llvmpipe: rework fences and queries
[mesa.git] / src / gallium / drivers / llvmpipe / lp_rast.h
1 /**************************************************************************
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3 * Copyright 2009 VMware, Inc.
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27
28 /**
29 * The rast code is concerned with rasterization of command bins.
30 * Each screen tile has a bin associated with it. To render the
31 * scene we iterate over the tile bins and execute the commands
32 * in each bin.
33 * We'll do that with multiple threads...
34 */
35
36
37 #ifndef LP_RAST_H
38 #define LP_RAST_H
39
40 #include "pipe/p_compiler.h"
41 #include "lp_jit.h"
42
43
44 struct lp_rasterizer;
45 struct lp_scene;
46 struct lp_fence;
47 struct cmd_bin;
48
49 /** For sub-pixel positioning */
50 #define FIXED_ORDER 4
51 #define FIXED_ONE (1<<FIXED_ORDER)
52
53
54 struct lp_rasterizer_task;
55
56
57 /**
58 * Rasterization state.
59 * Objects of this type are put into the shared data bin and pointed
60 * to by commands in the per-tile bins.
61 */
62 struct lp_rast_state {
63 /* State for the shader. This also contains state which feeds into
64 * the fragment shader, such as blend color and alpha ref value.
65 */
66 struct lp_jit_context jit_context;
67
68 /* The shader itself. Probably we also need to pass a pointer to
69 * the tile color/z/stencil data somehow
70 */
71 struct lp_fragment_shader_variant *variant;
72 };
73
74
75 /**
76 * Coefficients necessary to run the shader at a given location.
77 * First coefficient is position.
78 * These pointers point into the bin data buffer.
79 */
80 struct lp_rast_shader_inputs {
81 float facing; /** Positive for front-facing, negative for back-facing */
82 boolean opaque:1; /** Is opaque */
83
84 float (*a0)[4];
85 float (*dadx)[4];
86 float (*dady)[4];
87
88 const struct lp_rast_state *state;
89 };
90
91 struct lp_rast_clearzs {
92 unsigned clearzs_value;
93 unsigned clearzs_mask;
94 };
95
96 struct lp_rast_plane {
97 /* one-pixel sized trivial accept offsets for each plane */
98 int ei;
99
100 /* one-pixel sized trivial reject offsets for each plane */
101 int eo;
102
103 /* edge function values at minx,miny ?? */
104 int c;
105
106 int dcdx;
107 int dcdy;
108 };
109
110 /**
111 * Rasterization information for a triangle known to be in this bin,
112 * plus inputs to run the shader:
113 * These fields are tile- and bin-independent.
114 * Objects of this type are put into the lp_setup_context::data buffer.
115 */
116 struct lp_rast_triangle {
117 /* inputs for the shader */
118 struct lp_rast_shader_inputs inputs;
119
120 #ifdef DEBUG
121 float v[3][2];
122 #endif
123
124 struct lp_rast_plane plane[8]; /* NOTE: may allocate fewer planes */
125 };
126
127
128
129 struct lp_rasterizer *
130 lp_rast_create( unsigned num_threads );
131
132 void
133 lp_rast_destroy( struct lp_rasterizer * );
134
135 unsigned
136 lp_rast_get_num_threads( struct lp_rasterizer * );
137
138 void
139 lp_rast_queue_scene( struct lp_rasterizer *rast,
140 struct lp_scene *scene );
141
142 void
143 lp_rast_finish( struct lp_rasterizer *rast );
144
145
146 union lp_rast_cmd_arg {
147 const struct lp_rast_shader_inputs *shade_tile;
148 struct {
149 const struct lp_rast_triangle *tri;
150 unsigned plane_mask;
151 } triangle;
152 const struct lp_rast_state *set_state;
153 uint8_t clear_color[4];
154 const struct lp_rast_clearzs *clear_zstencil;
155 struct lp_fence *fence;
156 struct llvmpipe_query *query_obj;
157 };
158
159
160 /* Cast wrappers. Hopefully these compile to noops!
