util: Move gallium's PIPE_FORMAT utils to /util/format/
[mesa.git] / src / gallium / drivers / llvmpipe / lp_rast_priv.h
1 /**************************************************************************
2 *
3 * Copyright 2009 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef LP_RAST_PRIV_H
29 #define LP_RAST_PRIV_H
30
31 #include "util/format/u_format.h"
32 #include "util/u_thread.h"
33 #include "gallivm/lp_bld_debug.h"
34 #include "lp_memory.h"
35 #include "lp_rast.h"
36 #include "lp_scene.h"
37 #include "lp_state.h"
38 #include "lp_texture.h"
39 #include "lp_limits.h"
40
41
42 #define TILE_VECTOR_HEIGHT 4
43 #define TILE_VECTOR_WIDTH 4
44
45 /* If we crash in a jitted function, we can examine jit_line and jit_state
46 * to get some info. This is not thread-safe, however.
47 */
48 #ifdef DEBUG
49
50 struct lp_rasterizer_task;
51 extern int jit_line;
52 extern const struct lp_rast_state *jit_state;
53 extern const struct lp_rasterizer_task *jit_task;
54
55 #define BEGIN_JIT_CALL(state, task) \
56 do { \
57 jit_line = __LINE__; \
58 jit_state = state; \
59 jit_task = task; \
60 } while (0)
61
62 #define END_JIT_CALL() \
63 do { \
64 jit_line = 0; \
65 jit_state = NULL; \
66 } while (0)
67
68 #else
69
70 #define BEGIN_JIT_CALL(X, Y)
71 #define END_JIT_CALL()
72
73 #endif
74
75
76 struct lp_rasterizer;
77 struct cmd_bin;
78
79 /**
80 * Per-thread rasterization state
81 */
82 struct lp_rasterizer_task
83 {
84 const struct cmd_bin *bin;
85 const struct lp_rast_state *state;
86
87 struct lp_scene *scene;
88 unsigned x, y; /**< Pos of this tile in framebuffer, in pixels */
89 unsigned width, height; /**< width, height of current tile, in pixels */
90
91 uint8_t *color_tiles[PIPE_MAX_COLOR_BUFS];
92 uint8_t *depth_tile;
93
94 /** "back" pointer */
95 struct lp_rasterizer *rast;
96
97 /** "my" index */
98 unsigned thread_index;
99
100 /** Non-interpolated passthru state and occlude counter for visible pixels */
101 struct lp_jit_thread_data thread_data;
102
103 pipe_semaphore work_ready;
104 pipe_semaphore work_done;
105 };
106
107
108 /**
109 * This is the state required while rasterizing tiles.
110 * Note that this contains per-thread information too.
111 * The tile size is TILE_SIZE x TILE_SIZE pixels.
112 */
113 struct lp_rasterizer
114 {
115 boolean exit_flag;
116 boolean no_rast; /**< For debugging/profiling */
117
118 /** The incoming queue of scenes ready to rasterize */
119 struct lp_scene_queue *full_scenes;
120
121 /** The scene currently being rasterized by the threads */
122 struct lp_scene *curr_scene;
123
124 /** A task object for each rasterization thread */
125 struct lp_rasterizer_task tasks[LP_MAX_THREADS];
126
127 unsigned num_threads;
128 thrd_t threads[LP_MAX_THREADS];
129
130 /** For synchronizing the rasterization threads */
131 util_barrier barrier;
132 };
133
134
135 void
136 lp_rast_shade_quads_mask(struct lp_rasterizer_task *task,
137 const struct lp_rast_shader_inputs *inputs,
138 unsigned x, unsigned y,
139 unsigned mask);
140
141
142 /**
143 * Get the pointer to a 4x4 color block (within a 64x64 tile).
