llvmpipe: special case triangles which fall in a single 16x16 block
[mesa.git] / src / gallium / drivers / llvmpipe / lp_rast_tri.c
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27
28 /*
29 * Rasterization for binned triangles within a tile
30 */
31
32 #include <limits.h>
33 #include "util/u_math.h"
34 #include "lp_debug.h"
35 #include "lp_perf.h"
36 #include "lp_rast_priv.h"
37 #include "lp_tile_soa.h"
38
39
40
41
42 /**
43 * Shade all pixels in a 4x4 block.
44 */
45 static void
46 block_full_4(struct lp_rasterizer_task *task,
47 const struct lp_rast_triangle *tri,
48 int x, int y)
49 {
50 lp_rast_shade_quads_all(task, &tri->inputs, x, y);
51 }
52
53
54 /**
55 * Shade all pixels in a 16x16 block.
56 */
57 static void
58 block_full_16(struct lp_rasterizer_task *task,
59 const struct lp_rast_triangle *tri,
60 int x, int y)
61 {
62 unsigned ix, iy;
63 assert(x % 16 == 0);
64 assert(y % 16 == 0);
65 for (iy = 0; iy < 16; iy += 4)
66 for (ix = 0; ix < 16; ix += 4)
67 block_full_4(task, tri, x + ix, y + iy);
68 }
69
70
71 static INLINE unsigned
72 build_mask(int c, int dcdx, int dcdy)
73 {
74 int mask = 0;
75
76 int c0 = c;
77 int c1 = c0 + dcdx;
78 int c2 = c1 + dcdx;
79 int c3 = c2 + dcdx;
80
81 mask |= ((c0 + 0 * dcdy) >> 31) & (1 << 0);
82 mask |= ((c0 + 1 * dcdy) >> 31) & (1 << 2);
83 mask |= ((c0 + 2 * dcdy) >> 31) & (1 << 8);
84 mask |= ((c0 + 3 * dcdy) >> 31) & (1 << 10);
85 mask |= ((c1 + 0 * dcdy) >> 31) & (1 << 1);
86 mask |= ((c1 + 1 * dcdy) >> 31) & (1 << 3);
87 mask |= ((c1 + 2 * dcdy) >> 31) & (1 << 9);
88 mask |= ((c1 + 3 * dcdy) >> 31) & (1 << 11);
89 mask |= ((c2 + 0 * dcdy) >> 31) & (1 << 4);
90 mask |= ((c2 + 1 * dcdy) >> 31) & (1 << 6);
91 mask |= ((c2 + 2 * dcdy) >> 31) & (1 << 12);
92 mask |= ((c2 + 3 * dcdy) >> 31) & (1 << 14);
93 mask |= ((c3 + 0 * dcdy) >> 31) & (1 << 5);
94 mask |= ((c3 + 1 * dcdy) >> 31) & (1 << 7);
95 mask |= ((c3 + 2 * dcdy) >> 31) & (1 << 13);
96 mask |= ((c3 + 3 * dcdy) >> 31) & (1 << 15);
97
98 return mask;
99 }
100
101 static INLINE unsigned
102 build_mask_linear(int c, int dcdx, int dcdy)
103 {
104 int mask = 0;
105
106 int c0 = c;
107 int c1 = c0 + dcdy;
108 int c2 = c1 + dcdy;
109 int c3 = c2 + dcdy;
110
111 mask |= ((c0 + 0 * dcdx) >> 31) & (1 << 0);
112 mask |= ((c0 + 1 * dcdx) >> 31) & (1 << 1);
113 mask |= ((c0 + 2 * dcdx) >> 31) & (1 << 2);
114 mask |= ((c0 + 3 * dcdx) >> 31) & (1 << 3);
115 mask |= ((c1 + 0 * dcdx) >> 31) & (1 << 4);
116 mask |= ((c1 + 1 * dcdx) >> 31) & (1 << 5);
117 mask |= ((c1 + 2 * dcdx) >> 31) & (1 << 6);
118 mask |= ((c1 + 3 * dcdx) >> 31) & (1 << 7);
119 mask |= ((c2 + 0 * dcdx) >> 31) & (1 << 8);
120 mask |= ((c2 + 1 * dcdx) >> 31) & (1 << 9);
121 mask |= ((c2 + 2 * dcdx) >> 31) & (1 << 10);
122 mask |= ((c2 + 3 * dcdx) >> 31) & (1 << 11);
123 mask |= ((c3 + 0 * dcdx) >> 31) & (1 << 12);
124 mask |= ((c3 + 1 * dcdx) >> 31) & (1 << 13);
