1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
5 * Copyright 2008 VMware, Inc. All rights reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the
9 * "Software"), to deal in the Software without restriction, including
10 * without limitation the rights to use, copy, modify, merge, publish,
11 * distribute, sub license, and/or sell copies of the Software, and to
12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 **************************************************************************/
30 * Keith Whitwell <keith@tungstengraphics.com>
33 #include "draw/draw_context.h"
34 #include "draw/draw_vbuf.h"
35 #include "pipe/p_defines.h"
36 #include "util/u_math.h"
37 #include "util/u_memory.h"
39 #include "lp_context.h"
41 #include "lp_prim_vbuf.h"
43 #include "lp_surface.h"
44 #include "lp_texture.h"
45 #include "lp_winsys.h"
52 static void llvmpipe_destroy( struct pipe_context
*pipe
)
54 struct llvmpipe_context
*llvmpipe
= llvmpipe_context( pipe
);
58 draw_destroy( llvmpipe
->draw
);
61 lp_setup_destroy( llvmpipe
->setup
);
63 for (i
= 0; i
< PIPE_MAX_COLOR_BUFS
; i
++) {
64 pipe_surface_reference(&llvmpipe
->framebuffer
.cbufs
[i
], NULL
);
67 pipe_surface_reference(&llvmpipe
->framebuffer
.zsbuf
, NULL
);
69 for (i
= 0; i
< PIPE_MAX_SAMPLERS
; i
++) {
70 pipe_texture_reference(&llvmpipe
->texture
[i
], NULL
);
73 for (i
= 0; i
< Elements(llvmpipe
->constants
); i
++) {
74 if (llvmpipe
->constants
[i
].buffer
) {
75 pipe_buffer_reference(&llvmpipe
->constants
[i
].buffer
, NULL
);
79 align_free( llvmpipe
);
83 llvmpipe_is_texture_referenced( struct pipe_context
*pipe
,
84 struct pipe_texture
*texture
,
85 unsigned face
, unsigned level
)
87 struct llvmpipe_context
*llvmpipe
= llvmpipe_context( pipe
);
90 if (lp_setup_is_active(llvmpipe
->setup
)) {
91 for (i
= 0; i
< llvmpipe
->framebuffer
.nr_cbufs
; i
++) {
92 if(llvmpipe
->framebuffer
.cbufs
[i
] &&
93 llvmpipe
->framebuffer
.cbufs
[i
]->texture
== texture
)
94 return PIPE_REFERENCED_FOR_WRITE
;
96 if(llvmpipe
->framebuffer
.zsbuf
&&
97 llvmpipe
->framebuffer
.zsbuf
->texture
== texture
)
98 return PIPE_REFERENCED_FOR_WRITE
;
101 return PIPE_UNREFERENCED
;
105 llvmpipe_is_buffer_referenced( struct pipe_context
*pipe
,
106 struct pipe_buffer
*buf
)
108 return PIPE_UNREFERENCED
;
111 struct pipe_context
*
112 llvmpipe_create( struct pipe_screen
*screen
)
114 struct llvmpipe_context
*llvmpipe
;
117 llvmpipe
= align_malloc(sizeof(struct llvmpipe_context
), 16);
123 memset(llvmpipe
, 0, sizeof *llvmpipe
);
125 llvmpipe
->pipe
.winsys
= screen
->winsys
;
126 llvmpipe
->pipe
.screen
= screen
;
127 llvmpipe
->pipe
.destroy
= llvmpipe_destroy
;
130 llvmpipe
->pipe
.create_blend_state
= llvmpipe_create_blend_state
;
131 llvmpipe
->pipe
.bind_blend_state
= llvmpipe_bind_blend_state
;
132 llvmpipe
->pipe
.delete_blend_state
= llvmpipe_delete_blend_state
;
134 llvmpipe
->pipe
.create_sampler_state
= llvmpipe_create_sampler_state
;
135 llvmpipe
->pipe
.bind_sampler_states
= llvmpipe_bind_sampler_states
;
136 llvmpipe
->pipe
.delete_sampler_state
= llvmpipe_delete_sampler_state
;
138 llvmpipe
->pipe
.create_depth_stencil_alpha_state
= llvmpipe_create_depth_stencil_state
;
139 llvmpipe
->pipe
.bind_depth_stencil_alpha_state
= llvmpipe_bind_depth_stencil_state
;
140 llvmpipe
->pipe
.delete_depth_stencil_alpha_state
= llvmpipe_delete_depth_stencil_state
;
142 llvmpipe
->pipe
.create_rasterizer_state
= llvmpipe_create_rasterizer_state
;
143 llvmpipe
->pipe
.bind_rasterizer_state
= llvmpipe_bind_rasterizer_state
