1 /**************************************************************************
3 * Copyright 2009-2010 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
30 * Depth/stencil testing to LLVM IR translation.
32 * To be done accurately/efficiently the depth/stencil test must be done with
33 * the same type/format of the depth/stencil buffer, which implies massaging
34 * the incoming depths to fit into place. Using a more straightforward
35 * type/format for depth/stencil values internally and only convert when
36 * flushing would avoid this, but it would most likely result in depth fighting
39 * We are free to use a different pixel layout though. Since our basic
40 * processing unit is a quad (2x2 pixel block) we store the depth/stencil
41 * values tiled, a quad at time. That is, a depth buffer containing
49 * will actually be stored in memory as
51 * Z11 Z12 Z21 Z22 Z13 Z14 Z23 Z24 ...
52 * Z31 Z32 Z41 Z42 Z33 Z34 Z43 Z44 ...
53 * ... ... ... ... ... ... ... ... ...
56 * @author Jose Fonseca <jfonseca@vmware.com>
57 * @author Brian Paul <jfonseca@vmware.com>
60 #include "pipe/p_state.h"
61 #include "util/u_format.h"
63 #include "gallivm/lp_bld_type.h"
64 #include "gallivm/lp_bld_arit.h"
65 #include "gallivm/lp_bld_bitarit.h"
66 #include "gallivm/lp_bld_const.h"
67 #include "gallivm/lp_bld_conv.h"
68 #include "gallivm/lp_bld_logic.h"
69 #include "gallivm/lp_bld_flow.h"
70 #include "gallivm/lp_bld_intr.h"
71 #include "gallivm/lp_bld_debug.h"
72 #include "gallivm/lp_bld_swizzle.h"
74 #include "lp_bld_depth.h"
77 /** Used to select fields from pipe_stencil_state */
87 * Do the stencil test comparison (compare FB stencil values against ref value).
88 * This will be used twice when generating two-sided stencil code.
89 * \param stencil the front/back stencil state
90 * \param stencilRef the stencil reference value, replicated as a vector
91 * \param stencilVals vector of stencil values from framebuffer
92 * \return vector mask of pass/fail values (~0 or 0)
95 lp_build_stencil_test_single(struct lp_build_context
*bld
,
96 const struct pipe_stencil_state
*stencil
,
97 LLVMValueRef stencilRef
,
98 LLVMValueRef stencilVals
)
100 LLVMBuilderRef builder
= bld
->gallivm
->builder
;
101 const unsigned stencilMax
= 255; /* XXX fix */
102 struct lp_type type
= bld
->type
;
107 assert(stencil
->enabled
);
109 if (stencil
->valuemask
!= stencilMax
) {
110 /* compute stencilRef = stencilRef & valuemask */
111 LLVMValueRef valuemask
= lp_build_const_int_vec(bld
->gallivm
, type
, stencil
->valuemask
);
112 stencilRef
= LLVMBuildAnd(builder
, stencilRef
, valuemask
, "");
113 /* compute stencilVals = stencilVals & valuemask */
114 stencilVals
= LLVMBuildAnd(builder
, stencilVals
, valuemask
, "");
117 res
= lp_build_cmp(bld
, stencil
->func
, stencilRef
, stencilVals
);
124 * Do the one or two-sided stencil test comparison.
125 * \sa lp_build_stencil_test_single
126 * \param front_facing an integer vector mask, indicating front (~0) or back
127 * (0) facing polygon. If NULL, assume front-facing.
