llvmpipe: improve framebuffer/surface code
[mesa.git] / src / gallium / drivers / llvmpipe / lp_rast_priv.h
1 /**************************************************************************
2 *
3 * Copyright 2009 VMware, Inc.
4 * All Rights Reserved.
5 *
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11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
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19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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27
28 #ifndef LP_RAST_PRIV_H
29 #define LP_RAST_PRIV_H
30
31 #include "pipe/p_thread.h"
32 #include "lp_rast.h"
33
34
35 #define MAX_THREADS 8 /* XXX probably temporary here */
36
37
38 struct pipe_transfer;
39 struct pipe_screen;
40 struct lp_rasterizer;
41
42
43 /**
44 * A tile's color and depth memory.
45 * We can choose whatever layout for the internal tile storage we prefer.
46 */
47 struct lp_rast_tile
48 {
49 uint8_t *color;
50
51 uint32_t *depth;
52 };
53
54
55 /**
56 * Per-thread rasterization state
57 */
58 struct lp_rasterizer_task
59 {
60 struct lp_rast_tile tile; /** Tile color/z/stencil memory */
61
62 unsigned x, y; /**< Pos of this tile in framebuffer, in pixels */
63
64 /* Pixel blocks produced during rasterization
65 */
66 unsigned nr_blocks;
67 struct {
68 unsigned x;
69 unsigned y;
70 unsigned mask;
71 } blocks[256];
72
73 const struct lp_rast_state *current_state;
74
75 /** "back" pointer */
76 struct lp_rasterizer *rast;
77
78 /** "my" index */
79 unsigned thread_index;
80
81 pipe_semaphore work_ready;
82 pipe_semaphore work_done;
83 };
84
85
86 /**
87 * This is the state required while rasterizing tiles.
88 * Note that this contains per-thread information too.
89 * The tile size is TILE_SIZE x TILE_SIZE pixels.
90 */
91 struct lp_rasterizer
92 {
93 boolean clipped_tile;
94 boolean check_for_clipped_tiles;
95
96 /** The incoming queue of filled bins to rasterize */
97 struct lp_bins_queue *full_bins;
98 /** The outgoing queue of emptied bins to return to setup modulee */
99 struct lp_bins_queue *empty_bins;
100
101 pipe_mutex get_bin_mutex;
102
103 /** The bins currently being rasterized by the threads */
104 struct lp_bins *curr_bins;
105 /** Counter to determine when all threads are done with current bin */
106 unsigned release_count;
107
108 /* Framebuffer stuff
109 */
110 struct pipe_screen *screen;
111 struct pipe_transfer *cbuf_transfer;
112 struct pipe_transfer *zsbuf_transfer;
113 void *cbuf_map;
114 void *zsbuf_map;
115
116 struct {
117 struct pipe_framebuffer_state fb;
118 boolean write_color;
119 boolean write_zstencil;
120 unsigned clear_color;
121 unsigned clear_depth;
122 char clear_stencil;
123 } state;
124
125 /** A task object for each rasterization thread */
126 struct lp_rasterizer_task tasks[MAX_THREADS];
127
128 unsigned num_threads;
129 pipe_thread threads[MAX_THREADS];
130
131 struct lp_bins *bins;
132 const struct pipe_framebuffer_state *fb;
133 boolean write_depth;
134 };
135
136
137 void lp_rast_shade_quads( struct lp_rasterizer *rast,
138 unsigned thread_index,
139 const struct lp_rast_shader_inputs *inputs,
140 unsigned x, unsigned y,
141 unsigned masks);
142
143 #endif