llvmpipe: kill off llvmpipe_variant_count
[mesa.git] / src / gallium / drivers / llvmpipe / lp_context.c
1 /**************************************************************************
2 *
3 * Copyright 2007 VMware, Inc.
4 * All Rights Reserved.
5 * Copyright 2008 VMware, Inc. All rights reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
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9 * "Software"), to deal in the Software without restriction, including
10 * without limitation the rights to use, copy, modify, merge, publish,
11 * distribute, sub license, and/or sell copies of the Software, and to
12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
17 * of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 *
27 **************************************************************************/
28
29 /* Author:
30 * Keith Whitwell <keithw@vmware.com>
31 */
32
33 #include "draw/draw_context.h"
34 #include "draw/draw_vbuf.h"
35 #include "pipe/p_defines.h"
36 #include "util/u_inlines.h"
37 #include "util/u_math.h"
38 #include "util/u_memory.h"
39 #include "util/u_simple_list.h"
40 #include "lp_clear.h"
41 #include "lp_context.h"
42 #include "lp_flush.h"
43 #include "lp_perf.h"
44 #include "lp_state.h"
45 #include "lp_surface.h"
46 #include "lp_query.h"
47 #include "lp_setup.h"
48
49
50 static void llvmpipe_destroy( struct pipe_context *pipe )
51 {
52 struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
53 uint i, j;
54
55 lp_print_counters();
56
57 if (llvmpipe->blitter) {
58 util_blitter_destroy(llvmpipe->blitter);
59 }
60
61 /* This will also destroy llvmpipe->setup:
62 */
63 if (llvmpipe->draw)
64 draw_destroy( llvmpipe->draw );
65
66 for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
67 pipe_surface_reference(&llvmpipe->framebuffer.cbufs[i], NULL);
68 }
69
70 pipe_surface_reference(&llvmpipe->framebuffer.zsbuf, NULL);
71
72 for (i = 0; i < Elements(llvmpipe->sampler_views[0]); i++) {
73 pipe_sampler_view_reference(&llvmpipe->sampler_views[PIPE_SHADER_FRAGMENT][i], NULL);
74 }
75
76 for (i = 0; i < Elements(llvmpipe->sampler_views[0]); i++) {
77 pipe_sampler_view_reference(&llvmpipe->sampler_views[PIPE_SHADER_VERTEX][i], NULL);
78 }
79
80 for (i = 0; i < Elements(llvmpipe->sampler_views[0]); i++) {
81 pipe_sampler_view_reference(&llvmpipe->sampler_views[PIPE_SHADER_GEOMETRY][i], NULL);
82 }
83
84 for (i = 0; i < Elements(llvmpipe->constants); i++) {
85 for (j = 0; j < Elements(llvmpipe->constants[i]); j++) {
86 pipe_resource_reference(&llvmpipe->constants[i][j].buffer, NULL);
87 }
88 }
89
90 for (i = 0; i < llvmpipe->num_vertex_buffers; i++) {
91 pipe_resource_reference(&llvmpipe->vertex_buffer[i].buffer, NULL);
92 }
93
94 lp_delete_setup_variants(llvmpipe);
95
96 align_free( llvmpipe );
97 }
98
99 static void
100 do_flush( struct pipe_context *pipe,
101 struct pipe_fence_handle **fence,
102 unsigned flags)
103 {
104 llvmpipe_flush(pipe, fence, __FUNCTION__);
105 }
106
107
108 static void
109 llvmpipe_render_condition ( struct pipe_context *pipe,
110 struct pipe_query *query,
111 boolean condition,
112 uint mode )
113 {
114 struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
115
116 llvmpipe->render_cond_query = query;
117 llvmpipe->render_cond_mode = mode;
118 llvmpipe->render_cond_cond = condition;
119 }
120
121 struct pipe_context *
122 llvmpipe_create_context( struct pipe_screen *screen, void *priv )
123 {
124 struct llvmpipe_context *llvmpipe;
125
126 llvmpipe = align_malloc(sizeof(struct llvmpipe_context), 16);
127 if (!llvmpipe)
128 return NULL;
129
130 util_init_math();
131
132 memset(llvmpipe, 0, sizeof *llvmpipe);
133
134 make_empty_list(&llvmpipe->fs_variants_list);
135
136 make_empty_list(&llvmpipe->setup_variants_list);
137
138
139 llvmpipe->pipe.screen = screen;
140 llvmpipe->pipe.priv = priv;
141
142 /* Init the pipe context methods */
143 llvmpipe->pipe.destroy = llvmpipe_destroy;
144 llvmpipe->pipe.set_framebuffer_state = llvmpipe_set_framebuffer_state;
145 llvmpipe->pipe.clear = llvmpipe_clear;
146 llvmpipe->pipe.flush = do_flush;
147
148 llvmpipe->pipe.render_condition = llvmpipe_render_condition;
149
150 llvmpipe_init_blend_funcs(llvmpipe);
151 llvmpipe_init_clip_funcs(llvmpipe);
152 llvmpipe_init_draw_funcs(llvmpipe);
153 llvmpipe_init_sampler_funcs(llvmpipe);
154 llvmpipe_init_query_funcs( llvmpipe );
155 llvmpipe_init_vertex_funcs(llvmpipe);
156 llvmpipe_init_so_funcs(llvmpipe);
157 llvmpipe_init_fs_funcs(llvmpipe);
158 llvmpipe_init_vs_funcs(llvmpipe);
159 llvmpipe_init_gs_funcs(llvmpipe);
160 llvmpipe_init_rasterizer_funcs(llvmpipe);
161 llvmpipe_init_context_resource_funcs( &llvmpipe->pipe );
162 llvmpipe_init_surface_functions(llvmpipe);
163
164 /*
165 * Create drawing context and plug our rendering stage into it.
166 */
167 llvmpipe->draw = draw_create(&llvmpipe->pipe);
168 if (!llvmpipe->draw)
169 goto fail;
170
171 /* FIXME: devise alternative to draw_texture_samplers */
172
173 llvmpipe->setup = lp_setup_create( &llvmpipe->pipe,
174 llvmpipe->draw );
175 if (!llvmpipe->setup)
176 goto fail;
177
178 llvmpipe->blitter = util_blitter_create(&llvmpipe->pipe);
179 if (!llvmpipe->blitter) {
180 goto fail;
181 }
182
183 /* must be done before installing Draw stages */
184 util_blitter_cache_all_shaders(llvmpipe->blitter);
185
186 /* plug in AA line/point stages */
187 draw_install_aaline_stage(llvmpipe->draw, &llvmpipe->pipe);
188 draw_install_aapoint_stage(llvmpipe->draw, &llvmpipe->pipe);
189 draw_install_pstipple_stage(llvmpipe->draw, &llvmpipe->pipe);
190
191 /* convert points and lines into triangles:
192 * (otherwise, draw points and lines natively)
193 */
194 draw_wide_point_sprites(llvmpipe->draw, FALSE);
195 draw_enable_point_sprites(llvmpipe->draw, FALSE);
196 draw_wide_point_threshold(llvmpipe->draw, 10000.0);
197 draw_wide_line_threshold(llvmpipe->draw, 10000.0);
198
199 lp_reset_counters();
200
201 return &llvmpipe->pipe;
202
203 fail:
204 llvmpipe_destroy(&llvmpipe->pipe);
205 return NULL;
206 }
207