130 lp_build_stencil_test(struct lp_build_context
*bld
,
131 const struct pipe_stencil_state stencil
[2],
132 LLVMValueRef stencilRefs
[2],
133 LLVMValueRef stencilVals
,
134 LLVMValueRef front_facing
)
138 assert(stencil
[0].enabled
);
140 /* do front face test */
141 res
= lp_build_stencil_test_single(bld
, &stencil
[0],
142 stencilRefs
[0], stencilVals
);
144 if (stencil
[1].enabled
&& front_facing
!= NULL
) {
145 /* do back face test */
146 LLVMValueRef back_res
;
148 back_res
= lp_build_stencil_test_single(bld
, &stencil
[1],
149 stencilRefs
[1], stencilVals
);
151 res
= lp_build_select(bld
, front_facing
, res
, back_res
);
159 * Apply the stencil operator (add/sub/keep/etc) to the given vector
161 * \return new stencil values vector
164 lp_build_stencil_op_single(struct lp_build_context
*bld
,
165 const struct pipe_stencil_state
*stencil
,
167 LLVMValueRef stencilRef
,
168 LLVMValueRef stencilVals
)
171 LLVMBuilderRef builder
= bld
->gallivm
->builder
;
172 struct lp_type type
= bld
->type
;
174 LLVMValueRef max
= lp_build_const_int_vec(bld
->gallivm
, type
, 0xff);
181 stencil_op
= stencil
->fail_op
;
184 stencil_op
= stencil
->zfail_op
;
187 stencil_op
= stencil
->zpass_op
;
190 assert(0 && "Invalid stencil_op mode");
191 stencil_op
= PIPE_STENCIL_OP_KEEP
;
194 switch (stencil_op
) {
195 case PIPE_STENCIL_OP_KEEP
:
197 /* we can return early for this case */
199 case PIPE_STENCIL_OP_ZERO
:
202 case PIPE_STENCIL_OP_REPLACE
:
205 case PIPE_STENCIL_OP_INCR
:
206 res
= lp_build_add(bld
, stencilVals
, bld
->one
);
207 res
= lp_build_min(bld
, res
, max
);
209 case PIPE_STENCIL_OP_DECR
:
210 res
= lp_build_sub(bld
, stencilVals
, bld
->one
);
211 res
= lp_build_max(bld
, res
, bld
->zero
);
213 case PIPE_STENCIL_OP_INCR_WRAP
:
214 res
= lp_build_add(bld
, stencilVals
, bld
->one
);
215 res
= LLVMBuildAnd(builder
, res
, max
, "");
217 case PIPE_STENCIL_OP_DECR_WRAP
:
218 res
= lp_build_sub(bld
, stencilVals
, bld
->one
);
219 res
= LLVMBuildAnd(builder
, res
, max
, "");
221 case PIPE_STENCIL_OP_INVERT
:
222 res
= LLVMBuildNot(builder
, stencilVals
, "");
223 res
= LLVMBuildAnd(builder
, res
, max
, "");
226 assert(0 && "bad stencil op mode");
235 * Do the one or two-sided stencil test op/update.
238 lp_build_stencil_op(struct lp_build_context
*bld
,
239 const struct pipe_stencil_state stencil
[2],
241 LLVMValueRef stencilRefs
[2],
242 LLVMValueRef stencilVals
,
244 LLVMValueRef front_facing
)
247 LLVMBuilderRef builder
= bld
->gallivm
->builder
;
250 assert(stencil
[0].enabled
);
252 /* do front face op */
253 res
= lp_build_stencil_op_single(bld
, &stencil
[0], op
,
254 stencilRefs
[0], stencilVals
);
256 if (stencil
[1].enabled
&& front_facing
!= NULL
) {
257 /* do back face op */
258 LLVMValueRef back_res
;
260 back_res
= lp_build_stencil_op_single(bld
, &stencil
[1], op
,
261 stencilRefs
[1], stencilVals
);
263 res
= lp_build_select(bld
, front_facing
, res
, back_res
);
266 if (stencil
->writemask
!= 0xff) {
267 /* mask &= stencil->writemask */
268 LLVMValueRef writemask
= lp_build_const_int_vec(bld
->gallivm
, bld
->type
,
270 mask
= LLVMBuildAnd(builder
, mask
, writemask
, "");
271 /* res = (res & mask) | (stencilVals & ~mask) */
272 res
= lp_build_select_bitwise(bld
, mask
, res
, stencilVals
);
275 /* res = mask ? res : stencilVals */
276 res
= lp_build_select(bld
, mask
, res
, stencilVals
);
285 * Return a type appropriate for depth/stencil testing.
