draw: add support for num_samples + sample_stride to the image paths
[mesa.git] / src / gallium / drivers / llvmpipe / lp_cs_tpool.h
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25
26 /* This is a compute shader specific thread pool.
27 * It allows the queuing of a number of tasks per work item.
28 * The item is added to the work queue once, but it must execute
29 * number of iterations times. This saves storing a bunch of queue
30 * structs with just unique indexes in them.
31 * It also supports a local memory support struct to be passed from
32 * outside the thread exec function.
33 */
34 #ifndef LP_CS_QUEUE
35 #define LP_CS_QUEUE
36
37 #include "pipe/p_compiler.h"
38
39 #include "util/u_thread.h"
40 #include "util/list.h"
41
42 #include "lp_limits.h"
43
44 struct lp_cs_tpool {
45 mtx_t m;
46 cnd_t new_work;
47
48 thrd_t threads[LP_MAX_THREADS];
49 unsigned num_threads;
50 struct list_head workqueue;
51 bool shutdown;
52 };
53
54 struct lp_cs_local_mem {
55 unsigned local_size;
56 void *local_mem_ptr;
57 };
58
59 typedef void (*lp_cs_tpool_task_func)(void *data, int iter_idx, struct lp_cs_local_mem *lmem);
60
61 struct lp_cs_tpool_task {
62 lp_cs_tpool_task_func work;
63 void *data;
64 struct list_head list;
65 cnd_t finish;
66 unsigned iter_total;
67 unsigned iter_start;
68 unsigned iter_finished;
69 };
70
71 struct lp_cs_tpool *lp_cs_tpool_create(unsigned num_threads);
72 void lp_cs_tpool_destroy(struct lp_cs_tpool *);
73
74 struct lp_cs_tpool_task *lp_cs_tpool_queue_task(struct lp_cs_tpool *,
75 lp_cs_tpool_task_func func,
76 void *data, int num_iters);
77
78 void lp_cs_tpool_wait_for_task(struct lp_cs_tpool *pool,
79 struct lp_cs_tpool_task **task);
80
81 #endif /* LP_BIN_QUEUE */