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26 **************************************************************************/
29 * The rast code is concerned with rasterization of command bins.
30 * Each screen tile has a bin associated with it. To render the
31 * scene we iterate over the tile bins and execute the commands
33 * We'll do that with multiple threads...
40 #include "pipe/p_compiler.h"
51 /** For sub-pixel positioning */
53 #define FIXED_ONE (1<<FIXED_ORDER)
57 * Rasterization state.
58 * Objects of this type are put into the shared data bin and pointed
59 * to by commands in the per-tile bins.
61 struct lp_rast_state
{
62 /* State for the shader. This also contains state which feeds into
63 * the fragment shader, such as blend color and alpha ref value.
65 struct lp_jit_context jit_context
;
67 /* The shader itself. Probably we also need to pass a pointer to
68 * the tile color/z/stencil data somehow:
70 lp_jit_frag_func jit_function
;
75 * Coefficients necessary to run the shader at a given location.
76 * First coefficient is position.
77 * These pointers point into the bin data buffer.
79 struct lp_rast_shader_inputs
{
87 * Rasterization information for a triangle known to be in this bin,
88 * plus inputs to run the shader:
89 * These fields are tile- and bin-independent.
90 * Objects of this type are put into the setup_context::data buffer.
92 struct lp_rast_triangle
{
93 /* bounding box of tri (in pixels) */
99 /* one-pixel sized trivial accept offsets for each plane */
104 /* one-pixel sized trivial reject offsets for each plane */
109 /* y deltas for vertex pairs (in fixed pt) */
114 /* x deltas for vertex pairs (in fixed pt) */
119 /* edge function values at minx,miny ?? */
126 /* inputs for the shader */
127 struct lp_rast_shader_inputs inputs
;
132 struct lp_rasterizer
*lp_rast_create( struct pipe_screen
*screen
,
133 struct lp_bins_queue
*empty
);
135 void lp_rast_destroy( struct lp_rasterizer
* );
137 unsigned lp_rast_get_num_threads( struct lp_rasterizer
* );
139 void lp_rasterize_bins( struct lp_rasterizer
*rast
,
140 struct lp_bins
*bins
,
141 const struct pipe_framebuffer_state
*fb
,
146 union lp_rast_cmd_arg
{
147 const struct lp_rast_shader_inputs
*shade_tile
;
148 const struct lp_rast_triangle
*triangle
;
149 const struct lp_rast_state
*set_state
;
150 uint8_t clear_color
[4];
151 unsigned clear_zstencil
;
152 struct lp_fence
*fence
;
156 /* Cast wrappers. Hopefully these compile to noops!
158 static INLINE
const union lp_rast_cmd_arg
159 lp_rast_arg_inputs( const struct lp_rast_shader_inputs
*shade_tile
)
161 union lp_rast_cmd_arg arg
;
162 arg
.shade_tile
= shade_tile
;
166 static INLINE
const union lp_rast_cmd_arg
167 lp_rast_arg_triangle( const struct lp_rast_triangle
*triangle
)
169 union lp_rast_cmd_arg arg
;
170 arg
.triangle
= triangle
;
174 static INLINE
const union lp_rast_cmd_arg
175 lp_rast_arg_state( const struct lp_rast_state
*state
)
177 union lp_rast_cmd_arg arg
;
178 arg
.set_state
= state
;
182 static INLINE
const union lp_rast_cmd_arg
183 lp_rast_arg_fence( struct lp_fence
*fence
)
185 union lp_rast_cmd_arg arg
;
191 static INLINE
const union lp_rast_cmd_arg
192 lp_rast_arg_null( void )
194 union lp_rast_cmd_arg arg
;
195 arg
.set_state
= NULL
;
203 * These get put into bins by the setup code and are called when
204 * the bins are executed.
207 void lp_rast_clear_color( struct lp_rasterizer
*,
208 unsigned thread_index
,
209 const union lp_rast_cmd_arg
);
211 void lp_rast_clear_zstencil( struct lp_rasterizer
*,
212 unsigned thread_index
,
213 const union lp_rast_cmd_arg
);
215 void lp_rast_load_color( struct lp_rasterizer
*,
216 unsigned thread_index
,
217 const union lp_rast_cmd_arg
);
219 void lp_rast_load_zstencil( struct lp_rasterizer
*,
220 unsigned thread_index
,
221 const union lp_rast_cmd_arg
);
223 void lp_rast_set_state( struct lp_rasterizer
*,
224 unsigned thread_index
,
225 const union lp_rast_cmd_arg
);
227 void lp_rast_triangle( struct lp_rasterizer
*,
228 unsigned thread_index
,
229 const union lp_rast_cmd_arg
);
231 void lp_rast_shade_tile( struct lp_rasterizer
*,
232 unsigned thread_index
,
233 const union lp_rast_cmd_arg
);
235 void lp_rast_fence( struct lp_rasterizer
*,
236 unsigned thread_index
,
237 const union lp_rast_cmd_arg
);