288 lp_depth_type(const struct util_format_description
*format_desc
,
294 assert(format_desc
->colorspace
== UTIL_FORMAT_COLORSPACE_ZS
);
295 assert(format_desc
->block
.width
== 1);
296 assert(format_desc
->block
.height
== 1);
298 swizzle
= format_desc
->swizzle
[0];
301 memset(&type
, 0, sizeof type
);
302 type
.width
= format_desc
->block
.bits
;
304 if(format_desc
->channel
[swizzle
].type
== UTIL_FORMAT_TYPE_FLOAT
) {
305 type
.floating
= TRUE
;
306 assert(swizzle
== 0);
307 assert(format_desc
->channel
[swizzle
].size
== format_desc
->block
.bits
);
309 else if(format_desc
->channel
[swizzle
].type
== UTIL_FORMAT_TYPE_UNSIGNED
) {
310 assert(format_desc
->block
.bits
<= 32);
311 assert(format_desc
->channel
[swizzle
].normalized
);
312 if (format_desc
->channel
[swizzle
].size
< format_desc
->block
.bits
) {
313 /* Prefer signed integers when possible, as SSE has less support
314 * for unsigned comparison;
322 assert(type
.width
<= length
);
323 type
.length
= length
/ type
.width
;
330 * Compute bitmask and bit shift to apply to the incoming fragment Z values
331 * and the Z buffer values needed before doing the Z comparison.
333 * Note that we leave the Z bits in the position that we find them
334 * in the Z buffer (typically 0xffffff00 or 0x00ffffff). That lets us
335 * get by with fewer bit twiddling steps.
338 get_z_shift_and_mask(const struct util_format_description
*format_desc
,
339 unsigned *shift
, unsigned *width
, unsigned *mask
)
341 const unsigned total_bits
= format_desc
->block
.bits
;
344 unsigned padding_left
, padding_right
;
346 assert(format_desc
->colorspace
== UTIL_FORMAT_COLORSPACE_ZS
);
347 assert(format_desc
->block
.width
== 1);
348 assert(format_desc
->block
.height
== 1);
350 z_swizzle
= format_desc
->swizzle
[0];
352 if (z_swizzle
== UTIL_FORMAT_SWIZZLE_NONE
)
355 *width
= format_desc
->channel
[z_swizzle
].size
;
358 for (chan
= 0; chan
< z_swizzle
; ++chan
)
359 padding_right
+= format_desc
->channel
[chan
].size
;
362 total_bits
- (padding_right
+ *width
);
364 if (padding_left
|| padding_right
) {
365 unsigned long long mask_left
= (1ULL << (total_bits
- padding_left
)) - 1;
366 unsigned long long mask_right
= (1ULL << (padding_right
)) - 1;
367 *mask
= mask_left
^ mask_right
;
373 *shift
= padding_right
;
380 * Compute bitmask and bit shift to apply to the framebuffer pixel values
381 * to put the stencil bits in the least significant position.
385 get_s_shift_and_mask(const struct util_format_description
*format_desc
,
386 unsigned *shift
, unsigned *mask
)
391 s_swizzle
= format_desc
->swizzle
[1];
393 if (s_swizzle
== UTIL_FORMAT_SWIZZLE_NONE
)
397 for (chan
= 0; chan
< s_swizzle
; chan
++)
398 *shift
+= format_desc
->channel
[chan
].size
;
400 sz
= format_desc
->channel
[s_swizzle
].size
;
401 *mask
= (1U << sz
) - 1U;
408 * Perform the occlusion test and increase the counter.
409 * Test the depth mask. Add the number of channel which has none zero mask
410 * into the occlusion counter. e.g. maskvalue is {-1, -1, -1, -1}.
411 * The counter will add 4.
413 * \param type holds element type of the mask vector.
414 * \param maskvalue is the depth test mask.
415 * \param counter is a pointer of the uint32 counter.
