llvmpipe: fix race between draw and setting fragment shader.
[mesa.git] / src / gallium / drivers / llvmpipe / lp_bld_depth.h
1 /**************************************************************************
2 *
3 * Copyright 2009 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 /**
30 * Depth/stencil testing to LLVM IR translation.
31 *
32 * @author Jose Fonseca <jfonseca@vmware.com>
33 */
34
35 #ifndef LP_BLD_DEPTH_H
36 #define LP_BLD_DEPTH_H
37
38
39 #include "pipe/p_compiler.h"
40 #include "pipe/p_state.h"
41
42 #include "gallivm/lp_bld.h"
43
44
45 struct pipe_depth_state;
46 struct gallivm_state;
47 struct util_format_description;
48 struct lp_type;
49 struct lp_build_mask_context;
50
51
52 struct lp_type
53 lp_depth_type(const struct util_format_description *format_desc,
54 unsigned length);
55
56
57 void
58 lp_build_depth_stencil_test(struct gallivm_state *gallivm,
59 const struct pipe_depth_state *depth,
60 const struct pipe_stencil_state stencil[2],
61 struct lp_type z_src_type,
62 const struct util_format_description *format_desc,
63 struct lp_build_mask_context *mask,
64 LLVMValueRef stencil_refs[2],
65 LLVMValueRef z_src,
66 LLVMValueRef z_fb,
67 LLVMValueRef s_fb,
68 LLVMValueRef face,
69 LLVMValueRef *z_value,
70 LLVMValueRef *s_value,
71 boolean do_branch);
72
73 void
74 lp_build_depth_stencil_load_swizzled(struct gallivm_state *gallivm,
75 struct lp_type z_src_type,
76 const struct util_format_description *format_desc,
77 boolean is_1d,
78 LLVMValueRef depth_ptr,
79 LLVMValueRef depth_stride,
80 LLVMValueRef *z_fb,
81 LLVMValueRef *s_fb,
82 LLVMValueRef loop_counter);
83
84 void
85 lp_build_depth_stencil_write_swizzled(struct gallivm_state *gallivm,
86 struct lp_type z_src_type,
87 const struct util_format_description *format_desc,
88 boolean is_1d,
89 struct lp_build_mask_context *mask,
90 LLVMValueRef z_fb,
91 LLVMValueRef s_fb,
92 LLVMValueRef loop_counter,
93 LLVMValueRef depth_ptr,
94 LLVMValueRef depth_stride,
95 LLVMValueRef z_value,
96 LLVMValueRef s_value);
97
98
99 void
100 lp_build_occlusion_count(struct gallivm_state *gallivm,
101 struct lp_type type,
102 LLVMValueRef maskvalue,
103 LLVMValueRef counter);
104
105 #endif /* !LP_BLD_DEPTH_H */