144 * \param x, y location of 4x4 block in window coords
145 */
146 static inline uint8_t *
147 lp_rast_get_color_block_pointer(struct lp_rasterizer_task *task,
148 unsigned buf, unsigned x, unsigned y,
149 unsigned layer)
150 {
151 unsigned px, py, pixel_offset;
152 uint8_t *color;
153
154 assert(x < task->scene->tiles_x * TILE_SIZE);
155 assert(y < task->scene->tiles_y * TILE_SIZE);
156 assert((x % TILE_VECTOR_WIDTH) == 0);
157 assert((y % TILE_VECTOR_HEIGHT) == 0);
158 assert(buf < task->scene->fb.nr_cbufs);
159
160 assert(task->color_tiles[buf]);
161
162 /*
163 * We don't actually benefit from having per tile cbuf/zsbuf pointers,
164 * it's just extra work - the mul/add would be exactly the same anyway.
165 * Fortunately the extra work (modulo) here is very cheap at least...
166 */
167 px = x % TILE_SIZE;
168 py = y % TILE_SIZE;
169
170 pixel_offset = px * task->scene->cbufs[buf].format_bytes +
171 py * task->scene->cbufs[buf].stride;
172 color = task->color_tiles[buf] + pixel_offset;
173
174 if (layer) {
175 color += layer * task->scene->cbufs[buf].layer_stride;
176 }
177
178 assert(lp_check_alignment(color, llvmpipe_get_format_alignment(task->scene->fb.cbufs[buf]->format)));
179 return color;
180 }
181
182
183 /**
184 * Get the pointer to a 4x4 depth block (within a 64x64 tile).
185 * \param x, y location of 4x4 block in window coords
186 */
187 static inline uint8_t *
188 lp_rast_get_depth_block_pointer(struct lp_rasterizer_task *task,
189 unsigned x, unsigned y, unsigned layer)
190 {
191 unsigned px, py, pixel_offset;
192 uint8_t *depth;
193
194 assert(x < task->scene->tiles_x * TILE_SIZE);
195 assert(y < task->scene->tiles_y * TILE_SIZE);
196 assert((x % TILE_VECTOR_WIDTH) == 0);
197 assert((y % TILE_VECTOR_HEIGHT) == 0);
198
199 assert(task->depth_tile);
200
201 px = x % TILE_SIZE;
202 py = y % TILE_SIZE;
203
204 pixel_offset = px * task->scene->zsbuf.format_bytes +
205 py * task->scene->zsbuf.stride;
206 depth = task->depth_tile + pixel_offset;
207
208 if (layer) {
209 depth += layer * task->scene->zsbuf.layer_stride;
210 }
211
212 assert(lp_check_alignment(depth, llvmpipe_get_format_alignment(task->scene->fb.zsbuf->format)));
213 return depth;
214 }
215
216
217
218 /**
219 * Shade all pixels in a 4x4 block. The fragment code omits the
220 * triangle in/out tests.
221 * \param x, y location of 4x4 block in window coords
222 */
223 static inline void
224 lp_rast_shade_quads_all( struct lp_rasterizer_task *task,
225 const struct lp_rast_shader_inputs *inputs,
226 unsigned x, unsigned y )
227 {
228 const struct lp_scene *scene = task->scene;
229 const struct lp_rast_state *state = task->state;
230 struct lp_fragment_shader_variant *variant = state->variant;
231 uint8_t *color[PIPE_MAX_COLOR_BUFS];
232 unsigned stride[PIPE_MAX_COLOR_BUFS];
233 uint8_t *depth = NULL;
234 unsigned depth_stride = 0;
235 unsigned i;
236
237 /* color buffer */
238 for (i = 0; i < scene->fb.nr_cbufs; i++) {
239 if (scene->fb.cbufs[i]) {
240 stride[i] = scene->cbufs[i].stride;
241 color[i] = lp_rast_get_color_block_pointer(task, i, x, y,
242 inputs->layer);
243 }
244 else {
245 stride[i] = 0;
246 color[i] = NULL;
247 }
248 }
249
250 if (scene->zsbuf.map) {
251 depth = lp_rast_get_depth_block_pointer(task, x, y, inputs->layer);
252 depth_stride = scene->zsbuf.stride;
253 }
254
255 /*
256 * The rasterizer may produce fragments outside our
257 * allocated 4x4 blocks hence need to filter them out here.