418 lp_build_occlusion_count(struct gallivm_state
*gallivm
,
420 LLVMValueRef maskvalue
,
421 LLVMValueRef counter
)
423 LLVMBuilderRef builder
= gallivm
->builder
;
424 LLVMContextRef context
= gallivm
->context
;
425 LLVMValueRef countmask
= lp_build_const_int_vec(gallivm
, type
, 1);
426 LLVMValueRef countv
= LLVMBuildAnd(builder
, maskvalue
, countmask
, "countv");
427 LLVMTypeRef i8v16
= LLVMVectorType(LLVMInt8TypeInContext(context
), 16);
428 LLVMValueRef counti
= LLVMBuildBitCast(builder
, countv
, i8v16
, "counti");
429 LLVMValueRef maskarray
[4] = {
430 lp_build_const_int32(gallivm
, 0),
431 lp_build_const_int32(gallivm
, 4),
432 lp_build_const_int32(gallivm
, 8),
433 lp_build_const_int32(gallivm
, 12)
435 LLVMValueRef shufflemask
= LLVMConstVector(maskarray
, 4);
436 LLVMValueRef shufflev
= LLVMBuildShuffleVector(builder
, counti
, LLVMGetUndef(i8v16
), shufflemask
, "shufflev");
437 LLVMValueRef shuffle
= LLVMBuildBitCast(builder
, shufflev
, LLVMInt32TypeInContext(context
), "shuffle");
438 LLVMValueRef count
= lp_build_intrinsic_unary(builder
, "llvm.ctpop.i32", LLVMInt32TypeInContext(context
), shuffle
);
439 LLVMValueRef orig
= LLVMBuildLoad(builder
, counter
, "orig");
440 LLVMValueRef incr
= LLVMBuildAdd(builder
, orig
, count
, "incr");
441 LLVMBuildStore(builder
, incr
, counter
);
447 * Generate code for performing depth and/or stencil tests.
448 * We operate on a vector of values (typically a 2x2 quad).
450 * \param depth the depth test state
451 * \param stencil the front/back stencil state
452 * \param type the data type of the fragment depth/stencil values
453 * \param format_desc description of the depth/stencil surface
454 * \param mask the alive/dead pixel mask for the quad (vector)
455 * \param stencil_refs the front/back stencil ref values (scalar)
456 * \param z_src the incoming depth/stencil values (a 2x2 quad, float32)
457 * \param zs_dst_ptr pointer to depth/stencil values in framebuffer
458 * \param facing contains boolean value indicating front/back facing polygon
461 lp_build_depth_stencil_test(struct gallivm_state
*gallivm
,
462 const struct pipe_depth_state
*depth
,
463 const struct pipe_stencil_state stencil
[2],
464 struct lp_type z_src_type
,
465 const struct util_format_description
*format_desc
,
466 struct lp_build_mask_context
*mask
,
467 LLVMValueRef stencil_refs
[2],
469 LLVMValueRef zs_dst_ptr
,
471 LLVMValueRef
*zs_value
,
474 LLVMBuilderRef builder
= gallivm
->builder
;
475 struct lp_type z_type
;
476 struct lp_build_context z_bld
;
477 struct lp_build_context s_bld
;
478 struct lp_type s_type
;
479 unsigned z_shift
= 0, z_width
= 0, z_mask
= 0;
480 LLVMValueRef zs_dst
, z_dst
= NULL
;
481 LLVMValueRef stencil_vals
= NULL
;
482 LLVMValueRef z_bitmask
= NULL
, stencil_shift
= NULL
;
483 LLVMValueRef z_pass
= NULL
, s_pass_mask
= NULL
;
484 LLVMValueRef orig_mask
= lp_build_mask_value(mask
);
485 LLVMValueRef front_facing
= NULL
;
489 * Depths are expected to be between 0 and 1, even if they are stored in
490 * floats. Setting these bits here will ensure that the lp_build_conv() call
491 * below won't try to unnecessarily clamp the incoming values.
