85febff6ecd27f61be5fcdd6ee5f056c0462c209
[mesa.git] / src / gallium / drivers / llvmpipe / lp_rast_priv.h
1 /**************************************************************************
2 *
3 * Copyright 2009 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef LP_RAST_PRIV_H
29 #define LP_RAST_PRIV_H
30
31 #include "os/os_thread.h"
32 #include "util/u_format.h"
33 #include "gallivm/lp_bld_debug.h"
34 #include "lp_memory.h"
35 #include "lp_rast.h"
36 #include "lp_scene.h"
37 #include "lp_state.h"
38 #include "lp_texture.h"
39 #include "lp_limits.h"
40
41
42 #define TILE_VECTOR_HEIGHT 4
43 #define TILE_VECTOR_WIDTH 4
44
45 /* If we crash in a jitted function, we can examine jit_line and jit_state
46 * to get some info. This is not thread-safe, however.
47 */
48 #ifdef DEBUG
49
50 struct lp_rasterizer_task;
51 extern int jit_line;
52 extern const struct lp_rast_state *jit_state;
53 extern const struct lp_rasterizer_task *jit_task;
54
55 #define BEGIN_JIT_CALL(state, task) \
56 do { \
57 jit_line = __LINE__; \
58 jit_state = state; \
59 jit_task = task; \
60 } while (0)
61
62 #define END_JIT_CALL() \
63 do { \
64 jit_line = 0; \
65 jit_state = NULL; \
66 } while (0)
67
68 #else
69
70 #define BEGIN_JIT_CALL(X, Y)
71 #define END_JIT_CALL()
72
73 #endif
74
75
76 struct lp_rasterizer;
77 struct cmd_bin;
78
79 /**
80 * Per-thread rasterization state
81 */
82 struct lp_rasterizer_task
83 {
84 const struct cmd_bin *bin;
85 const struct lp_rast_state *state;
86
87 struct lp_scene *scene;
88 unsigned x, y; /**< Pos of this tile in framebuffer, in pixels */
89
90 uint8_t *color_tiles[PIPE_MAX_COLOR_BUFS];
91 uint8_t *depth_tile;
92
93 /** "back" pointer */
94 struct lp_rasterizer *rast;
95
96 /** "my" index */
97 unsigned thread_index;
98
99 /* occlude counter for visible pixels */
100 struct lp_jit_thread_data thread_data;
101 uint64_t query_start;
102 struct llvmpipe_query *query[PIPE_QUERY_TYPES];
103
104 pipe_semaphore work_ready;
105 pipe_semaphore work_done;
106 };
107
108
109 /**
110 * This is the state required while rasterizing tiles.
111 * Note that this contains per-thread information too.
112 * The tile size is TILE_SIZE x TILE_SIZE pixels.
113 */
114 struct lp_rasterizer
115 {
116 boolean exit_flag;
117 boolean no_rast; /**< For debugging/profiling */
118
119 /** The incoming queue of scenes ready to rasterize */
120 struct lp_scene_queue *full_scenes;
121
122 /** The scene currently being rasterized by the threads */
123 struct lp_scene *curr_scene;
124
125 /** A task object for each rasterization thread */
126 struct lp_rasterizer_task tasks[LP_MAX_THREADS];
127
128 unsigned num_threads;
129 pipe_thread threads[LP_MAX_THREADS];
130
131 /** For synchronizing the rasterization threads */
132 pipe_barrier barrier;
133 };
134
135
136 void
137 lp_rast_shade_quads_mask(struct lp_rasterizer_task *task,
138 const struct lp_rast_shader_inputs *inputs,
139 unsigned x, unsigned y,
