llvmpipe/jit: pass fragment sample mask via jit context.
[mesa.git] / src / gallium / drivers / llvmpipe / lp_jit.h
1 /**************************************************************************
2 *
3 * Copyright 2009 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
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10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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26 **************************************************************************/
27
28 /**
29 * @file
30 * C - JIT interfaces
31 *
32 * @author Jose Fonseca <jfonseca@vmware.com>
33 */
34
35 #ifndef LP_JIT_H
36 #define LP_JIT_H
37
38
39 #include "gallivm/lp_bld_struct.h"
40 #include "gallivm/lp_bld_limits.h"
41
42 #include "pipe/p_state.h"
43 #include "lp_texture.h"
44
45
46 struct lp_build_format_cache;
47 struct lp_fragment_shader_variant;
48 struct lp_compute_shader_variant;
49 struct llvmpipe_screen;
50
51
52 struct lp_jit_texture
53 {
54 uint32_t width; /* same as number of elements */
55 uint32_t height;
56 uint32_t depth; /* doubles as array size */
57 const void *base;
58 uint32_t row_stride[LP_MAX_TEXTURE_LEVELS];
59 uint32_t img_stride[LP_MAX_TEXTURE_LEVELS];
60 uint32_t first_level;
61 uint32_t last_level;
62 uint32_t mip_offsets[LP_MAX_TEXTURE_LEVELS];
63 uint32_t num_samples;
64 uint32_t sample_stride;
65 };
66
67
68 struct lp_jit_sampler
69 {
70 float min_lod;
71 float max_lod;
72 float lod_bias;
73 float border_color[4];
74 };
75
76
77 struct lp_jit_viewport
78 {
79 float min_depth;
80 float max_depth;
81 };
82
83
84 struct lp_jit_image
85 {
86 uint32_t width; /* same as number of elements */
87 uint32_t height;
88 uint32_t depth;
89 const void *base;
90 uint32_t row_stride;
91 uint32_t img_stride;
92 uint32_t num_samples;
93 uint32_t sample_stride;
94 };
95
96 enum {
97 LP_JIT_TEXTURE_WIDTH = 0,
98 LP_JIT_TEXTURE_HEIGHT,
99 LP_JIT_TEXTURE_DEPTH,
100 LP_JIT_TEXTURE_BASE,
101 LP_JIT_TEXTURE_ROW_STRIDE,
102 LP_JIT_TEXTURE_IMG_STRIDE,
103 LP_JIT_TEXTURE_FIRST_LEVEL,
104 LP_JIT_TEXTURE_LAST_LEVEL,
105 LP_JIT_TEXTURE_MIP_OFFSETS,
106 LP_JIT_TEXTURE_NUM_SAMPLES,
107 LP_JIT_TEXTURE_SAMPLE_STRIDE,
108 LP_JIT_TEXTURE_NUM_FIELDS /* number of fields above */
109 };
110
111
112 enum {
113 LP_JIT_SAMPLER_MIN_LOD,
114 LP_JIT_SAMPLER_MAX_LOD,
115 LP_JIT_SAMPLER_LOD_BIAS,
116 LP_JIT_SAMPLER_BORDER_COLOR,
117 LP_JIT_SAMPLER_NUM_FIELDS /* number of fields above */
118 };
119
120
121 enum {
122 LP_JIT_VIEWPORT_MIN_DEPTH,
123 LP_JIT_VIEWPORT_MAX_DEPTH,
124 LP_JIT_VIEWPORT_NUM_FIELDS /* number of fields above */
125 };
126
127 enum {
128 LP_JIT_IMAGE_WIDTH = 0,
129 LP_JIT_IMAGE_HEIGHT,
130 LP_JIT_IMAGE_DEPTH,
131 LP_JIT_IMAGE_BASE,
132 LP_JIT_IMAGE_ROW_STRIDE,
133 LP_JIT_IMAGE_IMG_STRIDE,
134 LP_JIT_IMAGE_NUM_SAMPLES,
135 LP_JIT_IMAGE_SAMPLE_STRIDE,
136 LP_JIT_IMAGE_NUM_FIELDS /* number of fields above */
137 };
138 /**
139 * This structure is passed directly to the generated fragment shader.