493 if(z_src_type
.floating
) {
494 z_src_type
.sign
= FALSE
;
495 z_src_type
.norm
= TRUE
;
498 assert(!z_src_type
.sign
);
499 assert(z_src_type
.norm
);
502 /* Pick the depth type. */
503 z_type
= lp_depth_type(format_desc
, z_src_type
.width
*z_src_type
.length
);
505 /* FIXME: Cope with a depth test type with a different bit width. */
506 assert(z_type
.width
== z_src_type
.width
);
507 assert(z_type
.length
== z_src_type
.length
);
509 /* Sanity checking */
511 const unsigned z_swizzle
= format_desc
->swizzle
[0];
512 const unsigned s_swizzle
= format_desc
->swizzle
[1];
514 assert(z_swizzle
!= UTIL_FORMAT_SWIZZLE_NONE
||
515 s_swizzle
!= UTIL_FORMAT_SWIZZLE_NONE
);
517 assert(depth
->enabled
|| stencil
[0].enabled
);
519 assert(format_desc
->colorspace
== UTIL_FORMAT_COLORSPACE_ZS
);
520 assert(format_desc
->block
.width
== 1);
521 assert(format_desc
->block
.height
== 1);
523 if (stencil
[0].enabled
) {
524 assert(format_desc
->format
== PIPE_FORMAT_Z24_UNORM_S8_UINT
||
525 format_desc
->format
== PIPE_FORMAT_S8_UINT_Z24_UNORM
);
528 assert(z_swizzle
< 4);
529 assert(format_desc
->block
.bits
== z_type
.width
);
530 if (z_type
.floating
) {
531 assert(z_swizzle
== 0);
532 assert(format_desc
->channel
[z_swizzle
].type
==
533 UTIL_FORMAT_TYPE_FLOAT
);
534 assert(format_desc
->channel
[z_swizzle
].size
==
535 format_desc
->block
.bits
);
538 assert(format_desc
->channel
[z_swizzle
].type
==
539 UTIL_FORMAT_TYPE_UNSIGNED
);
540 assert(format_desc
->channel
[z_swizzle
].normalized
);
541 assert(!z_type
.fixed
);
546 /* Setup build context for Z vals */
547 lp_build_context_init(&z_bld
, gallivm
, z_type
);
549 /* Setup build context for stencil vals */
550 s_type
= lp_type_int_vec(z_type
.width
);
551 lp_build_context_init(&s_bld
, gallivm
, s_type
);
553 /* Load current z/stencil value from z/stencil buffer */
554 zs_dst_ptr
= LLVMBuildBitCast(builder
,
556 LLVMPointerType(z_bld
.vec_type
, 0), "");
557 zs_dst
= LLVMBuildLoad(builder
, zs_dst_ptr
, "");
559 lp_build_name(zs_dst
, "zs_dst");
562 /* Compute and apply the Z/stencil bitmasks and shifts.
565 unsigned s_shift
, s_mask
;
567 if (get_z_shift_and_mask(format_desc
, &z_shift
, &z_width
, &z_mask
)) {
568 if (z_mask
!= 0xffffffff) {
569 z_bitmask
= lp_build_const_int_vec(gallivm
, z_type
, z_mask
);
573 * Align the framebuffer Z 's LSB to the right.
