lima: fix lima_blit with non-zero level source resource
[mesa.git] / src / gallium / drivers / lima / lima_texture.c
1 /*
2 * Copyright (c) 2011-2013 Luc Verhaegen <libv@skynet.be>
3 * Copyright (c) 2018-2019 Lima Project
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sub license,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the
13 * next paragraph) shall be included in all copies or substantial portions
14 * of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 *
24 */
25
26 #include "util/u_memory.h"
27 #include "util/u_upload_mgr.h"
28 #include "util/u_math.h"
29 #include "util/u_debug.h"
30 #include "util/u_transfer.h"
31
32 #include "lima_bo.h"
33 #include "lima_context.h"
34 #include "lima_screen.h"
35 #include "lima_texture.h"
36 #include "lima_resource.h"
37 #include "lima_submit.h"
38 #include "lima_util.h"
39
40 #include <drm-uapi/lima_drm.h>
41
42 #define LIMA_TEXEL_FORMAT_BGR_565 0x0e
43 #define LIMA_TEXEL_FORMAT_Z16 0x12
44 #define LIMA_TEXEL_FORMAT_RGB_888 0x15
45 #define LIMA_TEXEL_FORMAT_RGBA_8888 0x16
46 #define LIMA_TEXEL_FORMAT_RGBX_8888 0x17
47 #define LIMA_TEXEL_FORMAT_Z24S8 0x2c
48
49 #define lima_tex_list_size 64
50
51 static uint32_t pipe_format_to_lima(enum pipe_format pformat)
52 {
53 unsigned swap_chans = 0, flag1 = 0, format;
54
55 switch (pformat) {
56 case PIPE_FORMAT_R8G8B8A8_UNORM:
57 swap_chans = 1;
58 case PIPE_FORMAT_B8G8R8A8_UNORM:
59 format = LIMA_TEXEL_FORMAT_RGBA_8888;
60 break;
61 case PIPE_FORMAT_R8G8B8X8_UNORM:
62 swap_chans = 1;
63 case PIPE_FORMAT_B8G8R8X8_UNORM:
64 format = LIMA_TEXEL_FORMAT_RGBX_8888;
65 break;
66 case PIPE_FORMAT_R8G8B8_UNORM:
67 swap_chans = 1;
68 format = LIMA_TEXEL_FORMAT_RGB_888;
69 break;
70 case PIPE_FORMAT_B5G6R5_UNORM:
71 format = LIMA_TEXEL_FORMAT_BGR_565;
72 break;
73 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
74 case PIPE_FORMAT_Z24X8_UNORM:
75 format = LIMA_TEXEL_FORMAT_Z24S8;
76 break;
77 case PIPE_FORMAT_Z16_UNORM:
78 format = LIMA_TEXEL_FORMAT_Z16;
79 break;
80 default:
81 assert(0);
82 break;
83 }
84
85 return (swap_chans << 7) | (flag1 << 6) | format;
86 }
87
88 void
89 lima_texture_desc_set_res(struct lima_context *ctx, uint32_t *desc,
90 struct pipe_resource *prsc,
91 unsigned first_level, unsigned last_level)
92 {
93 unsigned width, height, layout, i;
94 struct lima_resource *lima_res = lima_resource(prsc);
95
96 width = prsc->width0;
97 height = prsc->height0;
98 if (first_level != 0) {
99 width = u_minify(width, first_level);
100 height = u_minify(height, first_level);
101 }
102
103 desc[0] |= pipe_format_to_lima(prsc->format);
104 desc[2] |= (width << 22);
105 desc[3] |= 0x10000 | (height << 3) | (width >> 10);
106
107 if (lima_res->tiled)
108 layout = 3;
109 else {
110 /* for padded linear texture */
111 if (lima_res->levels[first_level].width != width) {
112 desc[0] |= lima_res->levels[first_level].width << 18;
113 desc[2] |= 0x100;
114 }
115 layout = 0;
116 }
117
118 lima_submit_add_bo(ctx->pp_submit, lima_res->bo, LIMA_SUBMIT_BO_READ);
119
120 uint32_t base_va = lima_res->bo->va;
121
122 /* attach first level */
123 uint32_t first_va = base_va + lima_res->levels[first_level].offset;
124 desc[6] |= (first_va << 24) | (layout << 13);
125 desc[7] |= first_va >> 8;
126
127 /* Attach remaining levels.
128 * Each subsequent mipmap address is specified using the 26 msbs.