161 */
162 static INLINE union lp_rast_cmd_arg
163 lp_rast_arg_inputs( const struct lp_rast_shader_inputs *shade_tile )
164 {
165 union lp_rast_cmd_arg arg;
166 arg.shade_tile = shade_tile;
167 return arg;
168 }
169
170 static INLINE union lp_rast_cmd_arg
171 lp_rast_arg_triangle( const struct lp_rast_triangle *triangle,
172 unsigned plane_mask)
173 {
174 union lp_rast_cmd_arg arg;
175 arg.triangle.tri = triangle;
176 arg.triangle.plane_mask = plane_mask;
177 return arg;
178 }
179
180 static INLINE union lp_rast_cmd_arg
181 lp_rast_arg_state( const struct lp_rast_state *state )
182 {
183 union lp_rast_cmd_arg arg;
184 arg.set_state = state;
185 return arg;
186 }
187
188 static INLINE union lp_rast_cmd_arg
189 lp_rast_arg_fence( struct lp_fence *fence )
190 {
191 union lp_rast_cmd_arg arg;
192 arg.fence = fence;
193 return arg;
194 }
195
196
197 static INLINE union lp_rast_cmd_arg
198 lp_rast_arg_clearzs( const struct lp_rast_clearzs *clearzs )
199 {
200 union lp_rast_cmd_arg arg;
201 arg.clear_zstencil = clearzs;
202 return arg;
203 }
204
205 static INLINE union lp_rast_cmd_arg
206 lp_rast_arg_null( void )
207 {
208 union lp_rast_cmd_arg arg;
209 arg.set_state = NULL;
210 return arg;
211 }
212
213 static INLINE union lp_rast_cmd_arg
214 lp_rast_arg_query( struct llvmpipe_query *pq )
215 {
216 union lp_rast_cmd_arg arg;
217 arg.query_obj = pq;
218 return arg;
219 }
220
221
222 /**
223 * Binnable Commands.
224 * These get put into bins by the setup code and are called when
225 * the bins are executed.
226 */
227
228 void lp_rast_clear_color( struct lp_rasterizer_task *,
229 const union lp_rast_cmd_arg );
230
231 void lp_rast_clear_zstencil( struct lp_rasterizer_task *,
232 const union lp_rast_cmd_arg );
233
234 void lp_rast_triangle_1( struct lp_rasterizer_task *,
235 const union lp_rast_cmd_arg );
236 void lp_rast_triangle_2( struct lp_rasterizer_task *,
237 const union lp_rast_cmd_arg );
238 void lp_rast_triangle_3( struct lp_rasterizer_task *,
239 const union lp_rast_cmd_arg );
240 void lp_rast_triangle_4( struct lp_rasterizer_task *,
241 const union lp_rast_cmd_arg );
242 void lp_rast_triangle_5( struct lp_rasterizer_task *,
243 const union lp_rast_cmd_arg );
244 void lp_rast_triangle_6( struct lp_rasterizer_task *,
245 const union lp_rast_cmd_arg );
246 void lp_rast_triangle_7( struct lp_rasterizer_task *,
247 const union lp_rast_cmd_arg );
248 void lp_rast_triangle_8( struct lp_rasterizer_task *,
249 const union lp_rast_cmd_arg );
250
251 void lp_rast_shade_tile( struct lp_rasterizer_task *,
252 const union lp_rast_cmd_arg );
253
254 void lp_rast_shade_tile_opaque( struct lp_rasterizer_task *,
255 const union lp_rast_cmd_arg );
256
257 void lp_rast_fence( struct lp_rasterizer_task *,
258 const union lp_rast_cmd_arg );
259
260 void lp_rast_store_linear_color( struct lp_rasterizer_task *,
261 const union lp_rast_cmd_arg );
262
263
264 void lp_rast_begin_query(struct lp_rasterizer_task *,
265 const union lp_rast_cmd_arg );
266
267 void lp_rast_restart_query(struct lp_rasterizer_task *,
268 const union lp_rast_cmd_arg );
269
270 void lp_rast_end_query(struct lp_rasterizer_task *,
271 const union lp_rast_cmd_arg );
272
273 void
274 lp_rast_triangle_3_16(struct lp_rasterizer_task *task,
275 const union lp_rast_cmd_arg arg);
276
277
278 #endif