140 unsigned mask);
141
142
143
144 /**
145 * Get pointer to the unswizzled color tile
146 */
147 static INLINE uint8_t *
148 lp_rast_get_unswizzled_color_tile_pointer(struct lp_rasterizer_task *task,
149 unsigned buf, enum lp_texture_usage usage)
150 {
151 const struct lp_scene *scene = task->scene;
152 unsigned format_bytes;
153
154 assert(task->x < scene->tiles_x * TILE_SIZE);
155 assert(task->y < scene->tiles_y * TILE_SIZE);
156 assert(task->x % TILE_SIZE == 0);
157 assert(task->y % TILE_SIZE == 0);
158 assert(buf < scene->fb.nr_cbufs);
159
160 if (!task->color_tiles[buf]) {
161 struct pipe_surface *cbuf = scene->fb.cbufs[buf];
162 assert(cbuf);
163
164 format_bytes = util_format_get_blocksize(cbuf->format);
165 task->color_tiles[buf] = scene->cbufs[buf].map + scene->cbufs[buf].stride * task->y + format_bytes * task->x;
166 }
167
168 return task->color_tiles[buf];
169 }
170
171
172 /**
173 * Get pointer to the unswizzled depth tile
174 */
175 static INLINE uint8_t *
176 lp_rast_get_unswizzled_depth_tile_pointer(struct lp_rasterizer_task *task,
177 enum lp_texture_usage usage)
178 {
179 const struct lp_scene *scene = task->scene;
180 unsigned format_bytes;
181
182 assert(task->x < scene->tiles_x * TILE_SIZE);
183 assert(task->y < scene->tiles_y * TILE_SIZE);
184 assert(task->x % TILE_SIZE == 0);
185 assert(task->y % TILE_SIZE == 0);
186
187 if (!task->depth_tile) {
188 struct pipe_surface *dbuf = scene->fb.zsbuf;
189 assert(dbuf);
190
191 format_bytes = util_format_get_blocksize(dbuf->format);
192 task->depth_tile = scene->zsbuf.map + scene->zsbuf.stride * task->y + format_bytes * task->x;
193 }
194
195 return task->depth_tile;
196 }
197
198
199 /**
200 * Get the pointer to an unswizzled 4x4 color block (within an unswizzled 64x64 tile).
201 * \param x, y location of 4x4 block in window coords
202 */
203 static INLINE uint8_t *
204 lp_rast_get_unswizzled_color_block_pointer(struct lp_rasterizer_task *task,
205 unsigned buf, unsigned x, unsigned y)
206 {
207 unsigned px, py, pixel_offset, format_bytes;
208 uint8_t *color;
209
210 assert(x < task->scene->tiles_x * TILE_SIZE);
211 assert(y < task->scene->tiles_y * TILE_SIZE);
212 assert((x % TILE_VECTOR_WIDTH) == 0);
213 assert((y % TILE_VECTOR_HEIGHT) == 0);
214 assert(buf < task->scene->fb.nr_cbufs);
215
216 format_bytes = util_format_get_blocksize(task->scene->fb.cbufs[buf]->format);
217
218 color = lp_rast_get_unswizzled_color_tile_pointer(task, buf, LP_TEX_USAGE_READ_WRITE);
219 assert(color);
220
221 px = x % TILE_SIZE;
222 py = y % TILE_SIZE;
223 pixel_offset = px * format_bytes + py * task->scene->cbufs[buf].stride;
224
225 color = color + pixel_offset;
226
227 assert(lp_check_alignment(color, llvmpipe_get_format_alignment(task->scene->fb.cbufs[buf]->format)));
228 return color;
229 }
230
231
232 /**
233 * Get the pointer to an unswizzled 4x4 depth block (within an unswizzled 64x64 tile).
