r600g: use backend mask for occlusion queries
[mesa.git] / src / gallium / drivers / llvmpipe / lp_jit.h
1 /**************************************************************************
2 *
3 * Copyright 2009 VMware, Inc.
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11 * permit persons to whom the Software is furnished to do so, subject to
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14 * The above copyright notice and this permission notice (including the
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27
28 /**
29 * @file
30 * C - JIT interfaces
31 *
32 * @author Jose Fonseca <jfonseca@vmware.com>
33 */
34
35 #ifndef LP_JIT_H
36 #define LP_JIT_H
37
38
39 #include "gallivm/lp_bld_struct.h"
40
41 #include "pipe/p_state.h"
42 #include "lp_texture.h"
43
44
45 struct llvmpipe_screen;
46
47
48 struct lp_jit_texture
49 {
50 uint32_t width;
51 uint32_t height;
52 uint32_t depth;
53 uint32_t first_level;
54 uint32_t last_level;
55 uint32_t row_stride[LP_MAX_TEXTURE_LEVELS];
56 uint32_t img_stride[LP_MAX_TEXTURE_LEVELS];
57 const void *data[LP_MAX_TEXTURE_LEVELS];
58 /* sampler state, actually */
59 float min_lod;
60 float max_lod;
61 float lod_bias;
62 float border_color[4];
63 };
64
65
66 enum {
67 LP_JIT_TEXTURE_WIDTH = 0,
68 LP_JIT_TEXTURE_HEIGHT,
69 LP_JIT_TEXTURE_DEPTH,
70 LP_JIT_TEXTURE_FIRST_LEVEL,
71 LP_JIT_TEXTURE_LAST_LEVEL,
72 LP_JIT_TEXTURE_ROW_STRIDE,
73 LP_JIT_TEXTURE_IMG_STRIDE,
74 LP_JIT_TEXTURE_DATA,
75 LP_JIT_TEXTURE_MIN_LOD,
76 LP_JIT_TEXTURE_MAX_LOD,
77 LP_JIT_TEXTURE_LOD_BIAS,
78 LP_JIT_TEXTURE_BORDER_COLOR,
79 LP_JIT_TEXTURE_NUM_FIELDS /* number of fields above */
80 };
81
82
83
84 /**
85 * This structure is passed directly to the generated fragment shader.
86 *
87 * It contains the derived state.
88 *
89 * Changes here must be reflected in the lp_jit_context_* macros and
90 * lp_jit_init_types function. Changes to the ordering should be avoided.
91 *
92 * Only use types with a clear size and padding here, in particular prefer the
93 * stdint.h types to the basic integer types.
94 */
95 struct lp_jit_context
96 {
97 const float *constants;
98
99 float alpha_ref_value;
100
101 uint32_t stencil_ref_front, stencil_ref_back;
102
103 /* FIXME: store (also?) in floats */
104 uint8_t *blend_color;
105
106 struct lp_jit_texture textures[PIPE_MAX_SAMPLERS];
107 };
108
109
110 /**
111 * These enum values must match the position of the fields in the
112 * lp_jit_context struct above.
113 */
114 enum {
115 LP_JIT_CTX_CONSTANTS = 0,
116 LP_JIT_CTX_ALPHA_REF,
117 LP_JIT_CTX_STENCIL_REF_FRONT,
118 LP_JIT_CTX_STENCIL_REF_BACK,
119 LP_JIT_CTX_BLEND_COLOR,
120 LP_JIT_CTX_TEXTURES,
121 LP_JIT_CTX_COUNT
122 };
123
124
125 #define lp_jit_context_constants(_gallivm, _ptr) \
126 lp_build_struct_get(_gallivm, _ptr, LP_JIT_CTX_CONSTANTS, "constants")
127
128 #define lp_jit_context_alpha_ref_value(_gallivm, _ptr) \
129 lp_build_struct_get(_gallivm, _ptr, LP_JIT_CTX_ALPHA_REF, "alpha_ref_value")
130
131 #define lp_jit_context_stencil_ref_front_value(_gallivm, _ptr) \
132 lp_build_struct_get(_gallivm, _ptr, LP_JIT_CTX_STENCIL_REF_FRONT, "stencil_ref_front")
133
134 #define lp_jit_context_stencil_ref_back_value(_gallivm, _ptr) \
135 lp_build_struct_get(_gallivm, _ptr, LP_JIT_CTX_STENCIL_REF_BACK, "stencil_ref_back")
136
137 #define lp_jit_context_blend_color(_gallivm, _ptr) \
138 lp_build_struct_get(_gallivm, _ptr, LP_JIT_CTX_BLEND_COLOR, "blend_color")
139
140 #define lp_jit_context_textures(_gallivm, _ptr) \
141 lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_CTX_TEXTURES, "textures")
142
143
144
145 typedef void
146 (*lp_jit_frag_func)(const struct lp_jit_context *context,
147 uint32_t x,
148 uint32_t y,
149 uint32_t facing,
150 const void *a0,
151 const void *dadx,
152 const void *dady,
153 uint8_t **color,
154 void *depth,
155 uint32_t mask,
156 uint32_t *counter);
157
158
159 void
160 lp_jit_screen_cleanup(struct llvmpipe_screen *screen);
161
162
163 void
164 lp_jit_screen_init(struct llvmpipe_screen *screen);
165
166
167 LLVMTypeRef
168 lp_jit_get_context_type(struct llvmpipe_context *lp);
169
170
171 #endif /* LP_JIT_H */