ab21a7783457f0d2a708535286d50e877534f394
[mesa.git] / src / gallium / drivers / llvmpipe / lp_rast.h
1 /**************************************************************************
2 *
3 * Copyright 2009 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef LP_RAST_H
29 #define LP_RAST_H
30
31 #include "pipe/p_compiler.h"
32 #include "lp_jit.h"
33
34 /* Initially create and program a single rasterizer directly. Later
35 * will want multiple of these, one or two per core. At that stage
36 * will probably pass command buffers into the rasterizers rather than
37 * individual function calls like this.
38 */
39 struct lp_rasterizer;
40 struct pipe_screen;
41
42 #define FIXED_ORDER 4
43 #define FIXED_ONE (1<<FIXED_ORDER)
44
45
46 struct lp_rast_state {
47 /* State for the shader:
48 */
49 struct lp_jit_context jit_context;
50
51 /* The shader itself. Probably we also need to pass a pointer to
52 * the tile color/z/stencil data somehow:
53 */
54 lp_jit_frag_func jit_function;
55
56 };
57
58 /* Coefficients necessary to run the shader at a given location:
59 */
60 struct lp_rast_shader_inputs {
61
62 /* Current rasterizer state:
63 */
64 const struct lp_rast_state *state;
65
66 /* Attribute interpolation:
67 *
68 * First coefficient is position.
69 *
70 * FIXME: reduce memory waste!
71 */
72 float a0[1 + PIPE_MAX_SHADER_INPUTS][4];
73 float dadx[1 + PIPE_MAX_SHADER_INPUTS][4];
74 float dady[1 + PIPE_MAX_SHADER_INPUTS][4];
75 };
76
77
78 /**
79 * Rasterization information for a triangle known to be in this bin,
80 * plus inputs to run the shader:
81 * These fields are tile- and bin-independent.
82 * Objects of this type are put into the setup_context::data buffer.
83 */
84 struct lp_rast_triangle {
85 /* bounding box of tri (in pixels) */
86 int minx;
87 int maxx;
88 int miny;
89 int maxy;
90
91 /* one-pixel sized trivial accept offsets for each plane */
92 int ei1;
93 int ei2;
94 int ei3;
95
96 /* one-pixel sized trivial reject offsets for each plane */
97 int eo1;
98 int eo2;
99 int eo3;
100
101 /* y deltas for vertex pairs (in fixed pt) */
102 int dy12;
103 int dy23;
104 int dy31;
105
106 /* x deltas for vertex pairs (in fixed pt) */
107 int dx12;
108 int dx23;
109 int dx31;
110
111 /* edge function values at minx,miny ?? */
112 int c1;
113 int c2;
114 int c3;
115
116 int step[3][16];
117
118 /* XXX: this is only used inside lp_setup_tri.c, don't really
119 * need it here:
120 */
121 float oneoverarea;
122
123 /* inputs for the shader */
124 struct lp_rast_shader_inputs inputs;
125 };
126
127
128
129 struct lp_rasterizer *lp_rast_create( struct pipe_screen *screen );
130
131 boolean lp_rast_begin( struct lp_rasterizer *rast,
132 struct pipe_surface *cbuf,
133 struct pipe_surface *zsbuf,
134 boolean write_color,
135 boolean write_zstencil,
136 unsigned width,
137 unsigned height );
138
139 void lp_rast_end( struct lp_rasterizer * );
140
141 /* Begining of each tile:
142 */
143 void lp_rast_start_tile( struct lp_rasterizer *,
144 unsigned x,
145 unsigned y );
146
147
148
149 union lp_rast_cmd_arg {
150 const struct lp_rast_shader_inputs *shade_tile;
151 const struct lp_rast_triangle *triangle;
152 const struct lp_rast_state *set_state;
153 uint8_t clear_color[4];
154 unsigned clear_zstencil;
155 };
156
157 /* Cast wrappers. Hopefully these compile to noops!
158 */
159 static INLINE const union lp_rast_cmd_arg
160 lp_rast_arg_inputs( const struct lp_rast_shader_inputs *shade_tile )
161 {
162 union lp_rast_cmd_arg arg;
163 arg.shade_tile = shade_tile;
164 return arg;
165 }
166
167 static INLINE const union lp_rast_cmd_arg
168 lp_rast_arg_triangle( const struct lp_rast_triangle *triangle )
169 {
170 union lp_rast_cmd_arg arg;
171 arg.triangle = triangle;
172 return arg;
173 }
174
175 static INLINE const union lp_rast_cmd_arg
176 lp_rast_arg_state( const struct lp_rast_state *state )
177 {
178 union lp_rast_cmd_arg arg;
179 arg.set_state = state;
180 return arg;
181 }
182
183 static INLINE const union lp_rast_cmd_arg
184 lp_rast_arg_null( void )
185 {
186 union lp_rast_cmd_arg arg;
187 arg.set_state = NULL;
188 return arg;
189 }
190
191
192
193
194
195 /* Binnable Commands:
196 */
197 void lp_rast_clear_color( struct lp_rasterizer *,
198 const union lp_rast_cmd_arg );
199
200 void lp_rast_clear_zstencil( struct lp_rasterizer *,
201 const union lp_rast_cmd_arg );
202
203 void lp_rast_load_color( struct lp_rasterizer *,
204 const union lp_rast_cmd_arg );
205
206 void lp_rast_load_zstencil( struct lp_rasterizer *,
207 const union lp_rast_cmd_arg );
208
209 void lp_rast_set_state( struct lp_rasterizer *,
210 const union lp_rast_cmd_arg );
211
212 void lp_rast_triangle( struct lp_rasterizer *,
213 const union lp_rast_cmd_arg );
214
215 void lp_rast_shade_tile( struct lp_rasterizer *,
216 const union lp_rast_cmd_arg );
217
218
219 /* End of tile:
220 */
221
222 void lp_rast_end_tile( struct lp_rasterizer *rast );
223
224 /* Shutdown:
225 */
226 void lp_rast_destroy( struct lp_rasterizer * );
227
228
229 #endif