234 * \param x, y location of 4x4 block in window coords
235 */
236 static INLINE uint8_t *
237 lp_rast_get_unswizzled_depth_block_pointer(struct lp_rasterizer_task *task,
238 unsigned x, unsigned y)
239 {
240 unsigned px, py, pixel_offset, format_bytes;
241 uint8_t *depth;
242
243 assert(x < task->scene->tiles_x * TILE_SIZE);
244 assert(y < task->scene->tiles_y * TILE_SIZE);
245 assert((x % TILE_VECTOR_WIDTH) == 0);
246 assert((y % TILE_VECTOR_HEIGHT) == 0);
247
248 format_bytes = util_format_get_blocksize(task->scene->fb.zsbuf->format);
249
250 depth = lp_rast_get_unswizzled_depth_tile_pointer(task, LP_TEX_USAGE_READ_WRITE);
251 assert(depth);
252
253 px = x % TILE_SIZE;
254 py = y % TILE_SIZE;
255 pixel_offset = px * format_bytes + py * task->scene->zsbuf.stride;
256
257 depth = depth + pixel_offset;
258
259 assert(lp_check_alignment(depth, llvmpipe_get_format_alignment(task->scene->fb.zsbuf->format)));
260 return depth;
261 }
262
263
264
265 /**
266 * Shade all pixels in a 4x4 block. The fragment code omits the
267 * triangle in/out tests.
268 * \param x, y location of 4x4 block in window coords
269 */
270 static INLINE void
271 lp_rast_shade_quads_all( struct lp_rasterizer_task *task,
272 const struct lp_rast_shader_inputs *inputs,
273 unsigned x, unsigned y )
274 {
275 const struct lp_scene *scene = task->scene;
276 const struct lp_rast_state *state = task->state;
277 struct lp_fragment_shader_variant *variant = state->variant;
278 uint8_t *color[PIPE_MAX_COLOR_BUFS];
279 unsigned stride[PIPE_MAX_COLOR_BUFS];
280 void *depth = NULL;
281 unsigned depth_stride = 0;
282 unsigned i;
283
284 /* color buffer */
285 for (i = 0; i < scene->fb.nr_cbufs; i++) {
286 stride[i] = scene->cbufs[i].stride;
287
288 color[i] = lp_rast_get_unswizzled_color_block_pointer(task, i, x, y);
289 }
290
291 if (scene->zsbuf.map) {
292 depth = lp_rast_get_unswizzled_depth_block_pointer(task, x, y);
293 depth_stride = scene->zsbuf.stride;
294 }
295
296 /* run shader on 4x4 block */
297 BEGIN_JIT_CALL(state, task);
298 variant->jit_function[RAST_WHOLE]( &state->jit_context,
299 x, y,
300 inputs->frontfacing,
301 GET_A0(inputs),
302 GET_DADX(inputs),
303 GET_DADY(inputs),
304 color,
305 depth,
306 0xffff,
307 &task->thread_data,
308 stride,
309 depth_stride);
310 END_JIT_CALL();
311 }
312
313 void lp_rast_triangle_1( struct lp_rasterizer_task *,
314 const union lp_rast_cmd_arg );
315 void lp_rast_triangle_2( struct lp_rasterizer_task *,
316 const union lp_rast_cmd_arg );
317 void lp_rast_triangle_3( struct lp_rasterizer_task *,
318 const union lp_rast_cmd_arg );
319 void lp_rast_triangle_4( struct lp_rasterizer_task *,
320 const union lp_rast_cmd_arg );
321 void lp_rast_triangle_5( struct lp_rasterizer_task *,
322 const union lp_rast_cmd_arg );
323 void lp_rast_triangle_6( struct lp_rasterizer_task *,
324 const union lp_rast_cmd_arg );
325 void lp_rast_triangle_7( struct lp_rasterizer_task *,
326 const union lp_rast_cmd_arg );
327 void lp_rast_triangle_8( struct lp_rasterizer_task *,
328 const union lp_rast_cmd_arg );
329
330 void lp_rast_triangle_3_4(struct lp_rasterizer_task *,
331 const union lp_rast_cmd_arg );
332
333 void lp_rast_triangle_3_16( struct lp_rasterizer_task *,
334 const union lp_rast_cmd_arg );
335
336 void lp_rast_triangle_4_16( struct lp_rasterizer_task *,
337 const union lp_rast_cmd_arg );
338
339 void
340 lp_rast_set_state(struct lp_rasterizer_task *task,
341 const union lp_rast_cmd_arg arg);
342
343 void
344 lp_debug_bin( const struct cmd_bin *bin );
345
346 #endif