llvmpipe: Use u_math's round.
[mesa.git] / src / gallium / drivers / llvmpipe / lp_rast_debug.c
1 #include "util/u_math.h"
2 #include "lp_rast_priv.h"
3 #include "lp_state_fs.h"
4
5 static INLINE int u_bit_scan(unsigned *mask)
6 {
7 int i = ffs(*mask) - 1;
8 *mask &= ~(1 << i);
9 return i;
10 }
11
12 struct tile {
13 int coverage;
14 int overdraw;
15 const struct lp_rast_state *state;
16 char data[TILE_SIZE][TILE_SIZE];
17 };
18
19 static char get_label( int i )
20 {
21 static const char *cmd_labels = "0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ";
22 unsigned max_label = (2*26+10);
23
24 if (i < max_label)
25 return cmd_labels[i];
26 else
27 return '?';
28 }
29
30
31
32 static const char *cmd_names[LP_RAST_OP_MAX] =
33 {
34 "clear_color",
35 "clear_zstencil",
36 "triangle_1",
37 "triangle_2",
38 "triangle_3",
39 "triangle_4",
40 "triangle_5",
41 "triangle_6",
42 "triangle_7",
43 "triangle_8",
44 "triangle_3_4",
45 "triangle_3_16",
46 "triangle_4_16",
47 "shade_tile",
48 "shade_tile_opaque",
49 "begin_query",
50 "end_query",
51 "set_state",
52 };
53
54 static const char *cmd_name(unsigned cmd)
55 {
56 assert(Elements(cmd_names) > cmd);
57 return cmd_names[cmd];
58 }
59
60 static const struct lp_fragment_shader_variant *
61 get_variant( const struct lp_rast_state *state,
62 const struct cmd_block *block,
63 int k )
64 {
65 if (block->cmd[k] == LP_RAST_OP_SHADE_TILE ||
66 block->cmd[k] == LP_RAST_OP_SHADE_TILE_OPAQUE ||
67 block->cmd[k] == LP_RAST_OP_TRIANGLE_1 ||
68 block->cmd[k] == LP_RAST_OP_TRIANGLE_2 ||
69 block->cmd[k] == LP_RAST_OP_TRIANGLE_3 ||
70 block->cmd[k] == LP_RAST_OP_TRIANGLE_4 ||
71 block->cmd[k] == LP_RAST_OP_TRIANGLE_5 ||
72 block->cmd[k] == LP_RAST_OP_TRIANGLE_6 ||
73 block->cmd[k] == LP_RAST_OP_TRIANGLE_7)
74 return state->variant;
75
76 return NULL;
77 }
78
79
80 static boolean
81 is_blend( const struct lp_rast_state *state,
82 const struct cmd_block *block,
83 int k )
84 {
85 const struct lp_fragment_shader_variant *variant = get_variant(state, block, k);
86
87 if (variant)
88 return variant->key.blend.rt[0].blend_enable;
89
90 return FALSE;
91 }
92
93
94
95 static void
96 debug_bin( const struct cmd_bin *bin )
97 {
98 const struct lp_rast_state *state = NULL;
99 const struct cmd_block *head = bin->head;
100 int i, j = 0;
101
102 debug_printf("bin %d,%d:\n", bin->x, bin->y);
103
104 while (head) {
105 for (i = 0; i < head->count; i++, j++) {
106 if (head->cmd[i] == LP_RAST_OP_SET_STATE)
107 state = head->arg[i].state;
108
109 debug_printf("%d: %s %s\n", j,
110 cmd_name(head->cmd[i]),
111 is_blend(state, head, i) ? "blended" : "");
112 }
113 head = head->next;
114 }
115 }
116
117
118 static void plot(struct tile *tile,
119 int x, int y,
120 char val,
121 boolean blend)
122 {
123 if (tile->data[x][y] == ' ')
124 tile->coverage++;
125 else
126 tile->overdraw++;
127
128 tile->data[x][y] = val;
129 }
130
131
132
133
134
135
136 static int
137 debug_shade_tile(int x, int y,
138 const union lp_rast_cmd_arg arg,
139 struct tile *tile,
140 char val)
141 {
142 const struct lp_rast_shader_inputs *inputs = arg.shade_tile;
143 boolean blend = tile->state->variant->key.blend.rt[0].blend_enable;
144 unsigned i,j;
145
146 if (inputs->disable)
147 return 0;
148
149 for (i = 0; i < TILE_SIZE; i++)
150 for (j = 0; j < TILE_SIZE; j++)
