gallivm: Pass condition masks as an unsigned bitmask.
[mesa.git] / src / gallium / drivers / llvmpipe / lp_bld_blend_aos.c
1 /**************************************************************************
2 *
3 * Copyright 2009 VMware, Inc.
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14 * The above copyright notice and this permission notice (including the
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27
28
29 /**
30 * @file
31 * Blend LLVM IR generation -- AoS layout.
32 *
33 * AoS blending is in general much slower than SoA, but there are some cases
34 * where it might be faster. In particular, if a pixel is rendered only once
35 * then the overhead of tiling and untiling will dominate over the speedup that
36 * SoA gives. So we might want to detect such cases and fallback to AoS in the
37 * future, but for now this function is here for historical/benchmarking
38 * purposes.
39 *
40 * Run lp_blend_test after any change to this file.
41 *
42 * @author Jose Fonseca <jfonseca@vmware.com>
43 */
44
45
46 #include "pipe/p_state.h"
47 #include "util/u_debug.h"
48
49 #include "gallivm/lp_bld_type.h"
50 #include "gallivm/lp_bld_const.h"
51 #include "gallivm/lp_bld_arit.h"
52 #include "gallivm/lp_bld_logic.h"
53 #include "gallivm/lp_bld_swizzle.h"
54 #include "gallivm/lp_bld_debug.h"
55
56 #include "lp_bld_blend.h"
57
58
59 /**
60 * We may the same values several times, so we keep them here to avoid
61 * recomputing them. Also reusing the values allows us to do simplifications
62 * that LLVM optimization passes wouldn't normally be able to do.
63 */
64 struct lp_build_blend_aos_context
65 {
66 struct lp_build_context base;
67
68 LLVMValueRef src;
69 LLVMValueRef dst;
70 LLVMValueRef const_;
71
72 LLVMValueRef inv_src;
73 LLVMValueRef inv_dst;
74 LLVMValueRef inv_const;
75 LLVMValueRef saturate;
76
77 LLVMValueRef rgb_src_factor;
78 LLVMValueRef alpha_src_factor;
79 LLVMValueRef rgb_dst_factor;
80 LLVMValueRef alpha_dst_factor;
81 };
82
83
84 static LLVMValueRef
85 lp_build_blend_factor_unswizzled(struct lp_build_blend_aos_context *bld,
86 unsigned factor,
87 boolean alpha)
88 {
89 switch (factor) {
90 case PIPE_BLENDFACTOR_ZERO:
91 return bld->base.zero;
92 case PIPE_BLENDFACTOR_ONE:
93 return bld->base.one;
94 case PIPE_BLENDFACTOR_SRC_COLOR:
95 case PIPE_BLENDFACTOR_SRC_ALPHA:
96 return bld->src;
97 case PIPE_BLENDFACTOR_DST_COLOR:
98 case PIPE_BLENDFACTOR_DST_ALPHA:
99 return bld->dst;
100 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
101 if(alpha)
102 return bld->base.one;
103 else {
104 if(!bld->inv_dst)
105 bld->inv_dst = lp_build_comp(&bld->base, bld->dst);
106 if(!bld->saturate)
107 bld->saturate = lp_build_min(&bld->base, bld->src, bld->inv_dst);
108 return bld->saturate;
109 }
110 case PIPE_BLENDFACTOR_CONST_COLOR:
111 case PIPE_BLENDFACTOR_CONST_ALPHA:
112 return bld->const_;
113 case PIPE_BLENDFACTOR_SRC1_COLOR:
114 case PIPE_BLENDFACTOR_SRC1_ALPHA:
115 /* TODO */
116 assert(0);
117 return bld->base.zero;
118 case PIPE_BLENDFACTOR_INV_SRC_COLOR:
119 case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
120 if(!bld->inv_src)
121 bld->inv_src = lp_build_comp(&bld->base, bld->src);
122 return bld->inv_src;
123 case PIPE_BLENDFACTOR_INV_DST_COLOR:
124 case PIPE_BLENDFACTOR_INV_DST_ALPHA:
125 if(!bld->inv_dst)
126 bld->inv_dst = lp_build_comp(&bld->base, bld->dst);
127 return bld->inv_dst;
128 case PIPE_BLENDFACTOR_INV_CONST_COLOR:
129 case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
130 if(!bld->inv_const)
131 bld->inv_const = lp_build_comp(&bld->base, bld->const_);
132 return bld->inv_const;
133 case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
134 case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
135 /* TODO */
136 assert(0);
137 return bld->base.zero;
138 default:
139 assert(0);
140 return bld->base.zero;
141 }
142 }
143
144
145 enum lp_build_blend_swizzle {
146 LP_BUILD_BLEND_SWIZZLE_RGBA = 0,
147 LP_BUILD_BLEND_SWIZZLE_AAAA = 1
148 };
149
150
151 /**
152 * How should we shuffle the base factor.
