llvmpipe: Remove unused variable.
[mesa.git] / src / gallium / drivers / llvmpipe / lp_context.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 * Copyright 2008 VMware, Inc. All rights reserved.
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17 * of the Software.
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27 **************************************************************************/
28
29 /* Author:
30 * Keith Whitwell <keith@tungstengraphics.com>
31 */
32
33 #include "draw/draw_context.h"
34 #include "draw/draw_vbuf.h"
35 #include "pipe/p_defines.h"
36 #include "util/u_inlines.h"
37 #include "util/u_math.h"
38 #include "util/u_memory.h"
39 #include "lp_clear.h"
40 #include "lp_context.h"
41 #include "lp_flush.h"
42 #include "lp_perf.h"
43 #include "lp_screen.h"
44 #include "lp_state.h"
45 #include "lp_surface.h"
46 #include "lp_query.h"
47 #include "lp_setup.h"
48
49
50 #define USE_DRAW_LLVM 0
51
52
53 static void llvmpipe_destroy( struct pipe_context *pipe )
54 {
55 struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
56 uint i;
57
58 lp_print_counters();
59
60 /* This will also destroy llvmpipe->setup:
61 */
62 if (llvmpipe->draw)
63 draw_destroy( llvmpipe->draw );
64
65 for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
66 pipe_surface_reference(&llvmpipe->framebuffer.cbufs[i], NULL);
67 }
68
69 pipe_surface_reference(&llvmpipe->framebuffer.zsbuf, NULL);
70
71 for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
72 pipe_sampler_view_reference(&llvmpipe->fragment_sampler_views[i], NULL);
73 }
74
75 for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
76 pipe_sampler_view_reference(&llvmpipe->vertex_sampler_views[i], NULL);
77 }
78
79 for (i = 0; i < Elements(llvmpipe->constants); i++) {
80 if (llvmpipe->constants[i]) {
81 pipe_buffer_reference(&llvmpipe->constants[i], NULL);
82 }
83 }
84
85 align_free( llvmpipe );
86 }
87
88 static unsigned int
89 llvmpipe_is_texture_referenced( struct pipe_context *pipe,
90 struct pipe_texture *texture,
91 unsigned face, unsigned level)
92 {
93 struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
94
95 return lp_setup_is_texture_referenced(llvmpipe->setup, texture);
96 }
97
98 static unsigned int
99 llvmpipe_is_buffer_referenced( struct pipe_context *pipe,
100 struct pipe_buffer *buf)
101 {
102 return PIPE_UNREFERENCED;
103 }
104
105 struct pipe_context *
106 llvmpipe_create_context( struct pipe_screen *screen, void *priv )
107 {
108 struct llvmpipe_context *llvmpipe;
109
110 llvmpipe = align_malloc(sizeof(struct llvmpipe_context), 16);
111 if (!llvmpipe)
112 return NULL;
113
114 util_init_math();
115
116 memset(llvmpipe, 0, sizeof *llvmpipe);
117
118 llvmpipe->pipe.winsys = screen->winsys;
119 llvmpipe->pipe.screen = screen;
120 llvmpipe->pipe.priv = priv;
121 llvmpipe->pipe.destroy = llvmpipe_destroy;
122
123 /* state setters */
124 llvmpipe->pipe.create_blend_state = llvmpipe_create_blend_state;
125 llvmpipe->pipe.bind_blend_state = llvmpipe_bind_blend_state;
126 llvmpipe->pipe.delete_blend_state = llvmpipe_delete_blend_state;
127
128 llvmpipe->pipe.create_sampler_state = llvmpipe_create_sampler_state;
129 llvmpipe->pipe.bind_fragment_sampler_states = llvmpipe_bind_sampler_states;
130 llvmpipe->pipe.bind_vertex_sampler_states = llvmpipe_bind_vertex_sampler_states;
131 llvmpipe->pipe.delete_sampler_state = llvmpipe_delete_sampler_state;
132
133 llvmpipe->pipe.create_depth_stencil_alpha_state = llvmpipe_create_depth_stencil_state;
134 llvmpipe->pipe.bind_depth_stencil_alpha_state = llvmpipe_bind_depth_stencil_state;
