lima: fix stride in texture descriptor
[mesa.git] / src / gallium / drivers / lima / lima_texture.c
1 /*
2 * Copyright (c) 2011-2013 Luc Verhaegen <libv@skynet.be>
3 * Copyright (c) 2018-2019 Lima Project
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sub license,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the
13 * next paragraph) shall be included in all copies or substantial portions
14 * of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 *
24 */
25
26 #include "util/u_memory.h"
27 #include "util/u_upload_mgr.h"
28 #include "util/u_math.h"
29 #include "util/u_debug.h"
30 #include "util/u_transfer.h"
31
32 #include "lima_bo.h"
33 #include "lima_context.h"
34 #include "lima_screen.h"
35 #include "lima_texture.h"
36 #include "lima_resource.h"
37 #include "lima_submit.h"
38 #include "lima_util.h"
39 #include "lima_format.h"
40
41 #include <drm-uapi/lima_drm.h>
42
43
44 #define lima_tex_list_size 64
45
46 static_assert(offsetof(lima_tex_desc, va) == 24, "lima_tex_desc->va offset isn't 24");
47
48
49 static void
50 lima_texture_desc_set_va(lima_tex_desc *desc,
51 int idx,
52 uint32_t va)
53 {
54 unsigned va_bit_idx = VA_BIT_OFFSET + (VA_BIT_SIZE * idx);
55 unsigned va_idx = va_bit_idx / 32;
56 va_bit_idx %= 32;
57
58 va >>= 6;
59
60 desc->va[va_idx] |= va << va_bit_idx;
61 if (va_bit_idx <= 6)
62 return;
63 desc->va[va_idx + 1] |= va >> (32 - va_bit_idx);
64 }
65
66 void
67 lima_texture_desc_set_res(struct lima_context *ctx, lima_tex_desc *desc,
68 struct pipe_resource *prsc,
69 unsigned first_level, unsigned last_level)
70 {
71 unsigned width, height, layout, i;
72 struct lima_resource *lima_res = lima_resource(prsc);
73
74 width = prsc->width0;
75 height = prsc->height0;
76 if (first_level != 0) {
77 width = u_minify(width, first_level);
78 height = u_minify(height, first_level);
79 }
80
81 desc->format = lima_format_get_texel(prsc->format);
82 desc->swap_r_b = lima_format_get_swap_rb(prsc->format);
83 desc->width = width;
84 desc->height = height;
85 desc->unknown_3_1 = 1;
86
87 if (lima_res->tiled)
88 layout = 3;
89 else {
90 /* for padded linear texture */
91 if (lima_res->levels[first_level].width != width) {
92 desc->stride = lima_res->levels[first_level].stride;
93 desc->has_stride = 1;
94 }
95 layout = 0;
96 }
97
98 lima_submit_add_bo(ctx->pp_submit, lima_res->bo, LIMA_SUBMIT_BO_READ);
99
100 uint32_t base_va = lima_res->bo->va;
101
102 /* attach first level */
103 uint32_t first_va = base_va + lima_res->levels[first_level].offset;
104 desc->va_s.va_0 = first_va >> 6;
105 desc->va_s.layout = layout;
106
107 /* Attach remaining levels.
108 * Each subsequent mipmap address is specified using the 26 msbs.
109 * These addresses are then packed continuously in memory */
110 for (i = 1; i <= (last_level - first_level); i++) {
111 uint32_t address = base_va + lima_res->levels[first_level + i].offset;
112 lima_texture_desc_set_va(desc, i, address);
113 }
114 }
115
116 static void
117 lima_update_tex_desc(struct lima_context *ctx, struct lima_sampler_state *sampler,
118 struct lima_sampler_view *texture, void *pdesc,
119 unsigned desc_size)
120 {
121 lima_tex_desc *desc = pdesc;
122 unsigned first_level;
123 unsigned last_level;
124
125 memset(desc, 0, desc_size);
126
127 /* 2D texture */
128 desc->texture_2d = 1;
129
130 if (!sampler->base.normalized_coords)
131 desc->unnorm_coords = 1;
132
133 first_level = texture->base.u.tex.first_level;
134 last_level = texture->base.u.tex.last_level;
135 if (last_level - first_level >= LIMA_MAX_MIP_LEVELS)
136 last_level = first_level + LIMA_MAX_MIP_LEVELS - 1;
137
138 desc->miplevels = (last_level - first_level);
139
140 switch (sampler->base.min_mip_filter) {
141 case PIPE_TEX_MIPFILTER_LINEAR:
142 desc->min_mipfilter_1 = 0;
