llvmpipe: fix handling of 0 x 0 framebuffer size
[mesa.git] / src / gallium / drivers / llvmpipe / lp_bld_interp.h
1 /**************************************************************************
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3 * Copyright 2009 VMware, Inc.
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27
28 /**
29 * @file
30 * Position and shader input interpolation.
31 *
32 * Special attention is given to the interpolation of side by side quads.
33 * Multiplications are made only for the first quad. Interpolation of
34 * inputs for posterior quads are done exclusively with additions, and
35 * perspective divide if necessary.
36 *
37 * @author Jose Fonseca <jfonseca@vmware.com>
38 */
39
40 #ifndef LP_BLD_INTERP_H
41 #define LP_BLD_INTERP_H
42
43
44 #include "gallivm/lp_bld.h"
45 #include "gallivm/lp_bld_type.h"
46
47 #include "tgsi/tgsi_exec.h"
48
49 /**
50 * Describes how to compute the interpolation coefficients (a0, dadx, dady)
51 * from the vertices passed into our triangle/line/point functions by the
52 * draw module.
53 *
54 * Vertices are treated as an array of float[4] values, indexed by
55 * src_index.
56 *
57 * LP_INTERP_COLOR is translated to either LP_INTERP_CONSTANT or
58 * PERSPECTIVE depending on flatshade state.
59 */
60 enum lp_interp {
61 LP_INTERP_CONSTANT,
62 LP_INTERP_COLOR,
63 LP_INTERP_LINEAR,
64 LP_INTERP_PERSPECTIVE,
65 LP_INTERP_POSITION,
66 LP_INTERP_FACING
67 };
68
69 struct lp_shader_input {
70 uint interp:4; /* enum lp_interp */
71 uint usage_mask:4; /* bitmask of TGSI_WRITEMASK_x flags */
72 uint src_index:8; /* where to find values in incoming vertices */
73 uint cyl_wrap:4; /* TGSI_CYLINDRICAL_WRAP_x flags */
74 uint padding:12;
75 };
76
77
78 struct lp_build_interp_soa_context
79 {
80 /* TGSI_QUAD_SIZE x float */
81 struct lp_build_context coeff_bld;
82 struct lp_build_context setup_bld;
83
84 unsigned num_attribs;
85 unsigned mask[1 + PIPE_MAX_SHADER_INPUTS]; /**< TGSI_WRITE_MASK_x */
86 enum lp_interp interp[1 + PIPE_MAX_SHADER_INPUTS];
87 boolean simple_interp;
88 boolean dynamic_offsets;
89
90 LLVMValueRef x;
91 LLVMValueRef y;
92
93 LLVMValueRef a[1 + PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS];
94 LLVMValueRef dadq[1 + PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS];
95 LLVMValueRef a0aos[1 + PIPE_MAX_SHADER_INPUTS];
96 LLVMValueRef dadxaos[1 + PIPE_MAX_SHADER_INPUTS];
97 LLVMValueRef dadyaos[1 + PIPE_MAX_SHADER_INPUTS];
98
99 LLVMValueRef oow;
100
101 LLVMValueRef attribs[1 + PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS];
102
103 LLVMValueRef xoffset_store;
104 LLVMValueRef yoffset_store;
105
106 /*
107 * Convenience pointers. Callers may access this one.
108 */
109 const LLVMValueRef *pos;
110 const LLVMValueRef (*inputs)[TGSI_NUM_CHANNELS];
111 };
112
113
114 void
115 lp_build_interp_soa_init(struct lp_build_interp_soa_context *bld,
116 struct gallivm_state *gallivm,
117 unsigned num_inputs,
118 const struct lp_shader_input *inputs,
119 LLVMBuilderRef builder,
120 struct lp_type type,
121 boolean dynamic_offsets,
122 LLVMValueRef a0_ptr,
123 LLVMValueRef dadx_ptr,
124 LLVMValueRef dady_ptr,
125 LLVMValueRef x,
126 LLVMValueRef y);
127
128 void
129 lp_build_interp_soa_update_inputs(struct lp_build_interp_soa_context *bld,
130 struct gallivm_state *gallivm,
131 int quad_start_index);
132
133 void
134 lp_build_interp_soa_update_pos(struct lp_build_interp_soa_context *bld,
135 struct gallivm_state *gallivm,
136 int quad__start_index);
137
138 void
139 lp_build_interp_soa_update_inputs_dyn(struct lp_build_interp_soa_context *bld,
140 struct gallivm_state *gallivm,
141 LLVMValueRef quad_start_index);
142
143 void
144 lp_build_interp_soa_update_pos_dyn(struct lp_build_interp_soa_context *bld,
145 struct gallivm_state *gallivm,
146 LLVMValueRef quad_start_index);
147
148 #endif /* LP_BLD_INTERP_H */