576 LLVMValueRef shift
= lp_build_const_int_vec(gallivm
, z_type
, z_shift
);
577 z_dst
= LLVMBuildLShr(builder
, zs_dst
, shift
, "z_dst");
578 } else if (z_bitmask
) {
579 /* TODO: Instead of loading a mask from memory and ANDing, it's
580 * probably faster to just shake the bits with two shifts. */
581 z_dst
= LLVMBuildAnd(builder
, zs_dst
, z_bitmask
, "z_dst");
584 lp_build_name(z_dst
, "z_dst");
588 if (get_s_shift_and_mask(format_desc
, &s_shift
, &s_mask
)) {
590 LLVMValueRef shift
= lp_build_const_int_vec(gallivm
, s_type
, s_shift
);
591 stencil_vals
= LLVMBuildLShr(builder
, zs_dst
, shift
, "");
592 stencil_shift
= shift
; /* used below */
595 stencil_vals
= zs_dst
;
598 if (s_mask
!= 0xffffffff) {
599 LLVMValueRef mask
= lp_build_const_int_vec(gallivm
, s_type
, s_mask
);
600 stencil_vals
= LLVMBuildAnd(builder
, stencil_vals
, mask
, "");
603 lp_build_name(stencil_vals
, "s_dst");
607 if (stencil
[0].enabled
) {
610 LLVMValueRef zero
= lp_build_const_int32(gallivm
, 0);
612 /* front_facing = face != 0 ? ~0 : 0 */
613 front_facing
= LLVMBuildICmp(builder
, LLVMIntNE
, face
, zero
, "");
614 front_facing
= LLVMBuildSExt(builder
, front_facing
,
615 LLVMIntTypeInContext(gallivm
->context
,
616 s_bld
.type
.length
*s_bld
.type
.width
),
618 front_facing
= LLVMBuildBitCast(builder
, front_facing
,
619 s_bld
.int_vec_type
, "");
622 /* convert scalar stencil refs into vectors */
623 stencil_refs
[0] = lp_build_broadcast_scalar(&s_bld
, stencil_refs
[0]);
624 stencil_refs
[1] = lp_build_broadcast_scalar(&s_bld
, stencil_refs
[1]);
626 s_pass_mask
= lp_build_stencil_test(&s_bld
, stencil
,
627 stencil_refs
, stencil_vals
,
630 /* apply stencil-fail operator */
632 LLVMValueRef s_fail_mask
= lp_build_andnot(&s_bld
, orig_mask
, s_pass_mask
);
633 stencil_vals
= lp_build_stencil_op(&s_bld
, stencil
, S_FAIL_OP
,
634 stencil_refs
, stencil_vals
,
635 s_fail_mask
, front_facing
);
639 if (depth
->enabled
) {
641 * Convert fragment Z to the desired type, aligning the LSB to the right.
644 assert(z_type
.width
== z_src_type
.width
);
645 assert(z_type
.length
== z_src_type
.length
);
646 assert(lp_check_value(z_src_type
, z_src
));
647 if (z_src_type
.floating
) {
649 * Convert from floating point values
652 if (!z_type
.floating
) {
653 z_src
= lp_build_clamped_float_to_unsigned_norm(gallivm
,
660 * Convert from unsigned normalized values.
663 assert(!z_src_type
.sign
);
664 assert(!z_src_type
.fixed
);
665 assert(z_src_type
.norm
);
666 assert(!z_type
.floating
);
667 if (z_src_type
.width
> z_width
) {
668 LLVMValueRef shift
= lp_build_const_int_vec(gallivm
, z_src_type
,
669 z_src_type
.width
- z_width
);
670 z_src
= LLVMBuildLShr(builder
, z_src
, shift
, "");
673 assert(lp_check_value(z_type
, z_src
));
675 lp_build_name(z_src
, "z_src");
677 /* compare src Z to dst Z, returning 'pass' mask */
678 z_pass
= lp_build_cmp(&z_bld
, depth
->func
, z_src
, z_dst
);
680 if (!stencil
[0].enabled
) {
681 /* We can potentially skip all remaining operations here, but only
682 * if stencil is disabled because we still need to update the stencil
683 * buffer values. Don't need to update Z buffer values.
685 lp_build_mask_update(mask
, z_pass
);
688 lp_build_mask_check(mask
);
693 if (depth
->writemask
) {
694 LLVMValueRef zselectmask
;
696 /* mask off bits that failed Z test */
697 zselectmask
= LLVMBuildAnd(builder
, orig_mask
, z_pass
, "");
699 /* mask off bits that failed stencil test */
701 zselectmask
= LLVMBuildAnd(builder
, zselectmask
, s_pass_mask
, "");
704 /* Mix the old and new Z buffer values.