258 */
259 if ((x % TILE_SIZE) < task->width && (y % TILE_SIZE) < task->height) {
260 /* Propagate non-interpolated raster state. */
261 task->thread_data.raster_state.viewport_index = inputs->viewport_index;
262
263 /* run shader on 4x4 block */
264 BEGIN_JIT_CALL(state, task);
265 variant->jit_function[RAST_WHOLE]( &state->jit_context,
266 x, y,
267 inputs->frontfacing,
268 GET_A0(inputs),
269 GET_DADX(inputs),
270 GET_DADY(inputs),
271 color,
272 depth,
273 0xffff,
274 &task->thread_data,
275 stride,
276 depth_stride);
277 END_JIT_CALL();
278 }
279 }
280
281 void lp_rast_triangle_1( struct lp_rasterizer_task *,
282 const union lp_rast_cmd_arg );
283 void lp_rast_triangle_2( struct lp_rasterizer_task *,
284 const union lp_rast_cmd_arg );
285 void lp_rast_triangle_3( struct lp_rasterizer_task *,
286 const union lp_rast_cmd_arg );
287 void lp_rast_triangle_4( struct lp_rasterizer_task *,
288 const union lp_rast_cmd_arg );
289 void lp_rast_triangle_5( struct lp_rasterizer_task *,
290 const union lp_rast_cmd_arg );
291 void lp_rast_triangle_6( struct lp_rasterizer_task *,
292 const union lp_rast_cmd_arg );
293 void lp_rast_triangle_7( struct lp_rasterizer_task *,
294 const union lp_rast_cmd_arg );
295 void lp_rast_triangle_8( struct lp_rasterizer_task *,
296 const union lp_rast_cmd_arg );
297
298 void lp_rast_triangle_3_4(struct lp_rasterizer_task *,
299 const union lp_rast_cmd_arg );
300
301 void lp_rast_triangle_3_16( struct lp_rasterizer_task *,
302 const union lp_rast_cmd_arg );
303
304 void lp_rast_triangle_4_16( struct lp_rasterizer_task *,
305 const union lp_rast_cmd_arg );
306
307
308 void lp_rast_triangle_32_1( struct lp_rasterizer_task *,
309 const union lp_rast_cmd_arg );
310 void lp_rast_triangle_32_2( struct lp_rasterizer_task *,
311 const union lp_rast_cmd_arg );
312 void lp_rast_triangle_32_3( struct lp_rasterizer_task *,
313 const union lp_rast_cmd_arg );
314 void lp_rast_triangle_32_4( struct lp_rasterizer_task *,
315 const union lp_rast_cmd_arg );
316 void lp_rast_triangle_32_5( struct lp_rasterizer_task *,
317 const union lp_rast_cmd_arg );
318 void lp_rast_triangle_32_6( struct lp_rasterizer_task *,
319 const union lp_rast_cmd_arg );
320 void lp_rast_triangle_32_7( struct lp_rasterizer_task *,
321 const union lp_rast_cmd_arg );
322 void lp_rast_triangle_32_8( struct lp_rasterizer_task *,
323 const union lp_rast_cmd_arg );
324
325 void lp_rast_triangle_32_3_4(struct lp_rasterizer_task *,
326 const union lp_rast_cmd_arg );
327
328 void lp_rast_triangle_32_3_16( struct lp_rasterizer_task *,
329 const union lp_rast_cmd_arg );
330
331 void lp_rast_triangle_32_4_16( struct lp_rasterizer_task *,
332 const union lp_rast_cmd_arg );
333
334 void
335 lp_rast_set_state(struct lp_rasterizer_task *task,
336 const union lp_rast_cmd_arg arg);
337
338 void
339 lp_debug_bin( const struct cmd_bin *bin, int x, int y );
340
341 #endif