1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
34 #include "pipe/p_context.h"
36 #include "draw/draw_vertex.h"
38 #include "lp_tex_sample.h"
41 struct llvmpipe_vbuf_render
;
44 struct llvmpipe_tile_cache
;
45 struct llvmpipe_tex_tile_cache
;
46 struct lp_fragment_shader
;
47 struct lp_vertex_shader
;
48 struct lp_blend_state
;
51 struct llvmpipe_context
{
52 struct pipe_context pipe
; /**< base class */
54 /** Constant state objects */
55 struct lp_blend_state
*blend
;
56 const struct pipe_sampler_state
*sampler
[PIPE_MAX_SAMPLERS
];
57 const struct pipe_depth_stencil_alpha_state
*depth_stencil
;
58 const struct pipe_rasterizer_state
*rasterizer
;
59 struct lp_fragment_shader
*fs
;
60 const struct lp_vertex_shader
*vs
;
62 /** Other rendering state */
63 uint8_t ALIGN16_ATTRIB blend_color
[4][16];
64 struct pipe_clip_state clip
;
65 struct pipe_constant_buffer constants
[PIPE_SHADER_TYPES
];
66 struct pipe_framebuffer_state framebuffer
;
67 struct pipe_poly_stipple poly_stipple
;
68 struct pipe_scissor_state scissor
;
69 struct pipe_texture
*texture
[PIPE_MAX_SAMPLERS
];
70 struct pipe_viewport_state viewport
;
71 struct pipe_vertex_buffer vertex_buffer
[PIPE_MAX_ATTRIBS
];
72 struct pipe_vertex_element vertex_element
[PIPE_MAX_ATTRIBS
];
74 unsigned num_samplers
;
75 unsigned num_textures
;
76 unsigned num_vertex_elements
;
77 unsigned num_vertex_buffers
;
79 unsigned dirty
; /**< Mask of LP_NEW_x flags */
81 /* Counter for occlusion queries. Note this supports overlapping
84 uint64_t occlusion_count
;
85 unsigned active_query_count
;
87 /** Mapped vertex buffers */
88 ubyte
*mapped_vbuffer
[PIPE_MAX_ATTRIBS
];
90 /** Mapped constant buffers */
91 void *mapped_constants
[PIPE_SHADER_TYPES
];
94 struct vertex_info vertex_info
;
95 struct vertex_info vertex_info_vbuf
;
97 /** Which vertex shader output slot contains point size */
100 /* The reduced version of the primitive supplied by the state
103 unsigned reduced_api_prim
;
105 /* The reduced primitive after unfilled triangles, wide-line
106 * decomposition, etc, are taken into account. This is the
107 * primitive actually rasterized.
109 unsigned reduced_prim
;
111 /** Derived from scissor and surface bounds: */
112 struct pipe_scissor_state cliprect
;
114 unsigned line_stipple_counter
;
116 /** TGSI exec things */
118 struct lp_shader_sampler vert_samplers
[PIPE_MAX_SAMPLERS
];
119 struct lp_shader_sampler
*vert_samplers_list
[PIPE_MAX_SAMPLERS
];
120 struct lp_shader_sampler frag_samplers
[PIPE_MAX_SAMPLERS
];
121 struct lp_shader_sampler
*frag_samplers_list
[PIPE_MAX_SAMPLERS
];
124 /** The primitive drawing context */
125 struct draw_context
*draw
;
126 struct draw_stage
*setup
;
127 struct draw_stage
*vbuf
;
128 struct llvmpipe_vbuf_render
*vbuf_render
;
130 boolean dirty_render_cache
;
132 struct llvmpipe_tile_cache
*cbuf_cache
[PIPE_MAX_COLOR_BUFS
];
134 /* TODO: we shouldn't be using external interfaces internally like this */
135 struct pipe_transfer
*zsbuf_transfer
;
138 unsigned tex_timestamp
;
139 struct llvmpipe_tex_tile_cache
*tex_cache
[PIPE_MAX_SAMPLERS
];
141 unsigned no_rast
: 1;
145 static INLINE
struct llvmpipe_context
*
146 llvmpipe_context( struct pipe_context
*pipe
)
148 return (struct llvmpipe_context
*)pipe
;
151 #endif /* LP_CONTEXT_H */