151 plot(tile, i, j, val, blend);
152
153 return TILE_SIZE * TILE_SIZE;
154 }
155
156 static int
157 debug_clear_tile(int x, int y,
158 const union lp_rast_cmd_arg arg,
159 struct tile *tile,
160 char val)
161 {
162 unsigned i,j;
163
164 for (i = 0; i < TILE_SIZE; i++)
165 for (j = 0; j < TILE_SIZE; j++)
166 plot(tile, i, j, val, FALSE);
167
168 return TILE_SIZE * TILE_SIZE;
169
170 }
171
172
173 static int
174 debug_triangle(int tilex, int tiley,
175 const union lp_rast_cmd_arg arg,
176 struct tile *tile,
177 char val)
178 {
179 const struct lp_rast_triangle *tri = arg.triangle.tri;
180 unsigned plane_mask = arg.triangle.plane_mask;
181 const struct lp_rast_plane *tri_plane = GET_PLANES(tri);
182 struct lp_rast_plane plane[8];
183 int x, y;
184 int count = 0;
185 unsigned i, nr_planes = 0;
186 boolean blend = tile->state->variant->key.blend.rt[0].blend_enable;
187
188 if (tri->inputs.disable) {
189 /* This triangle was partially binned and has been disabled */
190 return 0;
191 }
192
193 while (plane_mask) {
194 plane[nr_planes] = tri_plane[u_bit_scan(&plane_mask)];
195 plane[nr_planes].c = (plane[nr_planes].c +
196 plane[nr_planes].dcdy * tiley -
197 plane[nr_planes].dcdx * tilex);
198 nr_planes++;
199 }
200
201 for(y = 0; y < TILE_SIZE; y++)
202 {
203 for(x = 0; x < TILE_SIZE; x++)
204 {
205 for (i = 0; i < nr_planes; i++)
206 if (plane[i].c <= 0)
207 goto out;
208
209 plot(tile, x, y, val, blend);
210 count++;
211
212 out:
213 for (i = 0; i < nr_planes; i++)
214 plane[i].c -= plane[i].dcdx;
215 }
216
217 for (i = 0; i < nr_planes; i++) {
218 plane[i].c += plane[i].dcdx * TILE_SIZE;
219 plane[i].c += plane[i].dcdy;
220 }
221 }
222 return count;
223 }
224
225
226
227
228
229 static void
230 do_debug_bin( struct tile *tile,
231 const struct cmd_bin *bin,
232 boolean print_cmds)
233 {
234 unsigned k, j = 0;
235 const struct cmd_block *block;
236
237 int tx = bin->x * TILE_SIZE;
238 int ty = bin->y * TILE_SIZE;
239
240 memset(tile->data, ' ', sizeof tile->data);
241 tile->coverage = 0;
242 tile->overdraw = 0;
243 tile->state = NULL;
244
245 for (block = bin->head; block; block = block->next) {
246 for (k = 0; k < block->count; k++, j++) {
247 boolean blend = is_blend(tile->state, block, k);
248 char val = get_label(j);
249 int count = 0;
250
251 if (print_cmds)
252 debug_printf("%c: %15s", val, cmd_name(block->cmd[k]));
253
254 if (block->cmd[k] == LP_RAST_OP_SET_STATE)
255 tile->state = block->arg[k].state;
256
257 if (block->cmd[k] == LP_RAST_OP_CLEAR_COLOR ||
258 block->cmd[k] == LP_RAST_OP_CLEAR_ZSTENCIL)
259 count = debug_clear_tile(tx, ty, block->arg[k], tile, val);
260
261 if (block->cmd[k] == LP_RAST_OP_SHADE_TILE ||
262 block->cmd[k] == LP_RAST_OP_SHADE_TILE_OPAQUE)
263 count = debug_shade_tile(tx, ty, block->arg[k], tile, val);
264
265 if (block->cmd[k] == LP_RAST_OP_TRIANGLE_1 ||
266 block->cmd[k] == LP_RAST_OP_TRIANGLE_2 ||
267 block->cmd[k] == LP_RAST_OP_TRIANGLE_3 ||
268 block->cmd[k] == LP_RAST_OP_TRIANGLE_4 ||
269 block->cmd[k] == LP_RAST_OP_TRIANGLE_5 ||
270 block->cmd[k] == LP_RAST_OP_TRIANGLE_6 ||
271 block->cmd[k] == LP_RAST_OP_TRIANGLE_7)
272 count = debug_triangle(tx, ty, block->arg[k], tile, val);
273
274 if (print_cmds) {
275 debug_printf(" % 5d", count);
276
277 if (blend)
278 debug_printf(" blended");
