Merge branch 'mesa_7_6_branch'
[mesa.git] / src / gallium / drivers / llvmpipe / lp_bld_interp.h
1 /**************************************************************************
2 *
3 * Copyright 2009 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /**
29 * @file
30 * Position and shader input interpolation.
31 *
32 * Special attention is given to the interpolation of side by side quads.
33 * Multiplications are made only for the first quad. Interpolation of
34 * inputs for posterior quads are done exclusively with additions, and
35 * perspective divide if necessary.
36 *
37 * @author Jose Fonseca <jfonseca@vmware.com>
38 */
39
40 #ifndef LP_BLD_INTERP_H
41 #define LP_BLD_INTERP_H
42
43
44 #include <llvm-c/Core.h>
45
46 #include "tgsi/tgsi_exec.h"
47
48 #include "lp_bld_type.h"
49
50
51 struct tgsi_token;
52
53
54 struct lp_build_interp_soa_context
55 {
56 struct lp_build_context base;
57
58 unsigned num_attribs;
59 unsigned mask[1 + PIPE_MAX_SHADER_INPUTS];
60 unsigned mode[1 + PIPE_MAX_SHADER_INPUTS];
61
62 LLVMValueRef a0 [1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS];
63 LLVMValueRef dadx[1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS];
64 LLVMValueRef dady[1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS];
65
66 int xstep;
67 int ystep;
68
69 /* Attribute values before perspective divide */
70 LLVMValueRef attribs_pre[1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS];
71
72 LLVMValueRef attribs[1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS];
73
74 /*
75 * Convenience pointers. Callers may access this one.
76 */
77 const LLVMValueRef *pos;
78 const LLVMValueRef (*inputs)[NUM_CHANNELS];
79 };
80
81
82 void
83 lp_build_interp_soa_init(struct lp_build_interp_soa_context *bld,
84 const struct tgsi_token *tokens,
85 LLVMBuilderRef builder,
86 struct lp_type type,
87 LLVMValueRef a0_ptr,
88 LLVMValueRef dadx_ptr,
89 LLVMValueRef dady_ptr,
90 LLVMValueRef x0,
91 LLVMValueRef y0,
92 int xstep,
93 int ystep);
94
95 void
96 lp_build_interp_soa_update(struct lp_build_interp_soa_context *bld);
97
98
99 #endif /* LP_BLD_INTERP_H */