153 */
154 static enum lp_build_blend_swizzle
155 lp_build_blend_factor_swizzle(unsigned factor)
156 {
157 switch (factor) {
158 case PIPE_BLENDFACTOR_ONE:
159 case PIPE_BLENDFACTOR_ZERO:
160 case PIPE_BLENDFACTOR_SRC_COLOR:
161 case PIPE_BLENDFACTOR_DST_COLOR:
162 case PIPE_BLENDFACTOR_CONST_COLOR:
163 case PIPE_BLENDFACTOR_SRC1_COLOR:
164 case PIPE_BLENDFACTOR_INV_SRC_COLOR:
165 case PIPE_BLENDFACTOR_INV_DST_COLOR:
166 case PIPE_BLENDFACTOR_INV_CONST_COLOR:
167 case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
168 return LP_BUILD_BLEND_SWIZZLE_RGBA;
169 case PIPE_BLENDFACTOR_SRC_ALPHA:
170 case PIPE_BLENDFACTOR_DST_ALPHA:
171 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
172 case PIPE_BLENDFACTOR_SRC1_ALPHA:
173 case PIPE_BLENDFACTOR_CONST_ALPHA:
174 case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
175 case PIPE_BLENDFACTOR_INV_DST_ALPHA:
176 case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
177 case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
178 return LP_BUILD_BLEND_SWIZZLE_AAAA;
179 default:
180 assert(0);
181 return LP_BUILD_BLEND_SWIZZLE_RGBA;
182 }
183 }
184
185
186 static LLVMValueRef
187 lp_build_blend_swizzle(struct lp_build_blend_aos_context *bld,
188 LLVMValueRef rgb,
189 LLVMValueRef alpha,
190 enum lp_build_blend_swizzle rgb_swizzle,
191 unsigned alpha_swizzle)
192 {
193 LLVMValueRef swizzled_rgb;
194
195 switch (rgb_swizzle) {
196 case LP_BUILD_BLEND_SWIZZLE_RGBA:
197 swizzled_rgb = rgb;
198 break;
199 case LP_BUILD_BLEND_SWIZZLE_AAAA:
200 swizzled_rgb = lp_build_broadcast_aos(&bld->base, rgb, alpha_swizzle);
201 break;
202 default:
203 assert(0);
204 swizzled_rgb = bld->base.undef;
205 }
206
207 if (rgb != alpha) {
208 swizzled_rgb = lp_build_select_aos(&bld->base, 1 << alpha_swizzle,
209 alpha, swizzled_rgb);
210 }
211
212 return swizzled_rgb;
213 }
214
215
216 /**
217 * @sa http://www.opengl.org/sdk/docs/man/xhtml/glBlendFuncSeparate.xml
218 */
219 static LLVMValueRef
220 lp_build_blend_factor(struct lp_build_blend_aos_context *bld,
221 LLVMValueRef factor1,
222 unsigned rgb_factor,
223 unsigned alpha_factor,
224 unsigned alpha_swizzle)
225 {
226 LLVMValueRef rgb_factor_;
227 LLVMValueRef alpha_factor_;
228 LLVMValueRef factor2;
229 enum lp_build_blend_swizzle rgb_swizzle;
230
231 rgb_factor_ = lp_build_blend_factor_unswizzled(bld, rgb_factor, FALSE);
232 alpha_factor_ = lp_build_blend_factor_unswizzled(bld, alpha_factor, TRUE);
233
234 rgb_swizzle = lp_build_blend_factor_swizzle(rgb_factor);
235
236 factor2 = lp_build_blend_swizzle(bld, rgb_factor_, alpha_factor_, rgb_swizzle, alpha_swizzle);
237
238 return lp_build_mul(&bld->base, factor1, factor2);
239 }
240
241
242 /**
243 * Is (a OP b) == (b OP a)?