705 * z_dst[i] = zselectmask[i] ? z_src[i] : z_dst[i]
707 z_dst
= lp_build_select(&z_bld
, zselectmask
, z_src
, z_dst
);
710 if (stencil
[0].enabled
) {
711 /* update stencil buffer values according to z pass/fail result */
712 LLVMValueRef z_fail_mask
, z_pass_mask
;
714 /* apply Z-fail operator */
715 z_fail_mask
= lp_build_andnot(&z_bld
, orig_mask
, z_pass
);
716 stencil_vals
= lp_build_stencil_op(&s_bld
, stencil
, Z_FAIL_OP
,
717 stencil_refs
, stencil_vals
,
718 z_fail_mask
, front_facing
);
720 /* apply Z-pass operator */
721 z_pass_mask
= LLVMBuildAnd(builder
, orig_mask
, z_pass
, "");
722 stencil_vals
= lp_build_stencil_op(&s_bld
, stencil
, Z_PASS_OP
,
723 stencil_refs
, stencil_vals
,
724 z_pass_mask
, front_facing
);
728 /* No depth test: apply Z-pass operator to stencil buffer values which
729 * passed the stencil test.
731 s_pass_mask
= LLVMBuildAnd(builder
, orig_mask
, s_pass_mask
, "");
732 stencil_vals
= lp_build_stencil_op(&s_bld
, stencil
, Z_PASS_OP
,
733 stencil_refs
, stencil_vals
,
734 s_pass_mask
, front_facing
);
737 /* Put Z and ztencil bits in the right place */
738 if (z_dst
&& z_shift
) {
739 LLVMValueRef shift
= lp_build_const_int_vec(gallivm
, z_type
, z_shift
);
740 z_dst
= LLVMBuildShl(builder
, z_dst
, shift
, "");
742 if (stencil_vals
&& stencil_shift
)
743 stencil_vals
= LLVMBuildShl(builder
, stencil_vals
,
746 /* Finally, merge/store the z/stencil values */
747 if ((depth
->enabled
&& depth
->writemask
) ||
748 (stencil
[0].enabled
&& stencil
[0].writemask
)) {
750 if (z_dst
&& stencil_vals
)
751 zs_dst
= LLVMBuildOr(builder
, z_dst
, stencil_vals
, "");
755 zs_dst
= stencil_vals
;
761 lp_build_mask_update(mask
, s_pass_mask
);
763 if (depth
->enabled
&& stencil
[0].enabled
)
764 lp_build_mask_update(mask
, z_pass
);
767 lp_build_mask_check(mask
);
773 lp_build_depth_write(LLVMBuilderRef builder
,
774 const struct util_format_description
*format_desc
,
775 LLVMValueRef zs_dst_ptr
,
776 LLVMValueRef zs_value
)
778 zs_dst_ptr
= LLVMBuildBitCast(builder
, zs_dst_ptr
,
779 LLVMPointerType(LLVMTypeOf(zs_value
), 0), "");
781 LLVMBuildStore(builder
, zs_value
, zs_dst_ptr
);
786 lp_build_deferred_depth_write(struct gallivm_state
*gallivm
,
787 struct lp_type z_src_type
,
788 const struct util_format_description
*format_desc
,
789 struct lp_build_mask_context
*mask
,
790 LLVMValueRef zs_dst_ptr
,
791 LLVMValueRef zs_value
)
793 struct lp_type z_type
;
794 struct lp_build_context z_bld
;
796 LLVMBuilderRef builder
= gallivm
->builder
;
798 /* XXX: pointlessly redo type logic:
800 z_type
= lp_depth_type(format_desc
, z_src_type
.width
*z_src_type
.length
);
801 lp_build_context_init(&z_bld
, gallivm
, z_type
);
803 zs_dst_ptr
= LLVMBuildBitCast(builder
, zs_dst_ptr
,
804 LLVMPointerType(z_bld
.vec_type
, 0), "");
806 z_dst
= LLVMBuildLoad(builder
, zs_dst_ptr
, "zsbufval");
807 z_dst
= lp_build_select(&z_bld
, lp_build_mask_value(mask
), zs_value
, z_dst
);
809 LLVMBuildStore(builder
, z_dst
, zs_dst_ptr
);