
= rzalloc(NULL
, struct lima_vs_shader_state
);
268 if (cso
->type
== PIPE_SHADER_IR_NIR
)
271 assert(cso
->type
== PIPE_SHADER_IR_TGSI
);
273 nir
= tgsi_to_nir(cso
->tokens
, pctx
->screen
);
276 lima_program_optimize_vs_nir(nir
);
278 if (lima_debug
& LIMA_DEBUG_GP
)
279 nir_print_shader(nir
, stdout
);
281 if (!gpir_compile_nir(so
, nir
)) {
290 lima_bind_vs_state(struct pipe_context
*pctx
, void *hwcso
)
292 struct lima_context
*ctx
= lima_context(pctx
);
295 ctx
->dirty
|= LIMA_CONTEXT_DIRTY_SHADER_VERT
;
299 lima_delete_vs_state(struct pipe_context
*pctx
, void *hwcso
)
301 struct lima_vs_shader_state
*so
= hwcso
;
304 lima_bo_free(so
->bo
);
310 lima_program_init(struct lima_context
*ctx
)
312 ctx
->base
.create_fs_state
= lima_create_fs_state
;
313 ctx
->base
.bind_fs_state
= lima_bind_fs_state
;
314 ctx
->base
.delete_fs_state
= lima_delete_fs_state
;
316 ctx
->base
.create_vs_state
= lima_create_vs_state
;
317 ctx
->base
.bind_vs_state
= lima_bind_vs_state
;
318 ctx
->base
.delete_vs_state
= lima_delete_vs_state
;