1 /**************************************************************************
3 * Copyright 2009 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 #include "pipe/p_screen.h"
30 #include "util/u_memory.h"
36 * Create a new fence object.
38 * The rank will be the number of bins in the scene. Whenever a rendering
39 * thread hits a fence command, it'll increment the fence counter. When
40 * the counter == the rank, the fence is finished.
42 * \param rank the expected finished value of the fence counter.
45 lp_fence_create(unsigned rank
)
48 struct lp_fence
*fence
= CALLOC_STRUCT(lp_fence
);
53 pipe_reference_init(&fence
->reference
, 1);
55 (void) mtx_init(&fence
->mutex
, mtx_plain
);
56 cnd_init(&fence
->signalled
);
58 fence
->id
= fence_id
++;
61 if (LP_DEBUG
& DEBUG_FENCE
)
62 debug_printf("%s %d\n", __FUNCTION__
, fence
->id
);
68 /** Destroy a fence. Called when refcount hits zero. */
70 lp_fence_destroy(struct lp_fence
*fence
)
72 if (LP_DEBUG
& DEBUG_FENCE
)
73 debug_printf("%s %d\n", __FUNCTION__
, fence
->id
);
75 mtx_destroy(&fence
->mutex
);
76 cnd_destroy(&fence
->signalled
);
82 * Called by the rendering threads to increment the fence counter.
83 * When the counter == the rank, the fence is finished.
86 lp_fence_signal(struct lp_fence
*fence
)
88 if (LP_DEBUG
& DEBUG_FENCE
)
89 debug_printf("%s %d\n", __FUNCTION__
, fence
->id
);
91 mtx_lock(&fence
->mutex
);
94 assert(fence
->count
<= fence
->rank
);
96 if (LP_DEBUG
& DEBUG_FENCE
)
97 debug_printf("%s count=%u rank=%u\n", __FUNCTION__
,
98 fence
->count
, fence
->rank
);
100 /* Wakeup all threads waiting on the mutex:
102 cnd_broadcast(&fence
->signalled
);
104 mtx_unlock(&fence
->mutex
);
108 lp_fence_signalled(struct lp_fence
*f
)
110 return f
->count
== f
->rank
;
114 lp_fence_wait(struct lp_fence
*f
)
116 if (LP_DEBUG
& DEBUG_FENCE
)
117 debug_printf("%s %d\n", __FUNCTION__
, f
->id
);
121 while (f
->count
< f
->rank
) {
122 cnd_wait(&f
->signalled
, &f
->mutex
);
124 mtx_unlock(&f
->mutex
);