140 *
141 * It contains the derived state.
142 *
143 * Changes here must be reflected in the lp_jit_context_* macros and
144 * lp_jit_init_types function. Changes to the ordering should be avoided.
145 *
146 * Only use types with a clear size and padding here, in particular prefer the
147 * stdint.h types to the basic integer types.
148 */
149 struct lp_jit_context
150 {
151 const float *constants[LP_MAX_TGSI_CONST_BUFFERS];
152 int num_constants[LP_MAX_TGSI_CONST_BUFFERS];
153
154 struct lp_jit_texture textures[PIPE_MAX_SHADER_SAMPLER_VIEWS];
155 struct lp_jit_sampler samplers[PIPE_MAX_SAMPLERS];
156 struct lp_jit_image images[PIPE_MAX_SHADER_IMAGES];
157
158 float alpha_ref_value;
159
160 uint32_t stencil_ref_front, stencil_ref_back;
161
162 uint8_t *u8_blend_color;
163 float *f_blend_color;
164
165 struct lp_jit_viewport *viewports;
166
167 const uint32_t *ssbos[LP_MAX_TGSI_SHADER_BUFFERS];
168 int num_ssbos[LP_MAX_TGSI_SHADER_BUFFERS];
169
170 uint32_t sample_mask;
171 };
172
173
174 /**
175 * These enum values must match the position of the fields in the
176 * lp_jit_context struct above.
177 */
178 enum {
179 LP_JIT_CTX_CONSTANTS = 0,
180 LP_JIT_CTX_NUM_CONSTANTS,
181 LP_JIT_CTX_TEXTURES,
182 LP_JIT_CTX_SAMPLERS,
183 LP_JIT_CTX_IMAGES,
184 LP_JIT_CTX_ALPHA_REF,
185 LP_JIT_CTX_STENCIL_REF_FRONT,
186 LP_JIT_CTX_STENCIL_REF_BACK,
187 LP_JIT_CTX_U8_BLEND_COLOR,
188 LP_JIT_CTX_F_BLEND_COLOR,
189 LP_JIT_CTX_VIEWPORTS,
190 LP_JIT_CTX_SSBOS,
191 LP_JIT_CTX_NUM_SSBOS,
192 LP_JIT_CTX_SAMPLE_MASK,
193 LP_JIT_CTX_COUNT
194 };
195
196
197 #define lp_jit_context_constants(_gallivm, _ptr) \
198 lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_CTX_CONSTANTS, "constants")
199
200 #define lp_jit_context_num_constants(_gallivm, _ptr) \
201 lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_CTX_NUM_CONSTANTS, "num_constants")
202
203 #define lp_jit_context_textures(_gallivm, _ptr) \
204 lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_CTX_TEXTURES, "textures")
205
206 #define lp_jit_context_samplers(_gallivm, _ptr) \
207 lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_CTX_SAMPLERS, "samplers")
208
209 #define lp_jit_context_images(_gallivm, _ptr) \
210 lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_CTX_IMAGES, "images")
211
212 #define lp_jit_context_alpha_ref_value(_gallivm, _ptr) \
213 lp_build_struct_get(_gallivm, _ptr, LP_JIT_CTX_ALPHA_REF, "alpha_ref_value")
214
215 #define lp_jit_context_stencil_ref_front_value(_gallivm, _ptr) \
216 lp_build_struct_get(_gallivm, _ptr, LP_JIT_CTX_STENCIL_REF_FRONT, "stencil_ref_front")
217
218 #define lp_jit_context_stencil_ref_back_value(_gallivm, _ptr) \
219 lp_build_struct_get(_gallivm, _ptr, LP_JIT_CTX_STENCIL_REF_BACK, "stencil_ref_back")
220
221 #define lp_jit_context_u8_blend_color(_gallivm, _ptr) \
222 lp_build_struct_get(_gallivm, _ptr, LP_JIT_CTX_U8_BLEND_COLOR, "u8_blend_color")
223
224 #define lp_jit_context_f_blend_color(_gallivm, _ptr) \
225 lp_build_struct_get(_gallivm, _ptr, LP_JIT_CTX_F_BLEND_COLOR, "f_blend_color")
226
227 #define lp_jit_context_viewports(_gallivm, _ptr) \
228 lp_build_struct_get(_gallivm, _ptr, LP_JIT_CTX_VIEWPORTS, "viewports")
229
230 #define lp_jit_context_ssbos(_gallivm, _ptr) \
231 lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_CTX_SSBOS, "ssbos")
232
233 #define lp_jit_context_num_ssbos(_gallivm, _ptr) \
234 lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_CTX_NUM_SSBOS, "num_ssbos")
235
236 #define lp_jit_context_sample_mask(_gallivm, _ptr) \
237 lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_CTX_SAMPLE_MASK, "sample_mask")
238
239 struct lp_jit_thread_data
240 {
241 struct lp_build_format_cache *cache;
242 uint64_t vis_counter;
243 uint64_t ps_invocations;
244
245 /*
246 * Non-interpolated rasterizer state passed through to the fragment shader.
