Merge branch 'master' of ssh://git.freedesktop.org/git/mesa/mesa into pipe-video
[mesa.git] / src / gallium / drivers / llvmpipe / lp_jit.h
1 /**************************************************************************
2 *
3 * Copyright 2009 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /**
29 * @file
30 * C - JIT interfaces
31 *
32 * @author Jose Fonseca <jfonseca@vmware.com>
33 */
34
35 #ifndef LP_JIT_H
36 #define LP_JIT_H
37
38
39 #include "gallivm/lp_bld_struct.h"
40
41 #include "pipe/p_state.h"
42 #include "lp_texture.h"
43
44
45 struct llvmpipe_screen;
46
47
48 struct lp_jit_texture
49 {
50 uint32_t width;
51 uint32_t height;
52 uint32_t depth;
53 uint32_t last_level;
54 uint32_t row_stride[LP_MAX_TEXTURE_LEVELS];
55 uint32_t img_stride[LP_MAX_TEXTURE_LEVELS];
56 const void *data[LP_MAX_TEXTURE_LEVELS];
57 /* sampler state, actually */
58 float min_lod;
59 float max_lod;
60 float lod_bias;
61 float border_color[4];
62 };
63
64
65 enum {
66 LP_JIT_TEXTURE_WIDTH = 0,
67 LP_JIT_TEXTURE_HEIGHT,
68 LP_JIT_TEXTURE_DEPTH,
69 LP_JIT_TEXTURE_LAST_LEVEL,
70 LP_JIT_TEXTURE_ROW_STRIDE,
71 LP_JIT_TEXTURE_IMG_STRIDE,
72 LP_JIT_TEXTURE_DATA,
73 LP_JIT_TEXTURE_MIN_LOD,
74 LP_JIT_TEXTURE_MAX_LOD,
75 LP_JIT_TEXTURE_LOD_BIAS,
76 LP_JIT_TEXTURE_BORDER_COLOR,
77 LP_JIT_TEXTURE_NUM_FIELDS /* number of fields above */
78 };
79
80
81
82 /**
83 * This structure is passed directly to the generated fragment shader.
84 *
85 * It contains the derived state.
86 *
87 * Changes here must be reflected in the lp_jit_context_* macros and
88 * lp_jit_init_types function. Changes to the ordering should be avoided.
89 *
90 * Only use types with a clear size and padding here, in particular prefer the
91 * stdint.h types to the basic integer types.
92 */
93 struct lp_jit_context
94 {
95 const float *constants;
96
97 float alpha_ref_value;
98
99 uint32_t stencil_ref_front, stencil_ref_back;
100
101 /* FIXME: store (also?) in floats */
102 uint8_t *blend_color;
103
104 struct lp_jit_texture textures[PIPE_MAX_SAMPLERS];
105 };
106
107
108 /**
109 * These enum values must match the position of the fields in the
110 * lp_jit_context struct above.
111 */
112 enum {
113 LP_JIT_CTX_CONSTANTS = 0,
114 LP_JIT_CTX_ALPHA_REF,
115 LP_JIT_CTX_STENCIL_REF_FRONT,
116 LP_JIT_CTX_STENCIL_REF_BACK,
117 LP_JIT_CTX_BLEND_COLOR,
118 LP_JIT_CTX_TEXTURES,
119 LP_JIT_CTX_COUNT
120 };
121
122
123 #define lp_jit_context_constants(_builder, _ptr) \
124 lp_build_struct_get(_builder, _ptr, LP_JIT_CTX_CONSTANTS, "constants")
125
126 #define lp_jit_context_alpha_ref_value(_builder, _ptr) \
127 lp_build_struct_get(_builder, _ptr, LP_JIT_CTX_ALPHA_REF, "alpha_ref_value")
128
129 #define lp_jit_context_stencil_ref_front_value(_builder, _ptr) \
130 lp_build_struct_get(_builder, _ptr, LP_JIT_CTX_STENCIL_REF_FRONT, "stencil_ref_front")
131
132 #define lp_jit_context_stencil_ref_back_value(_builder, _ptr) \
133 lp_build_struct_get(_builder, _ptr, LP_JIT_CTX_STENCIL_REF_BACK, "stencil_ref_back")
134
135 #define lp_jit_context_blend_color(_builder, _ptr) \
136 lp_build_struct_get(_builder, _ptr, LP_JIT_CTX_BLEND_COLOR, "blend_color")
137
138 #define lp_jit_context_textures(_builder, _ptr) \
139 lp_build_struct_get_ptr(_builder, _ptr, LP_JIT_CTX_TEXTURES, "textures")
140
141
142
143 typedef void
144 (*lp_jit_frag_func)(const struct lp_jit_context *context,
145 uint32_t x,
146 uint32_t y,
147 float facing,
148 const void *a0,
149 const void *dadx,
150 const void *dady,
151 uint8_t **color,
152 void *depth,
153 uint32_t mask,
154 uint32_t *counter);
155
156
157 void
158 lp_jit_screen_cleanup(struct llvmpipe_screen *screen);
159
160
161 void
162 lp_jit_screen_init(struct llvmpipe_screen *screen);
163
164
165 #endif /* LP_JIT_H */