135 llvmpipe->pipe.delete_depth_stencil_alpha_state = llvmpipe_delete_depth_stencil_state;
136
137 llvmpipe->pipe.create_rasterizer_state = llvmpipe_create_rasterizer_state;
138 llvmpipe->pipe.bind_rasterizer_state = llvmpipe_bind_rasterizer_state;
139 llvmpipe->pipe.delete_rasterizer_state = llvmpipe_delete_rasterizer_state;
140
141 llvmpipe->pipe.create_fs_state = llvmpipe_create_fs_state;
142 llvmpipe->pipe.bind_fs_state = llvmpipe_bind_fs_state;
143 llvmpipe->pipe.delete_fs_state = llvmpipe_delete_fs_state;
144
145 llvmpipe->pipe.create_vs_state = llvmpipe_create_vs_state;
146 llvmpipe->pipe.bind_vs_state = llvmpipe_bind_vs_state;
147 llvmpipe->pipe.delete_vs_state = llvmpipe_delete_vs_state;
148
149 llvmpipe->pipe.create_vertex_elements_state = llvmpipe_create_vertex_elements_state;
150 llvmpipe->pipe.bind_vertex_elements_state = llvmpipe_bind_vertex_elements_state;
151 llvmpipe->pipe.delete_vertex_elements_state = llvmpipe_delete_vertex_elements_state;
152
153 llvmpipe->pipe.set_blend_color = llvmpipe_set_blend_color;
154 llvmpipe->pipe.set_stencil_ref = llvmpipe_set_stencil_ref;
155 llvmpipe->pipe.set_clip_state = llvmpipe_set_clip_state;
156 llvmpipe->pipe.set_constant_buffer = llvmpipe_set_constant_buffer;
157 llvmpipe->pipe.set_framebuffer_state = llvmpipe_set_framebuffer_state;
158 llvmpipe->pipe.set_polygon_stipple = llvmpipe_set_polygon_stipple;
159 llvmpipe->pipe.set_scissor_state = llvmpipe_set_scissor_state;
160 llvmpipe->pipe.set_fragment_sampler_views = llvmpipe_set_fragment_sampler_views;
161 llvmpipe->pipe.set_vertex_sampler_views = llvmpipe_set_vertex_sampler_views;
162 llvmpipe->pipe.create_sampler_view = llvmpipe_create_sampler_view;
163 llvmpipe->pipe.sampler_view_destroy = llvmpipe_sampler_view_destroy;
164 llvmpipe->pipe.set_viewport_state = llvmpipe_set_viewport_state;
165
166 llvmpipe->pipe.set_vertex_buffers = llvmpipe_set_vertex_buffers;
167
168 llvmpipe->pipe.draw_arrays = llvmpipe_draw_arrays;
169 llvmpipe->pipe.draw_elements = llvmpipe_draw_elements;
170 llvmpipe->pipe.draw_range_elements = llvmpipe_draw_range_elements;
171
172 llvmpipe->pipe.clear = llvmpipe_clear;
173 llvmpipe->pipe.flush = llvmpipe_flush;
174
175 llvmpipe->pipe.is_texture_referenced = llvmpipe_is_texture_referenced;
176 llvmpipe->pipe.is_buffer_referenced = llvmpipe_is_buffer_referenced;
177
178 llvmpipe_init_query_funcs( llvmpipe );
179 llvmpipe_init_context_texture_funcs( &llvmpipe->pipe );
180
181 /*
182 * Create drawing context and plug our rendering stage into it.
183 */
184 #if USE_DRAW_LLVM
185 llvmpipe->draw = draw_create_with_llvm(llvmscreen->engine);
186 #else
187 llvmpipe->draw = draw_create();
188 #endif
189 if (!llvmpipe->draw)
190 goto fail;
191
192 /* FIXME: devise alternative to draw_texture_samplers */
193
194 if (debug_get_bool_option( "LP_NO_RAST", FALSE ))
195 llvmpipe->no_rast = TRUE;
196
197 llvmpipe->setup = lp_setup_create( &llvmpipe->pipe,
198 llvmpipe->draw );
199 if (!llvmpipe->setup)
200 goto fail;
201
202 /* plug in AA line/point stages */
203 draw_install_aaline_stage(llvmpipe->draw, &llvmpipe->pipe);
204 draw_install_aapoint_stage(llvmpipe->draw, &llvmpipe->pipe);
205
206 #if USE_DRAW_STAGE_PSTIPPLE
207 /* Do polygon stipple w/ texture map + frag prog? */
208 draw_install_pstipple_stage(llvmpipe->draw, &llvmpipe->pipe);
209 #endif
210
211 lp_init_surface_functions(llvmpipe);
212
213 lp_reset_counters();
214
215 return &llvmpipe->pipe;
216
217 fail:
218 llvmpipe_destroy(&llvmpipe->pipe);
219 return NULL;
220 }
221