247 */
248 struct {
249 uint32_t viewport_index;
250 } raster_state;
251 };
252
253
254 enum {
255 LP_JIT_THREAD_DATA_CACHE = 0,
256 LP_JIT_THREAD_DATA_COUNTER,
257 LP_JIT_THREAD_DATA_INVOCATIONS,
258 LP_JIT_THREAD_DATA_RASTER_STATE_VIEWPORT_INDEX,
259 LP_JIT_THREAD_DATA_COUNT
260 };
261
262
263 #define lp_jit_thread_data_cache(_gallivm, _ptr) \
264 lp_build_struct_get(_gallivm, _ptr, LP_JIT_THREAD_DATA_CACHE, "cache")
265
266 #define lp_jit_thread_data_counter(_gallivm, _ptr) \
267 lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_THREAD_DATA_COUNTER, "counter")
268
269 #define lp_jit_thread_data_invocations(_gallivm, _ptr) \
270 lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_THREAD_DATA_INVOCATIONS, "invocs")
271
272 #define lp_jit_thread_data_raster_state_viewport_index(_gallivm, _ptr) \
273 lp_build_struct_get(_gallivm, _ptr, \
274 LP_JIT_THREAD_DATA_RASTER_STATE_VIEWPORT_INDEX, \
275 "raster_state.viewport_index")
276
277 /**
278 * typedef for fragment shader function
279 *
280 * @param context jit context
281 * @param x block start x
282 * @param y block start y
283 * @param facing is front facing
284 * @param a0 shader input a0
285 * @param dadx shader input dadx
286 * @param dady shader input dady
287 * @param color color buffer
288 * @param depth depth buffer
289 * @param mask mask of visible pixels in block
290 * @param thread_data task thread data
291 * @param stride color buffer row stride in bytes
292 * @param depth_stride depth buffer row stride in bytes
293 */
294 typedef void
295 (*lp_jit_frag_func)(const struct lp_jit_context *context,
296 uint32_t x,
297 uint32_t y,
298 uint32_t facing,
299 const void *a0,
300 const void *dadx,
301 const void *dady,
302 uint8_t **color,
303 uint8_t *depth,
304 uint32_t mask,
305 struct lp_jit_thread_data *thread_data,
306 unsigned *stride,
307 unsigned depth_stride);
308
309
310 struct lp_jit_cs_thread_data
311 {
312 struct lp_build_format_cache *cache;
313 void *shared;
314 };
315
316 enum {
317 LP_JIT_CS_THREAD_DATA_CACHE = 0,
318 LP_JIT_CS_THREAD_DATA_SHARED = 1,
319 LP_JIT_CS_THREAD_DATA_COUNT
320 };
321
322
323 #define lp_jit_cs_thread_data_cache(_gallivm, _ptr) \
324 lp_build_struct_get(_gallivm, _ptr, LP_JIT_CS_THREAD_DATA_CACHE, "cache")
325
326 #define lp_jit_cs_thread_data_shared(_gallivm, _ptr) \
327 lp_build_struct_get(_gallivm, _ptr, LP_JIT_CS_THREAD_DATA_SHARED, "shared")
328
329 struct lp_jit_cs_context
330 {
331 const float *constants[LP_MAX_TGSI_CONST_BUFFERS];
332 int num_constants[LP_MAX_TGSI_CONST_BUFFERS];
333
334 struct lp_jit_texture textures[PIPE_MAX_SHADER_SAMPLER_VIEWS];
335 struct lp_jit_sampler samplers[PIPE_MAX_SAMPLERS];
336 struct lp_jit_image images[PIPE_MAX_SHADER_IMAGES];
337
338 const uint32_t *ssbos[LP_MAX_TGSI_SHADER_BUFFERS];
339 int num_ssbos[LP_MAX_TGSI_SHADER_BUFFERS];
340
341 void *kernel_args;
342
343 uint32_t shared_size;
344 };
345
346 /**
347 * These enum values must match the position of the fields in the
348 * lp_jit_context struct above.