244 */
245 boolean
246 lp_build_blend_func_commutative(unsigned func)
247 {
248 switch (func) {
249 case PIPE_BLEND_ADD:
250 case PIPE_BLEND_MIN:
251 case PIPE_BLEND_MAX:
252 return TRUE;
253 case PIPE_BLEND_SUBTRACT:
254 case PIPE_BLEND_REVERSE_SUBTRACT:
255 return FALSE;
256 default:
257 assert(0);
258 return TRUE;
259 }
260 }
261
262
263 boolean
264 lp_build_blend_func_reverse(unsigned rgb_func, unsigned alpha_func)
265 {
266 if(rgb_func == alpha_func)
267 return FALSE;
268 if(rgb_func == PIPE_BLEND_SUBTRACT && alpha_func == PIPE_BLEND_REVERSE_SUBTRACT)
269 return TRUE;
270 if(rgb_func == PIPE_BLEND_REVERSE_SUBTRACT && alpha_func == PIPE_BLEND_SUBTRACT)
271 return TRUE;
272 return FALSE;
273 }
274
275
276 /**
277 * @sa http://www.opengl.org/sdk/docs/man/xhtml/glBlendEquationSeparate.xml
278 */
279 LLVMValueRef
280 lp_build_blend_func(struct lp_build_context *bld,
281 unsigned func,
282 LLVMValueRef term1,
283 LLVMValueRef term2)
284 {
285 switch (func) {
286 case PIPE_BLEND_ADD:
287 return lp_build_add(bld, term1, term2);
288 case PIPE_BLEND_SUBTRACT:
289 return lp_build_sub(bld, term1, term2);
290 case PIPE_BLEND_REVERSE_SUBTRACT:
291 return lp_build_sub(bld, term2, term1);
292 case PIPE_BLEND_MIN:
293 return lp_build_min(bld, term1, term2);
294 case PIPE_BLEND_MAX:
295 return lp_build_max(bld, term1, term2);
296 default:
297 assert(0);
298 return bld->zero;
299 }
300 }
301
302
303 LLVMValueRef
304 lp_build_blend_aos(LLVMBuilderRef builder,
305 const struct pipe_blend_state *blend,
306 struct lp_type type,
307 unsigned rt,
308 LLVMValueRef src,
309 LLVMValueRef dst,
310 LLVMValueRef const_,
311 unsigned alpha_swizzle)
312 {
313 struct lp_build_blend_aos_context bld;
314 LLVMValueRef src_term;
315 LLVMValueRef dst_term;
316
317 /* FIXME: color masking not implemented yet */
318 assert(blend->rt[rt].colormask == 0xf);
319
320 if(!blend->rt[rt].blend_enable)
321 return src;
322
323 /* It makes no sense to blend unless values are normalized */
324 assert(type.norm);
325
326 /* Setup build context */
327 memset(&bld, 0, sizeof bld);
328 lp_build_context_init(&bld.base, builder, type);
329 bld.src = src;
330 bld.dst = dst;
331 bld.const_ = const_;
332
333 /* TODO: There are still a few optimization opportunities here. For certain
334 * combinations it is possible to reorder the operations and therefore saving
335 * some instructions. */
336
337 src_term = lp_build_blend_factor(&bld, src, blend->rt[rt].rgb_src_factor,
338 blend->rt[rt].alpha_src_factor, alpha_swizzle);
339 dst_term = lp_build_blend_factor(&bld, dst, blend->rt[rt].rgb_dst_factor,
340 blend->rt[rt].alpha_dst_factor, alpha_swizzle);
341
342 lp_build_name(src_term, "src_term");
343 lp_build_name(dst_term, "dst_term");
344
345 if(blend->rt[rt].rgb_func == blend->rt[rt].alpha_func) {
346 return lp_build_blend_func(&bld.base, blend->rt[rt].rgb_func, src_term, dst_term);
347 }
348 else {
349 /* Seperate RGB / A functions */
350
351 LLVMValueRef rgb;
352 LLVMValueRef alpha;
353
354 rgb = lp_build_blend_func(&bld.base, blend->rt[rt].rgb_func, src_term, dst_term);
355 alpha = lp_build_blend_func(&bld.base, blend->rt[rt].alpha_func, src_term, dst_term);
356
357 return lp_build_blend_swizzle(&bld, rgb, alpha, LP_BUILD_BLEND_SWIZZLE_RGBA, alpha_swizzle);
358 }
359 }