llvmpipe: make shader-related functions static, clean-up initializations
[mesa.git] / src / gallium / drivers / llvmpipe / lp_context.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 * Copyright 2008 VMware, Inc. All rights reserved.
6 *
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9 * "Software"), to deal in the Software without restriction, including
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12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
17 * of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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27 **************************************************************************/
28
29 /* Author:
30 * Keith Whitwell <keith@tungstengraphics.com>
31 */
32
33 #include "draw/draw_context.h"
34 #include "draw/draw_vbuf.h"
35 #include "pipe/p_defines.h"
36 #include "util/u_inlines.h"
37 #include "util/u_math.h"
38 #include "util/u_memory.h"
39 #include "lp_clear.h"
40 #include "lp_context.h"
41 #include "lp_flush.h"
42 #include "lp_perf.h"
43 #include "lp_state.h"
44 #include "lp_surface.h"
45 #include "lp_query.h"
46 #include "lp_setup.h"
47
48 static void llvmpipe_destroy( struct pipe_context *pipe )
49 {
50 struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
51 uint i;
52
53 lp_print_counters();
54
55 /* This will also destroy llvmpipe->setup:
56 */
57 if (llvmpipe->draw)
58 draw_destroy( llvmpipe->draw );
59
60 for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
61 pipe_surface_reference(&llvmpipe->framebuffer.cbufs[i], NULL);
62 }
63
64 pipe_surface_reference(&llvmpipe->framebuffer.zsbuf, NULL);
65
66 for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
67 pipe_sampler_view_reference(&llvmpipe->fragment_sampler_views[i], NULL);
68 }
69
70 for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
71 pipe_sampler_view_reference(&llvmpipe->vertex_sampler_views[i], NULL);
72 }
73
74 for (i = 0; i < Elements(llvmpipe->constants); i++) {
75 if (llvmpipe->constants[i]) {
76 pipe_resource_reference(&llvmpipe->constants[i], NULL);
77 }
78 }
79
80 align_free( llvmpipe );
81 }
82
83
84 struct pipe_context *
85 llvmpipe_create_context( struct pipe_screen *screen, void *priv )
86 {
87 struct llvmpipe_context *llvmpipe;
88
89 llvmpipe = align_malloc(sizeof(struct llvmpipe_context), 16);
90 if (!llvmpipe)
91 return NULL;
92
93 util_init_math();
94
95 memset(llvmpipe, 0, sizeof *llvmpipe);
96
97 llvmpipe->pipe.winsys = screen->winsys;
98 llvmpipe->pipe.screen = screen;
99 llvmpipe->pipe.priv = priv;
100 llvmpipe->pipe.destroy = llvmpipe_destroy;
101
102 /* state setters */
103 llvmpipe->pipe.create_rasterizer_state = llvmpipe_create_rasterizer_state;
104 llvmpipe->pipe.bind_rasterizer_state = llvmpipe_bind_rasterizer_state;
105 llvmpipe->pipe.delete_rasterizer_state = llvmpipe_delete_rasterizer_state;
106
107 llvmpipe->pipe.set_framebuffer_state = llvmpipe_set_framebuffer_state;
108
109 llvmpipe->pipe.clear = llvmpipe_clear;
110 llvmpipe->pipe.flush = llvmpipe_flush;
111
112 llvmpipe_init_blend_funcs(llvmpipe);
113 llvmpipe_init_clip_funcs(llvmpipe);
114 llvmpipe_init_draw_funcs(llvmpipe);
115 llvmpipe_init_sampler_funcs(llvmpipe);
116 llvmpipe_init_query_funcs( llvmpipe );
117 llvmpipe_init_vertex_funcs(llvmpipe);
118 llvmpipe_init_fs_funcs(llvmpipe);
119 llvmpipe_init_vs_funcs(llvmpipe);
120 llvmpipe_init_context_resource_funcs( &llvmpipe->pipe );
121
122 /*
123 * Create drawing context and plug our rendering stage into it.
124 */
125 llvmpipe->draw = draw_create(&llvmpipe->pipe);
126 if (!llvmpipe->draw)
127 goto fail;
128
129 /* FIXME: devise alternative to draw_texture_samplers */
130
131 if (debug_get_bool_option( "LP_NO_RAST", FALSE ))
132 llvmpipe->no_rast = TRUE;
133
134 llvmpipe->setup = lp_setup_create( &llvmpipe->pipe,
135 llvmpipe->draw );
136 if (!llvmpipe->setup)
137 goto fail;
138
139 /* plug in AA line/point stages */
140 draw_install_aaline_stage(llvmpipe->draw, &llvmpipe->pipe);
141 draw_install_aapoint_stage(llvmpipe->draw, &llvmpipe->pipe);
142 draw_install_pstipple_stage(llvmpipe->draw, &llvmpipe->pipe);
143
144 /* convert points and lines into triangles: */
145 draw_wide_point_threshold(llvmpipe->draw, 0.0);
146 draw_wide_line_threshold(llvmpipe->draw, 0.0);
147
148 #if USE_DRAW_STAGE_PSTIPPLE
149 /* Do polygon stipple w/ texture map + frag prog? */
150 draw_install_pstipple_stage(llvmpipe->draw, &llvmpipe->pipe);
151 #endif
152
153 lp_init_surface_functions(llvmpipe);
154
155 lp_reset_counters();
156
157 return &llvmpipe->pipe;
158
159 fail:
160 llvmpipe_destroy(&llvmpipe->pipe);
161 return NULL;
162 }
163