1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
5 * Copyright 2008 VMware, Inc. All rights reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the
9 * "Software"), to deal in the Software without restriction, including
10 * without limitation the rights to use, copy, modify, merge, publish,
11 * distribute, sub license, and/or sell copies of the Software, and to
12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 **************************************************************************/
30 * Keith Whitwell <keith@tungstengraphics.com>
33 #include "draw/draw_context.h"
34 #include "draw/draw_vbuf.h"
35 #include "pipe/p_defines.h"
36 #include "util/u_inlines.h"
37 #include "util/u_math.h"
38 #include "util/u_memory.h"
39 #include "util/u_simple_list.h"
41 #include "lp_context.h"
45 #include "lp_surface.h"
50 /** shared by all contexts */
51 unsigned llvmpipe_variant_count
;
54 static void llvmpipe_destroy( struct pipe_context
*pipe
)
56 struct llvmpipe_context
*llvmpipe
= llvmpipe_context( pipe
);
61 if (llvmpipe
->blitter
) {
62 util_blitter_destroy(llvmpipe
->blitter
);
65 /* This will also destroy llvmpipe->setup:
68 draw_destroy( llvmpipe
->draw
);
70 for (i
= 0; i
< PIPE_MAX_COLOR_BUFS
; i
++) {
71 pipe_surface_reference(&llvmpipe
->framebuffer
.cbufs
[i
], NULL
);
74 pipe_surface_reference(&llvmpipe
->framebuffer
.zsbuf
, NULL
);
76 for (i
= 0; i
< Elements(llvmpipe
->sampler_views
[0]); i
++) {
77 pipe_sampler_view_reference(&llvmpipe
->sampler_views
[PIPE_SHADER_FRAGMENT
][i
], NULL
);
80 for (i
= 0; i
< Elements(llvmpipe
->sampler_views
[0]); i
++) {
81 pipe_sampler_view_reference(&llvmpipe
->sampler_views
[PIPE_SHADER_VERTEX
][i
], NULL
);
84 for (i
= 0; i
< Elements(llvmpipe
->sampler_views
[0]); i
++) {
85 pipe_sampler_view_reference(&llvmpipe
->sampler_views
[PIPE_SHADER_GEOMETRY
][i
], NULL
);
88 for (i
= 0; i
< Elements(llvmpipe
->constants
); i
++) {
89 for (j
= 0; j
< Elements(llvmpipe
->constants
[i
]); j
++) {
90 pipe_resource_reference(&llvmpipe
->constants
[i
][j
].buffer
, NULL
);
94 for (i
= 0; i
< llvmpipe
->num_vertex_buffers
; i
++) {
95 pipe_resource_reference(&llvmpipe
->vertex_buffer
[i
].buffer
, NULL
);
98 lp_delete_setup_variants(llvmpipe
);
100 align_free( llvmpipe
);
104 do_flush( struct pipe_context
*pipe
,
105 struct pipe_fence_handle
**fence
,
108 llvmpipe_flush(pipe
, fence
, __FUNCTION__
);
113 llvmpipe_render_condition ( struct pipe_context
*pipe
,
114 struct pipe_query
*query
,
117 struct llvmpipe_context
*llvmpipe
= llvmpipe_context( pipe
);
119 llvmpipe
->render_cond_query
= query
;
120 llvmpipe
->render_cond_mode
= mode
;
123 struct pipe_context
*
124 llvmpipe_create_context( struct pipe_screen
*screen
, void *priv
)
126 struct llvmpipe_context
*llvmpipe
;
128 llvmpipe
= align_malloc(sizeof(struct llvmpipe_context
), 16);
134 memset(llvmpipe
, 0, sizeof *llvmpipe
);
136 make_empty_list(&llvmpipe
->fs_variants_list
);
138 make_empty_list(&llvmpipe
->setup_variants_list
);
141 llvmpipe
->pipe
.screen
= screen
;
142 llvmpipe
->pipe
.priv
= priv
;
144 /* Init the pipe context methods */
145 llvmpipe
->pipe
.destroy
= llvmpipe_destroy
;
146 llvmpipe
->pipe
.set_framebuffer_state
= llvmpipe_set_framebuffer_state
;
147 llvmpipe
->pipe
.clear
= llvmpipe_clear
;
148 llvmpipe
->pipe
.flush
= do_flush
;
150 llvmpipe
->pipe
.render_condition
= llvmpipe_render_condition
;
152 llvmpipe_init_blend_funcs(llvmpipe
);
153 llvmpipe_init_clip_funcs(llvmpipe
);
154 llvmpipe_init_draw_funcs(llvmpipe
);
155 llvmpipe_init_sampler_funcs(llvmpipe
);
156 llvmpipe_init_query_funcs( llvmpipe
);
157 llvmpipe_init_vertex_funcs(llvmpipe
);
158 llvmpipe_init_so_funcs(llvmpipe
);
159 llvmpipe_init_fs_funcs(llvmpipe
);
160 llvmpipe_init_vs_funcs(llvmpipe
);
161 llvmpipe_init_gs_funcs(llvmpipe
);
162 llvmpipe_init_rasterizer_funcs(llvmpipe
);
163 llvmpipe_init_context_resource_funcs( &llvmpipe
->pipe
);
164 llvmpipe_init_surface_functions(llvmpipe
);
167 * Create drawing context and plug our rendering stage into it.
169 llvmpipe
->draw
= draw_create(&llvmpipe
->pipe
);
173 /* FIXME: devise alternative to draw_texture_samplers */
175 llvmpipe
->setup
= lp_setup_create( &llvmpipe
->pipe
,
177 if (!llvmpipe
->setup
)
180 llvmpipe
->blitter
= util_blitter_create(&llvmpipe
->pipe
);
181 if (!llvmpipe
->blitter
) {
185 /* must be done before installing Draw stages */
186 util_blitter_cache_all_shaders(llvmpipe
->blitter
);
188 /* plug in AA line/point stages */
189 draw_install_aaline_stage(llvmpipe
->draw
, &llvmpipe
->pipe
);
190 draw_install_aapoint_stage(llvmpipe
->draw
, &llvmpipe
->pipe
);
191 draw_install_pstipple_stage(llvmpipe
->draw
, &llvmpipe
->pipe
);
193 /* convert points and lines into triangles:
194 * (otherwise, draw points and lines natively)
196 draw_wide_point_sprites(llvmpipe
->draw
, FALSE
);
197 draw_enable_point_sprites(llvmpipe
->draw
, FALSE
);
198 draw_wide_point_threshold(llvmpipe
->draw
, 10000.0);
199 draw_wide_line_threshold(llvmpipe
->draw
, 10000.0);
203 return &llvmpipe
->pipe
;
206 llvmpipe_destroy(&llvmpipe
->pipe
);