279
280 debug_printf("\n");
281 }
282 }
283 }
284 }
285
286 void
287 lp_debug_bin( const struct cmd_bin *bin)
288 {
289 struct tile tile;
290 int x,y;
291
292 if (bin->head) {
293 do_debug_bin(&tile, bin, TRUE);
294
295 debug_printf("------------------------------------------------------------------\n");
296 for (y = 0; y < TILE_SIZE; y++) {
297 for (x = 0; x < TILE_SIZE; x++) {
298 debug_printf("%c", tile.data[y][x]);
299 }
300 debug_printf("|\n");
301 }
302 debug_printf("------------------------------------------------------------------\n");
303
304 debug_printf("each pixel drawn avg %f times\n",
305 ((float)tile.overdraw + tile.coverage)/(float)tile.coverage);
306 }
307 }
308
309
310
311
312
313
314 /** Return number of bytes used for a single bin */
315 static unsigned
316 lp_scene_bin_size( const struct lp_scene *scene, unsigned x, unsigned y )
317 {
318 struct cmd_bin *bin = lp_scene_get_bin((struct lp_scene *) scene, x, y);
319 const struct cmd_block *cmd;
320 unsigned size = 0;
321 for (cmd = bin->head; cmd; cmd = cmd->next) {
322 size += (cmd->count *
323 (sizeof(uint8_t) + sizeof(union lp_rast_cmd_arg)));
324 }
325 return size;
326 }
327
328
329
330 void
331 lp_debug_draw_bins_by_coverage( struct lp_scene *scene )
332 {
333 unsigned x, y;
334 unsigned total = 0;
335 unsigned possible = 0;
336 static unsigned long long _total;
337 static unsigned long long _possible;
338
339 for (x = 0; x < scene->tiles_x; x++)
340 debug_printf("-");
341 debug_printf("\n");
342
343 for (y = 0; y < scene->tiles_y; y++) {
344 for (x = 0; x < scene->tiles_x; x++) {
345 struct cmd_bin *bin = lp_scene_get_bin(scene, x, y);
346 const char *bits = "0123456789";
347 struct tile tile;
348
349 if (bin->head) {
350 //lp_debug_bin(bin);
351
352 do_debug_bin(&tile, bin, FALSE);
353
354 total += tile.coverage;
355 possible += 64*64;
356
357 if (tile.coverage == 64*64)
358 debug_printf("*");
359 else if (tile.coverage) {
360 int bit = tile.coverage/(64.0*64.0)*10;
361 debug_printf("%c", bits[MIN2(bit,10)]);
362 }
363 else
364 debug_printf("?");
365 }
366 else {
367 debug_printf(" ");
368 }
369 }
370 debug_printf("|\n");
371 }
372
373 for (x = 0; x < scene->tiles_x; x++)
374 debug_printf("-");
375 debug_printf("\n");
376
377 debug_printf("this tile total: %u possible %u: percentage: %f\n",
378 total,
379 possible,
380 total * 100.0 / (float)possible);
381
382 _total += total;
383 _possible += possible;
384
385 debug_printf("overall total: %llu possible %llu: percentage: %f\n",
386 _total,
387 _possible,
388 _total * 100.0 / (double)_possible);
389 }
390
391
392 void
393 lp_debug_draw_bins_by_cmd_length( struct lp_scene *scene )
394 {
395 unsigned x, y;
396
397 for (y = 0; y < scene->tiles_y; y++) {
398 for (x = 0; x < scene->tiles_x; x++) {
399 const char *bits = " ...,-~:;=o+xaw*#XAWWWWWWWWWWWWWWWW";
400 int sz = lp_scene_bin_size(scene, x, y);
401 int sz2 = util_unsigned_logbase2(sz);
402 debug_printf("%c", bits[MIN2(sz2,32)]);
403 }
404 debug_printf("\n");
405 }
406 }
407
408
409 void
410 lp_debug_bins( struct lp_scene *scene )
411 {
412 unsigned x, y;
413
414 for (y = 0; y < scene->tiles_y; y++) {
415 for (x = 0; x < scene->tiles_x; x++) {
416 struct cmd_bin *bin = lp_scene_get_bin(scene, x, y);
417 if (bin->head) {
418 debug_bin(bin);
419 }
420 }
421 }
422 }