44b4696a1316ea4a14a9e50acfb631e14fb2014c
[mesa.git] / src / gallium / drivers / llvmpipe / lp_flush.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /* Author:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32
33 #include "pipe/p_defines.h"
34 #include "draw/draw_context.h"
35 #include "lp_flush.h"
36 #include "lp_context.h"
37 #include "lp_surface.h"
38 #include "lp_state.h"
39 #include "lp_tile_cache.h"
40 #include "lp_tex_cache.h"
41 #include "lp_winsys.h"
42
43
44 void
45 llvmpipe_flush( struct pipe_context *pipe,
46 unsigned flags,
47 struct pipe_fence_handle **fence )
48 {
49 struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
50 uint i;
51
52 draw_flush(llvmpipe->draw);
53
54 if (flags & PIPE_FLUSH_TEXTURE_CACHE) {
55 for (i = 0; i < llvmpipe->num_textures; i++) {
56 lp_flush_tex_tile_cache(llvmpipe->tex_cache[i]);
57 }
58 }
59
60 if (flags & PIPE_FLUSH_SWAPBUFFERS) {
61 /* If this is a swapbuffers, just flush color buffers.
62 *
63 * The zbuffer changes are not discarded, but held in the cache
64 * in the hope that a later clear will wipe them out.
65 */
66 for (i = 0; i < llvmpipe->framebuffer.nr_cbufs; i++)
67 if (llvmpipe->cbuf_cache[i])
68 lp_flush_tile_cache(llvmpipe->cbuf_cache[i]);
69
70 /* Need this call for hardware buffers before swapbuffers.
71 *
72 * there should probably be another/different flush-type function
73 * that's called before swapbuffers because we don't always want
74 * to unmap surfaces when flushing.
75 */
76 llvmpipe_unmap_transfers(llvmpipe);
77 }
78 else if (flags & PIPE_FLUSH_RENDER_CACHE) {
79 for (i = 0; i < llvmpipe->framebuffer.nr_cbufs; i++)
80 if (llvmpipe->cbuf_cache[i])
81 lp_flush_tile_cache(llvmpipe->cbuf_cache[i]);
82
83 /* FIXME: untile zsbuf! */
84
85 llvmpipe->dirty_render_cache = FALSE;
86 }
87
88 /* Enable to dump BMPs of the color/depth buffers each frame */
89 #if 0
90 if(flags & PIPE_FLUSH_FRAME) {
91 static unsigned frame_no = 1;
92 static char filename[256];
93 util_snprintf(filename, sizeof(filename), "cbuf_%u.bmp", frame_no);
94 debug_dump_surface_bmp(filename, llvmpipe->framebuffer.cbufs[0]);
95 util_snprintf(filename, sizeof(filename), "zsbuf_%u.bmp", frame_no);
96 debug_dump_surface_bmp(filename, llvmpipe->framebuffer.zsbuf);
97 ++frame_no;
98 }
99 #endif
100
101 if (fence)
102 *fence = NULL;
103 }
104