349 */
350 enum {
351 LP_JIT_CS_CTX_CONSTANTS = 0,
352 LP_JIT_CS_CTX_NUM_CONSTANTS,
353 LP_JIT_CS_CTX_TEXTURES, /* must match the LP_JIT_CTX_TEXTURES */
354 LP_JIT_CS_CTX_SAMPLERS,
355 LP_JIT_CS_CTX_IMAGES,
356 LP_JIT_CS_CTX_SSBOS,
357 LP_JIT_CS_CTX_NUM_SSBOS,
358 LP_JIT_CS_CTX_KERNEL_ARGS,
359 LP_JIT_CS_CTX_SHARED_SIZE,
360 LP_JIT_CS_CTX_COUNT
361 };
362
363 #define lp_jit_cs_context_constants(_gallivm, _ptr) \
364 lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_CS_CTX_CONSTANTS, "constants")
365
366 #define lp_jit_cs_context_num_constants(_gallivm, _ptr) \
367 lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_CS_CTX_NUM_CONSTANTS, "num_constants")
368
369 #define lp_jit_cs_context_textures(_gallivm, _ptr) \
370 lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_CS_CTX_TEXTURES, "textures")
371
372 #define lp_jit_cs_context_samplers(_gallivm, _ptr) \
373 lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_CS_CTX_SAMPLERS, "samplers")
374
375 #define lp_jit_cs_context_images(_gallivm, _ptr) \
376 lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_CS_CTX_IMAGES, "images")
377
378 #define lp_jit_cs_context_ssbos(_gallivm, _ptr) \
379 lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_CS_CTX_SSBOS, "ssbos")
380
381 #define lp_jit_cs_context_num_ssbos(_gallivm, _ptr) \
382 lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_CS_CTX_NUM_SSBOS, "num_ssbos")
383
384 #define lp_jit_cs_context_shared_size(_gallivm, _ptr) \
385 lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_CS_CTX_SHARED_SIZE, "shared_size")
386
387 #define lp_jit_cs_context_kernel_args(_gallivm, _ptr) \
388 lp_build_struct_get(_gallivm, _ptr, LP_JIT_CS_CTX_KERNEL_ARGS, "kernel_args")
389
390
391 typedef void
392 (*lp_jit_cs_func)(const struct lp_jit_cs_context *context,
393 uint32_t x,
394 uint32_t y,
395 uint32_t z,
396 uint32_t grid_x,
397 uint32_t grid_y,
398 uint32_t grid_z,
399 uint32_t grid_size_x,
400 uint32_t grid_size_y,
401 uint32_t grid_size_z,
402 uint32_t work_dim,
403 struct lp_jit_cs_thread_data *thread_data);
404
405 void
406 lp_jit_screen_cleanup(struct llvmpipe_screen *screen);
407
408
409 boolean
410 lp_jit_screen_init(struct llvmpipe_screen *screen);
411
412
413 void
414 lp_jit_init_types(struct lp_fragment_shader_variant *lp);
415
416 void
417 lp_jit_init_cs_types(struct lp_compute_shader_variant *lp);
418 #endif /* LP_JIT_H */