129 * These addresses are then packed continuously in memory */
130 unsigned current_desc_index = 7;
131 unsigned current_desc_bit_index = 24;
132 for (i = first_level + 1; i <= last_level; i++) {
133 uint32_t address = base_va + lima_res->levels[i].offset;
134 address = (address >> 6);
135 desc[current_desc_index] |= (address << current_desc_bit_index);
136 if (current_desc_bit_index <= 6) {
137 current_desc_bit_index += 26;
138 if (current_desc_bit_index >= 32) {
139 current_desc_bit_index &= 0x1F;
140 current_desc_index++;
141 }
142 continue;
143 }
144 desc[current_desc_index + 1] |= (address >> (32 - current_desc_bit_index));
145 current_desc_bit_index = (current_desc_bit_index + 26) & 0x1F;
146 current_desc_index++;
147 }
148 }
149
150 static void
151 lima_update_tex_desc(struct lima_context *ctx, struct lima_sampler_state *sampler,
152 struct lima_sampler_view *texture, void *pdesc)
153 {
154 uint32_t *desc = pdesc;
155 unsigned first_level;
156 unsigned last_level;
157 bool mipmapping;
158
159 memset(desc, 0, lima_tex_desc_size);
160
161 /* 2D texture */
162 desc[1] |= 0x400;
163
164 first_level = texture->base.u.tex.first_level;
165 last_level = texture->base.u.tex.last_level;
166 if (last_level - first_level >= LIMA_MAX_MIP_LEVELS)
167 last_level = first_level + LIMA_MAX_MIP_LEVELS - 1;
168
169 switch (sampler->base.min_mip_filter) {
170 case PIPE_TEX_MIPFILTER_LINEAR:
171 desc[2] |= 0x0600;
172 case PIPE_TEX_MIPFILTER_NEAREST:
173 mipmapping = true;
174 desc[1] |= ((last_level - first_level) << 24);
175 break;
176 case PIPE_TEX_MIPFILTER_NONE:
177 default:
178 mipmapping = false;
179 break;
180 }
181
182 switch (sampler->base.mag_img_filter) {
183 case PIPE_TEX_FILTER_LINEAR:
184 desc[2] &= ~0x1000;
185 /* no mipmap, filter_mag = linear */
186 if (!mipmapping)
187 desc[1] |= 0x80000000;
188 break;
189 case PIPE_TEX_FILTER_NEAREST:
190 default:
191 desc[2] |= 0x1000;
192 break;
193 }
194
195 switch (sampler->base.min_img_filter) {
196 break;
197 case PIPE_TEX_FILTER_LINEAR:
198 desc[2] &= ~0x0800;
199 break;
200 case PIPE_TEX_FILTER_NEAREST:
201 default:
202 desc[2] |= 0x0800;
203 break;
204 }
205
206 /* Only clamp, clamp to edge, repeat and mirror repeat are supported */
207 desc[2] &= ~0xe000;
208 switch (sampler->base.wrap_s) {
209 case PIPE_TEX_WRAP_CLAMP:
210 desc[2] |= 0x4000;
211 break;
212 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
213 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
214 desc[2] |= 0x2000;
215 break;
216 case PIPE_TEX_WRAP_MIRROR_REPEAT:
217 desc[2] |= 0x8000;
218 break;
219 case PIPE_TEX_WRAP_REPEAT:
220 default:
221 break;
222 }
223
224 /* Only clamp, clamp to edge, repeat and mirror repeat are supported */
225 desc[2] &= ~0x070000;
226 switch (sampler->base.wrap_t) {
227 case PIPE_TEX_WRAP_CLAMP:
228 desc[2] |= 0x020000;
229 break;
230 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
231 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
232 desc[2] |= 0x010000;
233 break;
234 case PIPE_TEX_WRAP_MIRROR_REPEAT:
235 desc[2] |= 0x040000;
236 break;
237 case PIPE_TEX_WRAP_REPEAT:
238 default:
239 break;
240 }
241
242 lima_texture_desc_set_res(ctx, desc, texture->base.texture,
243 first_level, last_level);
244 }
245
246 void
247 lima_update_textures(struct lima_context *ctx)
248 {
249 struct lima_texture_stateobj *lima_tex = &ctx->tex_stateobj;
250
251 assert (lima_tex->num_samplers <= 16);
252
253 /* Nothing to do - we have no samplers or textures */
254 if (!lima_tex->num_samplers || !lima_tex->num_textures)
255 return;
256
257 unsigned size = lima_tex_list_size + lima_tex->num_samplers * lima_tex_desc_size;
258 uint32_t *descs =
259 lima_ctx_buff_alloc(ctx, lima_ctx_buff_pp_tex_desc, size, true);
260
261 for (int i = 0; i < lima_tex->num_samplers; i++) {
262 off_t offset = lima_tex_desc_size * i + lima_tex_list_size;
263 struct lima_sampler_state *sampler = lima_sampler_state(lima_tex->samplers[i]);
264 struct lima_sampler_view *texture = lima_sampler_view(lima_tex->textures[i]);
265
266 descs[i] = lima_ctx_buff_va(ctx, lima_ctx_buff_pp_tex_desc,
267 LIMA_CTX_BUFF_SUBMIT_PP) + offset;
268 lima_update_tex_desc(ctx, sampler, texture, (void *)descs + offset);
269 }
270
271 lima_dump_command_stream_print(
272 descs, size, false, "add textures_desc at va %x\n",
273 lima_ctx_buff_va(ctx, lima_ctx_buff_pp_tex_desc, 0));
274 }