llvmpipe: implement scissor testing
[mesa.git] / src / gallium / drivers / llvmpipe / lp_jit.h
1 /**************************************************************************
2 *
3 * Copyright 2009 VMware, Inc.
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27
28 /**
29 * @file
30 * C - JIT interfaces
31 *
32 * @author Jose Fonseca <jfonseca@vmware.com>
33 */
34
35 #ifndef LP_JIT_H
36 #define LP_JIT_H
37
38
39 #include "lp_bld_struct.h"
40
41 #include "pipe/p_state.h"
42
43
44 struct llvmpipe_screen;
45
46
47 struct lp_jit_texture
48 {
49 uint32_t width;
50 uint32_t height;
51 uint32_t stride;
52 const void *data;
53 };
54
55
56 enum {
57 LP_JIT_TEXTURE_WIDTH = 0,
58 LP_JIT_TEXTURE_HEIGHT,
59 LP_JIT_TEXTURE_STRIDE,
60 LP_JIT_TEXTURE_DATA
61 };
62
63
64
65 /**
66 * This structure is passed directly to the generated fragment shader.
67 *
68 * It contains the derived state.
69 *
70 * Changes here must be reflected in the lp_jit_context_* macros and
71 * lp_jit_init_types function. Changes to the ordering should be avoided.
72 *
73 * Only use types with a clear size and padding here, in particular prefer the
74 * stdint.h types to the basic integer types.
75 */
76 struct lp_jit_context
77 {
78 const float *constants;
79
80 float alpha_ref_value;
81
82 /** floats, not ints */
83 float scissor_xmin, scissor_ymin, scissor_xmax, scissor_ymax;
84
85 /* FIXME: store (also?) in floats */
86 uint8_t *blend_color;
87
88 struct lp_jit_texture textures[PIPE_MAX_SAMPLERS];
89 };
90
91
92 #define lp_jit_context_constants(_builder, _ptr) \
93 lp_build_struct_get(_builder, _ptr, 0, "constants")
94
95 #define lp_jit_context_alpha_ref_value(_builder, _ptr) \
96 lp_build_struct_get(_builder, _ptr, 1, "alpha_ref_value")
97
98 #define lp_jit_context_scissor_xmin_value(_builder, _ptr) \
99 lp_build_struct_get(_builder, _ptr, 2, "scissor_xmin")
100
101 #define lp_jit_context_scissor_ymin_value(_builder, _ptr) \
102 lp_build_struct_get(_builder, _ptr, 3, "scissor_ymin")
103
104 #define lp_jit_context_scissor_xmax_value(_builder, _ptr) \
105 lp_build_struct_get(_builder, _ptr, 4, "scissor_xmax")
106
107 #define lp_jit_context_scissor_ymax_value(_builder, _ptr) \
108 lp_build_struct_get(_builder, _ptr, 5, "scissor_ymax")
109
110 #define lp_jit_context_blend_color(_builder, _ptr) \
111 lp_build_struct_get(_builder, _ptr, 6, "blend_color")
112
113 #define LP_JIT_CONTEXT_TEXTURES_INDEX 7
114
115 #define lp_jit_context_textures(_builder, _ptr) \
116 lp_build_struct_get_ptr(_builder, _ptr, LP_JIT_CONTEXT_TEXTURES_INDEX, "textures")
117
118
119 typedef void
120 (*lp_jit_frag_func)(const struct lp_jit_context *context,
121 uint32_t x,
122 uint32_t y,
123 const void *a0,
124 const void *dadx,
125 const void *dady,
126 uint8_t **color,
127 void *depth,
128 const int32_t c1,
129 const int32_t c2,
130 const int32_t c3,
131 const int32_t *step1,
132 const int32_t *step2,
133 const int32_t *step3);
134
135
136 void
137 lp_jit_screen_cleanup(struct llvmpipe_screen *screen);
138
139
140 void
141 lp_jit_screen_init(struct llvmpipe_screen *screen);
142
143
144 #endif /* LP_JIT_H */