143 desc->min_mipfilter_2 = 3;
144 break;
145 case PIPE_TEX_MIPFILTER_NEAREST:
146 desc->min_mipfilter_1 = 0x1ff;
147 desc->min_mipfilter_2 = 0;
148 break;
149 case PIPE_TEX_MIPFILTER_NONE:
150 default:
151 break;
152 }
153
154 switch (sampler->base.mag_img_filter) {
155 case PIPE_TEX_FILTER_LINEAR:
156 desc->mag_img_filter_nearest = 0;
157 break;
158 case PIPE_TEX_FILTER_NEAREST:
159 default:
160 desc->mag_img_filter_nearest = 1;
161 break;
162 }
163
164 switch (sampler->base.min_img_filter) {
165 break;
166 case PIPE_TEX_FILTER_LINEAR:
167 desc->min_img_filter_nearest = 0;
168 break;
169 case PIPE_TEX_FILTER_NEAREST:
170 default:
171 desc->min_img_filter_nearest = 1;
172 break;
173 }
174
175 /* Only clamp, clamp to edge, repeat and mirror repeat are supported */
176 switch (sampler->base.wrap_s) {
177 case PIPE_TEX_WRAP_CLAMP:
178 desc->wrap_s_clamp = 1;
179 break;
180 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
181 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
182 desc->wrap_s_clamp_to_edge = 1;
183 break;
184 case PIPE_TEX_WRAP_MIRROR_REPEAT:
185 desc->wrap_s_mirror_repeat = 1;
186 break;
187 case PIPE_TEX_WRAP_REPEAT:
188 default:
189 break;
190 }
191
192 /* Only clamp, clamp to edge, repeat and mirror repeat are supported */
193 switch (sampler->base.wrap_t) {
194 case PIPE_TEX_WRAP_CLAMP:
195 desc->wrap_t_clamp = 1;
196 break;
197 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
198 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
199 desc->wrap_t_clamp_to_edge = 1;
200 break;
201 case PIPE_TEX_WRAP_MIRROR_REPEAT:
202 desc->wrap_t_mirror_repeat = 1;
203 break;
204 case PIPE_TEX_WRAP_REPEAT:
205 default:
206 break;
207 }
208
209 lima_texture_desc_set_res(ctx, desc, texture->base.texture,
210 first_level, last_level);
211 }
212
213 static unsigned
214 lima_calc_tex_desc_size(struct lima_sampler_view *texture)
215 {
216 unsigned size = offsetof(lima_tex_desc, va);
217 unsigned va_bit_size;
218 unsigned first_level = texture->base.u.tex.first_level;
219 unsigned last_level = texture->base.u.tex.last_level;
220
221 if (last_level - first_level >= LIMA_MAX_MIP_LEVELS)
222 last_level = first_level + LIMA_MAX_MIP_LEVELS - 1;
223
224 va_bit_size = VA_BIT_OFFSET + VA_BIT_SIZE * (last_level - first_level + 1);
225 size += (va_bit_size + 7) >> 3;
226 size = align(size, lima_min_tex_desc_size);
227
228 return size;
229 }
230
231 void
232 lima_update_textures(struct lima_context *ctx)
233 {
234 struct lima_texture_stateobj *lima_tex = &ctx->tex_stateobj;
235
236 assert (lima_tex->num_samplers <= 16);
237
238 /* Nothing to do - we have no samplers or textures */
239 if (!lima_tex->num_samplers || !lima_tex->num_textures)
240 return;
241
242 unsigned size = lima_tex_list_size;
243 for (int i = 0; i < lima_tex->num_samplers; i++) {
244 struct lima_sampler_view *texture = lima_sampler_view(lima_tex->textures[i]);
245 size += lima_calc_tex_desc_size(texture);
246 }
247
248 uint32_t *descs =
249 lima_ctx_buff_alloc(ctx, lima_ctx_buff_pp_tex_desc, size, true);
250
251 off_t offset = lima_tex_list_size;
252 for (int i = 0; i < lima_tex->num_samplers; i++) {
253 struct lima_sampler_state *sampler = lima_sampler_state(lima_tex->samplers[i]);
254 struct lima_sampler_view *texture = lima_sampler_view(lima_tex->textures[i]);
255 unsigned desc_size = lima_calc_tex_desc_size(texture);
256
257 descs[i] = lima_ctx_buff_va(ctx, lima_ctx_buff_pp_tex_desc,
258 LIMA_CTX_BUFF_SUBMIT_PP) + offset;
259 lima_update_tex_desc(ctx, sampler, texture, (void *)descs + offset, desc_size);
260 offset += desc_size;
261 }
262
263 lima_dump_command_stream_print(
264 descs, size, false, "add textures_desc at va %x\n",
265 lima_ctx_buff_va(ctx, lima_ctx_buff_pp_tex_desc, 0));
266 }