Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / gallium / drivers / llvmpipe / lp_bld_interp.h
1 /**************************************************************************
2 *
3 * Copyright 2009 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /**
29 * @file
30 * Position and shader input interpolation.
31 *
32 * Special attention is given to the interpolation of side by side quads.
33 * Multiplications are made only for the first quad. Interpolation of
34 * inputs for posterior quads are done exclusively with additions, and
35 * perspective divide if necessary.
36 *
37 * @author Jose Fonseca <jfonseca@vmware.com>
38 */
39
40 #ifndef LP_BLD_INTERP_H
41 #define LP_BLD_INTERP_H
42
43
44 #include "gallivm/lp_bld.h"
45 #include "gallivm/lp_bld_type.h"
46
47 #include "tgsi/tgsi_exec.h"
48
49 /**
50 * Describes how to compute the interpolation coefficients (a0, dadx, dady)
51 * from the vertices passed into our triangle/line/point functions by the
52 * draw module.
53 *
54 * Vertices are treated as an array of float[4] values, indexed by
55 * src_index.
56 *
57 * LP_INTERP_COLOR is translated to either LP_INTERP_CONSTANT or
58 * PERSPECTIVE depending on flatshade state.
59 */
60 enum lp_interp {
61 LP_INTERP_CONSTANT,
62 LP_INTERP_COLOR,
63 LP_INTERP_LINEAR,
64 LP_INTERP_PERSPECTIVE,
65 LP_INTERP_POSITION,
66 LP_INTERP_FACING
67 };
68
69 struct lp_shader_input {
70 uint interp:4; /* enum lp_interp */
71 uint usage_mask:4; /* bitmask of TGSI_WRITEMASK_x flags */
72 uint src_index:8; /* where to find values in incoming vertices */
73 uint cyl_wrap:4; /* TGSI_CYLINDRICAL_WRAP_x flags */
74 uint location:2; /* TGSI_INTERPOLOATE_LOC_* */
75 uint padding:10;
76 };
77
78
79 struct lp_build_interp_soa_context
80 {
81 /* TGSI_QUAD_SIZE x float */
82 struct lp_build_context coeff_bld;
83 struct lp_build_context setup_bld;
84
85 unsigned num_attribs;
86 unsigned mask[1 + PIPE_MAX_SHADER_INPUTS]; /**< TGSI_WRITE_MASK_x */
87 enum lp_interp interp[1 + PIPE_MAX_SHADER_INPUTS];
88 unsigned interp_loc[1 + PIPE_MAX_SHADER_INPUTS];
89 boolean depth_clamp;
90
91 double pos_offset;
92 unsigned coverage_samples;
93 LLVMValueRef num_loop;
94 LLVMValueRef sample_pos_array;
95
96 LLVMValueRef x;
97 LLVMValueRef y;
98
99 LLVMValueRef a0_ptr;
100 LLVMValueRef dadx_ptr;
101 LLVMValueRef dady_ptr;
102
103 LLVMValueRef a0aos[1 + PIPE_MAX_SHADER_INPUTS];
104 LLVMValueRef dadxaos[1 + PIPE_MAX_SHADER_INPUTS];
105 LLVMValueRef dadyaos[1 + PIPE_MAX_SHADER_INPUTS];
106
107 LLVMValueRef attribs[1 + PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS];
108
109 LLVMValueRef xoffset_store;
110 LLVMValueRef yoffset_store;
111
112 /*
113 * Convenience pointers. Callers may access this one.
114 */
115 const LLVMValueRef *pos;
116 const LLVMValueRef (*inputs)[TGSI_NUM_CHANNELS];
117 };
118
119
120 void
121 lp_build_interp_soa_init(struct lp_build_interp_soa_context *bld,
122 struct gallivm_state *gallivm,
123 unsigned num_inputs,
124 const struct lp_shader_input *inputs,
125 boolean pixel_center_integer,
126 unsigned coverage_samples,
127 LLVMValueRef sample_pos_array,
128 LLVMValueRef num_loop,
129 boolean depth_clamp,
130 LLVMBuilderRef builder,
131 struct lp_type type,
132 LLVMValueRef a0_ptr,
133 LLVMValueRef dadx_ptr,
134 LLVMValueRef dady_ptr,
135 LLVMValueRef x,
136 LLVMValueRef y);
137
138 void
139 lp_build_interp_soa_update_inputs_dyn(struct lp_build_interp_soa_context *bld,
140 struct gallivm_state *gallivm,
141 LLVMValueRef quad_start_index,
142 LLVMValueRef mask_store,
143 LLVMValueRef sample_id);
144
145 void
146 lp_build_interp_soa_update_pos_dyn(struct lp_build_interp_soa_context *bld,
147 struct gallivm_state *gallivm,
148 LLVMValueRef quad_start_index,
149 LLVMValueRef sample_id);
150
151 LLVMValueRef
152 lp_build_interp_soa(struct lp_build_interp_soa_context *bld,
153 struct gallivm_state *gallivm,
154 LLVMValueRef loop_iter,
155 LLVMValueRef mask_store,
156 unsigned attrib, unsigned chan,
157 unsigned loc,
158 LLVMValueRef indir_index,
159 LLVMValueRef offsets[2]);
160
161 #endif /* LP_BLD_INTERP_H */