gallivm,llvmpipe,draw: Support multiple constant buffers.
[mesa.git] / src / gallium / drivers / llvmpipe / lp_context.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
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16 * of the Software.
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27
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
29 */
30
31 #ifndef LP_CONTEXT_H
32 #define LP_CONTEXT_H
33
34 #include "pipe/p_context.h"
35
36 #include "draw/draw_vertex.h"
37 #include "util/u_blitter.h"
38
39 #include "lp_tex_sample.h"
40 #include "lp_jit.h"
41 #include "lp_setup.h"
42 #include "lp_state_fs.h"
43 #include "lp_state_setup.h"
44
45
46 struct llvmpipe_vbuf_render;
47 struct draw_context;
48 struct draw_stage;
49 struct lp_fragment_shader;
50 struct lp_vertex_shader;
51 struct lp_blend_state;
52 struct lp_setup_context;
53 struct lp_setup_variant;
54 struct lp_velems_state;
55
56 struct llvmpipe_context {
57 struct pipe_context pipe; /**< base class */
58
59 /** Constant state objects */
60 const struct pipe_blend_state *blend;
61 struct pipe_sampler_state *samplers[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
62
63 const struct pipe_depth_stencil_alpha_state *depth_stencil;
64 const struct pipe_rasterizer_state *rasterizer;
65 struct lp_fragment_shader *fs;
66 const struct lp_vertex_shader *vs;
67 const struct lp_geometry_shader *gs;
68 const struct lp_velems_state *velems;
69 const struct lp_so_state *so;
70
71 /** Other rendering state */
72 struct pipe_blend_color blend_color;
73 struct pipe_stencil_ref stencil_ref;
74 struct pipe_clip_state clip;
75 struct pipe_resource *constants[PIPE_SHADER_TYPES][LP_MAX_TGSI_CONST_BUFFERS];
76 struct pipe_framebuffer_state framebuffer;
77 struct pipe_poly_stipple poly_stipple;
78 struct pipe_scissor_state scissor;
79 struct pipe_sampler_view *sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
80
81 struct pipe_viewport_state viewport;
82 struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
83 struct pipe_index_buffer index_buffer;
84 struct pipe_resource *mapped_vs_tex[PIPE_MAX_SAMPLERS];
85
86 unsigned num_samplers[PIPE_SHADER_TYPES];
87 unsigned num_sampler_views[PIPE_SHADER_TYPES];
88
89 unsigned num_vertex_buffers;
90
91 struct draw_so_target *so_targets[PIPE_MAX_SO_BUFFERS];
92 int num_so_targets;
93 struct pipe_query_data_so_statistics so_stats;
94 unsigned num_primitives_generated;
95
96 unsigned dirty; /**< Mask of LP_NEW_x flags */
97
98 unsigned active_occlusion_query;
99
100 /** Mapped vertex buffers */
101 ubyte *mapped_vbuffer[PIPE_MAX_ATTRIBS];
102
103 /** Vertex format */
104 struct vertex_info vertex_info;
105
106 /** Which vertex shader output slot contains color */
107 int color_slot[2];
108
109 /** Which vertex shader output slot contains bcolor */
110 int bcolor_slot[2];
111
112 /** Which vertex shader output slot contains point size */
113 int psize_slot;
114
115 /**< minimum resolvable depth value, for polygon offset */
116 double mrd;
117
118 /** The tiling engine */
119 struct lp_setup_context *setup;
120 struct lp_setup_variant setup_variant;
121
122 /** The primitive drawing context */
123 struct draw_context *draw;
124
125 struct blitter_context *blitter;
126
127 unsigned tex_timestamp;
128 boolean no_rast;
129
130 /** List of all fragment shader variants */
131 struct lp_fs_variant_list_item fs_variants_list;
132 unsigned nr_fs_variants;
133 unsigned nr_fs_instrs;
134
135 struct lp_setup_variant_list_item setup_variants_list;
136 unsigned nr_setup_variants;
137
138 /** Conditional query object and mode */
139 struct pipe_query *render_cond_query;
140 uint render_cond_mode;
141 };
142
143
144 /**
145 * Fragment and setup variant count, used to trigger garbage collection.
146 * This is global since all variants in all contexts will be free when
147 * we do garbage collection.
148 */
149 extern unsigned llvmpipe_variant_count;
150
151
152 struct pipe_context *
153 llvmpipe_create_context( struct pipe_screen *screen, void *priv );
154
155 struct pipe_resource *
156 llvmpipe_user_buffer_create(struct pipe_screen *screen,
157 void *ptr,
158 unsigned bytes,
159 unsigned bind_flags);
160
161
162 static INLINE struct llvmpipe_context *
163 llvmpipe_context( struct pipe_context *pipe )
164 {
165 return (struct llvmpipe_context *)pipe;
166 }
167
168 #endif /* LP_CONTEXT_H */
169