llvmpipe: remove lp_rast_triangle::oneoverarea field
[mesa.git] / src / gallium / drivers / llvmpipe / lp_rast.h
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3 * Copyright 2009 VMware, Inc.
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27
28 #ifndef LP_RAST_H
29 #define LP_RAST_H
30
31 #include "pipe/p_compiler.h"
32 #include "lp_jit.h"
33
34 /* Initially create and program a single rasterizer directly. Later
35 * will want multiple of these, one or two per core. At that stage
36 * will probably pass command buffers into the rasterizers rather than
37 * individual function calls like this.
38 */
39 struct lp_rasterizer;
40 struct pipe_screen;
41
42 #define FIXED_ORDER 4
43 #define FIXED_ONE (1<<FIXED_ORDER)
44
45
46 struct lp_rast_state {
47 /* State for the shader:
48 */
49 struct lp_jit_context jit_context;
50
51 /* The shader itself. Probably we also need to pass a pointer to
52 * the tile color/z/stencil data somehow:
53 */
54 lp_jit_frag_func jit_function;
55
56 };
57
58
59 /**
60 * Coefficients necessary to run the shader at a given location.
61 * First coefficient is position.
62 * These pointers point into the bin data buffer.
63 */
64 struct lp_rast_shader_inputs {
65 float (*a0)[4];
66 float (*dadx)[4];
67 float (*dady)[4];
68 };
69
70
71 /**
72 * Rasterization information for a triangle known to be in this bin,
73 * plus inputs to run the shader:
74 * These fields are tile- and bin-independent.
75 * Objects of this type are put into the setup_context::data buffer.
76 */
77 struct lp_rast_triangle {
78 /* bounding box of tri (in pixels) */
79 int minx;
80 int maxx;
81 int miny;
82 int maxy;
83
84 /* one-pixel sized trivial accept offsets for each plane */
85 int ei1;
86 int ei2;
87 int ei3;
88
89 /* one-pixel sized trivial reject offsets for each plane */
90 int eo1;
91 int eo2;
92 int eo3;
93
94 /* y deltas for vertex pairs (in fixed pt) */
95 int dy12;
96 int dy23;
97 int dy31;
98
99 /* x deltas for vertex pairs (in fixed pt) */
100 int dx12;
101 int dx23;
102 int dx31;
103
104 /* edge function values at minx,miny ?? */
105 int c1;
106 int c2;
107 int c3;
108
109 int step[3][16];
110
111 /* inputs for the shader */
112 struct lp_rast_shader_inputs inputs;
113 };
114
115
116
117 struct lp_rasterizer *lp_rast_create( struct pipe_screen *screen );
118
119 boolean lp_rast_begin( struct lp_rasterizer *rast,
120 struct pipe_surface *cbuf,
121 struct pipe_surface *zsbuf,
122 boolean write_color,
123 boolean write_zstencil,
124 unsigned width,
125 unsigned height );
126
127 void lp_rast_end( struct lp_rasterizer * );
128
129 /* Begining of each tile:
130 */
131 void lp_rast_start_tile( struct lp_rasterizer *,
132 unsigned x,
133 unsigned y );
134
135
136
137 union lp_rast_cmd_arg {
138 const struct lp_rast_shader_inputs *shade_tile;
139 const struct lp_rast_triangle *triangle;
140 const struct lp_rast_state *set_state;
141 uint8_t clear_color[4];
142 unsigned clear_zstencil;
143 };
144
145 /* Cast wrappers. Hopefully these compile to noops!
146 */
147 static INLINE const union lp_rast_cmd_arg
148 lp_rast_arg_inputs( const struct lp_rast_shader_inputs *shade_tile )
149 {
150 union lp_rast_cmd_arg arg;
151 arg.shade_tile = shade_tile;
152 return arg;
153 }
154
155 static INLINE const union lp_rast_cmd_arg
156 lp_rast_arg_triangle( const struct lp_rast_triangle *triangle )
157 {
158 union lp_rast_cmd_arg arg;
159 arg.triangle = triangle;
160 return arg;
161 }
162
163 static INLINE const union lp_rast_cmd_arg
164 lp_rast_arg_state( const struct lp_rast_state *state )
165 {
166 union lp_rast_cmd_arg arg;
167 arg.set_state = state;
168 return arg;
169 }
170
171 static INLINE const union lp_rast_cmd_arg
172 lp_rast_arg_null( void )
173 {
174 union lp_rast_cmd_arg arg;
175 arg.set_state = NULL;
176 return arg;
177 }
178
179
180
181
182
183 /* Binnable Commands:
184 */
185 void lp_rast_clear_color( struct lp_rasterizer *,
186 const union lp_rast_cmd_arg );
187
188 void lp_rast_clear_zstencil( struct lp_rasterizer *,
189 const union lp_rast_cmd_arg );
190
191 void lp_rast_load_color( struct lp_rasterizer *,
192 const union lp_rast_cmd_arg );
193
194 void lp_rast_load_zstencil( struct lp_rasterizer *,
195 const union lp_rast_cmd_arg );
196
197 void lp_rast_set_state( struct lp_rasterizer *,
198 const union lp_rast_cmd_arg );
199
200 void lp_rast_triangle( struct lp_rasterizer *,
201 const union lp_rast_cmd_arg );
202
203 void lp_rast_shade_tile( struct lp_rasterizer *,
204 const union lp_rast_cmd_arg );
205
206
207 /* End of tile:
208 */
209
210 void lp_rast_end_tile( struct lp_rasterizer *rast );
211
212 /* Shutdown:
213 */
214 void lp_rast_destroy( struct lp_rasterizer * );
215
216
217 #endif