125 mask |= ((c3 + 2 * dcdx) >> 31) & (1 << 14);
126 mask |= ((c3 + 3 * dcdx) >> 31) & (1 << 15);
127
128 return mask;
129 }
130
131
132 #define TAG(x) x##_1
133 #define NR_PLANES 1
134 #include "lp_rast_tri_tmp.h"
135
136 #define TAG(x) x##_2
137 #define NR_PLANES 2
138 #include "lp_rast_tri_tmp.h"
139
140 #define TAG(x) x##_3
141 #define NR_PLANES 3
142 #include "lp_rast_tri_tmp.h"
143
144 #define TAG(x) x##_4
145 #define NR_PLANES 4
146 #include "lp_rast_tri_tmp.h"
147
148 #define TAG(x) x##_5
149 #define NR_PLANES 5
150 #include "lp_rast_tri_tmp.h"
151
152 #define TAG(x) x##_6
153 #define NR_PLANES 6
154 #include "lp_rast_tri_tmp.h"
155
156 #define TAG(x) x##_7
157 #define NR_PLANES 7
158 #include "lp_rast_tri_tmp.h"
159
160
161 /* Special case for 3 plane triangle which is contained entirely
162 * within a 16x16 block.
163 */
164 void
165 lp_rast_triangle_3_16(struct lp_rasterizer_task *task,
166 const union lp_rast_cmd_arg arg)
167 {
168 const struct lp_rast_triangle *tri = arg.triangle.tri;
169 const struct lp_rast_plane *plane = tri->plane;
170 unsigned mask = arg.triangle.plane_mask;
171 const int x = task->x + (mask & 0xf) * 16;
172 const int y = task->y + (mask >> 4) * 16;
173 unsigned outmask, inmask, partmask, partial_mask;
174 unsigned j;
175 int c[3];
176
177 outmask = 0; /* outside one or more trivial reject planes */
178 partmask = 0; /* outside one or more trivial accept planes */
179
180 for (j = 0; j < 3; j++) {
181 c[j] = plane[j].c + plane[j].dcdy * y - plane[j].dcdx * x;
182
183 {
184 const int dcdx = -plane[j].dcdx * 4;
185 const int dcdy = plane[j].dcdy * 4;
186 const int cox = c[j] + plane[j].eo * 4;
187 const int cio = c[j] + plane[j].ei * 4 - 1;
188
189 outmask |= build_mask_linear(cox, dcdx, dcdy);
190 partmask |= build_mask_linear(cio, dcdx, dcdy);
191 }
192 }
193
194 if (outmask == 0xffff)
195 return;
196
197 /* Mask of sub-blocks which are inside all trivial accept planes:
198 */
199 inmask = ~partmask & 0xffff;
200
201 /* Mask of sub-blocks which are inside all trivial reject planes,
202 * but outside at least one trivial accept plane:
203 */
204 partial_mask = partmask & ~outmask;
205
206 assert((partial_mask & inmask) == 0);
207
208 /* Iterate over partials:
209 */
210 while (partial_mask) {
211 int i = ffs(partial_mask) - 1;
212 int ix = (i & 3) * 4;
213 int iy = (i >> 2) * 4;
214 int px = x + ix;
215 int py = y + iy;
216 int cx[3];
217
218 partial_mask &= ~(1 << i);
219
220 for (j = 0; j < 3; j++)
221 cx[j] = (c[j]
222 - plane[j].dcdx * ix
223 + plane[j].dcdy * iy);
224
225 do_block_4_3(task, tri, plane, px, py, cx);
226 }
227
228 /* Iterate over fulls:
229 */
230 while (inmask) {
231 int i = ffs(inmask) - 1;
232 int ix = (i & 3) * 4;
233 int iy = (i >> 2) * 4;
234 int px = x + ix;
235 int py = y + iy;
236
237 inmask &= ~(1 << i);
238
239 block_full_4(task, tri, px, py);
240 }
241 }