;
144 llvmpipe
->pipe
.delete_rasterizer_state
= llvmpipe_delete_rasterizer_state
;
146 llvmpipe
->pipe
.create_fs_state
= llvmpipe_create_fs_state
;
147 llvmpipe
->pipe
.bind_fs_state
= llvmpipe_bind_fs_state
;
148 llvmpipe
->pipe
.delete_fs_state
= llvmpipe_delete_fs_state
;
150 llvmpipe
->pipe
.create_vs_state
= llvmpipe_create_vs_state
;
151 llvmpipe
->pipe
.bind_vs_state
= llvmpipe_bind_vs_state
;
152 llvmpipe
->pipe
.delete_vs_state
= llvmpipe_delete_vs_state
;
154 llvmpipe
->pipe
.set_blend_color
= llvmpipe_set_blend_color
;
155 llvmpipe
->pipe
.set_clip_state
= llvmpipe_set_clip_state
;
156 llvmpipe
->pipe
.set_constant_buffer
= llvmpipe_set_constant_buffer
;
157 llvmpipe
->pipe
.set_framebuffer_state
= llvmpipe_set_framebuffer_state
;
158 llvmpipe
->pipe
.set_polygon_stipple
= llvmpipe_set_polygon_stipple
;
159 llvmpipe
->pipe
.set_scissor_state
= llvmpipe_set_scissor_state
;
160 llvmpipe
->pipe
.set_sampler_textures
= llvmpipe_set_sampler_textures
;
161 llvmpipe
->pipe
.set_viewport_state
= llvmpipe_set_viewport_state
;
163 llvmpipe
->pipe
.set_vertex_buffers
= llvmpipe_set_vertex_buffers
;
164 llvmpipe
->pipe
.set_vertex_elements
= llvmpipe_set_vertex_elements
;
166 llvmpipe
->pipe
.draw_arrays
= llvmpipe_draw_arrays
;
167 llvmpipe
->pipe
.draw_elements
= llvmpipe_draw_elements
;
168 llvmpipe
->pipe
.draw_range_elements
= llvmpipe_draw_range_elements
;
169 llvmpipe
->pipe
.set_edgeflags
= llvmpipe_set_edgeflags
;
172 llvmpipe
->pipe
.clear
= llvmpipe_clear
;
173 llvmpipe
->pipe
.flush
= llvmpipe_flush
;
175 llvmpipe
->pipe
.is_texture_referenced
= llvmpipe_is_texture_referenced
;
176 llvmpipe
->pipe
.is_buffer_referenced
= llvmpipe_is_buffer_referenced
;
178 llvmpipe_init_query_funcs( llvmpipe
);
179 llvmpipe_init_texture_funcs( llvmpipe
);
181 /* vertex shader samplers */
182 for (i
= 0; i
< PIPE_MAX_SAMPLERS
; i
++) {
183 llvmpipe
->tgsi
.vert_samplers
[i
].base
.get_samples
= lp_get_samples
;
184 llvmpipe
->tgsi
.vert_samplers
[i
].processor
= TGSI_PROCESSOR_VERTEX
;
185 llvmpipe
->tgsi
.vert_samplers_list
[i
] = &llvmpipe
->tgsi
.vert_samplers
[i
];
188 /* fragment shader samplers */
189 for (i
= 0; i
< PIPE_MAX_SAMPLERS
; i
++) {
190 llvmpipe
->tgsi
.frag_samplers
[i
].base
.get_samples
= lp_get_samples
;
191 llvmpipe
->tgsi
.frag_samplers
[i
].processor
= TGSI_PROCESSOR_FRAGMENT
;
192 llvmpipe
->tgsi
.frag_samplers_list
[i
] = &llvmpipe
->tgsi
.frag_samplers
[i
];
196 * Create drawing context and plug our rendering stage into it.
198 llvmpipe
->draw
= draw_create();
202 draw_texture_samplers(llvmpipe
->draw
,
204 (struct tgsi_sampler
**)
205 llvmpipe
->tgsi
.vert_samplers_list
);
207 if (debug_get_bool_option( "LP_NO_RAST", FALSE
))
208 llvmpipe
->no_rast
= TRUE
;
210 llvmpipe
->vbuf_backend
= lp_create_vbuf_backend(llvmpipe
);
211 if (!llvmpipe
->vbuf_backend
)
214 llvmpipe
->vbuf
= draw_vbuf_stage(llvmpipe
->draw
, llvmpipe
->vbuf_backend
);
218 draw_set_rasterize_stage(llvmpipe
->draw
, llvmpipe
->vbuf
);
219 draw_set_render(llvmpipe
->draw
, llvmpipe
->vbuf_backend
);
223 /* plug in AA line/point stages */
224 draw_install_aaline_stage(llvmpipe
->draw
, &llvmpipe
->pipe
);
225 draw_install_aapoint_stage(llvmpipe
->draw
, &llvmpipe
->pipe
);
227 #if USE_DRAW_STAGE_PSTIPPLE
228 /* Do polygon stipple w/ texture map + frag prog? */
229 draw_install_pstipple_stage(llvmpipe
->draw
, &llvmpipe
->pipe
);
232 lp_init_surface_functions(llvmpipe
);
234 return &llvmpipe
->pipe
;
237 llvmpipe_destroy(&llvmpipe
->pipe
);